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b311480e | 1 | // Created on: 2008-05-26 |
2 | // Created by: Ekaterina SMIRNOVA | |
973c2be1 | 3 | // Copyright (c) 2008-2014 OPEN CASCADE SAS |
b311480e | 4 | // |
973c2be1 | 5 | // This file is part of Open CASCADE Technology software library. |
b311480e | 6 | // |
d5f74e42 | 7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
11 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 12 | // |
973c2be1 | 13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. | |
0d88155b O |
15 | |
16 | #ifndef BRepMesh_CircleInspector_Header | |
17 | #define BRepMesh_CircleInspector_Header | |
18 | ||
848fa7e3 | 19 | #include <BRepMesh.hxx> |
fc9b36d6 | 20 | #include <BRepMesh_Circle.hxx> |
0d88155b O |
21 | #include <Precision.hxx> |
22 | #include <gp_XY.hxx> | |
23 | #include <gp_XYZ.hxx> | |
0d88155b | 24 | #include <NCollection_CellFilter.hxx> |
0d88155b | 25 | |
fc9b36d6 | 26 | //! Auxilary class to find circles shot by the given point. |
0d88155b O |
27 | class BRepMesh_CircleInspector : public NCollection_CellFilter_InspectorXY |
28 | { | |
29 | public: | |
30 | typedef Standard_Integer Target; | |
0d88155b | 31 | |
fc9b36d6 | 32 | //! Constructor. |
848fa7e3 | 33 | //! @param theTolerance tolerance to be used for identification of shot circles. |
34 | //! @param theReservedSize size to be reserved for vector of circles. | |
35 | //! @param theAllocator memory allocator to be used by internal collections. | |
be5c3602 | 36 | BRepMesh_CircleInspector( |
848fa7e3 | 37 | const Standard_Real theTolerance, |
38 | const Standard_Integer theReservedSize, | |
39 | const Handle(NCollection_IncAllocator)& theAllocator) | |
fc9b36d6 | 40 | : myTolerance(theTolerance*theTolerance), |
41 | myResIndices(theAllocator), | |
42 | myCircles(theReservedSize) | |
0d88155b | 43 | { |
0d88155b O |
44 | } |
45 | ||
fc9b36d6 | 46 | //! Adds the circle to vector of circles at the given position. |
848fa7e3 | 47 | //! @param theIndex position of circle in the vector. |
48 | //! @param theCircle circle to be added. | |
fc9b36d6 | 49 | inline void Bind(const Standard_Integer theIndex, |
50 | const BRepMesh_Circle& theCircle) | |
0d88155b | 51 | { |
fc9b36d6 | 52 | myCircles.SetValue(theIndex, theCircle); |
0d88155b O |
53 | } |
54 | ||
fc9b36d6 | 55 | //! Resutns vector of registered circles. |
848fa7e3 | 56 | inline const BRepMesh::VectorOfCircle& Circles() const |
0d88155b | 57 | { |
fc9b36d6 | 58 | return myCircles; |
0d88155b O |
59 | } |
60 | ||
fc9b36d6 | 61 | //! Returns circle with the given index. |
848fa7e3 | 62 | //! @param theIndex index of circle. |
63 | //! @return circle with the given index. | |
fc9b36d6 | 64 | inline BRepMesh_Circle& Circle(const Standard_Integer theIndex) |
0d88155b | 65 | { |
fc9b36d6 | 66 | return myCircles(theIndex); |
0d88155b O |
67 | } |
68 | ||
fc9b36d6 | 69 | //! Set reference point to be checked. |
848fa7e3 | 70 | //! @param thePoint bullet point. |
fc9b36d6 | 71 | inline void SetPoint(const gp_XY& thePoint) |
72 | { | |
73 | myResIndices.Clear(); | |
74 | myPoint = thePoint; | |
0d88155b O |
75 | } |
76 | ||
fc9b36d6 | 77 | //! Returns list of circles shot by the reference point. |
848fa7e3 | 78 | inline BRepMesh::ListOfInteger& GetShotCircles() |
0d88155b | 79 | { |
fc9b36d6 | 80 | return myResIndices; |
0d88155b O |
81 | } |
82 | ||
fc9b36d6 | 83 | //! Performs inspection of a circle with the given index. |
848fa7e3 | 84 | //! @param theTargetIndex index of a circle to be checked. |
85 | //! @return status of the check. | |
fc9b36d6 | 86 | Standard_EXPORT NCollection_CellFilter_Action Inspect( |
87 | const Standard_Integer theTargetIndex); | |
0d88155b | 88 | |
fc9b36d6 | 89 | //! Checks indices for equlity. |
be5c3602 | 90 | static Standard_Boolean IsEqual( |
fc9b36d6 | 91 | const Standard_Integer theIndex, |
92 | const Standard_Integer theTargetIndex) | |
0d88155b | 93 | { |
fc9b36d6 | 94 | return (theIndex == theTargetIndex); |
0d88155b O |
95 | } |
96 | ||
97 | private: | |
848fa7e3 | 98 | Standard_Real myTolerance; |
99 | BRepMesh::ListOfInteger myResIndices; | |
100 | BRepMesh::VectorOfCircle myCircles; | |
101 | gp_XY myPoint; | |
0d88155b O |
102 | }; |
103 | ||
104 | #endif |