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1 | // Created on: 1996-01-16 |
2 | // Created by: Jean-Pierre COMBE |
3 | // Copyright (c) 1996-1999 Matra Datavision |
4 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
5 | // |
6 | // The content of this file is subject to the Open CASCADE Technology Public |
7 | // License Version 6.5 (the "License"). You may not use the content of this file |
8 | // except in compliance with the License. Please obtain a copy of the License |
9 | // at http://www.opencascade.org and read it completely before using this file. |
10 | // |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
13 | // |
14 | // The Original Code and all software distributed under the License is |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
16 | // Initial Developer hereby disclaims all such warranties, including without |
17 | // limitation, any warranties of merchantability, fitness for a particular |
18 | // purpose or non-infringement. Please see the License for the specific terms |
19 | // and conditions governing the rights and limitations under the License. |
20 | |
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21 | #include <DsgPrs_TangentPresentation.ixx> |
22 | |
23 | #include <Graphic3d_Group.hxx> |
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24 | #include <Graphic3d_ArrayOfSegments.hxx> |
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25 | #include <Prs3d_Arrow.hxx> |
26 | #include <Prs3d_ArrowAspect.hxx> |
27 | #include <Prs3d_LineAspect.hxx> |
28 | #include <Prs3d_LengthAspect.hxx> |
29 | #include <Graphic3d_AspectLine3d.hxx> |
30 | #include <Prs3d_PointAspect.hxx> |
31 | #include <Geom_CartesianPoint.hxx> |
32 | #include <StdPrs_Point.hxx> |
33 | #include <gp_Vec.hxx> |
34 | #include <Prs3d_Arrow.hxx> |
35 | |
36 | void DsgPrs_TangentPresentation::Add (const Handle(Prs3d_Presentation)& aPresentation, |
37 | const Handle(Prs3d_Drawer)& aDrawer, |
38 | const gp_Pnt& OffsetPoint, |
39 | const gp_Dir& aDirection, |
40 | const Standard_Real length) |
41 | { |
42 | gp_Vec vec(aDirection); |
43 | gp_Vec vec1 = vec.Multiplied(length); |
44 | gp_Vec vec2 = vec.Multiplied(-length); |
45 | gp_Pnt p1 = OffsetPoint.Translated(vec1); |
46 | gp_Pnt p2 = OffsetPoint.Translated(vec2); |
47 | |
48 | // Aspect |
49 | Handle(Prs3d_LengthAspect) LA = aDrawer->LengthAspect(); |
50 | LA->LineAspect()->SetTypeOfLine(Aspect_TOL_SOLID); |
51 | Handle(Prs3d_ArrowAspect) ARR1 = LA->Arrow1Aspect(); |
52 | Handle(Prs3d_ArrowAspect) ARR2 = LA->Arrow2Aspect(); |
53 | ARR1->SetLength(length/5); |
54 | ARR2->SetLength(length/5); |
55 | |
56 | // Array1OfVertex |
57 | Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); |
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58 | |
59 | Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(2); |
60 | aPrims->AddVertex(p1); |
61 | aPrims->AddVertex(p2); |
62 | Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims); |
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63 | |
64 | // fleche 1 : |
65 | Prs3d_Root::NewGroup(aPresentation); |
66 | Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); |
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67 | Prs3d_Arrow::Draw(aPresentation,p1,aDirection,LA->Arrow1Aspect()->Angle(),LA->Arrow1Aspect()->Length()); |
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68 | |
69 | // fleche 2 |
70 | Prs3d_Root::NewGroup(aPresentation); |
71 | Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); |
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72 | Prs3d_Arrow::Draw(aPresentation,p2,aDirection.Reversed(),LA->Arrow2Aspect()->Angle(),LA->Arrow2Aspect()->Length()); |
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73 | } |