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1 | // Created on: 2016-07-07 |
2 | // Copyright (c) 2016 OPEN CASCADE SAS |
3 | // Created by: Oleg AGASHIN |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _BRepMesh_DelaunayNodeInsertionMeshAlgo_HeaderFile |
17 | #define _BRepMesh_DelaunayNodeInsertionMeshAlgo_HeaderFile |
18 | |
19 | #include <BRepMesh_NodeInsertionMeshAlgo.hxx> |
20 | #include <BRepMesh_GeomTool.hxx> |
21 | |
22 | //! Extends base Delaunay meshing algo in order to enable possibility |
23 | //! of addition of free vertices and internal nodes into the mesh. |
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24 | template<class RangeSplitter, class BaseAlgo> |
25 | class BRepMesh_DelaunayNodeInsertionMeshAlgo : public BRepMesh_NodeInsertionMeshAlgo<RangeSplitter, BaseAlgo> |
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26 | { |
27 | private: |
28 | // Typedef for OCCT RTTI |
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29 | typedef BRepMesh_NodeInsertionMeshAlgo<RangeSplitter, BaseAlgo> InsertionBaseClass; |
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30 | |
31 | public: |
32 | |
33 | //! Constructor. |
34 | BRepMesh_DelaunayNodeInsertionMeshAlgo() |
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35 | : myIsPreProcessSurfaceNodes (Standard_False) |
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36 | { |
37 | } |
38 | |
39 | //! Destructor. |
40 | virtual ~BRepMesh_DelaunayNodeInsertionMeshAlgo() |
41 | { |
42 | } |
43 | |
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44 | //! Returns PreProcessSurfaceNodes flag. |
45 | inline Standard_Boolean IsPreProcessSurfaceNodes () const |
46 | { |
47 | return myIsPreProcessSurfaceNodes; |
48 | } |
49 | |
50 | //! Sets PreProcessSurfaceNodes flag. |
51 | //! If TRUE, registers surface nodes before generation of base mesh. |
52 | //! If FALSE, inserts surface nodes after generation of base mesh. |
53 | inline void SetPreProcessSurfaceNodes (const Standard_Boolean isPreProcessSurfaceNodes) |
54 | { |
55 | myIsPreProcessSurfaceNodes = isPreProcessSurfaceNodes; |
56 | } |
57 | |
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58 | protected: |
59 | |
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60 | //! Performs initialization of data structure using existing model data. |
61 | virtual Standard_Boolean initDataStructure() Standard_OVERRIDE |
62 | { |
63 | if (!InsertionBaseClass::initDataStructure()) |
64 | { |
65 | return Standard_False; |
66 | } |
67 | |
68 | if (myIsPreProcessSurfaceNodes) |
69 | { |
70 | const Handle(IMeshData::ListOfPnt2d) aSurfaceNodes = |
71 | this->getRangeSplitter().GenerateSurfaceNodes(this->getParameters()); |
72 | |
73 | registerSurfaceNodes (aSurfaceNodes); |
74 | } |
75 | |
76 | return Standard_True; |
77 | } |
78 | |
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79 | //! Returns size of cell to be used by acceleration circles grid structure. |
80 | virtual std::pair<Standard_Integer, Standard_Integer> getCellsCount (const Standard_Integer theVerticesNb) Standard_OVERRIDE |
81 | { |
82 | return BRepMesh_GeomTool::CellsCount (this->getDFace()->GetSurface(), theVerticesNb, |
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83 | this->getDFace()->GetDeflection(), |
84 | &this->getRangeSplitter()); |
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85 | } |
86 | |
87 | //! Perfroms processing of generated mesh. Generates surface nodes and inserts them into structure. |
88 | virtual void postProcessMesh(BRepMesh_Delaun& theMesher) Standard_OVERRIDE |
89 | { |
90 | InsertionBaseClass::postProcessMesh(theMesher); |
91 | |
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92 | if (!myIsPreProcessSurfaceNodes) |
93 | { |
94 | const Handle(IMeshData::ListOfPnt2d) aSurfaceNodes = |
95 | this->getRangeSplitter().GenerateSurfaceNodes(this->getParameters()); |
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96 | |
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97 | insertNodes(aSurfaceNodes, theMesher); |
98 | } |
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99 | } |
100 | |
101 | //! Inserts nodes into mesh. |
102 | Standard_Boolean insertNodes( |
103 | const Handle(IMeshData::ListOfPnt2d)& theNodes, |
104 | BRepMesh_Delaun& theMesher) |
105 | { |
106 | if (theNodes.IsNull() || theNodes->IsEmpty()) |
107 | { |
108 | return Standard_False; |
109 | } |
110 | |
111 | IMeshData::VectorOfInteger aVertexIndexes(theNodes->Size(), this->getAllocator()); |
112 | IMeshData::ListOfPnt2d::Iterator aNodesIt(*theNodes); |
113 | for (Standard_Integer aNodeIt = 1; aNodesIt.More(); aNodesIt.Next(), ++aNodeIt) |
114 | { |
115 | const gp_Pnt2d& aPnt2d = aNodesIt.Value(); |
116 | if (this->getClassifier()->Perform(aPnt2d) == TopAbs_IN) |
117 | { |
118 | aVertexIndexes.Append(this->registerNode(this->getRangeSplitter().Point(aPnt2d), |
119 | aPnt2d, BRepMesh_Free, Standard_False)); |
120 | } |
121 | } |
122 | |
123 | theMesher.AddVertices(aVertexIndexes); |
124 | return !aVertexIndexes.IsEmpty(); |
125 | } |
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126 | |
127 | private: |
128 | |
129 | //! Registers surface nodes in data structure. |
130 | Standard_Boolean registerSurfaceNodes( |
131 | const Handle(IMeshData::ListOfPnt2d)& theNodes) |
132 | { |
133 | if (theNodes.IsNull() || theNodes->IsEmpty()) |
134 | { |
135 | return Standard_False; |
136 | } |
137 | |
138 | Standard_Boolean isAdded = Standard_False; |
139 | IMeshData::ListOfPnt2d::Iterator aNodesIt(*theNodes); |
140 | for (Standard_Integer aNodeIt = 1; aNodesIt.More(); aNodesIt.Next(), ++aNodeIt) |
141 | { |
142 | const gp_Pnt2d& aPnt2d = aNodesIt.Value(); |
143 | if (this->getClassifier()->Perform(aPnt2d) == TopAbs_IN) |
144 | { |
145 | isAdded = Standard_True; |
146 | this->registerNode(this->getRangeSplitter().Point(aPnt2d), |
147 | aPnt2d, BRepMesh_Free, Standard_False); |
148 | } |
149 | } |
150 | |
151 | return isAdded; |
152 | } |
153 | |
154 | private: |
155 | |
156 | Standard_Boolean myIsPreProcessSurfaceNodes; |
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157 | }; |
158 | |
159 | #endif |