0031321: C# wrapper - wrap AIS_ViewController
[occt.git] / src / BVH / BVH_Tree.hxx
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3c4e78f2 1// Created on: 2013-12-20
2// Created by: Denis BOGOLEPOV
d5f74e42 3// Copyright (c) 2013-2014 OPEN CASCADE SAS
3c4e78f2 4//
5// This file is part of Open CASCADE Technology software library.
6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
3c4e78f2 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
f2474958 16#ifndef _BVH_TreeBase_Header
17#define _BVH_TreeBase_Header
3c4e78f2 18
19#include <BVH_Box.hxx>
20
fc73a202 21template<class T, int N> class BVH_Builder;
22
f5b72419 23//! A non-template class for using as base for BVH_TreeBase
24//! (just to have a named base class).
25class BVH_TreeBaseTransient : public Standard_Transient
26{
27 DEFINE_STANDARD_RTTIEXT(BVH_TreeBaseTransient, Standard_Transient)
28protected:
29 BVH_TreeBaseTransient() {}
0904aa63 30
31 //! Dumps the content of me into the stream
32 virtual void DumpJson (Standard_OStream& theOStream, const Standard_Integer theDepth = -1) const { (void)theOStream; (void)theDepth; }
33
34 //! Dumps the content of me into the stream
35 virtual void DumpNode (const int theNodeIndex, Standard_OStream& theOStream, const Standard_Integer theDepth) const
36 { (void)theNodeIndex; (void)theOStream; (void)theDepth; }
f5b72419 37};
38
3c4e78f2 39//! Stores parameters of bounding volume hierarchy (BVH).
40//! Bounding volume hierarchy (BVH) organizes geometric objects in
41//! the tree based on spatial relationships. Each node in the tree
42//! contains an axis-aligned bounding box of all the objects below
43//! it. Bounding volume hierarchies are used in many algorithms to
44//! support efficient operations on the sets of geometric objects,
45//! such as collision detection, ray-tracing, searching of nearest
46//! objects, and view frustum culling.
47template<class T, int N>
f5b72419 48class BVH_TreeBase : public BVH_TreeBaseTransient
3c4e78f2 49{
fc73a202 50 friend class BVH_Builder<T, N>;
51
f2474958 52public: //! @name custom data types
3c4e78f2 53
54 typedef typename BVH_Box<T, N>::BVH_VecNt BVH_VecNt;
55
f2474958 56public: //! @name general methods
3c4e78f2 57
fc73a202 58 //! Creates new empty BVH tree.
f2474958 59 BVH_TreeBase() : myDepth (0) { }
60
61 //! Releases resources of BVH tree.
e28f12b3 62 virtual ~BVH_TreeBase() {}
f2474958 63
64 //! Returns depth (height) of BVH tree.
65 int Depth() const
66 {
67 return myDepth;
68 }
69
70 //! Returns total number of BVH tree nodes.
71 int Length() const
fc73a202 72 {
f2474958 73 return BVH::Array<int, 4>::Size (myNodeInfoBuffer);
fc73a202 74 }
75
f2474958 76public: //! @name methods for accessing individual nodes
65578e1c 77
3c4e78f2 78 //! Returns minimum point of the given node.
f2474958 79 BVH_VecNt& MinPoint (const int theNodeIndex)
3c4e78f2 80 {
679d3878 81 return BVH::Array<T, N>::ChangeValue (myMinPointBuffer, theNodeIndex);
3c4e78f2 82 }
83
84 //! Returns maximum point of the given node.
f2474958 85 BVH_VecNt& MaxPoint (const int theNodeIndex)
3c4e78f2 86 {
679d3878 87 return BVH::Array<T, N>::ChangeValue (myMaxPointBuffer, theNodeIndex);
3c4e78f2 88 }
89
90 //! Returns minimum point of the given node.
f2474958 91 const BVH_VecNt& MinPoint (const int theNodeIndex) const
3c4e78f2 92 {
679d3878 93 return BVH::Array<T, N>::Value (myMinPointBuffer, theNodeIndex);
3c4e78f2 94 }
95
96 //! Returns maximum point of the given node.
f2474958 97 const BVH_VecNt& MaxPoint (const int theNodeIndex) const
3c4e78f2 98 {
679d3878 99 return BVH::Array<T, N>::Value (myMaxPointBuffer, theNodeIndex);
3c4e78f2 100 }
101
3c4e78f2 102 //! Returns index of first primitive of the given leaf node.
f2474958 103 int& BegPrimitive (const int theNodeIndex)
3c4e78f2 104 {
f2474958 105 return BVH::Array<int, 4>::ChangeValue (myNodeInfoBuffer, theNodeIndex).y();
3c4e78f2 106 }
107
f2474958 108 //! Returns index of last primitive of the given leaf node.
109 int& EndPrimitive (const int theNodeIndex)
3c4e78f2 110 {
f2474958 111 return BVH::Array<int, 4>::ChangeValue (myNodeInfoBuffer, theNodeIndex).z();
3c4e78f2 112 }
113
f2474958 114 //! Returns index of first primitive of the given leaf node.
115 int BegPrimitive (const int theNodeIndex) const
3c4e78f2 116 {
f2474958 117 return BVH::Array<int, 4>::Value (myNodeInfoBuffer, theNodeIndex).y();
3c4e78f2 118 }
119
120 //! Returns index of last primitive of the given leaf node.
f2474958 121 int EndPrimitive (const int theNodeIndex) const
3c4e78f2 122 {
f2474958 123 return BVH::Array<int, 4>::Value (myNodeInfoBuffer, theNodeIndex).z();
3c4e78f2 124 }
125
f2474958 126 //! Returns number of primitives in the given leaf node.
127 int NbPrimitives (const int theNodeIndex) const
3c4e78f2 128 {
129 return EndPrimitive (theNodeIndex) - BegPrimitive (theNodeIndex) + 1;
130 }
131
132 //! Returns level (depth) of the given node.
f2474958 133 int& Level (const int theNodeIndex)
3c4e78f2 134 {
f2474958 135 return BVH::Array<int, 4>::ChangeValue (myNodeInfoBuffer, theNodeIndex).w();
3c4e78f2 136 }
137
138 //! Returns level (depth) of the given node.
f2474958 139 int Level (const int theNodeIndex) const
3c4e78f2 140 {
f2474958 141 return BVH::Array<int, 4>::Value (myNodeInfoBuffer, theNodeIndex).w();
3c4e78f2 142 }
143
f2474958 144 //! Checks whether the given node is outer.
145 bool IsOuter (const int theNodeIndex) const
3c4e78f2 146 {
f2474958 147 return BVH::Array<int, 4>::Value (myNodeInfoBuffer, theNodeIndex).x() != 0;
3c4e78f2 148 }
149
f2474958 150public: //! @name methods for accessing serialized tree data
3c4e78f2 151
f2474958 152 //! Returns array of node data records.
153 BVH_Array4i& NodeInfoBuffer()
3c4e78f2 154 {
f2474958 155 return myNodeInfoBuffer;
3c4e78f2 156 }
157
f2474958 158 //! Returns array of node data records.
159 const BVH_Array4i& NodeInfoBuffer() const
fc73a202 160 {
f2474958 161 return myNodeInfoBuffer;
fc73a202 162 }
163
f2474958 164 //! Returns array of node minimum points.
3a7a7013 165 typename BVH::ArrayType<T, N>::Type& MinPointBuffer()
3c4e78f2 166 {
167 return myMinPointBuffer;
168 }
169
f2474958 170 //! Returns array of node maximum points.
3a7a7013 171 typename BVH::ArrayType<T, N>::Type& MaxPointBuffer()
3c4e78f2 172 {
173 return myMaxPointBuffer;
174 }
175
f2474958 176 //! Returns array of node minimum points.
177 const typename BVH::ArrayType<T, N>::Type& MinPointBuffer() const
3c4e78f2 178 {
f2474958 179 return myMinPointBuffer;
3c4e78f2 180 }
181
f2474958 182 //! Returns array of node maximum points.
183 const typename BVH::ArrayType<T, N>::Type& MaxPointBuffer() const
3c4e78f2 184 {
f2474958 185 return myMaxPointBuffer;
3c4e78f2 186 }
187
0904aa63 188 //! Dumps the content of me into the stream
189 virtual void DumpJson (Standard_OStream& theOStream, const Standard_Integer theDepth = -1) const Standard_OVERRIDE
190 {
3de0f784 191 OCCT_DUMP_CLASS_BEGIN (theOStream, BVH_TreeBase);
192 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myDepth);
193 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Length());
0904aa63 194
195 for (Standard_Integer aNodeIdx = 0; aNodeIdx < Length(); ++aNodeIdx)
196 {
197 DumpNode (aNodeIdx, theOStream, theDepth);
198 }
199 }
200
201 //! Dumps the content of node into the stream
202 virtual void DumpNode (const int theNodeIndex, Standard_OStream& theOStream, const Standard_Integer theDepth) const Standard_OVERRIDE
203 {
3de0f784 204 OCCT_DUMP_CLASS_BEGIN (theOStream, BVH_TreeNode);
0904aa63 205
3de0f784 206 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, theNodeIndex);
0904aa63 207
208 Bnd_Box aBndBox = BVH::ToBndBox (MinPoint (theNodeIndex), MaxPoint (theNodeIndex));
209 Bnd_Box* aPointer = &aBndBox;
3de0f784 210 OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, aPointer);
0904aa63 211
3de0f784 212 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, BegPrimitive (theNodeIndex));
213 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, EndPrimitive (theNodeIndex));
214 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Level (theNodeIndex));
215 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, IsOuter (theNodeIndex));
0904aa63 216 }
217
f2474958 218public: //! @name protected fields
3c4e78f2 219
f2474958 220 //! Array of node data records.
221 BVH_Array4i myNodeInfoBuffer;
3c4e78f2 222
223 //! Array of node minimum points.
3a7a7013 224 typename BVH::ArrayType<T, N>::Type myMinPointBuffer;
3c4e78f2 225
226 //! Array of node maximum points.
3a7a7013 227 typename BVH::ArrayType<T, N>::Type myMaxPointBuffer;
3c4e78f2 228
f2474958 229 //! Current depth of BVH tree (set by builder).
230 int myDepth;
3c4e78f2 231
f2474958 232};
fc73a202 233
f2474958 234//! Type corresponding to quad BVH.
235struct BVH_QuadTree { };
236
237//! Type corresponding to binary BVH.
238struct BVH_BinaryTree { };
239
240//! BVH tree with given arity (2 or 4).
241template<class T, int N, class Arity = BVH_BinaryTree>
242class BVH_Tree
243{
244 // Invalid type
3c4e78f2 245};
246
f2474958 247#endif // _BVH_TreeBase_Header