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1 | // Created on: 2013-12-20 |
2 | // Created by: Denis BOGOLEPOV |
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3 | // Copyright (c) 2013-2014 OPEN CASCADE SAS |
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4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _BVH_Triangulation_Header |
17 | #define _BVH_Triangulation_Header |
18 | |
19 | #include <BVH_PrimitiveSet.hxx> |
20 | |
21 | //! Triangulation as an example of primitive set. |
22 | template<class T, int N> |
23 | class BVH_Triangulation : public BVH_PrimitiveSet<T, N> |
24 | { |
25 | public: |
26 | |
27 | typedef typename BVHTools::VectorType<T, N>::Type BVH_VecNt; |
28 | |
29 | public: |
30 | |
31 | //! Creates new triangulation. |
32 | BVH_Triangulation(); |
33 | |
34 | //! Releases resources of geometric object. |
35 | virtual ~BVH_Triangulation(); |
36 | |
37 | public: |
38 | |
39 | //! Array of vertex coordinates. |
40 | typename BVHTools::ArrayType<T, N>::Type Vertices; |
41 | |
42 | //! Array of indices of triangle indicies vertices. |
43 | BVH_Array4i Elements; |
44 | |
45 | public: |
46 | |
47 | //! Return total number of triangles. |
48 | virtual Standard_Integer Size() const; |
49 | |
50 | //! Returns AABB of specified triangle. |
51 | virtual BVH_Box<T, N> Box (const Standard_Integer theIndex) const; |
52 | |
53 | //! Returns centroid position in specified axis. |
54 | virtual T Center (const Standard_Integer theIndex, |
55 | const Standard_Integer theAxis) const; |
56 | |
57 | //! Swaps indices of two specified triangles. |
58 | virtual void Swap (const Standard_Integer theIndex1, |
59 | const Standard_Integer theIndex2); |
60 | |
61 | }; |
62 | |
63 | #include <BVH_Triangulation.lxx> |
64 | |
65 | #endif // _BVH_Triangulation_Header |