0024907: Compilation fails on vc12 (VS2013)
[occt.git] / src / BVH / BVH_Triangulation.lxx
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3c4e78f2 1// Created on: 2013-12-20
2// Created by: Denis BOGOLEPOV
d5f74e42 3// Copyright (c) 2013-2014 OPEN CASCADE SAS
3c4e78f2 4//
5// This file is part of Open CASCADE Technology software library.
6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
3c4e78f2 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16// =======================================================================
17// function : BVH_Triangulation
18// purpose :
19// =======================================================================
20template<class T, int N>
21BVH_Triangulation<T, N>::BVH_Triangulation()
22{
23 //
24}
25
26// =======================================================================
27// function : ~BVH_Triangulation
28// purpose :
29// =======================================================================
30template<class T, int N>
31BVH_Triangulation<T, N>::~BVH_Triangulation()
32{
33 //
34}
35
36// =======================================================================
37// function : Size
38// purpose :
39// =======================================================================
40template<class T, int N>
41Standard_Integer BVH_Triangulation<T, N>::Size() const
42{
43 return BVHTools::ArrayOp<Standard_Integer, 4>::Size (Elements);
44}
45
46// =======================================================================
47// function : Box
48// purpose :
49// =======================================================================
50template<class T, int N>
51BVH_Box<T, N> BVH_Triangulation<T, N>::Box (const Standard_Integer theIndex) const
52{
53 const BVH_Vec4i& anIndex = BVHTools::ArrayOp<Standard_Integer, 4>::Value (Elements, theIndex);
54
55 const BVH_VecNt& aPoint0 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.x());
56 const BVH_VecNt& aPoint1 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.y());
57 const BVH_VecNt& aPoint2 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.z());
58
59 const BVH_VecNt aMinPoint = aPoint0.cwiseMin (aPoint1.cwiseMin (aPoint2));
60 const BVH_VecNt aMaxPoint = aPoint0.cwiseMax (aPoint1.cwiseMax (aPoint2));
61
62 return BVH_Box<T, N> (aMinPoint, aMaxPoint);
63}
64
65// =======================================================================
66// function : Center
67// purpose :
68// =======================================================================
69template<class T, int N>
70T BVH_Triangulation<T, N>::Center (const Standard_Integer theIndex,
71 const Standard_Integer theAxis) const
72{
73 const BVH_Vec4i& anIndex = BVHTools::ArrayOp<Standard_Integer, 4>::Value (Elements, theIndex);
74
75 const BVH_VecNt& aPoint0 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.x());
76 const BVH_VecNt& aPoint1 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.y());
77 const BVH_VecNt& aPoint2 = BVHTools::ArrayOp<T, N>::Value (Vertices, anIndex.z());
78
79 return ( BVHTools::VecComp<T, N>::Get (aPoint0, theAxis) +
80 BVHTools::VecComp<T, N>::Get (aPoint1, theAxis) +
81 BVHTools::VecComp<T, N>::Get (aPoint2, theAxis) ) * static_cast<T> (1.0 / 3.0);
82}
83
84// =======================================================================
85// function : Swap
86// purpose :
87// =======================================================================
88template<class T, int N>
89void BVH_Triangulation<T, N>::Swap (const Standard_Integer theIndex1,
90 const Standard_Integer theIndex2)
91{
92 BVH_Vec4i anIndices1 = BVHTools::ArrayOp<Standard_Integer, 4>::Value (Elements, theIndex1);
93 BVH_Vec4i anIndices2 = BVHTools::ArrayOp<Standard_Integer, 4>::Value (Elements, theIndex2);
94
95 BVHTools::ArrayOp<Standard_Integer, 4>::ChangeValue (Elements, theIndex1) = anIndices2;
96 BVHTools::ArrayOp<Standard_Integer, 4>::ChangeValue (Elements, theIndex2) = anIndices1;
97}