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1 | // Created by: Eugeny MALTCHIKOV |
2 | // Created on: 2019-04-17 |
3 | // Copyright (c) 2019 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _Bnd_Tools_Header |
17 | #define _Bnd_Tools_Header |
18 | |
19 | #include <Bnd_Box2d.hxx> |
20 | #include <Bnd_Box.hxx> |
21 | #include <BVH_Box.hxx> |
22 | |
23 | //! Defines a set of static methods operating with bounding boxes |
24 | class Bnd_Tools |
25 | { |
26 | public: //! @name Bnd_Box to BVH_Box conversion |
27 | |
28 | //! Converts the given Bnd_Box2d to BVH_Box |
29 | static BVH_Box <Standard_Real, 2> Bnd2BVH (const Bnd_Box2d& theBox) |
30 | { |
31 | Standard_Real aXMin, aYMin, aXMax, aYMax; |
32 | theBox.Get (aXMin, aYMin, aXMax, aYMax); |
33 | return BVH_Box <Standard_Real, 2> (BVH_Vec2d (aXMin, aYMin), |
34 | BVH_Vec2d (aXMax, aYMax)); |
35 | } |
36 | |
37 | //! Converts the given Bnd_Box to BVH_Box |
38 | static BVH_Box <Standard_Real, 3> Bnd2BVH (const Bnd_Box& theBox) |
39 | { |
40 | Standard_Real aXMin, aYMin, aZMin, aXMax, aYMax, aZMax; |
41 | theBox.Get (aXMin, aYMin, aZMin, aXMax, aYMax, aZMax); |
42 | return BVH_Box <Standard_Real, 3> (BVH_Vec3d (aXMin, aYMin, aZMin), |
43 | BVH_Vec3d (aXMax, aYMax, aZMax)); |
44 | } |
45 | }; |
46 | |
47 | #endif // _Bnd_Tools_Header |