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1 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
2 | // |
3 | // The content of this file is subject to the Open CASCADE Technology Public |
4 | // License Version 6.5 (the "License"). You may not use the content of this file |
5 | // except in compliance with the License. Please obtain a copy of the License |
6 | // at http://www.opencascade.org and read it completely before using this file. |
7 | // |
8 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
9 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
10 | // |
11 | // The Original Code and all software distributed under the License is |
12 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
13 | // Initial Developer hereby disclaims all such warranties, including without |
14 | // limitation, any warranties of merchantability, fitness for a particular |
15 | // purpose or non-infringement. Please see the License for the specific terms |
16 | // and conditions governing the rights and limitations under the License. |
17 | |
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18 | inline Handle(Prs2d_Drawer) AIS2D_InteractiveObject::Attributes() const { |
19 | return myDrawer; |
20 | } |
21 | |
22 | inline Standard_Integer AIS2D_InteractiveObject::DisplayMode() const { |
23 | return myDisplayMode; |
24 | } |
25 | |
26 | inline Standard_Boolean AIS2D_InteractiveObject::HasDisplayMode() const { |
27 | return myDisplayMode != -1; |
28 | } |
29 | |
30 | inline void AIS2D_InteractiveObject::SetDisplayMode( const Standard_Integer aMode ) { |
31 | myDisplayMode = aMode; |
32 | } |
33 | |
34 | inline void AIS2D_InteractiveObject::UnsetDisplayMode() { |
35 | myDisplayMode = -1; |
36 | } |
37 | |
38 | inline Standard_Integer AIS2D_InteractiveObject::DefaultDisplayMode() const { |
39 | return 0; |
40 | } |
41 | |
42 | inline Standard_Boolean AIS2D_InteractiveObject::AcceptDisplayMode( const Standard_Integer /*aMode*/ ) const { |
43 | return Standard_True; |
44 | } |
45 | |
46 | inline AIS2D_TypeOfDetection AIS2D_InteractiveObject::HighlightMode() const { |
47 | return myHighlightMode; |
48 | } |
49 | |
50 | inline Standard_Boolean AIS2D_InteractiveObject::HasHighlightMode() const { |
51 | return myHighlightMode != AIS2D_TOD_NONE; |
52 | } |
53 | |
54 | inline void AIS2D_InteractiveObject::SetHighlightMode( const AIS2D_TypeOfDetection aMode ) { |
55 | myHighlightMode = aMode; |
56 | } |
57 | |
58 | inline void AIS2D_InteractiveObject::UnsetHighlightMode() { |
59 | myHighlightMode = AIS2D_TOD_NONE; |
60 | } |
61 | |
62 | inline AIS2D_TypeOfDetection AIS2D_InteractiveObject::DefaultHighlightMode() const { |
63 | return AIS2D_TOD_PRIMITIVE; |
64 | } |
65 | |
66 | inline Standard_Integer AIS2D_InteractiveObject::SelectionMode() const { |
67 | return mySelectionMode; |
68 | } |
69 | |
70 | inline Standard_Boolean AIS2D_InteractiveObject::HasSelectionMode() const { |
71 | return mySelectionMode != -1; |
72 | } |
73 | |
74 | inline void AIS2D_InteractiveObject::SetSelectionMode( const Standard_Integer aMode ) { |
75 | mySelectionMode = aMode; |
76 | } |
77 | |
78 | inline void AIS2D_InteractiveObject::UnsetSelectionMode() { |
79 | mySelectionMode = -1; |
80 | } |
81 | |
82 | inline Standard_Integer AIS2D_InteractiveObject::DefaultSelectionMode() const { |
83 | return 0; |
84 | } |
85 | |
86 | inline Standard_Integer AIS2D_InteractiveObject::State() const { |
87 | return myState; |
88 | } |
89 | |
90 | inline void AIS2D_InteractiveObject::SetState( const Standard_Integer aState ) { |
91 | myState = aState; |
92 | } |