0023634: Eliminate Polyline and Polygon usage in drawers
[occt.git] / src / DsgPrs / DsgPrs_TangentPresentation.cxx
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b311480e 1// Created on: 1996-01-16
2// Created by: Jean-Pierre COMBE
3// Copyright (c) 1996-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13//
14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
7fd59977 21#include <DsgPrs_TangentPresentation.ixx>
22
23#include <Graphic3d_Group.hxx>
b8ddfc2f 24#include <Graphic3d_ArrayOfSegments.hxx>
7fd59977 25#include <Prs3d_Arrow.hxx>
26#include <Prs3d_ArrowAspect.hxx>
27#include <Prs3d_LineAspect.hxx>
28#include <Prs3d_LengthAspect.hxx>
29#include <Graphic3d_AspectLine3d.hxx>
30#include <Prs3d_PointAspect.hxx>
31#include <Geom_CartesianPoint.hxx>
32#include <StdPrs_Point.hxx>
33#include <gp_Vec.hxx>
34#include <Prs3d_Arrow.hxx>
35
36void DsgPrs_TangentPresentation::Add (const Handle(Prs3d_Presentation)& aPresentation,
37 const Handle(Prs3d_Drawer)& aDrawer,
38 const gp_Pnt& OffsetPoint,
39 const gp_Dir& aDirection,
40 const Standard_Real length)
41{
42 gp_Vec vec(aDirection);
43 gp_Vec vec1 = vec.Multiplied(length);
44 gp_Vec vec2 = vec.Multiplied(-length);
45 gp_Pnt p1 = OffsetPoint.Translated(vec1);
46 gp_Pnt p2 = OffsetPoint.Translated(vec2);
47
48 // Aspect
49 Handle(Prs3d_LengthAspect) LA = aDrawer->LengthAspect();
50 LA->LineAspect()->SetTypeOfLine(Aspect_TOL_SOLID);
51 Handle(Prs3d_ArrowAspect) ARR1 = LA->Arrow1Aspect();
52 Handle(Prs3d_ArrowAspect) ARR2 = LA->Arrow2Aspect();
53 ARR1->SetLength(length/5);
54 ARR2->SetLength(length/5);
55
56 // Array1OfVertex
57 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect());
b8ddfc2f 58
59 Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(2);
60 aPrims->AddVertex(p1);
61 aPrims->AddVertex(p2);
62 Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims);
7fd59977 63
64 // fleche 1 :
65 Prs3d_Root::NewGroup(aPresentation);
66 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect());
b8ddfc2f 67 Prs3d_Arrow::Draw(aPresentation,p1,aDirection,LA->Arrow1Aspect()->Angle(),LA->Arrow1Aspect()->Length());
7fd59977 68
69 // fleche 2
70 Prs3d_Root::NewGroup(aPresentation);
71 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect());
b8ddfc2f 72 Prs3d_Arrow::Draw(aPresentation,p2,aDirection.Reversed(),LA->Arrow2Aspect()->Angle(),LA->Arrow2Aspect()->Length());
7fd59977 73}