0027232: Configuration - fix mblen missing building issue on Android
[occt.git] / src / Bnd / Bnd_Box2d.cxx
CommitLineData
b311480e 1// Created on: 1991-10-30
2// Created by: Modelisation
3// Copyright (c) 1991-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
7fd59977 16
42cf5bc1 17
18#include <Bnd_Box2d.hxx>
7fd59977 19#include <gp.hxx>
42cf5bc1 20#include <gp_Dir2d.hxx>
21#include <gp_Pnt2d.hxx>
22#include <gp_Trsf2d.hxx>
23#include <Standard_ConstructionError.hxx>
24#include <Standard_Stream.hxx>
7fd59977 25
42cf5bc1 26//-- #include <Precision.hxx> Precision::Infinite() -> 1e+100
7fd59977 27//=======================================================================
28//function : Update
29//purpose :
30//=======================================================================
7fd59977 31void Bnd_Box2d::Update (const Standard_Real x, const Standard_Real y,
32 const Standard_Real X, const Standard_Real Y)
33{
34 if (Flags & VoidMask) {
35 Xmin = x;
36 Ymin = y;
37 Xmax = X;
38 Ymax = Y;
39 Flags &= ~VoidMask;
40 }
41 else {
42 if (!(Flags & XminMask) && (x < Xmin)) Xmin = x;
43 if (!(Flags & XmaxMask) && (X > Xmax)) Xmax = X;
44 if (!(Flags & YminMask) && (y < Ymin)) Ymin = y;
45 if (!(Flags & YmaxMask) && (Y > Ymax)) Ymax = Y;
46 }
47}
48
49//=======================================================================
50//function : Update
51//purpose :
52//=======================================================================
53
54void Bnd_Box2d::Update (const Standard_Real X, const Standard_Real Y)
55{
56 if (Flags & VoidMask) {
57 Xmin = X;
58 Ymin = Y;
59 Xmax = X;
60 Ymax = Y;
61 Flags &= ~VoidMask;
62 }
63 else {
64 if (!(Flags & XminMask) && (X < Xmin)) Xmin = X;
65 else if (!(Flags & XmaxMask) && (X > Xmax)) Xmax = X;
66 if (!(Flags & YminMask) && (Y < Ymin)) Ymin = Y;
67 else if (!(Flags & YmaxMask) && (Y > Ymax)) Ymax = Y;
68 }
69}
70
71//=======================================================================
72//function : Get
73//purpose :
74//=======================================================================
75
76void Bnd_Box2d::Get (Standard_Real& x, Standard_Real& y,
77 Standard_Real& Xm, Standard_Real& Ym) const
78{
79 if(Flags & VoidMask)
80 Standard_ConstructionError::Raise("Bnd_Box is void");
81 Standard_Real pinf = 1e+100; //-- Precision::Infinite();
82 if (Flags & XminMask) x = -pinf;
83 else x = Xmin-Gap;
84 if (Flags & XmaxMask) Xm = pinf;
85 else Xm = Xmax+Gap;
86 if (Flags & YminMask) y = -pinf;
87 else y = Ymin-Gap;
88 if (Flags & YmaxMask) Ym = pinf;
89 else Ym = Ymax+Gap;
90}
91
92//=======================================================================
93//function : Transformed
94//purpose :
95//=======================================================================
96
97Bnd_Box2d Bnd_Box2d::Transformed (const gp_Trsf2d& T) const
98{
99 gp_TrsfForm F = T.Form();
100 Bnd_Box2d newb(*this);
101 if ( IsVoid() ) return newb;
102
103 if (F == gp_Identity) {}
104 else if (F == gp_Translation) {
105 Standard_Real DX,DY;
106 (T.TranslationPart()).Coord(DX,DY);
107 if (!(Flags & XminMask)) newb.Xmin += DX;
108 if (!(Flags & XmaxMask)) newb.Xmax += DX;
109 if (!(Flags & YminMask)) newb.Ymin += DY;
110 if (!(Flags & YmaxMask)) newb.Ymax += DY;
111 }
112 else {
113 gp_Pnt2d P[4];
114 Standard_Boolean Vertex[4];
115 Standard_Integer i;
116 Vertex[0] = Standard_True;
117 Vertex[1] = Standard_True;
118 Vertex[2] = Standard_True;
119 Vertex[3] = Standard_True;
120 gp_Dir2d D[6];
121// Standard_Integer vertices = 0;
122 Standard_Integer directions = 0;
123
124 if (Flags & XminMask) {
125 D[directions].SetCoord(-1., 0.);
126 directions++;
127 Vertex[0] = Vertex[2] = Standard_False;
128 }
129 if (Flags & XmaxMask) {
130 D[directions].SetCoord( 1., 0.);
131 directions++;
132 Vertex[1] = Vertex[3] = Standard_False;
133 }
134 if (Flags & YminMask) {
135 D[directions].SetCoord( 0.,-1.);
136 directions++;
137 Vertex[0] = Vertex[1] = Standard_False;
138 }
139 if (Flags & YmaxMask) {
140 D[directions].SetCoord( 0., 1.);
141 directions++;
142 Vertex[2] = Vertex[3] = Standard_False;
143 }
144
145 newb.SetVoid();
146
147 for (i = 0; i < directions; i++) {
148 D[i].Transform(T);
149 newb.Add(D[i]);
150 }
151 P[0].SetCoord(Xmin,Ymin);
152 P[1].SetCoord(Xmax,Ymin);
153 P[2].SetCoord(Xmin,Ymax);
154 P[3].SetCoord(Xmax,Ymax);
155 if (Vertex[0]) {
156 P[0].Transform(T);
157 newb.Add(P[0]);
158 }
159 if (Vertex[1]) {
160 P[1].Transform(T);
161 newb.Add(P[1]);
162 }
163 if (Vertex[2]) {
164 P[2].Transform(T);
165 newb.Add(P[2]);
166 }
167 if (Vertex[3]) {
168 P[3].Transform(T);
169 newb.Add(P[3]);
170 }
171 newb.Gap=Gap;
172 }
173 return newb;
174}
175
176//=======================================================================
177//function : Add
178//purpose :
179//=======================================================================
180
181void Bnd_Box2d::Add (const Bnd_Box2d& Other)
182{
183 if (IsWhole()) return;
184 else if (Other.IsVoid()) return;
185 else if (Other.IsWhole()) SetWhole();
186 else if (IsVoid()) (*this) = Other;
187 else
188 {
189 if ( ! IsOpenXmin() )
190 {
191 if (Other.IsOpenXmin()) OpenXmin();
192 else if (Xmin > Other.Xmin) Xmin = Other.Xmin;
193 }
194 if ( ! IsOpenXmax() )
195 {
196 if (Other.IsOpenXmax()) OpenXmax();
197 else if (Xmax < Other.Xmax) Xmax = Other.Xmax;
198 }
199 if ( ! IsOpenYmin() )
200 {
201 if (Other.IsOpenYmin()) OpenYmin();
202 else if (Ymin > Other.Ymin) Ymin = Other.Ymin;
203 }
204 if ( ! IsOpenYmax() )
205 {
206 if (Other.IsOpenYmax()) OpenYmax();
207 else if (Ymax < Other.Ymax) Ymax = Other.Ymax;
208 }
209 Gap = Max (Gap, Other.Gap);
210 }
211}
212
213//=======================================================================
214//function : Add
215//purpose :
216//=======================================================================
217
218void Bnd_Box2d::Add (const gp_Dir2d& D)
219{
220 Standard_Real DX = D.X();
221 Standard_Real DY = D.Y();
44d9ae89
A
222
223 if (DX < -RealEpsilon())
224 OpenXmin();
225 else if (DX > RealEpsilon())
226 OpenXmax();
227
228 if (DY < -RealEpsilon())
229 OpenYmin();
230 else if (DY > RealEpsilon())
231 OpenYmax();
7fd59977 232}
233
234//=======================================================================
235//function : IsOut
236//purpose :
237//=======================================================================
238
239Standard_Boolean Bnd_Box2d::IsOut (const gp_Pnt2d& P) const
240{
241 if (IsWhole()) return Standard_False;
242 else if (IsVoid()) return Standard_True;
243 else {
244 Standard_Real X = P.X();
245 Standard_Real Y = P.Y();
246 if (!(Flags & XminMask) && (X < (Xmin-Gap))) return Standard_True;
247 else if (!(Flags & XmaxMask) && (X > (Xmax+Gap))) return Standard_True;
248 else if (!(Flags & YminMask) && (Y < (Ymin-Gap))) return Standard_True;
249 else if (!(Flags & YmaxMask) && (Y > (Ymax+Gap))) return Standard_True;
250 else return Standard_False;
251 }
252}
253
254//=======================================================================
255//function : IsOut
256//purpose :
257//=======================================================================
258
259Standard_Boolean Bnd_Box2d::IsOut (const Bnd_Box2d& Other) const
260{
261 if (IsWhole()) return Standard_False;
262 else if (IsVoid()) return Standard_True;
263 else if (Other.IsWhole()) return Standard_False;
264 else if (Other.IsVoid()) return Standard_True;
265 else {
7fd59977 266 Standard_Real OXmin,OXmax,OYmin,OYmax;
1145e2bc 267 Other.Get(OXmin,OYmin,OXmax,OYmax);
7fd59977 268 if (!(Flags & XminMask) && (OXmax < (Xmin-Gap))) return Standard_True;
269 else if (!(Flags & XmaxMask) && (OXmin > (Xmax+Gap))) return Standard_True;
270 else if (!(Flags & YminMask) && (OYmax < (Ymin-Gap))) return Standard_True;
271 else if (!(Flags & YmaxMask) && (OYmin > (Ymax+Gap))) return Standard_True;
272 }
273 return Standard_False;
274}
275
276//=======================================================================
277//function : Dump
278//purpose :
279//=======================================================================
280
281void Bnd_Box2d::Dump () const
282{
283 cout << "Box2d : ";
284 if (IsVoid()) cout << "Void";
285 else if (IsWhole()) cout << "Whole";
286 else {
287 cout << "\n Xmin : ";
288 if (IsOpenXmin()) cout << "Infinite";
289 else cout << Xmin;
290 cout << "\n Xmax : ";
291 if (IsOpenXmax()) cout << "Infinite";
292 else cout << Xmax;
293 cout << "\n Ymin : ";
294 if (IsOpenYmin()) cout << "Infinite";
295 else cout << Ymin;
296 cout << "\n Ymax : ";
297 if (IsOpenYmax()) cout << "Infinite";
298 else cout << Ymax;
299 }
300 cout << "\n Gap : " << Gap;
301 cout << "\n";
302}