0033661: Data Exchange, Step Import - Tessellated GDTs are not imported
[occt.git] / src / BRepPrim / BRepPrim_Cylinder.cxx
CommitLineData
b311480e 1// Created on: 1992-11-06
2// Created by: Remi LEQUETTE
3// Copyright (c) 1992-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
7fd59977 16
7fd59977 17
42cf5bc1 18#include <BRepPrim_Cylinder.hxx>
19#include <Geom2d_Line.hxx>
20#include <Geom_CylindricalSurface.hxx>
21#include <Geom_Line.hxx>
7fd59977 22#include <gp.hxx>
42cf5bc1 23#include <gp_Ax2.hxx>
24#include <gp_Pnt.hxx>
7fd59977 25#include <gp_Vec.hxx>
26#include <Precision.hxx>
42cf5bc1 27#include <TopoDS_Face.hxx>
7fd59977 28
29//=======================================================================
30//function : BRepPrim_Cylinder
31//purpose :
32//=======================================================================
7fd59977 33BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Ax2& Position,
34 const Standard_Real Radius,
35 const Standard_Real Height) :
36 BRepPrim_Revolution(Position,0,Height),
37 myRadius(Radius)
38{
39 SetMeridian();
40}
41
42//=======================================================================
43//function : BRepPrim_Cylinder
44//purpose :
45//=======================================================================
46
47BRepPrim_Cylinder::BRepPrim_Cylinder(const Standard_Real Radius) :
48 BRepPrim_Revolution(gp::XOY(),RealFirst(),RealLast()),
49 myRadius(Radius)
50{
51 SetMeridian();
52}
53
54//=======================================================================
55//function : BRepPrim_Cylinder
56//purpose :
57//=======================================================================
58
59BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Pnt& Center,
60 const Standard_Real Radius) :
61 BRepPrim_Revolution(gp_Ax2(Center,gp_Dir(0,0,1),gp_Dir(1,0,0)),
62 RealFirst(),RealLast()),
63 myRadius(Radius)
64{
65 SetMeridian();
66}
67
68//=======================================================================
69//function : BRepPrim_Cylinder
70//purpose :
71//=======================================================================
72
73BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Ax2& Axes,
74 const Standard_Real Radius) :
75 BRepPrim_Revolution(Axes, RealFirst(),RealLast()),
76 myRadius(Radius)
77{
78 SetMeridian();
79}
80
81//=======================================================================
82//function : BRepPrim_Cylinder
83//purpose :
84//=======================================================================
85
86BRepPrim_Cylinder::BRepPrim_Cylinder(const Standard_Real R,
87 const Standard_Real H) :
88 BRepPrim_Revolution(gp::XOY(), 0, H),
89 myRadius(R)
90{
91 SetMeridian();
92}
93
94//=======================================================================
95//function : BRepPrim_Cylinder
96//purpose :
97//=======================================================================
98
99BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Pnt& Center,
100 const Standard_Real R,
101 const Standard_Real H) :
102 BRepPrim_Revolution(gp_Ax2(Center,gp_Dir(0,0,1),gp_Dir(1,0,0)),
103 0,H),
104 myRadius(R)
105{
106 SetMeridian();
107}
108
109//=======================================================================
110//function : MakeEmptyLateralFace
111//purpose :
112//=======================================================================
113
114TopoDS_Face BRepPrim_Cylinder::MakeEmptyLateralFace() const
115{
116 Handle(Geom_CylindricalSurface) C =
117 new Geom_CylindricalSurface(Axes(),myRadius);
118 TopoDS_Face F;
119 myBuilder.Builder().MakeFace(F,C,Precision::Confusion());
120 return F;
121}
122
123//=======================================================================
124//function : SetMeridian
125//purpose :
126//=======================================================================
127
128void BRepPrim_Cylinder::SetMeridian()
129{
130 gp_Vec V = Axes().XDirection();
131 V.Multiply(myRadius);
132 gp_Ax1 A = Axes().Axis();
133 A.Translate(V);
134 Handle(Geom_Line) L = new Geom_Line(A);
135 Handle(Geom2d_Line) L2d = new Geom2d_Line(gp_Pnt2d(myRadius,0),gp_Dir2d(0,1));
136 Meridian(L,L2d);
137}