0026069: Coding Rules - eliminate new warnings about redundant const qualifier in...
[occt.git] / src / BOPAlgo / BOPAlgo_WireSplitter_1.cxx
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4e57c75e 1// Created by: Peter KURNEV
973c2be1 2// Copyright (c) 1999-2014 OPEN CASCADE SAS
4e57c75e 3//
973c2be1 4// This file is part of Open CASCADE Technology software library.
4e57c75e 5//
d5f74e42 6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 8// by the Free Software Foundation, with special exception defined in the file
9// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10// distribution for complete text of the license and disclaimer of any warranty.
4e57c75e 11//
973c2be1 12// Alternatively, this file may be used under the terms of Open CASCADE
13// commercial license or contractual agreement.
4e57c75e 14
15#include <BOPAlgo_WireSplitter.ixx>
16
17#include <Precision.hxx>
18
19#include <gp_Pnt2d.hxx>
20#include <gp_Vec2d.hxx>
21#include <gp_Dir2d.hxx>
c5face6f 22
23#include <Geom_Surface.hxx>
24#include <Geom_Plane.hxx>
25#include <Geom_RectangularTrimmedSurface.hxx>
4e57c75e 26#include <Geom2d_Curve.hxx>
c5face6f 27#include <Geom2d_Line.hxx>
4e57c75e 28#include <GeomAdaptor_Surface.hxx>
c5face6f 29#include <Geom2dAdaptor_Curve.hxx>
30
31#include <Geom2dInt_GInter.hxx>
32#include <IntRes2d_Domain.hxx>
33#include <IntRes2d_IntersectionPoint.hxx>
34
35#include <TopLoc_Location.hxx>
4e57c75e 36
37#include <TopoDS_Edge.hxx>
38#include <TopoDS_Vertex.hxx>
39#include <TopoDS_Wire.hxx>
40#include <TopoDS_Iterator.hxx>
41#include <BRep_Tool.hxx>
c5face6f 42#include <BRep_Builder.hxx>
43
44#include <TopTools_ShapeMapHasher.hxx>
45#include <TopExp.hxx>
46#include <TopExp_Explorer.hxx>
47
4e57c75e 48#include <BRepAdaptor_Surface.hxx>
49
50#include <BOPCol_ListOfShape.hxx>
51#include <BOPCol_SequenceOfShape.hxx>
52#include <BOPCol_SequenceOfPnt2d.hxx>
53#include <BOPCol_IndexedDataMapOfShapeListOfShape.hxx>
4e57c75e 54#include <BOPCol_SequenceOfReal.hxx>
c5face6f 55#include <BOPCol_DataMapOfShapeInteger.hxx>
56#include <BOPCol_MapOfShape.hxx>
57
acccace3 58#include <BOPTools_AlgoTools2D.hxx>
4e57c75e 59
f56518cd 60typedef NCollection_DataMap \
61 <TopoDS_Shape, Standard_Boolean, TopTools_ShapeMapHasher> \
62 BOPCol_DataMapOfShapeBoolean;
63//
64
4e57c75e 65static
66 Standard_Real Angle (const gp_Dir2d& aDir2D);
67
68static
69 Standard_Real Angle2D (const TopoDS_Vertex& aV,
70 const TopoDS_Edge& anEdge,
71 const TopoDS_Face& myFace,
72 const GeomAdaptor_Surface& aGAS,
73 const Standard_Boolean aFlag);
74
75static
76 void GetNextVertex(const TopoDS_Vertex& aV,
77 const TopoDS_Edge& aE,
78 TopoDS_Vertex& aV1);
79
80static
81 Standard_Real AngleIn(const TopoDS_Edge& aEIn,
82 const BOPAlgo_ListOfEdgeInfo& aLEInfo);
83
84static
85 Standard_Integer NbWaysOut(const BOPAlgo_ListOfEdgeInfo& aLEInfo);
86
87static
88 gp_Pnt2d Coord2dVf (const TopoDS_Edge& aE,
89 const TopoDS_Face& aF);
90
91static
92 gp_Pnt2d Coord2d (const TopoDS_Vertex& aV1,
93 const TopoDS_Edge& aE1,
94 const TopoDS_Face& aF);
95
f56518cd 96static
4e57c75e 97 Standard_Real ClockWiseAngle(const Standard_Real aAngleIn,
98 const Standard_Real aAngleOut);
99
100static
101 void Path (const GeomAdaptor_Surface& aGAS,
102 const TopoDS_Face& myFace,
103 const TopoDS_Vertex& aVa,
104 const TopoDS_Edge& aEOuta,
105 BOPAlgo_EdgeInfo& anEdgeInfo,
106 BOPCol_SequenceOfShape& aLS,
107 BOPCol_SequenceOfShape& aVertVa,
108 BOPCol_SequenceOfPnt2d& aCoordVa,
109 BOPTools_ConnexityBlock& aCB,
f56518cd 110 BOPAlgo_IndexedDataMapOfShapeListOfEdgeInfo& mySmartMap,
111 BOPCol_DataMapOfShapeBoolean aVertMap);
112
4e57c75e 113static
114 Standard_Real Angle (const gp_Dir2d& aDir2D);
115
116static
117 Standard_Real Tolerance2D (const TopoDS_Vertex& aV,
118 const GeomAdaptor_Surface& aGAS);
119
acccace3 120
4e57c75e 121
122static
123 Standard_Real UTolerance2D (const TopoDS_Vertex& aV,
124 const GeomAdaptor_Surface& aGAS);
125static
126 Standard_Real VTolerance2D (const TopoDS_Vertex& aV,
127 const GeomAdaptor_Surface& aGAS);
128
c5face6f 129static
130 void RefineAngles(const TopoDS_Face& myFace,
131 const BOPCol_ListOfShape&,
132 BOPAlgo_IndexedDataMapOfShapeListOfEdgeInfo&);
133
134
135static
136 void RefineAngles(const TopoDS_Vertex& ,
137 const TopoDS_Face& ,
138 const BOPCol_MapOfShape& ,
139 BOPAlgo_ListOfEdgeInfo& );
140
141static
142 Standard_Boolean RefineAngle2D(const TopoDS_Vertex& ,
143 const TopoDS_Edge& ,
144 const TopoDS_Face& ,
145 const Standard_Real ,
146 const Standard_Real ,
147 Standard_Real& );
148
4e57c75e 149//=======================================================================
150//function : SplitBlock
151//purpose :
152//=======================================================================
db8e4b9a 153void BOPAlgo_WireSplitter::SplitBlock(const TopoDS_Face& myFace,
ecba6de3 154 BOPTools_ConnexityBlock& aCB)
4e57c75e 155{
f56518cd 156 Standard_Boolean bNothingToDo, bIsClosed, bIsIN;
4e57c75e 157 Standard_Integer aIx, aNb, i, aCntIn, aCntOut;
158 Standard_Real aAngle;
159 TopAbs_Orientation aOr;
160 TopoDS_Iterator aItS;
161 TopoDS_Vertex aVV;
f56518cd 162 TopoDS_Shape aV1;
4e57c75e 163 BOPCol_ListIteratorOfListOfShape aIt;
164 BOPAlgo_ListIteratorOfListOfEdgeInfo aItLEI;
165 //
db8e4b9a 166 BOPAlgo_IndexedDataMapOfShapeListOfEdgeInfo mySmartMap(100);
f56518cd 167 BOPCol_DataMapOfShapeBoolean aVertMap;
4e57c75e 168 //
4e57c75e 169 const BOPCol_ListOfShape& myEdges=aCB.Shapes();
170 //
171 // 1.Filling mySmartMap
acccace3 172 BOPTools_AlgoTools2D::BuildPCurveForEdgesOnPlane(myEdges, myFace);
173 //
4e57c75e 174 aIt.Initialize(myEdges);
175 for(; aIt.More(); aIt.Next()) {
176 const TopoDS_Edge& aE=(*(TopoDS_Edge *)&aIt.Value());
177 if (!BOPTools_AlgoTools2D::HasCurveOnSurface (aE, myFace)) {
178 continue;
179 }
180 //
f56518cd 181 bIsClosed = BRep_Tool::Degenerated(aE) ||
182 BRep_Tool::IsClosed(aE, myFace);
183 //
4e57c75e 184 aItS.Initialize(aE);
f56518cd 185 for(i = 0; aItS.More(); aItS.Next(), ++i) {
186 const TopoDS_Shape& aV = aItS.Value();
187 aIx = mySmartMap.FindIndex(aV);
4e57c75e 188 if (!aIx) {
db8e4b9a 189 BOPAlgo_ListOfEdgeInfo aLEIx;
f56518cd 190 aIx = mySmartMap.Add(aV, aLEIx);
4e57c75e 191 }
192 //
f56518cd 193 BOPAlgo_ListOfEdgeInfo& aLEI = mySmartMap(aIx);
4e57c75e 194 BOPAlgo_EdgeInfo aEI;
195 //
196 aEI.SetEdge(aE);
f56518cd 197 aOr = aV.Orientation();
198 bIsIN = (aOr == TopAbs_REVERSED);
199 aEI.SetInFlag(bIsIN);
200 aLEI.Append(aEI);
201 //
202 if (!i) {
203 aV1 = aV;
204 } else {
205 bIsClosed = bIsClosed || aV1.IsSame(aV);
4e57c75e 206 }
f56518cd 207 //
208 if (aVertMap.IsBound(aV)) {
209 if (bIsClosed) {
210 aVertMap.ChangeFind(aV) = bIsClosed;
211 }
212 } else {
213 aVertMap.Bind(aV, bIsClosed);
4e57c75e 214 }
4e57c75e 215 }
216 }
217 //
218 aNb=mySmartMap.Extent();
219 //
220 bNothingToDo=Standard_True;
221 for (i=1; i<=aNb; i++) {
222 aCntIn=0;
223 aCntOut=0;
224 const BOPAlgo_ListOfEdgeInfo& aLEInfo= mySmartMap(i);
225 BOPAlgo_ListIteratorOfListOfEdgeInfo anIt(aLEInfo);
226 for (; anIt.More(); anIt.Next()) {
227 const BOPAlgo_EdgeInfo& aEI=anIt.Value();
228 if (aEI.IsIn()) {
229 aCntIn++;
230 }
231 else {
232 aCntOut++;
233 }
234 }
235 if (aCntIn!=1 || aCntOut!=1) {
236 bNothingToDo=Standard_False;
237 break;
238 }
239 }
240 //
241 // Each vertex has one edge In and one - Out. Good. But it is not enought
242 // to consider that nothing to do with this. We must check edges on TShape
243 // coinsidence. If there are such edges there is something to do with.
244 if (bNothingToDo) {
245 Standard_Integer aNbE, aNbMapEE;
246 Standard_Boolean bFlag;
247 //
db8e4b9a 248 BOPCol_IndexedDataMapOfShapeListOfShape aMapEE(100);
4e57c75e 249 aNbE=myEdges.Extent();
250 //
251 aIt.Initialize(myEdges);
252 for (; aIt.More(); aIt.Next()) {
253 const TopoDS_Shape& aE = aIt.Value();
254 if (!aMapEE.Contains(aE)) {
db8e4b9a 255 BOPCol_ListOfShape aLEx;
4e57c75e 256 aLEx.Append(aE);
257 aMapEE.Add(aE, aLEx);
258 }
259 else {
260 BOPCol_ListOfShape& aLEx=aMapEE.ChangeFromKey(aE);
261 aLEx.Append(aE);
262 }
263 }
264 //
265 bFlag=Standard_True;
266 aNbMapEE=aMapEE.Extent();
267 for (i=1; i<=aNbMapEE; ++i) {
268 const BOPCol_ListOfShape& aLEx=aMapEE(i);
269 aNbE=aLEx.Extent();
270 if (aNbE==1) {// usual case
271 continue;
272 }
273 else if (aNbE==2){
274 const TopoDS_Shape& aE1=aLEx.First();
275 const TopoDS_Shape& aE2=aLEx.Last();
276 if (aE1.IsSame(aE2)) {
277 bFlag=Standard_False;
278 break;
279 }
280 }
281 else {
282 bFlag=Standard_False;
283 break;
284 }
285 }
286 bNothingToDo=bNothingToDo && bFlag;
287 } // if (bNothingToDo) {
288 if (bNothingToDo) {
289 TopoDS_Wire aW;
290 //
291 BOPCol_ListOfShape& aLECB=aCB.ChangeShapes();
292 BOPAlgo_WireSplitter::MakeWire(aLECB, aW);
293 BOPCol_ListOfShape& aLoops=aCB.ChangeLoops();
294 aLoops.Append(aW);
295 //
4e57c75e 296 return;
297 }
298 //
299 // 3. Angles in mySmartMap
300 BRepAdaptor_Surface aBAS(myFace);
301 const GeomAdaptor_Surface& aGAS=aBAS.Surface();
302 //
303 for (i=1; i<=aNb; i++) {
f56518cd 304 const TopoDS_Vertex& aV = (*(TopoDS_Vertex *)(&mySmartMap.FindKey(i)));
4e57c75e 305 const BOPAlgo_ListOfEdgeInfo& aLEI= mySmartMap(i);
306
307 aItLEI.Initialize(aLEI);
308 for (; aItLEI.More(); aItLEI.Next()) {
309 BOPAlgo_EdgeInfo& aEI=aItLEI.ChangeValue();
310 const TopoDS_Edge& aE=aEI.Edge();
311 //
f56518cd 312 aVV = aV;
313 bIsIN = aEI.IsIn();
314 aOr = bIsIN ? TopAbs_REVERSED : TopAbs_FORWARD;
315 aVV.Orientation(aOr);
316 aAngle = Angle2D(aVV, aE, myFace, aGAS, bIsIN);
4e57c75e 317 aEI.SetAngle(aAngle);
318 }
319 }// for (i=1; i<=aNb; i++) {
320 //
c5face6f 321 //Theme: The treatment p-curves convergent in node.
322 //The refining the angles of p-curves taking into account
323 //bounging curves if exist.
324 RefineAngles(myFace, myEdges, mySmartMap);
325 //
4e57c75e 326 // 4. Do
327 //
328 Standard_Boolean bIsOut, bIsNotPassed;
329 BOPCol_SequenceOfShape aLS, aVertVa;
330 BOPCol_SequenceOfPnt2d aCoordVa;
331 //
332 for (i=1; i<=aNb; ++i) {
333 const TopoDS_Vertex& aVa=(*(TopoDS_Vertex *)(&mySmartMap.FindKey(i)));
334 const BOPAlgo_ListOfEdgeInfo& aLEI=mySmartMap(i);
335 aItLEI.Initialize(aLEI);
336 for (; aItLEI.More(); aItLEI.Next()) {
337 BOPAlgo_EdgeInfo& aEI=aItLEI.ChangeValue();
338 const TopoDS_Edge& aEOuta=aEI.Edge();
339 //
340 bIsOut=!aEI.IsIn();
341 bIsNotPassed=!aEI.Passed();
342 if (bIsOut && bIsNotPassed) {
343 //
344 aLS.Clear();
345 aVertVa.Clear();
346 aCoordVa.Clear();
347 //
348 Path(aGAS, myFace, aVa, aEOuta, aEI, aLS,
f56518cd 349 aVertVa, aCoordVa, aCB, mySmartMap, aVertMap);
4e57c75e 350 }
351 }
352 }// for (i=1; i<=aNb; ++i) {
353}
354//=======================================================================
355// function: Path
356// purpose:
357//=======================================================================
358void Path (const GeomAdaptor_Surface& aGAS,
359 const TopoDS_Face& myFace,
b7357c8b 360 const TopoDS_Vertex& aVFirst,
361 const TopoDS_Edge& aEFirst,
362 BOPAlgo_EdgeInfo& aEIFirst,
4e57c75e 363 BOPCol_SequenceOfShape& aLS,
364 BOPCol_SequenceOfShape& aVertVa,
365 BOPCol_SequenceOfPnt2d& aCoordVa,
366 BOPTools_ConnexityBlock& aCB,
f56518cd 367 BOPAlgo_IndexedDataMapOfShapeListOfEdgeInfo& mySmartMap,
368 BOPCol_DataMapOfShapeBoolean aVertMap)
4e57c75e 369
370{
371 Standard_Integer i, j, aNb, aNbj;
ecba6de3 372 Standard_Real anAngleIn, anAngleOut, anAngle, aMinAngle;
373 Standard_Real aTol2D, aTol2D2, aD2, aTwoPI;
4e57c75e 374 Standard_Boolean anIsSameV2d, anIsSameV, anIsFound, anIsOut, anIsNotPassed;
f56518cd 375 Standard_Boolean bIsClosed;
b7357c8b 376 TopoDS_Vertex aVa, aVb;
377 TopoDS_Edge aEOuta;
4e57c75e 378 BOPAlgo_ListIteratorOfListOfEdgeInfo anIt;
379 //
b7357c8b 380 aVa = aVFirst;
381 aEOuta = aEFirst;
382 BOPAlgo_EdgeInfo* anEdgeInfo = &aEIFirst;
383 //
b20eeb13 384 aTwoPI = M_PI + M_PI;
4e57c75e 385 //
386 // append block
387 //
b7357c8b 388 for (;;) {
389 // Do not escape through edge from which you enter
390 aNb=aLS.Length();
391 if (aNb==1) {
392 const TopoDS_Shape& anEPrev=aLS(aNb);
393 if (anEPrev.IsSame(aEOuta)) {
394 return;
395 }
4e57c75e 396 }
4e57c75e 397 //
b7357c8b 398 anEdgeInfo->SetPassed(Standard_True);
399 aLS.Append(aEOuta);
400 aVertVa.Append(aVa);
401
402 TopoDS_Vertex pVa=aVa;
403 pVa.Orientation(TopAbs_FORWARD);
404 gp_Pnt2d aPa=Coord2d(pVa, aEOuta, myFace);
405 aCoordVa.Append(aPa);
406
407 GetNextVertex (pVa, aEOuta, aVb);
408
409 gp_Pnt2d aPb=Coord2d(aVb, aEOuta, myFace);
410
ecba6de3 411 const BOPAlgo_ListOfEdgeInfo& aLEInfo=mySmartMap.FindFromKey(aVb);
4e57c75e 412 //
ecba6de3 413 aTol2D = 2.*Tolerance2D(aVb, aGAS);
414 aTol2D2 = aTol2D * aTol2D;
415 //
f56518cd 416 bIsClosed = aVertMap.Find(aVb);
b7357c8b 417 //
418 aNb=aLS.Length();
419 if (aNb>0) {
420 //
421 BOPCol_ListOfShape aBuf;
422 //
423 for (i=aNb; i>0; --i) {
424 const TopoDS_Shape& aVPrev=aVertVa(i);
425 const gp_Pnt2d& aPaPrev=aCoordVa(i);
426 const TopoDS_Shape& aEPrev=aLS(i);
427
428 aBuf.Append(aEPrev);
429
ecba6de3 430 anIsSameV = aVPrev.IsSame(aVb);
431 anIsSameV2d = anIsSameV;
b7357c8b 432 if (anIsSameV) {
ecba6de3 433 if(bIsClosed) {
434 aD2 = aPaPrev.SquareDistance(aPb);
435 anIsSameV2d = aD2 < aTol2D2;
436 if (anIsSameV2d) {
437 Standard_Real udist = fabs(aPaPrev.X() - aPb.X());
438 Standard_Real vdist = fabs(aPaPrev.Y() - aPb.Y());
439 Standard_Real aTolU = 2.*UTolerance2D(aVb, aGAS);
440 Standard_Real aTolV = 2.*VTolerance2D(aVb, aGAS);
441 //
442 if((udist > aTolU) || (vdist > aTolV)) {
443 anIsSameV2d = Standard_False;
444 }
b7357c8b 445 }
446 }
447 }//if (anIsSameV) {
4e57c75e 448 //
b7357c8b 449 if (anIsSameV && anIsSameV2d) {
450 Standard_Integer iPriz;
451 iPriz=1;
452 if (aBuf.Extent()==2) {
453 if(aBuf.First().IsSame(aBuf.Last())) {
454 iPriz=0;
455 }
456 }
457 if (iPriz) {
458 TopoDS_Wire aW;
459 BOPAlgo_WireSplitter::MakeWire(aBuf, aW);
460 aCB.ChangeLoops().Append(aW);
461 }
4e57c75e 462 //
b7357c8b 463 aNbj=i-1;
464 if (aNbj<1) {
465 //
466 aLS.Clear();
467 aVertVa.Clear();
468 aCoordVa.Clear();
469 //
470 return;
4e57c75e 471 }
b7357c8b 472 //
473 BOPCol_SequenceOfShape aLSt, aVertVat;
474 BOPCol_SequenceOfPnt2d aCoordVat;
475 //
476 aVb=(*(TopoDS_Vertex *)(&aVertVa(i)));
477 //
478 for (j=1; j<=aNbj; ++j) {
479 aLSt.Append(aLS(j));
480 aVertVat.Append(aVertVa(j));
481 aCoordVat.Append(aCoordVa(j));
4e57c75e 482 }
4e57c75e 483 //
484 aLS.Clear();
485 aVertVa.Clear();
486 aCoordVa.Clear();
b7357c8b 487
488 aLS=aLSt;
489 aVertVa=aVertVat;
490 aCoordVa=aCoordVat;
4e57c75e 491 //
b7357c8b 492 break;
4e57c75e 493 }
4e57c75e 494 }
495 }
b7357c8b 496 //
b7357c8b 497 // aEOutb
498 BOPAlgo_EdgeInfo *pEdgeInfo=NULL;
499 //
ecba6de3 500 anAngleIn = AngleIn(aEOuta, aLEInfo);
501 aMinAngle = 100.;
502 anIsFound = Standard_False;
b7357c8b 503 Standard_Integer aCurIndexE = 0;
504 anIt.Initialize(aLEInfo);
505 for (; anIt.More(); anIt.Next()) {
506 BOPAlgo_EdgeInfo& anEI=anIt.ChangeValue();
507 const TopoDS_Edge& aE=anEI.Edge();
508 anIsOut=!anEI.IsIn();
509 anIsNotPassed=!anEI.Passed();
f56518cd 510 //
b7357c8b 511 if (anIsOut && anIsNotPassed) {
512 aCurIndexE++;
b20eeb13 513 //
b7357c8b 514 // Is there one way to go out of the vertex
515 // we have to use it only.
516 Standard_Integer iCnt;
517 iCnt=NbWaysOut (aLEInfo);
b20eeb13 518 //
b7357c8b 519 if (!iCnt) {
520 // no way to go . (Error)
521 return;
4e57c75e 522 }
b20eeb13 523 //
b7357c8b 524 if (iCnt==1) {
525 // the one and only way to go out .
526 pEdgeInfo=&anEI;
527 anIsFound=Standard_True;
528 break;
529 }
b20eeb13 530 //
b7357c8b 531 if (aE.IsSame(aEOuta)) {
532 anAngle = aTwoPI;
533 } else {
ecba6de3 534 //check 2d distance
535 if (bIsClosed) {
536 gp_Pnt2d aP2Dx;
537 //
538 aP2Dx = Coord2dVf(aE, myFace);
539 //
540 aD2 = aP2Dx.SquareDistance(aPb);
541 if (aD2 > aTol2D2){
542 continue;
543 }
b20eeb13 544 }
b7357c8b 545 //
ecba6de3 546 // Look for minimal angle and make the choice.
b7357c8b 547 anAngleOut=anEI.Angle();
b7357c8b 548 anAngle=ClockWiseAngle(anAngleIn, anAngleOut);
549 }
550 if (anAngle < aMinAngle) {
551 aMinAngle=anAngle;
552 pEdgeInfo=&anEI;
553 anIsFound=Standard_True;
b20eeb13 554 }
4e57c75e 555 }
b7357c8b 556 } // for (; anIt.More(); anIt.Next())
557 //
558 if (!anIsFound) {
559 // no way to go . (Error)
560 return;
4e57c75e 561 }
b7357c8b 562 //
563 aVa = aVb;
564 aEOuta = pEdgeInfo->Edge();
565 anEdgeInfo = pEdgeInfo;
4e57c75e 566 }
4e57c75e 567}
568//=======================================================================
569// function: ClockWiseAngle
570// purpose:
571//=======================================================================
572 Standard_Real ClockWiseAngle(const Standard_Real aAngleIn,
573 const Standard_Real aAngleOut)
574{
575 Standard_Real aTwoPi=M_PI+M_PI;
576 Standard_Real dA, A1, A2, AIn, AOut ;
577
578 AIn=aAngleIn;
579 AOut=aAngleOut;
580 if (AIn >= aTwoPi) {
581 AIn=AIn-aTwoPi;
582 }
583
584 if (AOut >= aTwoPi) {
585 AOut=AOut-aTwoPi;
586 }
587
588 A1=AIn+M_PI;
589
590 if (A1 >= aTwoPi) {
591 A1=A1-aTwoPi;
592 }
593
594 A2=AOut;
595
596 dA=A1-A2;
597 if (dA <= 0.) {
598 dA=aTwoPi+dA;
599 }
600 //xx
601 //else if (dA <= 1.e-15) {
602 else if (dA <= 1.e-14) {
603 dA=aTwoPi;
604 }
605 return dA;
606}
607//=======================================================================
608// function: Coord2d
609// purpose:
610//=======================================================================
611 gp_Pnt2d Coord2d (const TopoDS_Vertex& aV1,
612 const TopoDS_Edge& aE1,
613 const TopoDS_Face& aF)
614{
615 Standard_Real aT, aFirst, aLast;
616 Handle(Geom2d_Curve) aC2D;
617 gp_Pnt2d aP2D1;
618 //
619 aT=BRep_Tool::Parameter (aV1, aE1, aF);
620 aC2D=BRep_Tool::CurveOnSurface(aE1, aF, aFirst, aLast);
621 aC2D->D0 (aT, aP2D1);
622 //
623 return aP2D1;
624}
625//=======================================================================
626// function: Coord2dVf
627// purpose:
628//=======================================================================
629 gp_Pnt2d Coord2dVf (const TopoDS_Edge& aE,
630 const TopoDS_Face& aF)
631{
632 Standard_Real aCoord=99.;
633 gp_Pnt2d aP2D1(aCoord, aCoord);
634 TopoDS_Iterator aIt;
635 //
636 aIt.Initialize(aE);
637 for (; aIt.More(); aIt.Next()) {
638 const TopoDS_Shape& aVx=aIt.Value();
639 if (aVx.Orientation()==TopAbs_FORWARD) {
640
641 const TopoDS_Vertex& aVxx=(*(TopoDS_Vertex *)(&aVx));// TopoDS::Vertex(aVx);
642 aP2D1=Coord2d(aVxx, aE, aF);
643 return aP2D1;
644 }
645 }
646 return aP2D1;
647}
648
649//=======================================================================
650// function: NbWaysOut
651// purpose:
652//=======================================================================
653Standard_Integer NbWaysOut(const BOPAlgo_ListOfEdgeInfo& aLEInfo)
654{
655 Standard_Boolean bIsOut, bIsNotPassed;
656 Standard_Integer iCnt=0;
657 BOPAlgo_ListIteratorOfListOfEdgeInfo anIt;
658 //
659 anIt.Initialize(aLEInfo);
660 for (; anIt.More(); anIt.Next()) {
661 const BOPAlgo_EdgeInfo& anEI=anIt.Value();
662 //
663 bIsOut=!anEI.IsIn();
664 bIsNotPassed=!anEI.Passed();
665 if (bIsOut && bIsNotPassed) {
666 iCnt++;
667 }
668 }
669 return iCnt;
670}
671
672//=======================================================================
673// function: AngleIn
674// purpose:
675//=======================================================================
676 Standard_Real AngleIn(const TopoDS_Edge& aEIn,
677 const BOPAlgo_ListOfEdgeInfo& aLEInfo)
678{
679 Standard_Real anAngleIn;
680 Standard_Boolean anIsIn;
681 BOPAlgo_ListIteratorOfListOfEdgeInfo anIt;
682
683 anIt.Initialize(aLEInfo);
684 for (; anIt.More(); anIt.Next()) {
685 const BOPAlgo_EdgeInfo& anEdgeInfo=anIt.Value();
686 const TopoDS_Edge& aE=anEdgeInfo.Edge();
687 anIsIn=anEdgeInfo.IsIn();
688 //
689 if (anIsIn && aE==aEIn) {
690 anAngleIn=anEdgeInfo.Angle();
691 return anAngleIn;
692 }
693 }
694 anAngleIn=0.;
695 return anAngleIn;
696}
697//=======================================================================
698// function: GetNextVertex
699// purpose:
700//=======================================================================
701 void GetNextVertex(const TopoDS_Vertex& aV,
702 const TopoDS_Edge& aE,
703 TopoDS_Vertex& aV1)
704{
705 TopoDS_Iterator aIt;
706 //
707 aIt.Initialize(aE);
708 for (; aIt.More(); aIt.Next()) {
709 const TopoDS_Shape& aVx=aIt.Value();
710 if (!aVx.IsEqual(aV)) {
711 aV1=(*(TopoDS_Vertex *)(&aVx));
712 return ;
713 }
714 }
715 aV1=aV;
716}
717//=======================================================================
718// function: Angle2D
719// purpose:
720//=======================================================================
721 Standard_Real Angle2D (const TopoDS_Vertex& aV,
722 const TopoDS_Edge& anEdge,
723 const TopoDS_Face& myFace,
724 const GeomAdaptor_Surface& aGAS,
f56518cd 725 const Standard_Boolean bIsIN)
4e57c75e 726{
727 Standard_Real aFirst, aLast, aToler, dt, aTV, aTV1, anAngle, aTX;
728 gp_Pnt2d aPV, aPV1;
729 gp_Vec2d aV2D;
730 Handle(Geom2d_Curve) aC2D;
731 //
732 aTV=BRep_Tool::Parameter (aV, anEdge, myFace);
733 if (Precision::IsInfinite(aTV)) {
734 return 0.;
735 }
736 //
737 BOPTools_AlgoTools2D::CurveOnSurface (anEdge, myFace, aC2D,
b7357c8b 738 aFirst, aLast, aToler);
4e57c75e 739 dt=2.*Tolerance2D(aV, aGAS);
740 //
741 //for case chl/927/r9
742 aTX=0.05*(aLast - aFirst);//aTX=0.25*(aLast - aFirst);
743 if (aTX < 5.e-5) {
744 aTX = 5.e-5;
745 }
746 if(dt > aTX) {
747 // to save direction of the curve as much as it possible
748 // in the case of big tolerances
749 dt = aTX;
750 }
751 //
4889b44e 752 GeomAbs_CurveType aType;
753 Geom2dAdaptor_Curve aGAC2D(aC2D);
754 aType=aGAC2D.GetType();
755 if (aType==GeomAbs_BSplineCurve || aType==GeomAbs_BezierCurve) {
756 dt=1.1*dt;
757 }
4e57c75e 758 if (fabs (aTV-aFirst) < fabs(aTV - aLast)) {
759 aTV1=aTV + dt;
760 }
761 else {
762 aTV1=aTV - dt;
763 }
764 //
765 aC2D->D0 (aTV1, aPV1);
766 aC2D->D0 (aTV, aPV);
767 //
f56518cd 768 aV2D = bIsIN ? gp_Vec2d(aPV1, aPV) : gp_Vec2d(aPV, aPV1);
4e57c75e 769 //
770 gp_Dir2d aDir2D(aV2D);
771 anAngle=Angle(aDir2D);
772 //
773 return anAngle;
774}
775//=======================================================================
776// function: Angle
777// purpose:
778//=======================================================================
779Standard_Real Angle (const gp_Dir2d& aDir2D)
780{
781 gp_Dir2d aRefDir(1., 0.);
782 Standard_Real anAngle;
783
784 anAngle = aRefDir.Angle(aDir2D);
785 if (anAngle < 0.)
786 anAngle += M_PI + M_PI;
787 return anAngle;
788}
789//=======================================================================
790// function: Tolerance2D
791// purpose:
792//=======================================================================
793 Standard_Real Tolerance2D (const TopoDS_Vertex& aV,
794 const GeomAdaptor_Surface& aGAS)
795{
796 Standard_Real aTol2D, anUr, aVr, aTolV3D;
797 GeomAbs_SurfaceType aType;
798 //
799 aType=aGAS.GetType();
800 aTolV3D=BRep_Tool::Tolerance(aV);
801
802 anUr=aGAS.UResolution(aTolV3D);
803 aVr =aGAS.VResolution(aTolV3D);
804 aTol2D=(aVr>anUr) ? aVr : anUr;
805 //
806 if (aTol2D < aTolV3D) {
807 aTol2D=aTolV3D;
808 }
809 if (aType==GeomAbs_BSplineSurface) {
810 aTol2D=1.1*aTol2D;
811 }
812 //
813 return aTol2D;
814}
acccace3 815
4e57c75e 816//=======================================================================
817//function : UTolerance2D
818//purpose :
819//=======================================================================
820Standard_Real UTolerance2D (const TopoDS_Vertex& aV,
821 const GeomAdaptor_Surface& aGAS)
822{
823 const Standard_Real aTolV3D = BRep_Tool::Tolerance(aV);
824 const Standard_Real anUr = aGAS.UResolution(aTolV3D);
825 //
826 return anUr;
827}
828
829//=======================================================================
830//function : VTolerance2D
831//purpose :
832//=======================================================================
833Standard_Real VTolerance2D (const TopoDS_Vertex& aV,
834 const GeomAdaptor_Surface& aGAS)
835{
836 const Standard_Real aTolV3D = BRep_Tool::Tolerance(aV);
837 const Standard_Real anVr = aGAS.VResolution(aTolV3D);
838 //
839 return anVr;
840}
841
c5face6f 842//=======================================================================
843//function : RefineAngles
844//purpose :
845//=======================================================================
846void RefineAngles(const TopoDS_Face& myFace,
847 const BOPCol_ListOfShape& myEdges,
848 BOPAlgo_IndexedDataMapOfShapeListOfEdgeInfo& mySmartMap)
849{
850 Standard_Integer aNb, i;
851 BOPCol_DataMapOfShapeInteger aMSI;
852 BOPCol_DataMapIteratorOfDataMapOfShapeInteger aItMSI;
853 BOPCol_MapOfShape aMBE;
854 BOPCol_ListIteratorOfListOfShape aIt;
855 //
856 // 1. Boundary Edges
857 aIt.Initialize(myEdges);
858 for(; aIt.More(); aIt.Next()) {
859 const TopoDS_Shape& aE=aIt.Value();
860 if(aMSI.IsBound(aE)) {
861 Standard_Integer& iCnt=aMSI.ChangeFind(aE);
862 ++iCnt;
863 }
864 else {
865 Standard_Integer iCnt=1;
866 aMSI.Bind(aE, iCnt);
867 }
868 }
869 //
870 aItMSI.Initialize(aMSI);
871 for(; aItMSI.More(); aItMSI.Next()) {
872 Standard_Integer iCnt;
873 //
874 const TopoDS_Shape& aE=aItMSI.Key();
875 iCnt=aItMSI.Value();
876 if (iCnt==1) {
877 aMBE.Add(aE);
878 }
879
880 }
881 //
882 aMSI.Clear();
883 //
884 aNb=mySmartMap.Extent();
885 for (i=1; i<=aNb; ++i) {
886 const TopoDS_Vertex& aV=*((TopoDS_Vertex*)&mySmartMap.FindKey(i));
887 BOPAlgo_ListOfEdgeInfo& aLEI=mySmartMap(i);
888 //
889 RefineAngles(aV, myFace, aMBE, aLEI);
890 }
891}
892//=======================================================================
893typedef NCollection_DataMap \
894 <TopoDS_Shape, Standard_Real, TopTools_ShapeMapHasher> \
895 BOPCol_DataMapOfShapeReal;
896typedef BOPCol_DataMapOfShapeReal::Iterator \
897 BOPCol_DataMapIteratorOfDataMapOfShapeReal;
898//
899//=======================================================================
900//function : RefineAngles
901//purpose :
902//=======================================================================
903void RefineAngles(const TopoDS_Vertex& aV,
904 const TopoDS_Face& myFace,
905 const BOPCol_MapOfShape& aMBE,
906 BOPAlgo_ListOfEdgeInfo& aLEI)
907{
908 Standard_Boolean bIsIn, bIsBoundary, bRefined;
f56518cd 909 Standard_Integer iCntBnd, iCntInt;
c5face6f 910 Standard_Real aA, aA1, aA2;
911 BOPCol_DataMapOfShapeReal aDMSR;
912 BOPAlgo_ListIteratorOfListOfEdgeInfo aItLEI;
913 //
914 aA1=0.;
915 aA2=0.;
f56518cd 916 iCntBnd=0;
917 iCntInt=0;
c5face6f 918 aItLEI.Initialize(aLEI);
919 for (; aItLEI.More(); aItLEI.Next()) {
920 BOPAlgo_EdgeInfo& aEI=aItLEI.ChangeValue();
921 const TopoDS_Edge& aE=aEI.Edge();
922 bIsIn=aEI.IsIn();
923 aA=aEI.Angle();
924 //
925 if (aMBE.Contains(aE)) {
f56518cd 926 ++iCntBnd;
c5face6f 927 if (!bIsIn) {
928 aA1=aA;
929 }
930 else {
931 aA2=aA+M_PI;
932 }
933 }
f56518cd 934 else {
935 ++iCntInt;
936 }
c5face6f 937 }
938 //
f56518cd 939 if (iCntBnd!=2) {
c5face6f 940 return;
941 }
942 //
943 aItLEI.Initialize(aLEI);
944 for (; aItLEI.More(); aItLEI.Next()) {
945 BOPAlgo_EdgeInfo& aEI=aItLEI.ChangeValue();
946 const TopoDS_Edge& aE=aEI.Edge();
947 //
948 bIsBoundary=aMBE.Contains(aE);
949 bIsIn=aEI.IsIn();
950 if (bIsBoundary || bIsIn) {
951 continue;
952 }
953 //
954 aA=aEI.Angle();
f56518cd 955 if (aA>aA1 && aA<aA2) {
c5face6f 956 continue;
957 }
958 //
959 bRefined=RefineAngle2D(aV, aE, myFace, aA1, aA2, aA);
960 if (bRefined) {
961 aDMSR.Bind(aE, aA);
962 }
f56518cd 963 else if (iCntInt == 2) {
964 aA = (aA <= aA1) ? (aA1 + Precision::Angular()) :
965 (aA2 - Precision::Angular());
966 aDMSR.Bind(aE, aA);
967 }
c5face6f 968 }
969
970 if (aDMSR.IsEmpty()) {
971 return;
972 }
973 //
974 // update Angles
975 aItLEI.Initialize(aLEI);
976 for (; aItLEI.More(); aItLEI.Next()) {
977 BOPAlgo_EdgeInfo& aEI=aItLEI.ChangeValue();
978 const TopoDS_Edge& aE=aEI.Edge();
979 //
980 bIsIn=aEI.IsIn();
981 if (!aDMSR.IsBound(aE)) {
982 continue;
983 }
984 //
985 aA=aDMSR.Find(aE);
986 if (bIsIn) {
987 aA=aA+M_PI;
988 }
989 //
990 aEI.SetAngle(aA);
991 }
992}
993//=======================================================================
994//function : RefineAngle2D
995//purpose :
996//=======================================================================
997Standard_Boolean RefineAngle2D(const TopoDS_Vertex& aV,
998 const TopoDS_Edge& aE,
999 const TopoDS_Face& myFace,
1000 const Standard_Real aA1,
1001 const Standard_Real aA2,
1002 Standard_Real& aA)
1003{
1004 Standard_Boolean bRet;
f56518cd 1005 Standard_Integer i, j, aNbP;
1006 Standard_Real aTV, aTol, aT1, aT2, dT, aAngle, aT, aTOp;
c5face6f 1007 Standard_Real aTolInt, aAi, aXi, aYi, aT1j, aT2j, aT1max, aT2max, aCf;
1008 gp_Pnt2d aPV, aP, aP1, aP2;
1009 Handle(Geom2d_Curve) aC2D;
1010 Handle(Geom2d_Line) aLi;
1011 Geom2dAdaptor_Curve aGAC1, aGAC2;
1012 Geom2dInt_GInter aGInter;
1013 IntRes2d_Domain aDomain1, aDomain2;
1014 //
1015 bRet=Standard_True;
1016 aCf=0.01;
1017 aTolInt=1.e-10;
1018 //
1019 BOPTools_AlgoTools2D::CurveOnSurface(aE, myFace, aC2D, aT1, aT2, aTol);
1020 //
1021 aTV=BRep_Tool::Parameter (aV, aE, myFace);
1022 aC2D->D0(aTV, aPV);
1023 //
f56518cd 1024 aTOp = (fabs(aTV-aT1) < fabs(aTV-aT2)) ? aT2 : aT1;
c5face6f 1025 //
1026 aGAC1.Load(aC2D, aT1, aT2);
1027 aC2D->D0(aT1, aP1);
1028 aC2D->D0(aT2, aP2);
1029 aDomain1.SetValues(aP1, aT1, aTolInt, aP2, aT2, aTolInt);
1030 //
1031 for (i=0; i<2; ++i) {
1032 aAi=(!i) ? aA1 : aA2;
1033 aXi=cos(aAi);
1034 aYi=sin(aAi);
1035 gp_Dir2d aDiri(aXi, aYi);
1036 aLi=new Geom2d_Line(aPV, aDiri);
1037 //
1038 aGAC2.Load(aLi);
c5face6f 1039 //
1040 aGInter.Perform(aGAC1, aDomain1, aGAC2, aDomain2, aTolInt, aTolInt);
1041 if (!aGInter.IsDone()) {
1042 continue;
1043 }
1044 //
1045 aNbP=aGInter.NbPoints();
1046 if (aNbP<2) {
1047 continue;
1048 }
1049 //
1050 aT1max=aTV;
1051 aT2max=-1.;
1052 for (j=1; j<=aNbP; ++j) {
1053 const IntRes2d_IntersectionPoint& aIPj=aGInter.Point(j);
1054 aT1j=aIPj.ParamOnFirst();
1055 aT2j=aIPj.ParamOnSecond();
1056 //
1057 if (aT2j > aT2max) {
1058 aT2max=aT2j;
1059 aT1max=aT1j;
1060 }
1061 }
1062 //
f56518cd 1063 dT = aTOp - aT1max;
c5face6f 1064 //
f56518cd 1065 aT=aT1max + aCf*dT;
c5face6f 1066 aC2D->D0(aT, aP);
1067 gp_Vec2d aV2D(aPV, aP);
1068 gp_Dir2d aDir2D(aV2D);
1069 //
1070 aAngle=Angle(aDir2D);
1071 if (aAngle>aA1 && aAngle<aA2) {
1072 aA=aAngle;
1073 return bRet;
1074 }
1075 }// for (i=0; i<2; ++i) {
1076 return !bRet;
1077}