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1 | // Created on: 1993-09-23 |
2 | // Created by: Didier PIFFAULT |
3 | // Copyright (c) 1993-1999 Matra Datavision |
4 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
5 | // |
6 | // The content of this file is subject to the Open CASCADE Technology Public |
7 | // License Version 6.5 (the "License"). You may not use the content of this file |
8 | // except in compliance with the License. Please obtain a copy of the License |
9 | // at http://www.opencascade.org and read it completely before using this file. |
10 | // |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
13 | // |
14 | // The Original Code and all software distributed under the License is |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
16 | // Initial Developer hereby disclaims all such warranties, including without |
17 | // limitation, any warranties of merchantability, fitness for a particular |
18 | // purpose or non-infringement. Please see the License for the specific terms |
19 | // and conditions governing the rights and limitations under the License. |
20 | |
21 | #ifndef _BRepMesh_Triangle_HeaderFile |
22 | #define _BRepMesh_Triangle_HeaderFile |
23 | |
24 | #include <Standard.hxx> |
25 | #include <Standard_DefineAlloc.hxx> |
26 | #include <Standard_Macro.hxx> |
27 | |
28 | #include <BRepMesh_DegreeOfFreedom.hxx> |
29 | |
30 | class BRepMesh_Triangle { |
31 | public: |
32 | |
33 | DEFINE_STANDARD_ALLOC |
34 | |
35 | |
36 | Standard_EXPORT BRepMesh_Triangle(); |
37 | |
38 | Standard_EXPORT BRepMesh_Triangle(const Standard_Integer theEdge1, |
39 | const Standard_Integer theEdge2, |
40 | const Standard_Integer theEdge3, |
41 | const Standard_Boolean theOrientation1, |
42 | const Standard_Boolean theOrientation2, |
43 | const Standard_Boolean theOrientation3, |
44 | const BRepMesh_DegreeOfFreedom isCanMove); |
45 | |
46 | Standard_EXPORT void Initialize(const Standard_Integer theEdge1, |
47 | const Standard_Integer theEdge2, |
48 | const Standard_Integer theEdge3, |
49 | const Standard_Boolean theOrientation1, |
50 | const Standard_Boolean theOrientation2, |
51 | const Standard_Boolean theOrientation3, |
52 | const BRepMesh_DegreeOfFreedom isCanMove) ; |
53 | |
54 | Standard_EXPORT void Edges(Standard_Integer& theEdge1, |
55 | Standard_Integer& theEdge2, |
56 | Standard_Integer& theEdge3, |
57 | Standard_Boolean& theOrientation1, |
58 | Standard_Boolean& theOrientation2, |
59 | Standard_Boolean& theOrientation3) const; |
60 | |
61 | inline BRepMesh_DegreeOfFreedom Movability() const |
62 | { |
63 | return myMovability; |
64 | } |
65 | |
66 | Standard_EXPORT void SetMovability(const BRepMesh_DegreeOfFreedom theMovability) ; |
67 | |
68 | Standard_EXPORT Standard_Integer HashCode(const Standard_Integer theUpper) const; |
69 | |
70 | Standard_EXPORT Standard_Boolean IsEqual(const BRepMesh_Triangle& theOther) const; |
71 | |
72 | Standard_Boolean operator ==(const BRepMesh_Triangle& theOther) const |
73 | { |
74 | return IsEqual(theOther); |
75 | } |
76 | |
77 | private: |
78 | |
79 | Standard_Integer myEdge1; |
80 | Standard_Boolean myOrientation1; |
81 | Standard_Integer myEdge2; |
82 | Standard_Boolean myOrientation2; |
83 | Standard_Integer myEdge3; |
84 | Standard_Boolean myOrientation3; |
85 | BRepMesh_DegreeOfFreedom myMovability; |
86 | }; |
87 | |
88 | // Inline functions |
89 | inline Standard_Integer HashCode(const BRepMesh_Triangle& theTriangle, |
90 | const Standard_Integer theUpper) |
91 | { |
92 | return theTriangle.HashCode(theUpper); |
93 | } |
94 | |
95 | #endif |