0022627: Change OCCT memory management defaults
[occt.git] / src / GProp / GProp_SGProps.gxx
CommitLineData
7fd59977 1#include <Standard_NotImplemented.hxx>
2#include <math_Vector.hxx>
3#include <math.hxx>
4#include <gp_Pnt2d.hxx>
5#include <gp_Vec2d.hxx>
6#include <gp_Pnt.hxx>
7#include <gp_Vec.hxx>
8
9#include <TColStd_Array1OfReal.hxx>
10#include <Precision.hxx>
11
12class HMath_Vector{
13 math_Vector *pvec;
14 void operator=(const math_Vector&){}
15 public:
16 HMath_Vector(){ pvec = 0;}
17 HMath_Vector(math_Vector* pv){ pvec = pv;}
18 ~HMath_Vector(){ if(pvec != 0) delete pvec;}
19 void operator=(math_Vector* pv){ if(pvec != pv && pvec != 0) delete pvec; pvec = pv;}
20 Standard_Real& operator()(Standard_Integer i){ return (*pvec).operator()(i);}
21 const Standard_Real& operator()(Standard_Integer i) const{ return (*pvec).operator()(i);}
22 const math_Vector* operator->() const{ return pvec;}
23 math_Vector* operator->(){ return pvec;}
24 math_Vector* Vector(){ return pvec;}
25 math_Vector* Init(Standard_Real v, Standard_Integer i = 0, Standard_Integer iEnd = 0){
26 if(pvec == 0) return pvec;
27 if(iEnd - i == 0) pvec->Init(v);
28 else { Standard_Integer End = (iEnd <= pvec->Upper()) ? iEnd : pvec->Upper();
29 for(; i <= End; i++) pvec->operator()(i) = v; }
30 return pvec;
31 }
32};
33
34static Standard_Real EPS_PARAM = 1.e-12;
35static Standard_Real EPS_DIM = 1.e-20;
36static Standard_Real ERROR_ALGEBR_RATIO = 2.0/3.0;
37
38static Standard_Integer GPM = 61;
39static Standard_Integer SUBS_POWER = 32;
40static Standard_Integer SM = 1953;
41
42static math_Vector LGaussP0(1,GPM);
43static math_Vector LGaussW0(1,GPM);
44static math_Vector LGaussP1(1,RealToInt(Ceiling(ERROR_ALGEBR_RATIO*GPM)));
45static math_Vector LGaussW1(1,RealToInt(Ceiling(ERROR_ALGEBR_RATIO*GPM)));
46
47static math_Vector* LGaussP[] = {&LGaussP0,&LGaussP1};
48static math_Vector* LGaussW[] = {&LGaussW0,&LGaussW1};
49
50static HMath_Vector L1 = new math_Vector(1,SM,0.0);
51static HMath_Vector L2 = new math_Vector(1,SM,0.0);
52static HMath_Vector DimL = new math_Vector(1,SM,0.0);
53static HMath_Vector ErrL = new math_Vector(1,SM,0.0);
54static HMath_Vector ErrUL = new math_Vector(1,SM,0.0);
55static HMath_Vector IxL = new math_Vector(1,SM,0.0);
56static HMath_Vector IyL = new math_Vector(1,SM,0.0);
57static HMath_Vector IzL = new math_Vector(1,SM,0.0);
58static HMath_Vector IxxL = new math_Vector(1,SM,0.0);
59static HMath_Vector IyyL = new math_Vector(1,SM,0.0);
60static HMath_Vector IzzL = new math_Vector(1,SM,0.0);
61static HMath_Vector IxyL = new math_Vector(1,SM,0.0);
62static HMath_Vector IxzL = new math_Vector(1,SM,0.0);
63static HMath_Vector IyzL = new math_Vector(1,SM,0.0);
64
65static math_Vector UGaussP0(1,GPM);
66static math_Vector UGaussW0(1,GPM);
67static math_Vector UGaussP1(1,RealToInt(Ceiling(ERROR_ALGEBR_RATIO*GPM)));
68static math_Vector UGaussW1(1,RealToInt(Ceiling(ERROR_ALGEBR_RATIO*GPM)));
69
70static math_Vector* UGaussP[] = {&UGaussP0,&UGaussP1};
71static math_Vector* UGaussW[] = {&UGaussW0,&UGaussW1};
72
73static HMath_Vector U1 = new math_Vector(1,SM,0.0);
74static HMath_Vector U2 = new math_Vector(1,SM,0.0);
75static HMath_Vector DimU = new math_Vector(1,SM,0.0);
76static HMath_Vector ErrU = new math_Vector(1,SM,0.0);
77static HMath_Vector IxU = new math_Vector(1,SM,0.0);
78static HMath_Vector IyU = new math_Vector(1,SM,0.0);
79static HMath_Vector IzU = new math_Vector(1,SM,0.0);
80static HMath_Vector IxxU = new math_Vector(1,SM,0.0);
81static HMath_Vector IyyU = new math_Vector(1,SM,0.0);
82static HMath_Vector IzzU = new math_Vector(1,SM,0.0);
83static HMath_Vector IxyU = new math_Vector(1,SM,0.0);
84static HMath_Vector IxzU = new math_Vector(1,SM,0.0);
85static HMath_Vector IyzU = new math_Vector(1,SM,0.0);
86
87static Standard_Integer FillIntervalBounds(Standard_Real A,
88 Standard_Real B,
89 const TColStd_Array1OfReal& Knots,
90 HMath_Vector& VA,
91 HMath_Vector& VB)
92{
93 Standard_Integer i = 1, iEnd = Knots.Upper(), j = 1, k = 1;
94 VA(j++) = A;
95 for(; i <= iEnd; i++){
96 Standard_Real kn = Knots(i);
97 if(A < kn)
98 if(kn < B) VA(j++) = VB(k++) = kn; else break;
99 }
100 VB(k) = B;
101 return k;
102}
103
104static inline Standard_Integer MaxSubs(Standard_Integer n, Standard_Integer coeff = SUBS_POWER){
105// return n = IntegerLast()/coeff < n? IntegerLast(): n*coeff + 1;
106 return Min((n * coeff + 1),SM);
107}
108
109static Standard_Integer LFillIntervalBounds(Standard_Real A,
110 Standard_Real B,
111 const TColStd_Array1OfReal& Knots,
112 const Standard_Integer NumSubs)
113{
114 Standard_Integer iEnd = Knots.Upper(), jEnd = L1->Upper();
115 if(iEnd - 1 > jEnd){
116 iEnd = MaxSubs(iEnd-1,NumSubs);
117 L1 = new math_Vector(1,iEnd);
118 L2 = new math_Vector(1,iEnd);
119 DimL = new math_Vector(1,iEnd);
120 ErrL = new math_Vector(1,iEnd,0.0);
121 ErrUL = new math_Vector(1,iEnd,0.0);
122 IxL = new math_Vector(1,iEnd);
123 IyL = new math_Vector(1,iEnd);
124 IzL = new math_Vector(1,iEnd);
125 IxxL = new math_Vector(1,iEnd);
126 IyyL = new math_Vector(1,iEnd);
127 IzzL = new math_Vector(1,iEnd);
128 IxyL = new math_Vector(1,iEnd);
129 IxzL = new math_Vector(1,iEnd);
130 IyzL = new math_Vector(1,iEnd);
131 }
132 return FillIntervalBounds(A, B, Knots, L1, L2);
133}
134
135static Standard_Integer UFillIntervalBounds(Standard_Real A,
136 Standard_Real B,
137 const TColStd_Array1OfReal& Knots,
138 const Standard_Integer NumSubs)
139{
140 Standard_Integer iEnd = Knots.Upper(), jEnd = U1->Upper();
141 if(iEnd - 1 > jEnd){
142 iEnd = MaxSubs(iEnd-1,NumSubs);
143 U1 = new math_Vector(1,iEnd);
144 U2 = new math_Vector(1,iEnd);
145 DimU = new math_Vector(1,iEnd);
146 ErrU = new math_Vector(1,iEnd,0.0);
147 IxU = new math_Vector(1,iEnd);
148 IyU = new math_Vector(1,iEnd);
149 IzU = new math_Vector(1,iEnd);
150 IxxU = new math_Vector(1,iEnd);
151 IyyU = new math_Vector(1,iEnd);
152 IzzU = new math_Vector(1,iEnd);
153 IxyU = new math_Vector(1,iEnd);
154 IxzU = new math_Vector(1,iEnd);
155 IyzU = new math_Vector(1,iEnd);
156 }
157 return FillIntervalBounds(A, B, Knots, U1, U2);
158}
159
160static Standard_Real CCompute(Face& S,
161 Domain& D,
162 const gp_Pnt& loc,
163 Standard_Real& Dim,
164 gp_Pnt& g,
165 gp_Mat& inertia,
166 const Standard_Real EpsDim,
167 const Standard_Boolean isErrorCalculation,
168 const Standard_Boolean isVerifyComputation)
169{
170 Standard_Boolean isNaturalRestriction = S.NaturalRestriction();
171
172 Standard_Integer NumSubs = SUBS_POWER;
173
174 Standard_Real Ix, Iy, Iz, Ixx, Iyy, Izz, Ixy, Ixz, Iyz;
175 Dim = Ix = Iy = Iz = Ixx = Iyy = Izz = Ixy = Ixz = Iyz = 0.0;
176 Standard_Real x, y, z;
177 //boundary curve parametrization
178 Standard_Real l1, l2, lm, lr, l;
179 //Face parametrization in U and V direction
180 Standard_Real BV1, BV2, v;
181 Standard_Real BU1, BU2, u1, u2, um, ur, u;
182 S.Bounds (BU1, BU2, BV1, BV2); u1 = BU1;
183 //location point used to compute the inertia
184 Standard_Real xloc, yloc, zloc;
185 loc.Coord (xloc, yloc, zloc); // use member of parent class
186 //Jacobien (x, y, z) -> (u, v) = ||n||
187 Standard_Real ds;
188 //On the Face
189 gp_Pnt Ps;
190 gp_Vec VNor;
191 //On the boundary curve u-v
192 gp_Pnt2d Puv;
193 gp_Vec2d Vuv;
194 Standard_Real Dul; // Dul = Du / Dl
195 Standard_Real CDim[2], CIx, CIy, CIz, CIxx, CIyy, CIzz, CIxy, CIxz, CIyz;
196 Standard_Real LocDim[2], LocIx, LocIy, LocIz, LocIxx, LocIyy, LocIzz, LocIxy, LocIxz, LocIyz;
197
198 Standard_Real ErrorU, ErrorL, ErrorLMax = 0.0, Eps=0.0, EpsL=0.0, EpsU=0.0;
199
200 Standard_Integer iD = 0, NbLSubs, iLS, iLSubEnd, iGL, iGLEnd, NbLGaussP[2], LRange[2], iL, kL, kLEnd, IL, JL;
201 Standard_Integer i, NbUSubs, iUS, iUSubEnd, iGU, iGUEnd, NbUGaussP[2], URange[2], iU, kU, kUEnd, IU, JU;
202 Standard_Integer UMaxSubs, LMaxSubs;
203 iGLEnd = isErrorCalculation? 2: 1;
204 for(i = 0; i < 2; i++) {
205 LocDim[i] = 0.0;
206 CDim[i] = 0.0;
207 }
208
209 NbUGaussP[0] = S.SIntOrder(EpsDim);
210 NbUGaussP[1] = RealToInt(Ceiling(ERROR_ALGEBR_RATIO*NbUGaussP[0]));
211 math::GaussPoints(NbUGaussP[0],UGaussP0); math::GaussWeights(NbUGaussP[0],UGaussW0);
212 math::GaussPoints(NbUGaussP[1],UGaussP1); math::GaussWeights(NbUGaussP[1],UGaussW1);
213
214 NbUSubs = S.SUIntSubs();
215 TColStd_Array1OfReal UKnots(1,NbUSubs+1);
216 S.UKnots(UKnots);
217
218
219 while (isNaturalRestriction || D.More()) {
220 if(isNaturalRestriction){
221 NbLGaussP[0] = Min(2*NbUGaussP[0],math::GaussPointsMax());
222 }else{
223 S.Load(D.Value()); ++iD;
224 NbLGaussP[0] = S.LIntOrder(EpsDim);
225 }
226
227
228 NbLGaussP[1] = RealToInt(Ceiling(ERROR_ALGEBR_RATIO*NbLGaussP[0]));
229 math::GaussPoints(NbLGaussP[0],LGaussP0); math::GaussWeights(NbLGaussP[0],LGaussW0);
230 math::GaussPoints(NbLGaussP[1],LGaussP1); math::GaussWeights(NbLGaussP[1],LGaussW1);
231
232 NbLSubs = isNaturalRestriction? S.SVIntSubs(): S.LIntSubs();
233
234 TColStd_Array1OfReal LKnots(1,NbLSubs+1);
235 if(isNaturalRestriction){
236 S.VKnots(LKnots);
237 l1 = BV1; l2 = BV2;
238 }else{
239 S.LKnots(LKnots);
240 l1 = S.FirstParameter(); l2 = S.LastParameter();
241 }
242 ErrorL = 0.0;
243 kLEnd = 1; JL = 0;
244 //OCC503(apo): if(Abs(l2-l1) < EPS_PARAM) continue;
245 if(Abs(l2-l1) > EPS_PARAM) {
246 iLSubEnd = LFillIntervalBounds(l1, l2, LKnots, NumSubs);
247 LMaxSubs = MaxSubs(iLSubEnd);
248 if(LMaxSubs > DimL.Vector()->Upper()) LMaxSubs = DimL.Vector()->Upper();
249 DimL.Init(0.0,1,LMaxSubs); ErrL.Init(0.0,1,LMaxSubs); ErrUL.Init(0.0,1,LMaxSubs);
250 do{// while: L
251 if(++JL > iLSubEnd){
252 LRange[0] = IL = ErrL->Max(); LRange[1] = JL;
253 L1(JL) = (L1(IL) + L2(IL))/2.0; L2(JL) = L2(IL); L2(IL) = L1(JL);
254 }else LRange[0] = IL = JL;
255 if(JL == LMaxSubs || Abs(L2(JL) - L1(JL)) < EPS_PARAM)
256 if(kLEnd == 1){
257 DimL(JL) = ErrL(JL) = IxL(JL) = IyL(JL) = IzL(JL) =
258 IxxL(JL) = IyyL(JL) = IzzL(JL) = IxyL(JL) = IxzL(JL) = IyzL(JL) = 0.0;
259 }else{
260 JL--;
261 EpsL = ErrorL; Eps = EpsL/0.9;
262 break;
263 }
264 else
265 for(kL=0; kL < kLEnd; kL++){
266 iLS = LRange[kL];
267 lm = 0.5*(L2(iLS) + L1(iLS));
268 lr = 0.5*(L2(iLS) - L1(iLS));
269 CIx = CIy = CIz = CIxx = CIyy = CIzz = CIxy = CIxz = CIyz = 0.0;
270 for(iGL=0; iGL < iGLEnd; iGL++){//
271 CDim[iGL] = 0.0;
272 for(iL=1; iL<=NbLGaussP[iGL]; iL++){
273 l = lm + lr*(*LGaussP[iGL])(iL);
274 if(isNaturalRestriction){
275 v = l; u2 = BU2; Dul = (*LGaussW[iGL])(iL);
276 }else{
277 S.D12d (l, Puv, Vuv);
278 Dul = Vuv.Y()*(*LGaussW[iGL])(iL); // Dul = Du / Dl
279 if(Abs(Dul) < EPS_PARAM) continue;
280 v = Puv.Y(); u2 = Puv.X();
281 //Check on cause out off bounds of value current parameter
282 if(v < BV1) v = BV1; else if(v > BV2) v = BV2;
283 if(u2 < BU1) u2 = BU1; else if(u2 > BU2) u2 = BU2;
284 }
285 ErrUL(iLS) = 0.0;
286 kUEnd = 1; JU = 0;
287 if(Abs(u2-u1) < EPS_PARAM) continue;
288 iUSubEnd = UFillIntervalBounds(u1, u2, UKnots, NumSubs);
289 UMaxSubs = MaxSubs(iUSubEnd);
290 if(UMaxSubs > DimU.Vector()->Upper()) UMaxSubs = DimU.Vector()->Upper();
291 DimU.Init(0.0,1,UMaxSubs); ErrU.Init(0.0,1,UMaxSubs); ErrorU = 0.0;
292 do{//while: U
293 if(++JU > iUSubEnd){
294 URange[0] = IU = ErrU->Max(); URange[1] = JU;
295 U1(JU) = (U1(IU)+U2(IU))/2.0; U2(JU) = U2(IU); U2(IU) = U1(JU);
296 }else URange[0] = IU = JU;
297 if(JU == UMaxSubs || Abs(U2(JU) - U1(JU)) < EPS_PARAM)
298 if(kUEnd == 1){
299 DimU(JU) = ErrU(JU) = IxU(JU) = IyU(JU) = IzU(JU) =
300 IxxU(JU) = IyyU(JU) = IzzU(JU) = IxyU(JU) = IxzU(JU) = IyzU(JU) = 0.0;
301 }else{
302 JU--;
303 EpsU = ErrorU; Eps = EpsU*Abs((u2-u1)*Dul)/0.1; EpsL = 0.9*Eps;
304 break;
305 }
306 else
307 for(kU=0; kU < kUEnd; kU++){
308 iUS = URange[kU];
309 um = 0.5*(U2(iUS) + U1(iUS));
310 ur = 0.5*(U2(iUS) - U1(iUS));
311 LocIx = LocIy = LocIz = LocIxx = LocIyy = LocIzz = LocIxy = LocIxz = LocIyz = 0.0;
312 iGUEnd = iGLEnd - iGL;
313 for(iGU=0; iGU < iGUEnd; iGU++){//
314 LocDim[iGU] = 0.0;
315 for(iU=1; iU<=NbUGaussP[iGU]; iU++){
316 u = um + ur*(*UGaussP[iGU])(iU);
317 S.Normal(u, v, Ps, VNor);
318 ds = VNor.Magnitude(); //Jacobien(x,y,z) -> (u,v)=||n||
319 ds *= (*UGaussW[iGU])(iU);
320 LocDim[iGU] += ds;
321 if(iGU > 0) continue;
322 Ps.Coord(x, y, z);
323 x -= xloc; y -= yloc; z -= zloc;
324 LocIx += x*ds; LocIy += y*ds; LocIz += z*ds;
325 LocIxy += x*y*ds; LocIyz += y*z*ds; LocIxz += x*z*ds;
326 x *= x; y *= y; z *= z;
327 LocIxx += (y+z)*ds; LocIyy += (x+z)*ds; LocIzz += (x+y)*ds;
328 }//for: iU
329 }//for: iGU
330 DimU(iUS) = LocDim[0]*ur;
331 if(iGL > 0) continue;
332 ErrU(iUS) = Abs(LocDim[1]-LocDim[0])*ur;
333 IxU(iUS) = LocIx*ur; IyU(iUS) = LocIy*ur; IzU(iUS) = LocIz*ur;
334 IxxU(iUS) = LocIxx*ur; IyyU(iUS) = LocIyy*ur; IzzU(iUS) = LocIzz*ur;
335 IxyU(iUS) = LocIxy*ur; IxzU(iUS) = LocIxz*ur; IyzU(iUS) = LocIyz*ur;
336 }//for: kU (iUS)
337 if(JU == iUSubEnd) kUEnd = 2;
338 if(kUEnd == 2) ErrorU = ErrU(ErrU->Max());
339 }while((ErrorU - EpsU > 0.0 && EpsU != 0.0) || kUEnd == 1);
340 for(i=1; i<=JU; i++) CDim[iGL] += DimU(i)*Dul;
341 if(iGL > 0) continue;
342 ErrUL(iLS) = ErrorU*Abs((u2-u1)*Dul);
343 for(i=1; i<=JU; i++){
344 CIx += IxU(i)*Dul; CIy += IyU(i)*Dul; CIz += IzU(i)*Dul;
345 CIxx += IxxU(i)*Dul; CIyy += IyyU(i)*Dul; CIzz += IzzU(i)*Dul;
346 CIxy += IxyU(i)*Dul; CIxz += IxzU(i)*Dul; CIyz += IyzU(i)*Dul;
347 }
348 }//for: iL
349 }//for: iGL
350 DimL(iLS) = CDim[0]*lr;
351 if(iGLEnd == 2) ErrL(iLS) = Abs(CDim[1]-CDim[0])*lr + ErrUL(iLS);
352 IxL(iLS) = CIx*lr; IyL(iLS) = CIy*lr; IzL(iLS) = CIz*lr;
353 IxxL(iLS) = CIxx*lr; IyyL(iLS) = CIyy*lr; IzzL(iLS) = CIzz*lr;
354 IxyL(iLS) = CIxy*lr; IxzL(iLS) = CIxz*lr; IyzL(iLS) = CIyz*lr;
355 }//for: (kL)iLS
356 // Calculate/correct epsilon of computation by current value of Dim
357 //That is need for not spend time for
358 if(JL == iLSubEnd){
359 kLEnd = 2;
360 Standard_Real DDim = 0.0;
361 for(i=1; i<=JL; i++) DDim += DimL(i);
362 DDim = Abs(DDim*EpsDim);
363 if(DDim > Eps) {
364 Eps = DDim; EpsL = 0.9*Eps;
365 }
366 }
367 if(kLEnd == 2) ErrorL = ErrL(ErrL->Max());
368 }while((ErrorL - EpsL > 0.0 && isVerifyComputation) || kLEnd == 1);
369 for(i=1; i<=JL; i++){
370 Dim += DimL(i);
371 Ix += IxL(i); Iy += IyL(i); Iz += IzL(i);
372 Ixx += IxxL(i); Iyy += IyyL(i); Izz += IzzL(i);
373 Ixy += IxyL(i); Ixz += IxzL(i); Iyz += IyzL(i);
374 }
375 ErrorLMax = Max(ErrorLMax, ErrorL);
376 }
377 if(isNaturalRestriction) break;
378 D.Next();
379 }
380 if(Abs(Dim) >= EPS_DIM){
381 Ix /= Dim; Iy /= Dim; Iz /= Dim;
382 g.SetCoord (Ix, Iy, Iz);
383 }else{
384 Dim =0.0;
385 g.SetCoord (0., 0.,0.);
386 }
387 inertia = gp_Mat (gp_XYZ (Ixx, -Ixy, -Ixz),
388 gp_XYZ (-Ixy, Iyy, -Iyz),
389 gp_XYZ (-Ixz, -Iyz, Izz));
390
391 if(iGLEnd == 2) Eps = Dim != 0.0? ErrorLMax/Abs(Dim): 0.0;
392 else Eps = EpsDim;
393 return Eps;
394}
395
396static Standard_Real Compute(Face& S, const gp_Pnt& loc, Standard_Real& Dim, gp_Pnt& g, gp_Mat& inertia,
397 Standard_Real EpsDim)
398{
399 Standard_Boolean isErrorCalculation = 0.0 > EpsDim || EpsDim < 0.001? 1: 0;
400 Standard_Boolean isVerifyComputation = 0.0 < EpsDim && EpsDim < 0.001? 1: 0;
401 EpsDim = Abs(EpsDim);
402 Domain D;
403 return CCompute(S,D,loc,Dim,g,inertia,EpsDim,isErrorCalculation,isVerifyComputation);
404}
405
406static Standard_Real Compute(Face& S, Domain& D, const gp_Pnt& loc, Standard_Real& Dim, gp_Pnt& g, gp_Mat& inertia,
407 Standard_Real EpsDim)
408{
409 Standard_Boolean isErrorCalculation = 0.0 > EpsDim || EpsDim < 0.001? 1: 0;
410 Standard_Boolean isVerifyComputation = 0.0 < EpsDim && EpsDim < 0.001? 1: 0;
411 EpsDim = Abs(EpsDim);
412 return CCompute(S,D,loc,Dim,g,inertia,EpsDim,isErrorCalculation,isVerifyComputation);
413}
414
415static void Compute(Face& S, Domain& D, const gp_Pnt& loc, Standard_Real& dim, gp_Pnt& g, gp_Mat& inertia){
416 Standard_Real Ix, Iy, Iz, Ixx, Iyy, Izz, Ixy, Ixz, Iyz;
417 dim = Ix = Iy = Iz = Ixx = Iyy = Izz = Ixy = Ixz = Iyz = 0.0;
418
419 Standard_Real x, y, z;
420 Standard_Integer NbCGaussgp_Pnts = 0;
421
422 Standard_Real l1, l2, lm, lr, l; //boundary curve parametrization
423 Standard_Real v1, v2, vm, vr, v; //Face parametrization in v direction
424 Standard_Real u1, u2, um, ur, u;
425 Standard_Real ds; //Jacobien (x, y, z) -> (u, v) = ||n||
426
427 gp_Pnt P; //On the Face
428 gp_Vec VNor;
429
430 gp_Pnt2d Puv; //On the boundary curve u-v
431 gp_Vec2d Vuv;
432 Standard_Real Dul; // Dul = Du / Dl
433 Standard_Real CArea, CIx, CIy, CIz, CIxx, CIyy, CIzz, CIxy, CIxz, CIyz;
434 Standard_Real LocArea, LocIx, LocIy, LocIz, LocIxx, LocIyy, LocIzz, LocIxy,
435 LocIxz, LocIyz;
436
437
438 S.Bounds (u1, u2, v1, v2);
439
440 Standard_Integer NbUGaussgp_Pnts = Min(S.UIntegrationOrder (),
441 math::GaussPointsMax());
442 Standard_Integer NbVGaussgp_Pnts = Min(S.VIntegrationOrder (),
443 math::GaussPointsMax());
444
445 Standard_Integer NbGaussgp_Pnts = Max(NbUGaussgp_Pnts, NbVGaussgp_Pnts);
446
447 //Number of Gauss points for the integration
448 //on the Face
449 math_Vector GaussSPV (1, NbGaussgp_Pnts);
450 math_Vector GaussSWV (1, NbGaussgp_Pnts);
451 math::GaussPoints (NbGaussgp_Pnts,GaussSPV);
452 math::GaussWeights (NbGaussgp_Pnts,GaussSWV);
453
454
455 //location point used to compute the inertia
456 Standard_Real xloc, yloc, zloc;
457 loc.Coord (xloc, yloc, zloc);
458
459 while (D.More()) {
460
461 S.Load(D.Value());
462 NbCGaussgp_Pnts = Min(S.IntegrationOrder (), math::GaussPointsMax());
463
464 math_Vector GaussCP (1, NbCGaussgp_Pnts);
465 math_Vector GaussCW (1, NbCGaussgp_Pnts);
466 math::GaussPoints (NbCGaussgp_Pnts,GaussCP);
467 math::GaussWeights (NbCGaussgp_Pnts,GaussCW);
468
469 CArea = 0.0;
470 CIx = CIy = CIz = CIxx = CIyy = CIzz = CIxy = CIxz = CIyz = 0.0;
471 l1 = S.FirstParameter ();
472 l2 = S.LastParameter ();
473 lm = 0.5 * (l2 + l1);
474 lr = 0.5 * (l2 - l1);
475
476 Puv = S.Value2d (lm);
477 vm = Puv.Y();
478 Puv = S.Value2d (lr);
479 vr = Puv.Y();
480
481 for (Standard_Integer i = 1; i <= NbCGaussgp_Pnts; i++) {
482 l = lm + lr * GaussCP (i);
483 S.D12d(l, Puv, Vuv);
484 v = Puv.Y();
485 u2 = Puv.X();
486 Dul = Vuv.Y();
487 Dul *= GaussCW (i);
488 um = 0.5 * (u2 + u1);
489 ur = 0.5 * (u2 - u1);
490 LocArea = LocIx = LocIy = LocIz = LocIxx = LocIyy = LocIzz =
491 LocIxy = LocIxz = LocIyz = 0.0;
492 for (Standard_Integer j = 1; j <= NbGaussgp_Pnts; j++) {
493 u = um + ur * GaussSPV (j);
494 S.Normal (u, v, P, VNor);
495 ds = VNor.Magnitude(); //normal.Magnitude
496 ds = ds * Dul * GaussSWV (j);
497 LocArea += ds;
498 P.Coord (x, y, z);
499 x -= xloc;
500 y -= yloc;
501 z -= zloc;
502 LocIx += x * ds;
503 LocIy += y * ds;
504 LocIz += z * ds;
505 LocIxy += x * y * ds;
506 LocIyz += y * z * ds;
507 LocIxz += x * z * ds;
508 x *= x;
509 y *= y;
510 z *= z;
511 LocIxx += (y + z) * ds;
512 LocIyy += (x + z) * ds;
513 LocIzz += (x + y) * ds;
514 }
515 CArea += LocArea * ur;
516 CIx += LocIx * ur;
517 CIy += LocIy * ur;
518 CIz += LocIz * ur;
519 CIxx += LocIxx * ur;
520 CIyy += LocIyy * ur;
521 CIzz += LocIzz * ur;
522 CIxy += LocIxy * ur;
523 CIxz += LocIxz * ur;
524 CIyz += LocIyz * ur;
525 }
526 dim += CArea * lr;
527 Ix += CIx * lr;
528 Iy += CIy * lr;
529 Iz += CIz * lr;
530 Ixx += CIxx * lr;
531 Iyy += CIyy * lr;
532 Izz += CIzz * lr;
533 Ixy += CIxy * lr;
534 Ixz += CIxz * lr;
535 Iyz += CIyz * lr;
536 D.Next();
537 }
538 if (Abs(dim) >= EPS_DIM) {
539 Ix /= dim;
540 Iy /= dim;
541 Iz /= dim;
542 g.SetCoord (Ix, Iy, Iz);
543 }
544 else {
545 dim =0.;
546 g.SetCoord (0., 0.,0.);
547 }
548 inertia = gp_Mat (gp_XYZ (Ixx, -Ixy, -Ixz),
549 gp_XYZ (-Ixy, Iyy, -Iyz),
550 gp_XYZ (-Ixz, -Iyz, Izz));
551}
552
553
554
555static void Compute(const Face& S, const gp_Pnt& loc, Standard_Real& dim, gp_Pnt& g, gp_Mat& inertia){
556 Standard_Real Ix, Iy, Iz, Ixx, Iyy, Izz, Ixy, Ixz, Iyz;
557 dim = Ix = Iy = Iz = Ixx = Iyy = Izz = Ixy = Ixz = Iyz = 0.0;
558
559 Standard_Real LowerU, UpperU, LowerV, UpperV;
560 S.Bounds (LowerU, UpperU, LowerV, UpperV);
561 Standard_Integer UOrder = Min(S.UIntegrationOrder (),
562 math::GaussPointsMax());
563 Standard_Integer VOrder = Min(S.VIntegrationOrder (),
564 math::GaussPointsMax());
565 gp_Pnt P;
566 gp_Vec VNor;
567 Standard_Real dsi, ds;
568 Standard_Real ur, um, u, vr, vm, v;
569 Standard_Real x, y, z;
570 Standard_Real Ixi, Iyi, Izi, Ixxi, Iyyi, Izzi, Ixyi, Ixzi, Iyzi;
571 Standard_Real xloc, yloc, zloc;
572 loc.Coord (xloc, yloc, zloc);
573
574 Standard_Integer i, j;
575 math_Vector GaussPU (1, UOrder); //gauss points and weights
576 math_Vector GaussWU (1, UOrder);
577 math_Vector GaussPV (1, VOrder);
578 math_Vector GaussWV (1, VOrder);
579
580 //Recuperation des points de Gauss dans le fichier GaussPoints.
581 math::GaussPoints (UOrder,GaussPU);
582 math::GaussWeights (UOrder,GaussWU);
583 math::GaussPoints (VOrder,GaussPV);
584 math::GaussWeights (VOrder,GaussWV);
585
586 // Calcul des integrales aux points de gauss :
587 um = 0.5 * (UpperU + LowerU);
588 vm = 0.5 * (UpperV + LowerV);
589 ur = 0.5 * (UpperU - LowerU);
590 vr = 0.5 * (UpperV - LowerV);
591
592 for (j = 1; j <= VOrder; j++) {
593 v = vm + vr * GaussPV (j);
594 dsi = Ixi = Iyi = Izi = Ixxi = Iyyi = Izzi = Ixyi = Ixzi = Iyzi = 0.0;
595
596 for (i = 1; i <= UOrder; i++) {
597 u = um + ur * GaussPU (i);
598 S.Normal (u, v, P, VNor);
599 ds = VNor.Magnitude() * GaussWU (i);
600 P.Coord (x, y, z);
601 x -= xloc;
602 y -= yloc;
603 z -= zloc;
604 dsi += ds;
605 Ixi += x * ds;
606 Iyi += y * ds;
607 Izi += z * ds;
608 Ixyi += x * y * ds;
609 Iyzi += y * z * ds;
610 Ixzi += x * z * ds;
611 x *= x;
612 y *= y;
613 z *= z;
614 Ixxi += (y + z) * ds;
615 Iyyi += (x + z) * ds;
616 Izzi += (x + y) * ds;
617 }
618 dim += dsi * GaussWV (j);
619 Ix += Ixi * GaussWV (j);
620 Iy += Iyi * GaussWV (j);
621 Iz += Izi * GaussWV (j);
622 Ixx += Ixxi * GaussWV (j);
623 Iyy += Iyyi * GaussWV (j);
624 Izz += Izzi * GaussWV (j);
625 Ixy += Ixyi * GaussWV (j);
626 Iyz += Iyzi * GaussWV (j);
627 Ixz += Ixzi * GaussWV (j);
628 }
629 vr *= ur;
630 Ixx *= vr;
631 Iyy *= vr;
632 Izz *= vr;
633 Ixy *= vr;
634 Ixz *= vr;
635 Iyz *= vr;
636 if (Abs(dim) >= EPS_DIM) {
637 Ix /= dim;
638 Iy /= dim;
639 Iz /= dim;
640 dim *= vr;
641 g.SetCoord (Ix, Iy, Iz);
642 }
643 else {
644 dim =0.;
645 g.SetCoord (0.,0.,0.);
646 }
647 inertia = gp_Mat (gp_XYZ (Ixx, -Ixy, -Ixz),
648 gp_XYZ (-Ixy, Iyy, -Iyz),
649 gp_XYZ (-Ixz, -Iyz, Izz));
650}
651
652GProp_SGProps::GProp_SGProps(){}
653
654GProp_SGProps::GProp_SGProps (const Face& S,
655 const gp_Pnt& SLocation
656 )
657{
658 SetLocation(SLocation);
659 Perform(S);
660}
661
662GProp_SGProps::GProp_SGProps (Face& S,
663 Domain& D,
664 const gp_Pnt& SLocation
665 )
666{
667 SetLocation(SLocation);
668 Perform(S,D);
669}
670
671GProp_SGProps::GProp_SGProps(Face& S, const gp_Pnt& SLocation, const Standard_Real Eps){
672 SetLocation(SLocation);
673 Perform(S, Eps);
674}
675
676GProp_SGProps::GProp_SGProps(Face& S, Domain& D, const gp_Pnt& SLocation, const Standard_Real Eps){
677 SetLocation(SLocation);
678 Perform(S, D, Eps);
679}
680
681void GProp_SGProps::SetLocation(const gp_Pnt& SLocation){
682 loc = SLocation;
683}
684
685void GProp_SGProps::Perform(const Face& S){
686 Compute(S,loc,dim,g,inertia);
687 myEpsilon = 1.0;
688 return;
689}
690
691void GProp_SGProps::Perform(Face& S, Domain& D){
692 Compute(S,D,loc,dim,g,inertia);
693 myEpsilon = 1.0;
694 return;
695}
696
697Standard_Real GProp_SGProps::Perform(Face& S, const Standard_Real Eps){
698 return myEpsilon = Compute(S,loc,dim,g,inertia,Eps);
699}
700
701Standard_Real GProp_SGProps::Perform(Face& S, Domain& D, const Standard_Real Eps){
702 return myEpsilon = Compute(S,D,loc,dim,g,inertia,Eps);
703}
704
705
706Standard_Real GProp_SGProps::GetEpsilon(){
707 return myEpsilon;
708}