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1 | // Created on: 1995-01-09 |
2 | // Created by: Modelistation |
3 | // Copyright (c) 1995-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _BRepPrim_Wedge_HeaderFile |
18 | #define _BRepPrim_Wedge_HeaderFile |
19 | |
20 | #include <Standard.hxx> |
21 | #include <Standard_DefineAlloc.hxx> |
22 | #include <Standard_Handle.hxx> |
23 | |
24 | #include <BRepPrim_GWedge.hxx> |
25 | #include <Standard_Real.hxx> |
26 | class Standard_DomainError; |
27 | class gp_Ax2; |
28 | |
29 | |
30 | //! Provides constructors without Builders. |
31 | class BRepPrim_Wedge : public BRepPrim_GWedge |
32 | { |
33 | public: |
34 | |
35 | DEFINE_STANDARD_ALLOC |
36 | |
37 | |
38 | //! Creates a Wedge algorithm. <Axes> is the axis |
39 | //! system for the primitive. |
40 | //! |
41 | //! XMin, YMin, ZMin are set to 0 |
42 | //! XMax, YMax, ZMax are set to dx, dy, dz |
43 | //! Z2Min = ZMin |
44 | //! Z2Max = ZMax |
45 | //! X2Min = XMin |
46 | //! X2Max = XMax |
47 | //! The result is a box |
48 | //! dx,dy,dz should be positive |
49 | Standard_EXPORT BRepPrim_Wedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz); |
50 | |
51 | //! Creates a Wedge primitive. <Axes> is the axis |
52 | //! system for the primitive. |
53 | //! |
54 | //! XMin, YMin, ZMin are set to 0 |
55 | //! XMax, YMax, ZMax are set to dx, dy, dz |
56 | //! Z2Min = ZMin |
57 | //! Z2Max = ZMax |
58 | //! X2Min = ltx |
59 | //! X2Max = ltx |
60 | //! The result is a STEP right angular wedge |
61 | //! dx,dy,dz should be positive |
62 | //! ltx should not be negative |
63 | Standard_EXPORT BRepPrim_Wedge(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx); |
64 | |
65 | //! Create a Wedge primitive. <Axes> is the axis |
66 | //! system for the primitive. |
67 | //! |
68 | //! all the fields are set to the corresponding value |
69 | //! XYZMax - XYZMin should be positive |
70 | //! ZX2Max - ZX2Min should not be negative |
71 | Standard_EXPORT BRepPrim_Wedge(const gp_Ax2& Axes, const Standard_Real xmin, const Standard_Real ymin, const Standard_Real zmin, const Standard_Real z2min, const Standard_Real x2min, const Standard_Real xmax, const Standard_Real ymax, const Standard_Real zmax, const Standard_Real z2max, const Standard_Real x2max); |
72 | |
73 | |
74 | |
75 | |
76 | protected: |
77 | |
78 | |
79 | |
80 | |
81 | |
82 | private: |
83 | |
84 | |
85 | |
86 | |
87 | |
88 | }; |
89 | |
90 | |
91 | |
92 | |
93 | |
94 | |
95 | |
96 | #endif // _BRepPrim_Wedge_HeaderFile |