0023634: Eliminate Polyline and Polygon usage in drawers
[occt.git] / src / DsgPrs / DsgPrs_FixPresentation.cxx
CommitLineData
b311480e 1// Created on: 1996-04-01
2// Created by: Flore Lantheaume
3// Copyright (c) 1996-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13//
14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
7fd59977 21#include <DsgPrs_FixPresentation.ixx>
22
b8ddfc2f 23#include <Graphic3d_ArrayOfSegments.hxx>
7fd59977 24#include <Graphic3d_Group.hxx>
25#include <Graphic3d_AspectMarker3d.hxx>
26#include <Graphic3d_AspectLine3d.hxx>
27#include <Graphic3d_Vertex.hxx>
28
29#include <Prs3d_LengthAspect.hxx>
30#include <Prs3d_LineAspect.hxx>
31#include <Prs3d_Root.hxx>
32
33#include <Aspect_TypeOfLine.hxx>
34#include <Aspect_TypeOfMarker.hxx>
35#include <Aspect_AspectMarker.hxx>
36
37#include <gp_Vec.hxx>
38#include <gp_Dir.hxx>
39#include <gp_Pnt.hxx>
40#include <gp_Ax1.hxx>
41
42#include <Quantity_Color.hxx>
43
44
7fd59977 45//=======================================================================
46//function : Add
47//purpose :
48//=======================================================================
49
50void DsgPrs_FixPresentation::Add(
51 const Handle(Prs3d_Presentation)& aPresentation,
52 const Handle(Prs3d_Drawer)& aDrawer,
53 const gp_Pnt& aPntAttach,
54 const gp_Pnt& aPntEnd,
55 const gp_Dir& aNormPln,
56 const Standard_Real symbsize)
57{
58 Handle(Prs3d_LengthAspect) LA = aDrawer->LengthAspect();
59 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect());
60
b8ddfc2f 61 Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(10);
62
7fd59977 63 //Trace du segment de raccordement
b8ddfc2f 64 aPrims->AddVertex(aPntAttach);
65 aPrims->AddVertex(aPntEnd);
7fd59977 66
67 // trace du symbole 'Fix'
b8ddfc2f 68 gp_Vec dirac(aPntAttach, aPntEnd); // vecteur directeur du seg. de raccord
7fd59977 69 dirac.Normalize();
70 gp_Vec norac = dirac.Crossed(gp_Vec(aNormPln));
71 gp_Ax1 ax(aPntEnd, aNormPln);
b8ddfc2f 72 norac.Rotate(ax, M_PI/8); // vecteur normal au seg. de raccord
7fd59977 73 norac*=(symbsize/2);
74 gp_Pnt P1 = aPntEnd.Translated(norac);
75 gp_Pnt P2 = aPntEnd.Translated(-norac);
76
b8ddfc2f 77 aPrims->AddVertex(P1);
78 aPrims->AddVertex(P2);
7fd59977 79
80 // trace des 'dents'
81 norac*=0.8;
82 P1 = aPntEnd.Translated(norac);
83 P2 = aPntEnd.Translated(-norac);
84 dirac*=(symbsize/2);
b8ddfc2f 85 gp_Pnt PF = P1;
7fd59977 86 gp_Pnt PL = PF.Translated(dirac);
87 PL.Translate(norac);
7fd59977 88
b8ddfc2f 89 aPrims->AddVertex(PF);
90 aPrims->AddVertex(PL);
91
92 PF = P2;
7fd59977 93 PL = PF.Translated(dirac);
94 PL.Translate(norac);
7fd59977 95
b8ddfc2f 96 aPrims->AddVertex(PF);
97 aPrims->AddVertex(PL);
98
99 PF.SetXYZ(0.5*(P1.XYZ() + P2.XYZ()));
7fd59977 100 PL = PF.Translated(dirac);
101 PL.Translate(norac);
b8ddfc2f 102
103 aPrims->AddVertex(PF);
104 aPrims->AddVertex(PL);
105
106 Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims);
7fd59977 107
108 // On ajoute un rond au point d'attache
109 Prs3d_Root::NewGroup(aPresentation);
110 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect());
111 Handle(Graphic3d_AspectMarker3d) MarkerAsp = new Graphic3d_AspectMarker3d();
112 MarkerAsp->SetType(Aspect_TOM_BALL);
113 MarkerAsp->SetScale(0.8);
114 Quantity_Color acolor;
115 Aspect_TypeOfLine atype;
116 Standard_Real awidth;
117 LA->LineAspect()->Aspect()->Values(acolor, atype, awidth);
118 MarkerAsp->SetColor(acolor);
119 Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(MarkerAsp);
120 Graphic3d_Vertex V3d(aPntAttach.X(), aPntAttach.Y(), aPntAttach.Z());
121 Prs3d_Root::CurrentGroup(aPresentation)->Marker(V3d);
7fd59977 122}