0026042: OCCT won't work with the latest Xcode
[occt.git] / src / Geom / Geom_Direction.cxx
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b311480e 1// Created on: 1993-03-10
2// Created by: JCV
3// Copyright (c) 1993-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
7fd59977 16
42cf5bc1 17
18#include <Geom_Direction.hxx>
19#include <Geom_Geometry.hxx>
20#include <Geom_Vector.hxx>
7fd59977 21#include <gp.hxx>
42cf5bc1 22#include <gp_Dir.hxx>
23#include <gp_Trsf.hxx>
7fd59977 24#include <Standard_ConstructionError.hxx>
42cf5bc1 25#include <Standard_Type.hxx>
7fd59977 26
27typedef Geom_Direction Direction;
7fd59977 28typedef Geom_Vector Vector;
7fd59977 29typedef gp_Ax1 Ax1;
30typedef gp_Ax2 Ax2;
31typedef gp_Pnt Pnt;
32typedef gp_Trsf Trsf;
33
34
35
36//=======================================================================
37//function : Copy
38//purpose :
39//=======================================================================
40
41Handle(Geom_Geometry) Geom_Direction::Copy() const {
42
c04c30b3 43 Handle(Geom_Direction) D;
7fd59977 44 D = new Direction (gpVec);
45 return D;
46}
47
48//=======================================================================
49//function : Geom_Direction
50//purpose :
51//=======================================================================
52
53Geom_Direction::Geom_Direction (const Standard_Real X, const Standard_Real Y, const Standard_Real Z) {
54
55 Standard_Real D = sqrt (X * X + Y * Y + Z * Z);
56 Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
57 gpVec = gp_Vec (X/D, Y/D, Z/D);
58}
59
60Geom_Direction::Geom_Direction (const gp_Dir& V) { gpVec = V; }
61
62void Geom_Direction::SetDir (const gp_Dir& V) { gpVec = V; }
63
64gp_Dir Geom_Direction::Dir () const { return gpVec; }
65
66Standard_Real Geom_Direction::Magnitude () const { return 1.0; }
67
68Standard_Real Geom_Direction::SquareMagnitude () const { return 1.0; }
69
70void Geom_Direction::SetCoord (const Standard_Real X, const Standard_Real Y, const Standard_Real Z) {
71
72 Standard_Real D = Sqrt (X * X + Y * Y + Z * Z);
73 Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
74 gpVec = gp_Vec(X/D, Y/D, Z/D);
75}
76
77
78void Geom_Direction::SetX (const Standard_Real X) {
79
80 Standard_Real D = Sqrt (X * X + gpVec.Y() * gpVec.Y() + gpVec.Z() * gpVec.Z());
81 Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
82 gpVec = gp_Vec (X/D, gpVec.Y()/D, gpVec.Z()/D);
83}
84
85
86void Geom_Direction::SetY (const Standard_Real Y) {
87
88 Standard_Real D = Sqrt (gpVec.X() * gpVec.X() + Y * Y + gpVec.Z() * gpVec.Z());
89 Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
90 gpVec = gp_Vec (gpVec.X()/D, Y/D, gpVec.Z()/D);
91}
92
93
94void Geom_Direction::SetZ (const Standard_Real Z) {
95
96 Standard_Real D = Sqrt (gpVec.X() * gpVec.X() + gpVec.Y() * gpVec.Y() + Z * Z);
97 Standard_ConstructionError_Raise_if (D <= gp::Resolution(), "");
98 gpVec = gp_Vec (gpVec.X()/D, gpVec.Y()/D, Z/D);
99}
100
101
c04c30b3 102void Geom_Direction::Cross (const Handle(Geom_Vector)& Other) {
7fd59977 103
104 gp_Dir V (gpVec.Crossed(Other->Vec()));
105 gpVec = V;
106}
107
108
109void Geom_Direction::CrossCross (
c04c30b3 110const Handle(Geom_Vector)& V1, const Handle(Geom_Vector)& V2) {
7fd59977 111
112 gp_Dir V (gpVec.CrossCrossed (V1->Vec(), V2->Vec()));
113 gpVec = V;
114}
115
116
c04c30b3 117Handle(Geom_Vector) Geom_Direction::Crossed (const Handle(Geom_Vector)& Other)
7fd59977 118const {
119
120 gp_Dir V (gpVec.Crossed (Other->Vec()));
121 return new Direction (V);
122}
123
124
c04c30b3 125Handle(Geom_Vector) Geom_Direction::CrossCrossed (
126const Handle(Geom_Vector)& V1, const Handle(Geom_Vector)& V2) const {
7fd59977 127
128 gp_Dir V (gpVec.CrossCrossed (V1->Vec(), V2->Vec()));
129 return new Direction (V);
130}
131
132
133void Geom_Direction::Transform (const gp_Trsf& T) {
134
135 gp_Dir V (gpVec);
136 V.Transform (T);
137 gpVec = V;
138}