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1 | // Copyright (c) 2016-2019 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #include "AIS_ViewController.hxx" |
15 | |
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16 | #include <AIS_AnimationCamera.hxx> |
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17 | #include <AIS_InteractiveContext.hxx> |
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18 | #include <AIS_Point.hxx> |
19 | #include <AIS_RubberBand.hxx> |
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20 | #include <AIS_XRTrackedDevice.hxx> |
21 | #include <Aspect_XRSession.hxx> |
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22 | #include <Aspect_Grid.hxx> |
23 | #include <Geom_CartesianPoint.hxx> |
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24 | #include <Graphic3d_ArrayOfSegments.hxx> |
25 | #include <Graphic3d_Texture2Dmanual.hxx> |
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26 | #include <Message.hxx> |
27 | #include <Message_Messenger.hxx> |
28 | #include <gp_Quaternion.hxx> |
29 | #include <V3d_View.hxx> |
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30 | #include <V3d_Viewer.hxx> |
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31 | #include <WNT_HIDSpaceMouse.hxx> |
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32 | |
33 | // ======================================================================= |
34 | // function : AIS_ViewController |
35 | // purpose : |
36 | // ======================================================================= |
37 | AIS_ViewController::AIS_ViewController() |
38 | : myLastEventsTime (0.0), |
39 | myToAskNextFrame (false), |
40 | myMinCamDistance (1.0), |
41 | myRotationMode (AIS_RotationMode_BndBoxActive), |
42 | myNavigationMode (AIS_NavigationMode_Orbit), |
43 | myMouseAccel (1.0f), |
44 | myOrbitAccel (1.0f), |
45 | myToShowPanAnchorPoint (true), |
46 | myToShowRotateCenter (true), |
47 | myToLockOrbitZUp (false), |
48 | myToInvertPitch (false), |
49 | myToAllowTouchZRotation(false), |
50 | myToAllowRotation (true), |
51 | myToAllowPanning (true), |
52 | myToAllowZooming (true), |
53 | myToAllowZFocus (true), |
54 | myToAllowHighlight (true), |
55 | myToAllowDragging (true), |
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56 | myToStickToRayOnZoom (true), |
57 | myToStickToRayOnRotation (true), |
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58 | // |
59 | myWalkSpeedAbsolute (1.5f), |
60 | myWalkSpeedRelative (0.1f), |
61 | myThrustSpeed (0.0f), |
62 | myHasThrust (false), |
63 | // |
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64 | myViewAnimation (new AIS_AnimationCamera ("AIS_ViewController_ViewAnimation", Handle(V3d_View)())), |
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65 | myPrevMoveTo (-1, -1), |
66 | myHasHlrOnBeforeRotation (false), |
67 | // |
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68 | myXRPrsDevices (0, 0), |
69 | myXRLaserTeleColor (Quantity_NOC_GREEN), |
70 | myXRLaserPickColor (Quantity_NOC_BLUE), |
71 | myXRLastTeleportHand(Aspect_XRTrackedDeviceRole_Other), |
72 | myXRLastPickingHand (Aspect_XRTrackedDeviceRole_Other), |
73 | myXRLastPickDepthLeft (Precision::Infinite()), |
74 | myXRLastPickDepthRight(Precision::Infinite()), |
75 | myXRTurnAngle (M_PI_4), |
76 | myToDisplayXRAuxDevices (false), |
77 | myToDisplayXRHands (true), |
78 | // |
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79 | myMouseClickThreshold (3.0), |
80 | myMouseDoubleClickInt (0.4), |
81 | myScrollZoomRatio (15.0f), |
82 | myMouseActiveGesture (AIS_MouseGesture_NONE), |
83 | myMouseActiveIdleRotation (false), |
84 | myMouseClickCounter (0), |
85 | myMousePressed (Aspect_VKeyMouse_NONE), |
86 | myMouseModifiers (Aspect_VKeyFlags_NONE), |
87 | myMouseSingleButton (-1), |
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88 | myMouseStopDragOnUnclick (false), |
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89 | // |
90 | myTouchToleranceScale (1.0f), |
91 | myTouchRotationThresholdPx (6.0f), |
92 | myTouchZRotationThreshold (float(2.0 * M_PI / 180.0)), |
93 | myTouchPanThresholdPx (4.0f), |
94 | myTouchZoomThresholdPx (6.0f), |
95 | myTouchZoomRatio (0.13f), |
96 | // |
97 | myNbTouchesLast (0), |
98 | myUpdateStartPointPan (true), |
99 | myUpdateStartPointRot (true), |
100 | myUpdateStartPointZRot (true), |
101 | // |
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102 | my3dMouseNoRotate (false, false, false), |
103 | my3dMouseToReverse (true, false, false), |
104 | my3dMouseAccelTrans (2.0f), |
105 | my3dMouseAccelRotate (4.0f), |
106 | my3dMouseIsQuadric (true), |
107 | // |
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108 | myPanPnt3d (Precision::Infinite(), 0.0, 0.0) |
109 | { |
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110 | memset(my3dMouseButtonState, 0, sizeof(my3dMouseButtonState)); |
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111 | myEventTimer.Start(); |
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112 | myViewAnimation->SetOwnDuration (0.5); |
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113 | |
114 | myAnchorPointPrs1 = new AIS_Point (new Geom_CartesianPoint (0.0, 0.0, 0.0)); |
115 | myAnchorPointPrs1->SetZLayer (Graphic3d_ZLayerId_Top); |
116 | myAnchorPointPrs1->SetMutable (true); |
117 | |
118 | myAnchorPointPrs2 = new AIS_Point (new Geom_CartesianPoint (0.0, 0.0, 0.0)); |
119 | myAnchorPointPrs2->SetZLayer (Graphic3d_ZLayerId_Topmost); |
120 | myAnchorPointPrs2->SetMutable (true); |
121 | |
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122 | myRubberBand = new AIS_RubberBand (Quantity_NOC_LIGHTBLUE, Aspect_TOL_SOLID, Quantity_NOC_LIGHTBLUE4, 0.5, 1.0); |
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123 | myRubberBand->SetZLayer (Graphic3d_ZLayerId_TopOSD); |
124 | myRubberBand->SetTransformPersistence (new Graphic3d_TransformPers (Graphic3d_TMF_2d, Aspect_TOTP_LEFT_UPPER)); |
125 | myRubberBand->SetDisplayMode (0); |
126 | myRubberBand->SetMutable (true); |
127 | |
128 | myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_RotateOrbit); |
129 | myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Zoom); |
130 | myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_Pan); |
131 | myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_MouseGesture_SelectRectangle); |
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132 | myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_SelectRectangle); |
133 | |
134 | myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton, AIS_SelectionScheme_Replace); |
135 | myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_SelectionScheme_Replace); |
136 | myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR); |
137 | myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR); |
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138 | |
139 | myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton, AIS_MouseGesture_Zoom); |
140 | myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_RotateOrbit); |
141 | |
142 | myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton, AIS_MouseGesture_Pan); |
143 | myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Pan); |
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144 | |
145 | myXRTeleportHaptic.Duration = 3600.0f; |
146 | myXRTeleportHaptic.Frequency = 0.1f; |
147 | myXRTeleportHaptic.Amplitude = 0.2f; |
148 | |
149 | myXRPickingHaptic.Duration = 0.1f; |
150 | myXRPickingHaptic.Frequency = 4.0f; |
151 | myXRPickingHaptic.Amplitude = 0.1f; |
152 | |
153 | myXRSelectHaptic.Duration = 0.2f; |
154 | myXRSelectHaptic.Frequency = 4.0f; |
155 | myXRSelectHaptic.Amplitude = 0.5f; |
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156 | } |
157 | |
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158 | // ======================================================================= |
159 | // function : ~AIS_ViewController |
160 | // purpose : |
161 | // ======================================================================= |
162 | AIS_ViewController::~AIS_ViewController() |
163 | { |
164 | // |
165 | } |
166 | |
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167 | // ======================================================================= |
168 | // function : ResetViewInput |
169 | // purpose : |
170 | // ======================================================================= |
171 | void AIS_ViewController::ResetViewInput() |
172 | { |
173 | myKeys.Reset(); |
174 | myMousePressed = Aspect_VKeyMouse_NONE; |
175 | myMouseModifiers = Aspect_VKeyFlags_NONE; |
176 | myMouseSingleButton = -1; |
177 | myUI.Dragging.ToAbort = true; |
178 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
179 | myMouseClickTimer.Stop(); |
180 | myMouseClickCounter = 0; |
181 | } |
182 | |
183 | // ======================================================================= |
184 | // function : FlushViewEvents |
185 | // purpose : |
186 | // ======================================================================= |
187 | void AIS_ViewController::FlushViewEvents (const Handle(AIS_InteractiveContext)& theCtx, |
188 | const Handle(V3d_View)& theView, |
189 | Standard_Boolean theToHandle) |
190 | { |
191 | flushBuffers (theCtx, theView); |
192 | flushGestures(theCtx, theView); |
193 | if (theToHandle) |
194 | { |
195 | HandleViewEvents (theCtx, theView); |
196 | } |
197 | } |
198 | |
199 | // ======================================================================= |
200 | // function : flushBuffers |
201 | // purpose : |
202 | // ======================================================================= |
203 | void AIS_ViewController::flushBuffers (const Handle(AIS_InteractiveContext)& , |
204 | const Handle(V3d_View)& ) |
205 | { |
206 | myToAskNextFrame = false; |
207 | |
208 | myGL.IsNewGesture = myUI.IsNewGesture; |
209 | myUI.IsNewGesture = false; |
210 | |
211 | myGL.ZoomActions.Clear(); |
212 | myGL.ZoomActions.Append (myUI.ZoomActions); |
213 | myUI.ZoomActions.Clear(); |
214 | |
215 | myGL.Orientation.ToFitAll = myUI.Orientation.ToFitAll; |
216 | myUI.Orientation.ToFitAll = false; |
217 | if (myUI.Orientation.ToSetViewOrient) |
218 | { |
219 | myUI.Orientation.ToSetViewOrient = false; |
220 | myGL.Orientation.ToSetViewOrient = true; |
221 | myGL.Orientation.ViewOrient = myUI.Orientation.ViewOrient; |
222 | } |
223 | |
224 | if (myUI.MoveTo.ToHilight) |
225 | { |
226 | myUI.MoveTo.ToHilight = false; |
227 | myGL.MoveTo.ToHilight = true; |
228 | myGL.MoveTo.Point = myUI.MoveTo.Point; |
229 | } |
230 | |
231 | { |
232 | myGL.Selection.Tool = myUI.Selection.Tool; |
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233 | myGL.Selection.Scheme = myUI.Selection.Scheme; |
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234 | myGL.Selection.Points = myUI.Selection.Points; |
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235 | //myGL.Selection.Scheme = AIS_SelectionScheme_UNKNOWN; // no need |
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236 | if (myUI.Selection.Tool == AIS_ViewSelectionTool_Picking) |
237 | { |
238 | myUI.Selection.Points.Clear(); |
239 | } |
240 | } |
241 | |
242 | if (myUI.Selection.ToApplyTool) |
243 | { |
244 | myGL.Selection.ToApplyTool = true; |
245 | myUI.Selection.ToApplyTool = false; |
246 | myUI.Selection.Points.Clear(); |
247 | } |
248 | |
249 | if (myUI.Panning.ToStart) |
250 | { |
251 | myUI.Panning.ToStart = false; |
252 | myGL.Panning.ToStart = true; |
253 | myGL.Panning.PointStart = myUI.Panning.PointStart; |
254 | } |
255 | |
256 | if (myUI.Panning.ToPan) |
257 | { |
258 | myUI.Panning.ToPan = false; |
259 | myGL.Panning.ToPan = true; |
260 | myGL.Panning.Delta = myUI.Panning.Delta; |
261 | } |
262 | |
263 | if (myUI.Dragging.ToAbort) |
264 | { |
265 | myUI.Dragging.ToAbort = false; |
266 | myGL.Dragging.ToAbort = true; |
267 | } |
268 | else if (myUI.Dragging.ToStop) |
269 | { |
270 | myUI.Dragging.ToStop = false; |
271 | myGL.Dragging.ToStop = true; |
272 | } |
273 | else if (myUI.Dragging.ToStart) |
274 | { |
275 | myUI.Dragging.ToStart = false; |
276 | myGL.Dragging.ToStart = true; |
277 | myGL.Dragging.PointStart = myUI.Dragging.PointStart; |
278 | } |
279 | myGL.Dragging.PointTo = myUI.Dragging.PointTo; |
280 | |
281 | if (myUI.OrbitRotation.ToStart) |
282 | { |
283 | myUI.OrbitRotation.ToStart = false; |
284 | myGL.OrbitRotation.ToStart = true; |
285 | myGL.OrbitRotation.PointStart = myUI.OrbitRotation.PointStart; |
286 | } |
287 | |
288 | if (myUI.OrbitRotation.ToRotate) |
289 | { |
290 | myUI.OrbitRotation.ToRotate = false; |
291 | myGL.OrbitRotation.ToRotate = true; |
292 | myGL.OrbitRotation.PointTo = myUI.OrbitRotation.PointTo; |
293 | } |
294 | |
295 | if (myUI.ViewRotation.ToStart) |
296 | { |
297 | myUI.ViewRotation.ToStart = false; |
298 | myGL.ViewRotation.ToStart = true; |
299 | myGL.ViewRotation.PointStart = myUI.ViewRotation.PointStart; |
300 | } |
301 | |
302 | if (myUI.ViewRotation.ToRotate) |
303 | { |
304 | myUI.ViewRotation.ToRotate = false; |
305 | myGL.ViewRotation.ToRotate = true; |
306 | myGL.ViewRotation.PointTo = myUI.ViewRotation.PointTo; |
307 | } |
308 | |
309 | if (myUI.ZRotate.ToRotate) |
310 | { |
311 | myGL.ZRotate = myUI.ZRotate; |
312 | myUI.ZRotate.ToRotate = false; |
313 | } |
314 | } |
315 | |
316 | // ======================================================================= |
317 | // function : flushGestures |
318 | // purpose : |
319 | // ======================================================================= |
320 | void AIS_ViewController::flushGestures (const Handle(AIS_InteractiveContext)& , |
321 | const Handle(V3d_View)& theView) |
322 | { |
323 | const Standard_Real aTolScale = myTouchToleranceScale; |
324 | const Standard_Integer aTouchNb = myTouchPoints.Extent(); |
325 | if (myNbTouchesLast != aTouchNb) |
326 | { |
327 | myNbTouchesLast = aTouchNb; |
328 | myGL.IsNewGesture = true; |
329 | } |
330 | if (aTouchNb == 1) // touch |
331 | { |
332 | Aspect_Touch& aTouch = myTouchPoints.ChangeFromIndex (1); |
333 | if (myUpdateStartPointRot) |
334 | { |
335 | // skip rotation if have active dragged object |
336 | if (myNavigationMode == AIS_NavigationMode_Orbit) |
337 | { |
338 | myGL.OrbitRotation.ToStart = true; |
339 | myGL.OrbitRotation.PointStart = myStartRotCoord; |
340 | } |
341 | else |
342 | { |
343 | myGL.ViewRotation.ToStart = true; |
344 | myGL.ViewRotation.PointStart = myStartRotCoord; |
345 | } |
346 | |
347 | myUpdateStartPointRot = false; |
348 | theView->Invalidate(); |
349 | } |
350 | |
351 | // rotation |
352 | const Standard_Real aRotTouchTol = !aTouch.IsPreciseDevice |
353 | ? aTolScale * myTouchRotationThresholdPx |
354 | : gp::Resolution(); |
355 | if (Abs (aTouch.Delta().x()) + Abs(aTouch.Delta().y()) > aRotTouchTol) |
356 | { |
357 | const Standard_Real aRotAccel = myNavigationMode == AIS_NavigationMode_FirstPersonWalk ? myMouseAccel : myOrbitAccel; |
358 | if (myNavigationMode == AIS_NavigationMode_Orbit) |
359 | { |
360 | const Graphic3d_Vec2d aRotDelta = aTouch.To - myGL.OrbitRotation.PointStart; |
361 | myGL.OrbitRotation.ToRotate = true; |
362 | myGL.OrbitRotation.PointTo = myGL.OrbitRotation.PointStart + aRotDelta * aRotAccel; |
363 | myGL.Dragging.PointTo.SetValues ((int )aTouch.To.x(), (int )aTouch.To.y()); |
364 | } |
365 | else |
366 | { |
367 | const Graphic3d_Vec2d aRotDelta = aTouch.To - myGL.ViewRotation.PointStart; |
368 | myGL.ViewRotation.ToRotate = true; |
369 | myGL.ViewRotation.PointTo = myGL.ViewRotation.PointStart + aRotDelta * aRotAccel; |
370 | myGL.Dragging.PointTo.SetValues ((int )aTouch.To.x(), (int )aTouch.To.y()); |
371 | } |
372 | |
373 | aTouch.From = aTouch.To; |
374 | } |
375 | } |
376 | else if (aTouchNb == 2) // pinch |
377 | { |
378 | Aspect_Touch& aFirstTouch = myTouchPoints.ChangeFromIndex (1); |
379 | Aspect_Touch& aLastTouch = myTouchPoints.ChangeFromIndex (2); |
380 | const Graphic3d_Vec2d aFrom[2] = { aFirstTouch.From, aLastTouch.From }; |
381 | const Graphic3d_Vec2d aTo[2] = { aFirstTouch.To, aLastTouch.To }; |
382 | |
383 | Graphic3d_Vec2d aPinchCenterStart ((aFrom[0].x() + aFrom[1].x()) / 2.0, |
384 | (aFrom[0].y() + aFrom[1].y()) / 2.0); |
385 | |
386 | Standard_Real aPinchCenterXEnd = (aTo[0].x() + aTo[1].x()) / 2.0; |
387 | Standard_Real aPinchCenterYEnd = (aTo[0].y() + aTo[1].y()) / 2.0; |
388 | |
389 | Standard_Real aPinchCenterXDev = aPinchCenterXEnd - aPinchCenterStart.x(); |
390 | Standard_Real aPinchCenterYDev = aPinchCenterYEnd - aPinchCenterStart.y(); |
391 | |
392 | Standard_Real aStartSize = (aFrom[0] - aFrom[1]).Modulus(); |
393 | Standard_Real anEndSize = ( aTo[0] - aTo[1]).Modulus(); |
394 | |
395 | Standard_Real aDeltaSize = anEndSize - aStartSize; |
396 | |
397 | bool anIsClearDev = false; |
398 | |
399 | if (myToAllowTouchZRotation) |
400 | { |
401 | Standard_Real A1 = aFrom[0].y() - aFrom[1].y(); |
402 | Standard_Real B1 = aFrom[1].x() - aFrom[0].x(); |
403 | |
404 | Standard_Real A2 = aTo[0].y() - aTo[1].y(); |
405 | Standard_Real B2 = aTo[1].x() - aTo[0].x(); |
406 | |
407 | Standard_Real aRotAngle = 0.0; |
408 | |
409 | Standard_Real aDenomenator = A1*A2 + B1*B2; |
410 | if (aDenomenator <= Precision::Confusion()) |
411 | { |
412 | aRotAngle = 0.0; |
413 | } |
414 | else |
415 | { |
416 | Standard_Real aNumerator = A1*B2 - A2*B1; |
417 | aRotAngle = ATan (aNumerator / aDenomenator); |
418 | } |
419 | |
420 | if (Abs(aRotAngle) > Standard_Real(myTouchZRotationThreshold)) |
421 | { |
422 | myGL.ZRotate.ToRotate = true; |
423 | myGL.ZRotate.Angle = aRotAngle; |
424 | anIsClearDev = true; |
425 | } |
426 | } |
427 | |
428 | if (Abs(aDeltaSize) > aTolScale * myTouchZoomThresholdPx) |
429 | { |
430 | // zoom |
431 | aDeltaSize *= Standard_Real(myTouchZoomRatio); |
432 | Aspect_ScrollDelta aParams (Graphic3d_Vec2i (aPinchCenterStart), aDeltaSize); |
433 | myGL.ZoomActions.Append (aParams); |
434 | anIsClearDev = true; |
435 | } |
436 | |
437 | const Standard_Real aPanTouchTol = !aFirstTouch.IsPreciseDevice |
438 | ? aTolScale * myTouchPanThresholdPx |
439 | : gp::Resolution(); |
440 | if (Abs(aPinchCenterXDev) + Abs(aPinchCenterYDev) > aPanTouchTol) |
441 | { |
442 | // pan |
443 | if (myUpdateStartPointPan) |
444 | { |
445 | myGL.Panning.ToStart = true; |
446 | myGL.Panning.PointStart = Graphic3d_Vec2i (myStartPanCoord); |
447 | myUpdateStartPointPan = false; |
448 | theView->Invalidate(); |
449 | } |
450 | |
451 | myGL.Panning.ToPan = true; |
452 | myGL.Panning.Delta.x() = int( aPinchCenterXDev); |
453 | myGL.Panning.Delta.y() = int(-aPinchCenterYDev); |
454 | anIsClearDev = true; |
455 | } |
456 | |
457 | if (anIsClearDev) |
458 | { |
459 | aFirstTouch.From = aFirstTouch.To; |
460 | aLastTouch .From = aLastTouch.To; |
461 | } |
462 | } |
463 | } |
464 | |
465 | // ======================================================================= |
466 | // function : UpdateViewOrientation |
467 | // purpose : |
468 | // ======================================================================= |
469 | void AIS_ViewController::UpdateViewOrientation (V3d_TypeOfOrientation theOrientation, |
470 | bool theToFitAll) |
471 | { |
472 | myUI.Orientation.ToFitAll = theToFitAll; |
473 | myUI.Orientation.ToSetViewOrient = true; |
474 | myUI.Orientation.ViewOrient = theOrientation; |
475 | } |
476 | |
477 | // ======================================================================= |
478 | // function : SelectInViewer |
479 | // purpose : |
480 | // ======================================================================= |
481 | void AIS_ViewController::SelectInViewer (const Graphic3d_Vec2i& thePnt, |
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482 | const AIS_SelectionScheme theScheme) |
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483 | { |
484 | if (myUI.Selection.Tool != AIS_ViewSelectionTool_Picking) |
485 | { |
486 | myUI.Selection.Tool = AIS_ViewSelectionTool_Picking; |
487 | myUI.Selection.Points.Clear(); |
488 | } |
489 | |
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490 | myUI.Selection.Scheme = theScheme; |
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491 | myUI.Selection.Points.Append (thePnt); |
492 | } |
493 | |
494 | // ======================================================================= |
495 | // function : SelectInViewer |
496 | // purpose : |
497 | // ======================================================================= |
498 | void AIS_ViewController::SelectInViewer (const NCollection_Sequence<Graphic3d_Vec2i>& thePnts, |
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499 | const AIS_SelectionScheme theScheme) |
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500 | { |
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501 | myUI.Selection.Scheme = theScheme; |
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502 | myUI.Selection.Points = thePnts; |
503 | myUI.Selection.ToApplyTool = true; |
504 | if (thePnts.Length() == 1) |
505 | { |
506 | myUI.Selection.Tool = AIS_ViewSelectionTool_Picking; |
507 | } |
508 | else if (thePnts.Length() == 2) |
509 | { |
510 | myUI.Selection.Tool = AIS_ViewSelectionTool_RubberBand; |
511 | } |
512 | else |
513 | { |
514 | myUI.Selection.Tool = AIS_ViewSelectionTool_Polygon; |
515 | } |
516 | } |
517 | |
518 | // ======================================================================= |
519 | // function : UpdateRubberBand |
520 | // purpose : |
521 | // ======================================================================= |
522 | void AIS_ViewController::UpdateRubberBand (const Graphic3d_Vec2i& thePntFrom, |
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523 | const Graphic3d_Vec2i& thePntTo) |
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524 | { |
525 | myUI.Selection.Tool = AIS_ViewSelectionTool_RubberBand; |
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526 | myUI.Selection.Points.Clear(); |
527 | myUI.Selection.Points.Append (thePntFrom); |
528 | myUI.Selection.Points.Append (thePntTo); |
529 | } |
530 | |
531 | // ======================================================================= |
532 | // function : UpdatePolySelection |
533 | // purpose : |
534 | // ======================================================================= |
535 | void AIS_ViewController::UpdatePolySelection (const Graphic3d_Vec2i& thePnt, |
536 | bool theToAppend) |
537 | { |
538 | if (myUI.Selection.Tool != AIS_ViewSelectionTool_Polygon) |
539 | { |
540 | myUI.Selection.Tool = AIS_ViewSelectionTool_Polygon; |
541 | myUI.Selection.Points.Clear(); |
542 | } |
543 | |
544 | if (myUI.Selection.Points.IsEmpty()) |
545 | { |
546 | myUI.Selection.Points.Append (thePnt); |
547 | } |
548 | else if (theToAppend |
549 | && myUI.Selection.Points.Last() != thePnt) |
550 | { |
551 | myUI.Selection.Points.Append (thePnt); |
552 | } |
553 | else |
554 | { |
555 | myUI.Selection.Points.ChangeLast() = thePnt; |
556 | } |
557 | } |
558 | |
559 | // ======================================================================= |
560 | // function : UpdateZoom |
561 | // purpose : |
562 | // ======================================================================= |
563 | bool AIS_ViewController::UpdateZoom (const Aspect_ScrollDelta& theDelta) |
564 | { |
565 | if (!myUI.ZoomActions.IsEmpty()) |
566 | { |
567 | if (myUI.ZoomActions.ChangeLast().Point == theDelta.Point) |
568 | { |
569 | myUI.ZoomActions.ChangeLast().Delta += theDelta.Delta; |
570 | return false; |
571 | } |
572 | } |
573 | |
574 | myUI.ZoomActions.Append (theDelta); |
575 | return true; |
576 | } |
577 | |
578 | // ======================================================================= |
579 | // function : UpdateZRotation |
580 | // purpose : |
581 | // ======================================================================= |
582 | bool AIS_ViewController::UpdateZRotation (double theAngle) |
583 | { |
584 | if (!ToAllowTouchZRotation()) |
585 | { |
586 | return false; |
587 | } |
588 | |
589 | myUI.ZRotate.Angle = myUI.ZRotate.ToRotate |
590 | ? myUI.ZRotate.Angle + theAngle |
591 | : theAngle; |
592 | if (myUI.ZRotate.ToRotate) |
593 | { |
594 | return false; |
595 | } |
596 | myUI.ZRotate.ToRotate = true; |
597 | return true; |
598 | } |
599 | |
600 | // ======================================================================= |
601 | // function : UpdateMouseScroll |
602 | // purpose : |
603 | // ======================================================================= |
604 | bool AIS_ViewController::UpdateMouseScroll (const Aspect_ScrollDelta& theDelta) |
605 | { |
606 | Aspect_ScrollDelta aDelta = theDelta; |
607 | aDelta.Delta *= myScrollZoomRatio; |
608 | return UpdateZoom (aDelta); |
609 | } |
610 | |
611 | // ======================================================================= |
612 | // function : UpdateMouseClick |
613 | // purpose : |
614 | // ======================================================================= |
615 | bool AIS_ViewController::UpdateMouseClick (const Graphic3d_Vec2i& thePoint, |
616 | Aspect_VKeyMouse theButton, |
617 | Aspect_VKeyFlags theModifiers, |
618 | bool theIsDoubleClick) |
619 | { |
620 | (void )theIsDoubleClick; |
e3d4b879 |
621 | AIS_SelectionScheme aScheme = AIS_SelectionScheme_UNKNOWN; |
622 | if (myMouseSelectionSchemes.Find (theButton | theModifiers, aScheme)) |
49582f9d |
623 | { |
e3d4b879 |
624 | SelectInViewer (thePoint, aScheme); |
49582f9d |
625 | return true; |
626 | } |
627 | return false; |
628 | } |
629 | |
630 | // ======================================================================= |
631 | // function : UpdateMouseButtons |
632 | // purpose : |
633 | // ======================================================================= |
634 | bool AIS_ViewController::UpdateMouseButtons (const Graphic3d_Vec2i& thePoint, |
635 | Aspect_VKeyMouse theButtons, |
636 | Aspect_VKeyFlags theModifiers, |
637 | bool theIsEmulated) |
638 | { |
639 | bool toUpdateView = false; |
640 | const double aTolClick = (theIsEmulated ? myTouchToleranceScale : 1.0) * myMouseClickThreshold; |
641 | if (theButtons == Aspect_VKeyMouse_NONE |
642 | && myMouseSingleButton > 0) |
643 | { |
644 | const Graphic3d_Vec2i aDelta = thePoint - myMousePressPoint; |
645 | if (double(aDelta.cwiseAbs().maxComp()) < aTolClick) |
646 | { |
647 | ++myMouseClickCounter; |
648 | const bool isDoubleClick = myMouseClickCounter == 2 |
649 | && myMouseClickTimer.IsStarted() |
650 | && myMouseClickTimer.ElapsedTime() <= myMouseDoubleClickInt; |
651 | |
652 | myMouseClickTimer.Stop(); |
653 | myMouseClickTimer.Reset(); |
654 | myMouseClickTimer.Start(); |
655 | if (isDoubleClick) |
656 | { |
657 | myMouseClickCounter = 0; |
658 | } |
659 | toUpdateView = UpdateMouseClick (thePoint, (Aspect_VKeyMouse )myMouseSingleButton, theModifiers, isDoubleClick) || toUpdateView; |
660 | } |
661 | else |
662 | { |
663 | myMouseClickTimer.Stop(); |
664 | myMouseClickCounter = 0; |
215dd331 |
665 | myMouseStopDragOnUnclick = false; |
49582f9d |
666 | myUI.Dragging.ToStop = true; |
667 | toUpdateView = true; |
668 | } |
669 | myMouseSingleButton = -1; |
670 | } |
671 | else if (theButtons == Aspect_VKeyMouse_NONE) |
672 | { |
673 | myMouseSingleButton = -1; |
215dd331 |
674 | if (myMouseStopDragOnUnclick) |
675 | { |
676 | myMouseStopDragOnUnclick = false; |
677 | myUI.Dragging.ToStop = true; |
678 | toUpdateView = true; |
679 | } |
49582f9d |
680 | } |
681 | else if (myMouseSingleButton == -1) |
682 | { |
683 | if ((theButtons & Aspect_VKeyMouse_LeftButton) == Aspect_VKeyMouse_LeftButton) |
684 | { |
685 | myMouseSingleButton = Aspect_VKeyMouse_LeftButton; |
686 | } |
687 | else if ((theButtons & Aspect_VKeyMouse_RightButton) == Aspect_VKeyMouse_RightButton) |
688 | { |
689 | myMouseSingleButton = Aspect_VKeyMouse_RightButton; |
690 | } |
691 | else if ((theButtons & Aspect_VKeyMouse_MiddleButton) == Aspect_VKeyMouse_MiddleButton) |
692 | { |
693 | myMouseSingleButton = Aspect_VKeyMouse_MiddleButton; |
694 | } |
695 | else |
696 | { |
697 | myMouseSingleButton = 0; |
698 | } |
699 | if (myMouseSingleButton != 0) |
700 | { |
701 | if (myMouseClickCounter == 1) |
702 | { |
703 | const Graphic3d_Vec2i aDelta = thePoint - myMousePressPoint; |
704 | if (double(aDelta.cwiseAbs().maxComp()) >= aTolClick) |
705 | { |
706 | myMouseClickTimer.Stop(); |
707 | myMouseClickCounter = 0; |
708 | } |
709 | } |
710 | myMousePressPoint = thePoint; |
711 | } |
712 | } |
713 | else |
714 | { |
715 | myMouseSingleButton = 0; |
716 | |
717 | myUI.Dragging.ToAbort = true; |
718 | toUpdateView = true; |
719 | } |
720 | |
721 | const AIS_MouseGesture aPrevGesture = myMouseActiveGesture; |
e3d4b879 |
722 | const Aspect_VKeyMouse aPrevButtons = myMousePressed; |
723 | const Aspect_VKeyFlags aPrevModifiers = myMouseModifiers; |
49582f9d |
724 | myMouseModifiers = theModifiers; |
725 | myMousePressed = theButtons; |
726 | if (theIsEmulated |
727 | || myNavigationMode != AIS_NavigationMode_FirstPersonWalk) |
728 | { |
729 | myMouseActiveIdleRotation = false; |
730 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
731 | if (theButtons != 0) |
732 | { |
733 | myMousePressPoint = thePoint; |
734 | myMouseProgressPoint = myMousePressPoint; |
735 | } |
736 | |
737 | if (myMouseGestureMap.Find (theButtons | theModifiers, myMouseActiveGesture)) |
738 | { |
739 | switch (myMouseActiveGesture) |
740 | { |
741 | case AIS_MouseGesture_RotateView: |
742 | case AIS_MouseGesture_RotateOrbit: |
743 | { |
744 | if (myToAllowRotation) |
745 | { |
746 | myUpdateStartPointRot = true; |
747 | } |
748 | else |
749 | { |
750 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
751 | } |
752 | break; |
753 | } |
754 | case AIS_MouseGesture_Pan: |
755 | { |
756 | if (myToAllowPanning) |
757 | { |
758 | myUpdateStartPointPan = true; |
759 | } |
760 | else |
761 | { |
762 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
763 | } |
764 | break; |
765 | } |
766 | case AIS_MouseGesture_Zoom: |
e1c9a103 |
767 | case AIS_MouseGesture_ZoomWindow: |
49582f9d |
768 | { |
769 | if (!myToAllowZooming) |
770 | { |
771 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
772 | } |
773 | break; |
774 | } |
775 | case AIS_MouseGesture_SelectRectangle: |
776 | { |
777 | break; |
778 | } |
779 | case AIS_MouseGesture_SelectLasso: |
780 | { |
781 | UpdatePolySelection (thePoint, true); |
782 | break; |
783 | } |
784 | case AIS_MouseGesture_NONE: |
785 | { |
786 | break; |
787 | } |
788 | } |
789 | } |
790 | |
791 | if (theButtons == Aspect_VKeyMouse_LeftButton |
792 | && theModifiers == Aspect_VKeyFlags_NONE |
793 | && myToAllowDragging) |
794 | { |
795 | myUI.Dragging.ToStart = true; |
796 | myUI.Dragging.PointStart = thePoint; |
797 | } |
798 | } |
799 | |
800 | if (aPrevGesture != myMouseActiveGesture) |
801 | { |
802 | if (aPrevGesture == AIS_MouseGesture_SelectRectangle |
e1c9a103 |
803 | || aPrevGesture == AIS_MouseGesture_SelectLasso |
804 | || aPrevGesture == AIS_MouseGesture_ZoomWindow) |
49582f9d |
805 | { |
806 | myUI.Selection.ToApplyTool = true; |
e3d4b879 |
807 | myUI.Selection.Scheme = AIS_SelectionScheme_Replace; |
808 | myMouseSelectionSchemes.Find (aPrevButtons | aPrevModifiers, myUI.Selection.Scheme); |
49582f9d |
809 | } |
810 | |
811 | myUI.IsNewGesture = true; |
812 | toUpdateView = true; |
813 | } |
e3d4b879 |
814 | |
49582f9d |
815 | return toUpdateView; |
816 | } |
817 | |
818 | // ======================================================================= |
819 | // function : UpdateMousePosition |
820 | // purpose : |
821 | // ======================================================================= |
822 | bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint, |
823 | Aspect_VKeyMouse theButtons, |
824 | Aspect_VKeyFlags theModifiers, |
825 | bool theIsEmulated) |
826 | { |
827 | myMousePositionLast = thePoint; |
828 | if (myMouseSingleButton > 0) |
829 | { |
830 | const double aTolClick = (theIsEmulated ? myTouchToleranceScale : 1.0) * myMouseClickThreshold; |
831 | const Graphic3d_Vec2i aPressDelta = thePoint - myMousePressPoint; |
832 | if (double(aPressDelta.cwiseAbs().maxComp()) >= aTolClick) |
833 | { |
834 | myMouseClickTimer.Stop(); |
835 | myMouseClickCounter = 0; |
836 | myMouseSingleButton = -1; |
215dd331 |
837 | myMouseStopDragOnUnclick = true; |
49582f9d |
838 | } |
839 | } |
840 | |
841 | bool toUpdateView = false; |
842 | Graphic3d_Vec2i aDelta = thePoint - myMouseProgressPoint; |
843 | if (!theIsEmulated |
844 | && myNavigationMode == AIS_NavigationMode_FirstPersonWalk) |
845 | { |
846 | if (!myMouseActiveIdleRotation |
847 | || myMouseActiveGesture != AIS_MouseGesture_RotateView) |
848 | { |
849 | myMouseActiveIdleRotation = true; |
850 | myMouseActiveGesture = AIS_MouseGesture_RotateView; |
851 | myMousePressPoint = thePoint; |
852 | myMouseProgressPoint = thePoint; |
853 | myUpdateStartPointRot = false; |
854 | myUI.ViewRotation.ToStart = true; |
855 | myUI.ViewRotation.PointStart.SetValues (thePoint.x(), thePoint.y()); |
856 | myUI.ViewRotation.ToRotate = false; |
857 | aDelta.SetValues (0, 0); |
858 | } |
859 | } |
860 | else |
861 | { |
862 | if (myMouseActiveIdleRotation |
863 | && myMouseActiveGesture == AIS_MouseGesture_RotateView) |
864 | { |
865 | myMouseActiveGesture = AIS_MouseGesture_NONE; |
866 | } |
867 | myMouseActiveIdleRotation = false; |
868 | } |
869 | |
870 | if (myMouseModifiers != theModifiers |
871 | && UpdateMouseButtons (thePoint, theButtons, theModifiers, theIsEmulated)) |
872 | { |
873 | toUpdateView = true; |
874 | } |
875 | |
876 | switch (myMouseActiveGesture) |
877 | { |
878 | case AIS_MouseGesture_SelectRectangle: |
e1c9a103 |
879 | case AIS_MouseGesture_ZoomWindow: |
49582f9d |
880 | { |
881 | UpdateRubberBand (myMousePressPoint, thePoint); |
e1c9a103 |
882 | if (myMouseActiveGesture == AIS_MouseGesture_ZoomWindow) |
883 | { |
884 | myUI.Selection.Tool = AIS_ViewSelectionTool_ZoomWindow; |
885 | } |
49582f9d |
886 | toUpdateView = true; |
887 | break; |
888 | } |
889 | case AIS_MouseGesture_SelectLasso: |
890 | { |
891 | UpdatePolySelection (thePoint, true); |
892 | toUpdateView = true; |
893 | break; |
894 | } |
895 | case AIS_MouseGesture_RotateOrbit: |
896 | case AIS_MouseGesture_RotateView: |
897 | { |
898 | if (!myToAllowRotation) |
899 | { |
900 | break; |
901 | } |
902 | if (myUpdateStartPointRot) |
903 | { |
904 | if (myMouseActiveGesture == AIS_MouseGesture_RotateOrbit) |
905 | { |
906 | myUI.OrbitRotation.ToStart = true; |
907 | myUI.OrbitRotation.PointStart.SetValues (myMousePressPoint.x(), myMousePressPoint.y()); |
908 | } |
909 | else |
910 | { |
911 | myUI.ViewRotation.ToStart = true; |
912 | myUI.ViewRotation.PointStart.SetValues (myMousePressPoint.x(), myMousePressPoint.y()); |
913 | } |
914 | myUpdateStartPointRot = false; |
915 | } |
916 | |
917 | const double aRotTol = theIsEmulated |
918 | ? double(myTouchToleranceScale) * myTouchRotationThresholdPx |
919 | : 0.0; |
920 | if (double (Abs (aDelta.x()) + Abs (aDelta.y())) > aRotTol) |
921 | { |
922 | const double aRotAccel = myNavigationMode == AIS_NavigationMode_FirstPersonWalk ? myMouseAccel : myOrbitAccel; |
923 | const Graphic3d_Vec2i aRotDelta = thePoint - myMousePressPoint; |
924 | if (myMouseActiveGesture == AIS_MouseGesture_RotateOrbit) |
925 | { |
926 | myUI.OrbitRotation.ToRotate = true; |
927 | myUI.OrbitRotation.PointTo = Graphic3d_Vec2d (myMousePressPoint.x(), myMousePressPoint.y()) |
928 | + Graphic3d_Vec2d (aRotDelta.x(), aRotDelta.y()) * aRotAccel; |
929 | } |
930 | else |
931 | { |
932 | myUI.ViewRotation.ToRotate = true; |
933 | myUI.ViewRotation.PointTo = Graphic3d_Vec2d (myMousePressPoint.x(), myMousePressPoint.y()) |
934 | + Graphic3d_Vec2d (aRotDelta.x(), aRotDelta.y()) * aRotAccel; |
935 | } |
936 | myUI.Dragging.PointTo = thePoint; |
937 | |
938 | myMouseProgressPoint = thePoint; |
939 | toUpdateView = true; |
940 | } |
941 | break; |
942 | } |
943 | case AIS_MouseGesture_Zoom: |
944 | { |
945 | if (!myToAllowZooming) |
946 | { |
947 | break; |
948 | } |
949 | const double aZoomTol = theIsEmulated |
950 | ? double(myTouchToleranceScale) * myTouchZoomThresholdPx |
951 | : 0.0; |
952 | if (double (Abs (aDelta.x())) > aZoomTol) |
953 | { |
954 | if (UpdateZoom (Aspect_ScrollDelta (aDelta.x()))) |
955 | { |
956 | toUpdateView = true; |
957 | } |
958 | myMouseProgressPoint = thePoint; |
959 | } |
960 | break; |
961 | } |
962 | case AIS_MouseGesture_Pan: |
963 | { |
964 | if (!myToAllowPanning) |
965 | { |
966 | break; |
967 | } |
968 | const double aPanTol = theIsEmulated |
969 | ? double(myTouchToleranceScale) * myTouchPanThresholdPx |
970 | : 0.0; |
971 | if (double (Abs (aDelta.x()) + Abs (aDelta.y())) > aPanTol) |
972 | { |
973 | if (myUpdateStartPointPan) |
974 | { |
975 | myUI.Panning.ToStart = true; |
976 | myUI.Panning.PointStart.SetValues (myMousePressPoint.x(), myMousePressPoint.y()); |
977 | myUpdateStartPointPan = false; |
978 | } |
979 | |
980 | aDelta.y() = -aDelta.y(); |
981 | myMouseProgressPoint = thePoint; |
982 | if (myUI.Panning.ToPan) |
983 | { |
984 | myUI.Panning.Delta += aDelta; |
985 | } |
986 | else |
987 | { |
988 | myUI.Panning.ToPan = true; |
989 | myUI.Panning.Delta = aDelta; |
990 | } |
991 | toUpdateView = true; |
992 | } |
993 | break; |
994 | } |
995 | default: |
996 | { |
997 | break; |
998 | } |
999 | } |
1000 | |
1001 | if (theButtons == Aspect_VKeyMouse_NONE |
1002 | && myNavigationMode != AIS_NavigationMode_FirstPersonWalk |
1003 | && !theIsEmulated |
1004 | && !HasTouchPoints() |
1005 | && myToAllowHighlight) |
1006 | { |
1007 | myUI.MoveTo.ToHilight = true; |
1008 | myUI.MoveTo.Point = thePoint; |
1009 | toUpdateView = true; |
1010 | } |
1011 | return toUpdateView; |
1012 | } |
1013 | |
1014 | // ======================================================================= |
1015 | // function : AddTouchPoint |
1016 | // purpose : |
1017 | // ======================================================================= |
1018 | void AIS_ViewController::AddTouchPoint (Standard_Size theId, |
1019 | const Graphic3d_Vec2d& thePnt, |
1020 | Standard_Boolean theClearBefore) |
1021 | { |
1022 | myUI.MoveTo.ToHilight = false; |
1023 | if (theClearBefore) |
1024 | { |
1025 | RemoveTouchPoint ((Standard_Size )-1); |
1026 | } |
1027 | |
1028 | myTouchPoints.Add (theId, Aspect_Touch (thePnt, false)); |
1029 | if (myTouchPoints.Extent() == 1) |
1030 | { |
1031 | myUpdateStartPointRot = true; |
1032 | myStartRotCoord = thePnt; |
1033 | if (myToAllowDragging) |
1034 | { |
1035 | myUI.Dragging.ToStart = true; |
1036 | myUI.Dragging.PointStart.SetValues ((int )thePnt.x(), (int )thePnt.y()); |
1037 | } |
1038 | } |
1039 | else if (myTouchPoints.Extent() == 2) |
1040 | { |
1041 | myUI.Dragging.ToAbort = true; |
1042 | |
1043 | myUpdateStartPointPan = true; |
1044 | myStartPanCoord = thePnt; |
1045 | } |
1046 | myUI.IsNewGesture = true; |
1047 | } |
1048 | |
1049 | // ======================================================================= |
1050 | // function : RemoveTouchPoint |
1051 | // purpose : |
1052 | // ======================================================================= |
1053 | bool AIS_ViewController::RemoveTouchPoint (Standard_Size theId, |
1054 | Standard_Boolean theClearSelectPnts) |
1055 | { |
1056 | if (theId == (Standard_Size )-1) |
1057 | { |
1058 | myTouchPoints.Clear (false); |
1059 | } |
1060 | else |
1061 | { |
1062 | const Standard_Integer anOldExtent = myTouchPoints.Extent(); |
1063 | myTouchPoints.RemoveKey (theId); |
1064 | if (myTouchPoints.Extent() == anOldExtent) |
1065 | { |
1066 | return false; |
1067 | } |
1068 | } |
1069 | |
1070 | if (myTouchPoints.Extent() == 1) |
1071 | { |
1072 | // avoid incorrect transition from pinch to one finger |
1073 | Aspect_Touch& aFirstTouch = myTouchPoints.ChangeFromIndex (1); |
1074 | aFirstTouch.To = aFirstTouch.From; |
1075 | |
1076 | myStartRotCoord = aFirstTouch.To; |
1077 | myUpdateStartPointRot = true; |
1078 | } |
1079 | else if (myTouchPoints.Extent() == 2) |
1080 | { |
1081 | myStartPanCoord = myTouchPoints.FindFromIndex (1).To; |
1082 | myUpdateStartPointPan = true; |
1083 | } |
1084 | else if (myTouchPoints.IsEmpty()) |
1085 | { |
1086 | if (theClearSelectPnts) |
1087 | { |
1088 | myUI.Selection.ToApplyTool = true; |
1089 | } |
1090 | |
1091 | myUI.Dragging.ToStop = true; |
1092 | } |
1093 | myUI.IsNewGesture = true; |
1094 | return true; |
1095 | } |
1096 | |
1097 | // ======================================================================= |
1098 | // function : UpdateTouchPoint |
1099 | // purpose : |
1100 | // ======================================================================= |
1101 | void AIS_ViewController::UpdateTouchPoint (Standard_Size theId, |
1102 | const Graphic3d_Vec2d& thePnt) |
1103 | { |
1104 | if (Aspect_Touch* aTouch = myTouchPoints.ChangeSeek (theId)) |
1105 | { |
1106 | aTouch->To = thePnt; |
1107 | } |
1108 | else |
1109 | { |
1110 | AddTouchPoint (theId, thePnt); |
1111 | } |
1112 | } |
1113 | |
d6fbb2ab |
1114 | // ======================================================================= |
1115 | // function : Update3dMouse |
1116 | // purpose : |
1117 | // ======================================================================= |
1118 | bool AIS_ViewController::Update3dMouse (const WNT_HIDSpaceMouse& theEvent) |
1119 | { |
1120 | bool toUpdate = false; |
1121 | toUpdate = update3dMouseTranslation (theEvent) || toUpdate; |
1122 | toUpdate = update3dMouseRotation (theEvent) || toUpdate; |
1123 | toUpdate = update3dMouseKeys (theEvent) || toUpdate; |
1124 | return toUpdate; |
1125 | } |
1126 | |
1127 | // ======================================================================= |
1128 | // function : update3dMouseTranslation |
1129 | // purpose : |
1130 | // ======================================================================= |
1131 | bool AIS_ViewController::update3dMouseTranslation (const WNT_HIDSpaceMouse& theEvent) |
1132 | { |
1133 | if (!theEvent.IsTranslation()) |
1134 | { |
1135 | return false; |
1136 | } |
1137 | |
1138 | bool isIdle = true; |
1139 | const double aTimeStamp = EventTime(); |
1140 | const Graphic3d_Vec3d aTrans = theEvent.Translation (isIdle, my3dMouseIsQuadric) * my3dMouseAccelTrans; |
1141 | myKeys.KeyFromAxis (Aspect_VKey_NavSlideLeft, Aspect_VKey_NavSlideRight, aTimeStamp, aTrans.x()); |
1142 | myKeys.KeyFromAxis (Aspect_VKey_NavForward, Aspect_VKey_NavBackward, aTimeStamp, aTrans.y()); |
1143 | myKeys.KeyFromAxis (Aspect_VKey_NavSlideUp, Aspect_VKey_NavSlideDown, aTimeStamp, aTrans.z()); |
1144 | return true; |
1145 | } |
1146 | |
1147 | // ======================================================================= |
1148 | // function : update3dMouseRotation |
1149 | // purpose : |
1150 | // ======================================================================= |
1151 | bool AIS_ViewController::update3dMouseRotation (const WNT_HIDSpaceMouse& theEvent) |
1152 | { |
1153 | if (!theEvent.IsRotation() |
1154 | || !myToAllowRotation) |
1155 | { |
1156 | return false; |
1157 | } |
1158 | |
1159 | bool isIdle = true, toUpdate = false; |
1160 | const double aTimeStamp = EventTime(); |
1161 | const Graphic3d_Vec3d aRot3 = theEvent.Rotation (isIdle, my3dMouseIsQuadric) * my3dMouseAccelRotate; |
1162 | if (!my3dMouseNoRotate.x()) |
1163 | { |
1164 | KeyFromAxis (Aspect_VKey_NavLookUp, Aspect_VKey_NavLookDown, aTimeStamp, !my3dMouseToReverse.x() ? aRot3.x() : -aRot3.x()); |
1165 | toUpdate = true; |
1166 | } |
1167 | if (!my3dMouseNoRotate.y()) |
1168 | { |
1169 | KeyFromAxis (Aspect_VKey_NavRollCW, Aspect_VKey_NavRollCCW, aTimeStamp, !my3dMouseToReverse.y() ? aRot3.y() : -aRot3.y()); |
1170 | toUpdate = true; |
1171 | } |
1172 | if (!my3dMouseNoRotate.z()) |
1173 | { |
1174 | KeyFromAxis (Aspect_VKey_NavLookLeft, Aspect_VKey_NavLookRight, aTimeStamp, !my3dMouseToReverse.z() ? aRot3.z() : -aRot3.z()); |
1175 | toUpdate = true; |
1176 | } |
1177 | return toUpdate; |
1178 | } |
1179 | |
1180 | // ======================================================================= |
1181 | // function : update3dMouseKeys |
1182 | // purpose : |
1183 | // ======================================================================= |
1184 | bool AIS_ViewController::update3dMouseKeys (const WNT_HIDSpaceMouse& theEvent) |
1185 | { |
1186 | bool toUpdate = false; |
1187 | const double aTimeStamp = EventTime(); |
1188 | if (theEvent.IsKeyState()) |
1189 | { |
1190 | const uint32_t aKeyState = theEvent.KeyState(); |
1191 | for (unsigned short aKeyBit = 0; aKeyBit < 32; ++aKeyBit) |
1192 | { |
1193 | const bool isPressed = (aKeyState & (1 << aKeyBit)) != 0; |
1194 | const bool isReleased = my3dMouseButtonState[aKeyBit] && !isPressed; |
1195 | //const bool isRepeated = my3dMouseButtonState[aKeyBit] && isPressed; |
1196 | my3dMouseButtonState[aKeyBit] = isPressed; |
1197 | if (!isReleased && !isPressed) |
1198 | { |
1199 | continue; |
1200 | } |
1201 | |
1202 | const Aspect_VKey aVKey = theEvent.HidToSpaceKey (aKeyBit); |
1203 | if (aVKey != Aspect_VKey_UNKNOWN) |
1204 | { |
1205 | toUpdate = true; |
1206 | if (isPressed) |
1207 | { |
1208 | KeyDown (aVKey, aTimeStamp); |
1209 | } |
1210 | else |
1211 | { |
1212 | KeyUp (aVKey, aTimeStamp); |
1213 | } |
1214 | } |
1215 | } |
1216 | } |
1217 | return toUpdate; |
1218 | } |
1219 | |
49582f9d |
1220 | // ======================================================================= |
1221 | // function : SetNavigationMode |
1222 | // purpose : |
1223 | // ======================================================================= |
1224 | void AIS_ViewController::SetNavigationMode (AIS_NavigationMode theMode) |
1225 | { |
1226 | myNavigationMode = theMode; |
1227 | |
1228 | // abort rotation |
1229 | myUI.OrbitRotation.ToStart = false; |
1230 | myUI.OrbitRotation.ToRotate = false; |
1231 | myUI.ViewRotation.ToStart = false; |
1232 | myUI.ViewRotation.ToRotate = false; |
1233 | } |
1234 | |
1235 | // ======================================================================= |
1236 | // function : KeyDown |
1237 | // purpose : |
1238 | // ======================================================================= |
1239 | void AIS_ViewController::KeyDown (Aspect_VKey theKey, |
1240 | double theTime, |
1241 | double thePressure) |
1242 | { |
1243 | myKeys.KeyDown (theKey, theTime, thePressure); |
1244 | } |
1245 | |
1246 | // ======================================================================= |
1247 | // function : KeyUp |
1248 | // purpose : |
1249 | // ======================================================================= |
1250 | void AIS_ViewController::KeyUp (Aspect_VKey theKey, |
1251 | double theTime) |
1252 | { |
1253 | myKeys.KeyUp (theKey, theTime); |
1254 | } |
1255 | |
1256 | // ======================================================================= |
1257 | // function : KeyFromAxis |
1258 | // purpose : |
1259 | // ======================================================================= |
1260 | void AIS_ViewController::KeyFromAxis (Aspect_VKey theNegative, |
1261 | Aspect_VKey thePositive, |
1262 | double theTime, |
1263 | double thePressure) |
1264 | { |
1265 | myKeys.KeyFromAxis (theNegative, thePositive, theTime, thePressure); |
1266 | } |
1267 | |
1268 | // ======================================================================= |
1269 | // function : FetchNavigationKeys |
1270 | // purpose : |
1271 | // ======================================================================= |
1272 | AIS_WalkDelta AIS_ViewController::FetchNavigationKeys (Standard_Real theCrouchRatio, |
1273 | Standard_Real theRunRatio) |
1274 | { |
1275 | AIS_WalkDelta aWalk; |
1276 | |
1277 | // navigation keys |
1278 | double aPrevEventTime = 0.0, aNewEventTime = 0.0; |
1279 | updateEventsTime (aPrevEventTime, aNewEventTime); |
1280 | |
1281 | double aDuration = 0.0, aPressure = 1.0; |
1282 | if (Abs (myThrustSpeed) > gp::Resolution()) |
1283 | { |
1284 | if (myHasThrust) |
1285 | { |
1286 | aWalk[AIS_WalkTranslation_Forward].Value = myThrustSpeed * (aNewEventTime - aPrevEventTime); |
1287 | } |
1288 | myHasThrust = true; |
1289 | myToAskNextFrame = true; |
1290 | } |
1291 | else |
1292 | { |
1293 | myHasThrust = false; |
1294 | } |
1295 | |
1296 | aWalk.SetRunning (theRunRatio > 1.0 |
1297 | && myKeys.IsKeyDown (Aspect_VKey_Shift)); |
1298 | if (myKeys.HoldDuration (Aspect_VKey_NavJump, aNewEventTime, aDuration)) |
1299 | { |
1300 | myKeys.KeyUp (Aspect_VKey_NavJump, aNewEventTime); |
1301 | aWalk.SetJumping (true); |
1302 | } |
1303 | if (!aWalk.IsJumping() |
1304 | && theCrouchRatio < 1.0 |
1305 | && myKeys.HoldDuration (Aspect_VKey_NavCrouch, aNewEventTime, aDuration)) |
1306 | { |
1307 | aWalk.SetRunning (false); |
1308 | aWalk.SetCrouching (true); |
1309 | } |
1310 | |
1311 | const double aMaxDuration = aNewEventTime - aPrevEventTime; |
1312 | const double aRunRatio = aWalk.IsRunning() |
1313 | ? theRunRatio |
1314 | : aWalk.IsCrouching() |
1315 | ? theCrouchRatio |
1316 | : 1.0; |
1317 | if (myKeys.HoldDuration (Aspect_VKey_NavForward, aNewEventTime, aDuration, aPressure)) |
1318 | { |
1319 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1320 | aProgress *= aRunRatio; |
1321 | aWalk[AIS_WalkTranslation_Forward].Value += aProgress; |
1322 | aWalk[AIS_WalkTranslation_Forward].Pressure = aPressure; |
1323 | aWalk[AIS_WalkTranslation_Forward].Duration = aDuration; |
1324 | } |
1325 | if (myKeys.HoldDuration (Aspect_VKey_NavBackward, aNewEventTime, aDuration, aPressure)) |
1326 | { |
1327 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1328 | aProgress *= aRunRatio; |
1329 | aWalk[AIS_WalkTranslation_Forward].Value += -aProgress; |
1330 | aWalk[AIS_WalkTranslation_Forward].Pressure = aPressure; |
1331 | aWalk[AIS_WalkTranslation_Forward].Duration = aDuration; |
1332 | } |
1333 | if (myKeys.HoldDuration (Aspect_VKey_NavSlideLeft, aNewEventTime, aDuration, aPressure)) |
1334 | { |
1335 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1336 | aProgress *= aRunRatio; |
1337 | aWalk[AIS_WalkTranslation_Side].Value = -aProgress; |
1338 | aWalk[AIS_WalkTranslation_Side].Pressure = aPressure; |
1339 | aWalk[AIS_WalkTranslation_Side].Duration = aDuration; |
1340 | } |
1341 | if (myKeys.HoldDuration (Aspect_VKey_NavSlideRight, aNewEventTime, aDuration, aPressure)) |
1342 | { |
1343 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1344 | aProgress *= aRunRatio; |
1345 | aWalk[AIS_WalkTranslation_Side].Value = aProgress; |
1346 | aWalk[AIS_WalkTranslation_Side].Pressure = aPressure; |
1347 | aWalk[AIS_WalkTranslation_Side].Duration = aDuration; |
1348 | } |
1349 | if (myKeys.HoldDuration (Aspect_VKey_NavLookLeft, aNewEventTime, aDuration, aPressure)) |
1350 | { |
1351 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1352 | aWalk[AIS_WalkRotation_Yaw].Value = aProgress; |
1353 | aWalk[AIS_WalkRotation_Yaw].Pressure = aPressure; |
1354 | aWalk[AIS_WalkRotation_Yaw].Duration = aDuration; |
1355 | } |
1356 | if (myKeys.HoldDuration (Aspect_VKey_NavLookRight, aNewEventTime, aDuration, aPressure)) |
1357 | { |
1358 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1359 | aWalk[AIS_WalkRotation_Yaw].Value = -aProgress; |
1360 | aWalk[AIS_WalkRotation_Yaw].Pressure = aPressure; |
1361 | aWalk[AIS_WalkRotation_Yaw].Duration = aDuration; |
1362 | } |
1363 | if (myKeys.HoldDuration (Aspect_VKey_NavLookUp, aNewEventTime, aDuration, aPressure)) |
1364 | { |
1365 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1366 | aWalk[AIS_WalkRotation_Pitch].Value = !myToInvertPitch ? -aProgress : aProgress; |
1367 | aWalk[AIS_WalkRotation_Pitch].Pressure = aPressure; |
1368 | aWalk[AIS_WalkRotation_Pitch].Duration = aDuration; |
1369 | } |
1370 | if (myKeys.HoldDuration (Aspect_VKey_NavLookDown, aNewEventTime, aDuration, aPressure)) |
1371 | { |
1372 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1373 | aWalk[AIS_WalkRotation_Pitch].Value = !myToInvertPitch ? aProgress : -aProgress; |
1374 | aWalk[AIS_WalkRotation_Pitch].Pressure = aPressure; |
1375 | aWalk[AIS_WalkRotation_Pitch].Duration = aDuration; |
1376 | } |
1377 | if (myKeys.HoldDuration (Aspect_VKey_NavRollCCW, aNewEventTime, aDuration, aPressure)) |
1378 | { |
1379 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1380 | aWalk[AIS_WalkRotation_Roll].Value = -aProgress; |
1381 | aWalk[AIS_WalkRotation_Roll].Pressure = aPressure; |
1382 | aWalk[AIS_WalkRotation_Roll].Duration = aDuration; |
1383 | } |
1384 | if (myKeys.HoldDuration (Aspect_VKey_NavRollCW, aNewEventTime, aDuration, aPressure)) |
1385 | { |
1386 | double aProgress = Abs (Min (aMaxDuration, aDuration)) * aPressure; |
1387 | aWalk[AIS_WalkRotation_Roll].Value = aProgress; |
1388 | aWalk[AIS_WalkRotation_Roll].Pressure = aPressure; |
1389 | aWalk[AIS_WalkRotation_Roll].Duration = aDuration; |
1390 | } |
1391 | if (myKeys.HoldDuration (Aspect_VKey_NavSlideUp, aNewEventTime, aDuration, aPressure)) |
1392 | { |
1393 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1394 | aWalk[AIS_WalkTranslation_Up].Value = aProgress; |
1395 | aWalk[AIS_WalkTranslation_Up].Pressure = aPressure; |
1396 | aWalk[AIS_WalkTranslation_Up].Duration = aDuration; |
1397 | } |
1398 | if (myKeys.HoldDuration (Aspect_VKey_NavSlideDown, aNewEventTime, aDuration, aPressure)) |
1399 | { |
1400 | double aProgress = Abs (Min (aMaxDuration, aDuration)); |
1401 | aWalk[AIS_WalkTranslation_Up].Value = -aProgress; |
1402 | aWalk[AIS_WalkTranslation_Up].Pressure = aPressure; |
1403 | aWalk[AIS_WalkTranslation_Up].Duration = aDuration; |
1404 | } |
1405 | return aWalk; |
1406 | } |
1407 | |
2108d9a2 |
1408 | // ======================================================================= |
1409 | // function : AbortViewAnimation |
1410 | // purpose : |
1411 | // ======================================================================= |
1412 | void AIS_ViewController::AbortViewAnimation() |
1413 | { |
1414 | if (!myViewAnimation.IsNull() |
1415 | && !myViewAnimation->IsStopped()) |
1416 | { |
1417 | myViewAnimation->Stop(); |
1418 | myViewAnimation->SetView (Handle(V3d_View)()); |
1419 | } |
1420 | } |
1421 | |
49582f9d |
1422 | // ======================================================================= |
1423 | // function : handlePanning |
1424 | // purpose : |
1425 | // ======================================================================= |
1426 | void AIS_ViewController::handlePanning (const Handle(V3d_View)& theView) |
1427 | { |
1428 | if (!myGL.Panning.ToPan |
1429 | || !myToAllowPanning) |
1430 | { |
1431 | return; |
1432 | } |
1433 | |
2108d9a2 |
1434 | AbortViewAnimation(); |
1435 | |
49582f9d |
1436 | const Handle(Graphic3d_Camera)& aCam = theView->Camera(); |
1437 | if (aCam->IsOrthographic() |
1438 | || !hasPanningAnchorPoint()) |
1439 | { |
1440 | theView->Pan (myGL.Panning.Delta.x(), myGL.Panning.Delta.y()); |
1441 | theView->Invalidate(); |
b40cdc2b |
1442 | theView->View()->SynchronizeXRPosedToBaseCamera(); |
49582f9d |
1443 | return; |
1444 | } |
1445 | |
1446 | Graphic3d_Vec2i aWinSize; |
1447 | theView->Window()->Size (aWinSize.x(), aWinSize.y()); |
1448 | |
1449 | const gp_Dir& aDir = aCam->Direction(); |
1450 | const gp_Ax3 aCameraCS (aCam->Center(), aDir.Reversed(), aDir ^ aCam->Up()); |
1451 | const gp_XYZ anEyeToPnt = myPanPnt3d.XYZ() - aCam->Eye().XYZ(); |
1452 | const gp_Pnt aViewDims = aCam->ViewDimensions (anEyeToPnt.Dot (aCam->Direction().XYZ())); // view dimensions at 3D point |
1453 | const Graphic3d_Vec2d aDxy (-aViewDims.X() * myGL.Panning.Delta.x() / double(aWinSize.x()), |
1454 | -aViewDims.X() * myGL.Panning.Delta.y() / double(aWinSize.x())); |
1455 | |
1456 | //theView->Translate (aCam, aDxy.x(), aDxy.y()); |
1457 | gp_Trsf aPanTrsf; |
1458 | const gp_Vec aCameraPan = gp_Vec (aCameraCS.XDirection()) * aDxy.x() |
1459 | + gp_Vec (aCameraCS.YDirection()) * aDxy.y(); |
1460 | aPanTrsf.SetTranslation (aCameraPan); |
1461 | aCam->Transform (aPanTrsf); |
1462 | theView->Invalidate(); |
b40cdc2b |
1463 | theView->View()->SynchronizeXRPosedToBaseCamera(); |
49582f9d |
1464 | } |
1465 | |
1466 | // ======================================================================= |
1467 | // function : handleZRotate |
1468 | // purpose : |
1469 | // ======================================================================= |
1470 | void AIS_ViewController::handleZRotate (const Handle(V3d_View)& theView) |
1471 | { |
1472 | if (!myGL.ZRotate.ToRotate |
1473 | || !myToAllowRotation) |
1474 | { |
1475 | return; |
1476 | } |
1477 | |
2108d9a2 |
1478 | AbortViewAnimation(); |
1479 | |
49582f9d |
1480 | Graphic3d_Vec2i aViewPort; |
1481 | theView->Window()->Size (aViewPort.x(), aViewPort.y()); |
1482 | Graphic3d_Vec2d aRotPnt (0.99 * aViewPort.x(), |
1483 | 0.5 * aViewPort.y()); |
1484 | theView->StartRotation (int(aRotPnt.x()), int(aRotPnt.y()), 0.4); |
1485 | aRotPnt.y() += myGL.ZRotate.Angle * aViewPort.y(); |
1486 | theView->Rotation (int(aRotPnt.x()), int(aRotPnt.y())); |
1487 | theView->Invalidate(); |
b40cdc2b |
1488 | theView->View()->SynchronizeXRPosedToBaseCamera(); |
49582f9d |
1489 | } |
1490 | |
1491 | // ======================================================================= |
1492 | // function : handleZoom |
1493 | // purpose : |
1494 | // ======================================================================= |
1495 | void AIS_ViewController::handleZoom (const Handle(V3d_View)& theView, |
1496 | const Aspect_ScrollDelta& theParams, |
1497 | const gp_Pnt* thePnt) |
1498 | { |
1499 | if (!myToAllowZooming) |
1500 | { |
1501 | return; |
1502 | } |
1503 | |
2108d9a2 |
1504 | AbortViewAnimation(); |
1505 | |
49582f9d |
1506 | const Handle(Graphic3d_Camera)& aCam = theView->Camera(); |
1507 | if (thePnt != NULL) |
1508 | { |
1509 | const double aViewDist = Max (myMinCamDistance, (thePnt->XYZ() - aCam->Eye().XYZ()).Modulus()); |
1510 | aCam->SetCenter (aCam->Eye().XYZ() + aCam->Direction().XYZ() * aViewDist); |
1511 | } |
1512 | |
1513 | if (!theParams.HasPoint()) |
1514 | { |
1515 | Standard_Real aCoeff = Abs(theParams.Delta) / 100.0 + 1.0; |
1516 | aCoeff = theParams.Delta > 0.0 ? aCoeff : 1.0 / aCoeff; |
1517 | theView->SetZoom (aCoeff, true); |
1518 | theView->Invalidate(); |
b40cdc2b |
1519 | theView->View()->SynchronizeXRPosedToBaseCamera(); |
49582f9d |
1520 | return; |
1521 | } |
1522 | |
1523 | // integer delta is too rough for small smooth increments |
1524 | //theView->StartZoomAtPoint (theParams.Point.x(), theParams.Point.y()); |
1525 | //theView->ZoomAtPoint (0, 0, (int )theParams.Delta, (int )theParams.Delta); |
1526 | |
1527 | double aDZoom = Abs (theParams.Delta) / 100.0 + 1.0; |
1528 | aDZoom = (theParams.Delta > 0.0) ? aDZoom : 1.0 / aDZoom; |
1529 | if (aDZoom <= 0.0) |
1530 | { |
1531 | return; |
1532 | } |
1533 | |
1534 | const Graphic3d_Vec2d aViewDims (aCam->ViewDimensions().X(), aCam->ViewDimensions().Y()); |
1535 | |
1536 | // ensure that zoom will not be too small or too big |
1537 | double aCoef = aDZoom; |
1538 | if (aViewDims.x() < aCoef * Precision::Confusion()) |
1539 | { |
1540 | aCoef = aViewDims.x() / Precision::Confusion(); |
1541 | } |
1542 | else if (aViewDims.x() > aCoef * 1e12) |
1543 | { |
1544 | aCoef = aViewDims.x() / 1e12; |
1545 | } |
1546 | if (aViewDims.y() < aCoef * Precision::Confusion()) |
1547 | { |
1548 | aCoef = aViewDims.y() / Precision::Confusion(); |
1549 | } |
1550 | else if (aViewDims.y() > aCoef * 1e12) |
1551 | { |
1552 | aCoef = aViewDims.y() / 1e12; |
1553 | } |
1554 | |
1555 | Graphic3d_Vec2d aZoomAtPointXYv (0.0, 0.0); |
1556 | theView->Convert (theParams.Point.x(), theParams.Point.y(), |
1557 | aZoomAtPointXYv.x(), aZoomAtPointXYv.y()); |
1558 | Graphic3d_Vec2d aDxy = aZoomAtPointXYv / aCoef; |
1559 | aCam->SetScale (aCam->Scale() / aCoef); |
1560 | |
1561 | const gp_Dir& aDir = aCam->Direction(); |
1562 | const gp_Ax3 aCameraCS (aCam->Center(), aDir.Reversed(), aDir ^ aCam->Up()); |
1563 | |
1564 | // pan back to the point |
1565 | aDxy = aZoomAtPointXYv - aDxy; |
1566 | if (thePnt != NULL) |
1567 | { |
1568 | // zoom at 3D point with perspective projection |
1569 | const gp_XYZ anEyeToPnt = thePnt->XYZ() - aCam->Eye().XYZ(); |
1570 | aDxy.SetValues (anEyeToPnt.Dot (aCameraCS.XDirection().XYZ()), |
1571 | anEyeToPnt.Dot (aCameraCS.YDirection().XYZ())); |
1572 | |
1573 | // view dimensions at 3D point |
1574 | const gp_Pnt aViewDims1 = aCam->ViewDimensions (anEyeToPnt.Dot (aCam->Direction().XYZ())); |
1575 | |
1576 | Graphic3d_Vec2i aWinSize; |
1577 | theView->Window()->Size (aWinSize.x(), aWinSize.y()); |
1578 | const Graphic3d_Vec2d aPanFromCenterPx (double(theParams.Point.x()) - 0.5 * double(aWinSize.x()), |
9460f8c0 |
1579 | double(aWinSize.y() - theParams.Point.y() - 1) - 0.5 * double(aWinSize.y())); |
49582f9d |
1580 | aDxy.x() += -aViewDims1.X() * aPanFromCenterPx.x() / double(aWinSize.x()); |
9460f8c0 |
1581 | aDxy.y() += -aViewDims1.Y() * aPanFromCenterPx.y() / double(aWinSize.y()); |
49582f9d |
1582 | } |
1583 | |
1584 | //theView->Translate (aCam, aDxy.x(), aDxy.y()); |
1585 | gp_Trsf aPanTrsf; |
1586 | const gp_Vec aCameraPan = gp_Vec (aCameraCS.XDirection()) * aDxy.x() |
1587 | + gp_Vec (aCameraCS.YDirection()) * aDxy.y(); |
1588 | aPanTrsf.SetTranslation (aCameraPan); |
1589 | aCam->Transform (aPanTrsf); |
1590 | theView->Invalidate(); |
b40cdc2b |
1591 | theView->View()->SynchronizeXRPosedToBaseCamera(); |
49582f9d |
1592 | } |
1593 | |
1594 | // ======================================================================= |
1595 | // function : handleZFocusScroll |
1596 | // purpose : |
1597 | // ======================================================================= |
1598 | void AIS_ViewController::handleZFocusScroll (const Handle(V3d_View)& theView, |
1599 | const Aspect_ScrollDelta& theParams) |
1600 | { |
1601 | if (!myToAllowZFocus |
1602 | || !theView->Camera()->IsStereo()) |
1603 | { |
1604 | return; |
1605 | } |
1606 | |
1607 | Standard_Real aFocus = theView->Camera()->ZFocus() + (theParams.Delta > 0.0 ? 0.05 : -0.05); |
1608 | if (aFocus > 0.2 |
1609 | && aFocus < 2.0) |
1610 | { |
1611 | theView->Camera()->SetZFocus (theView->Camera()->ZFocusType(), aFocus); |
b40cdc2b |
1612 | theView->Invalidate(); |
49582f9d |
1613 | } |
1614 | } |
1615 | |
1616 | // ======================================================================= |
1617 | // function : handleOrbitRotation |
1618 | // purpose : |
1619 | // ======================================================================= |
1620 | void AIS_ViewController::handleOrbitRotation (const Handle(V3d_View)& theView, |
1621 | const gp_Pnt& thePnt, |
1622 | bool theToLockZUp) |
1623 | { |
1624 | if (!myToAllowRotation) |
1625 | { |
1626 | return; |
1627 | } |
1628 | |
b40cdc2b |
1629 | const Handle(Graphic3d_Camera)& aCam = theView->View()->IsActiveXR() |
1630 | ? theView->View()->BaseXRCamera() |
1631 | : theView->Camera(); |
49582f9d |
1632 | if (myGL.OrbitRotation.ToStart) |
1633 | { |
1634 | // default alternatives |
1635 | //if (myRotationMode == AIS_RotationMode_BndBoxActive) theView->StartRotation (myGL.RotateAtPoint.x(), myGL.RotateAtPoint.y()); |
1636 | //theView->Rotate (0.0, 0.0, 0.0, thePnt.X(), thePnt.Y(), thePnt.Z(), true); |
1637 | |
1638 | myRotatePnt3d = thePnt; |
1639 | myCamStartOpUp = aCam->Up(); |
607e5e62 |
1640 | myCamStartOpDir = aCam->Direction(); |
49582f9d |
1641 | myCamStartOpEye = aCam->Eye(); |
1642 | myCamStartOpCenter = aCam->Center(); |
1643 | |
1644 | gp_Trsf aTrsf; |
1645 | aTrsf.SetTransformation (gp_Ax3 (myRotatePnt3d, aCam->OrthogonalizedUp(), aCam->Direction()), |
1646 | gp_Ax3 (myRotatePnt3d, gp::DZ(), gp::DX())); |
1647 | const gp_Quaternion aRot = aTrsf.GetRotation(); |
1648 | aRot.GetEulerAngles (gp_YawPitchRoll, myRotateStartYawPitchRoll[0], myRotateStartYawPitchRoll[1], myRotateStartYawPitchRoll[2]); |
1649 | |
1650 | aTrsf.Invert(); |
1651 | myCamStartOpToEye = gp_Vec (myRotatePnt3d, aCam->Eye()).Transformed (aTrsf); |
1652 | myCamStartOpToCenter = gp_Vec (myRotatePnt3d, aCam->Center()).Transformed (aTrsf); |
1653 | |
1654 | theView->Invalidate(); |
1655 | } |
1656 | |
1657 | if (!myGL.OrbitRotation.ToRotate) |
1658 | { |
1659 | return; |
1660 | } |
1661 | |
2108d9a2 |
1662 | AbortViewAnimation(); |
49582f9d |
1663 | if (theToLockZUp) |
1664 | { |
1665 | // amend camera to exclude roll angle (put camera Up vector to plane containing global Z and view direction) |
1666 | Graphic3d_Vec2i aWinXY; |
1667 | theView->Window()->Size (aWinXY.x(), aWinXY.y()); |
1668 | double aYawAngleDelta = ((myGL.OrbitRotation.PointStart.x() - myGL.OrbitRotation.PointTo.x()) / double (aWinXY.x())) * (M_PI * 0.5); |
1669 | double aPitchAngleDelta = -((myGL.OrbitRotation.PointStart.y() - myGL.OrbitRotation.PointTo.y()) / double (aWinXY.y())) * (M_PI * 0.5); |
b40cdc2b |
1670 | double aPitchAngleNew = 0.0, aRoll = 0.0; |
1671 | const double aYawAngleNew = myRotateStartYawPitchRoll[0] + aYawAngleDelta; |
1672 | if (!theView->View()->IsActiveXR()) |
1673 | { |
1674 | aPitchAngleNew = Max (Min (myRotateStartYawPitchRoll[1] + aPitchAngleDelta, M_PI * 0.5 - M_PI / 180.0), -M_PI * 0.5 + M_PI / 180.0); |
1675 | aRoll = 0.0; |
1676 | } |
49582f9d |
1677 | |
1678 | gp_Quaternion aRot; |
1679 | aRot.SetEulerAngles (gp_YawPitchRoll, aYawAngleNew, aPitchAngleNew, aRoll); |
1680 | gp_Trsf aTrsfRot; |
1681 | aTrsfRot.SetRotation (aRot); |
1682 | |
1683 | const gp_Dir aNewUp = gp::DZ().Transformed (aTrsfRot); |
1684 | aCam->SetUp (aNewUp); |
607e5e62 |
1685 | aCam->SetEyeAndCenter (myRotatePnt3d.XYZ() + myCamStartOpToEye .Transformed (aTrsfRot).XYZ(), |
1686 | myRotatePnt3d.XYZ() + myCamStartOpToCenter.Transformed (aTrsfRot).XYZ()); |
1687 | |
49582f9d |
1688 | aCam->OrthogonalizeUp(); |
1689 | } |
1690 | else |
1691 | { |
1692 | // default alternatives |
1693 | //if (myRotationMode == AIS_RotationMode_BndBoxActive) theView->Rotation (myGL.RotateToPoint.x(), myGL.RotateToPoint.y()); |
1694 | //theView->Rotate (aDX, aDY, aDZ, myRotatePnt3d.X(), myRotatePnt3d.Y(), myRotatePnt3d.Z(), false); |
1695 | |
1696 | // restore previous camera state |
607e5e62 |
1697 | aCam->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); |
1698 | aCam->SetUp (myCamStartOpUp); |
1699 | aCam->SetDirectionFromEye (myCamStartOpDir); |
49582f9d |
1700 | |
1701 | Graphic3d_Vec2d aWinXY; |
1702 | theView->Size (aWinXY.x(), aWinXY.y()); |
1703 | const Standard_Real rx = (Standard_Real )theView->Convert (aWinXY.x()); |
1704 | const Standard_Real ry = (Standard_Real )theView->Convert (aWinXY.y()); |
1705 | |
1706 | const double THE_2PI = M_PI * 2.0; |
1707 | double aDX = (myGL.OrbitRotation.PointTo.x() - myGL.OrbitRotation.PointStart.x()) * M_PI / rx; |
1708 | double aDY = (myGL.OrbitRotation.PointStart.y() - myGL.OrbitRotation.PointTo.y()) * M_PI / ry; |
1709 | |
1710 | if (aDX > 0.0) { while (aDX > THE_2PI) { aDX -= THE_2PI; } } |
1711 | else if(aDX < 0.0) { while (aDX < -THE_2PI) { aDX += THE_2PI; } } |
1712 | if (aDY > 0.0) { while (aDY > THE_2PI) { aDY -= THE_2PI; } } |
1713 | else if(aDY < 0.0) { while (aDY < -THE_2PI) { aDY += THE_2PI; } } |
1714 | |
1715 | // rotate camera around 3 initial axes |
1716 | gp_Dir aCamDir (aCam->Direction().Reversed()); |
1717 | gp_Dir aCamUp (aCam->Up()); |
1718 | gp_Dir aCamSide(aCamUp.Crossed (aCamDir)); |
1719 | |
1720 | gp_Trsf aRot[2], aTrsf; |
1721 | aRot[0].SetRotation (gp_Ax1 (myRotatePnt3d, aCamUp), -aDX); |
1722 | aRot[1].SetRotation (gp_Ax1 (myRotatePnt3d, aCamSide), aDY); |
1723 | aTrsf.Multiply (aRot[0]); |
1724 | aTrsf.Multiply (aRot[1]); |
1725 | |
1726 | aCam->Transform (aTrsf); |
1727 | } |
1728 | |
1729 | theView->Invalidate(); |
b40cdc2b |
1730 | theView->View()->SynchronizeXRBaseToPosedCamera(); |
49582f9d |
1731 | } |
1732 | |
1733 | // ======================================================================= |
1734 | // function : handleViewRotation |
1735 | // purpose : |
1736 | // ======================================================================= |
1737 | void AIS_ViewController::handleViewRotation (const Handle(V3d_View)& theView, |
1738 | double theYawExtra, |
1739 | double thePitchExtra, |
1740 | double theRoll, |
1741 | bool theToRestartOnIncrement) |
1742 | { |
1743 | if (!myToAllowRotation) |
1744 | { |
1745 | return; |
1746 | } |
1747 | |
1748 | const Handle(Graphic3d_Camera)& aCam = theView->Camera(); |
1749 | const bool toRotateAnyway = Abs (theYawExtra) > gp::Resolution() |
1750 | || Abs (thePitchExtra) > gp::Resolution() |
1751 | || Abs (theRoll - myRotateStartYawPitchRoll[2]) > gp::Resolution(); |
1752 | if (toRotateAnyway |
1753 | && theToRestartOnIncrement) |
1754 | { |
1755 | myGL.ViewRotation.ToStart = true; |
1756 | myGL.ViewRotation.PointTo = myGL.ViewRotation.PointStart; |
1757 | } |
1758 | if (myGL.ViewRotation.ToStart) |
1759 | { |
1760 | gp_Trsf aTrsf; |
1761 | aTrsf.SetTransformation (gp_Ax3 (gp::Origin(), aCam->OrthogonalizedUp(), aCam->Direction()), |
1762 | gp_Ax3 (gp::Origin(), gp::DZ(), gp::DX())); |
1763 | const gp_Quaternion aRot = aTrsf.GetRotation(); |
1764 | double aRollDummy = 0.0; |
1765 | aRot.GetEulerAngles (gp_YawPitchRoll, myRotateStartYawPitchRoll[0], myRotateStartYawPitchRoll[1], aRollDummy); |
1766 | } |
1767 | if (toRotateAnyway) |
1768 | { |
1769 | myRotateStartYawPitchRoll[0] += theYawExtra; |
1770 | myRotateStartYawPitchRoll[1] += thePitchExtra; |
1771 | myRotateStartYawPitchRoll[2] = theRoll; |
1772 | myGL.ViewRotation.ToRotate = true; |
1773 | } |
1774 | |
1775 | if (!myGL.ViewRotation.ToRotate) |
1776 | { |
1777 | return; |
1778 | } |
1779 | |
2108d9a2 |
1780 | AbortViewAnimation(); |
1781 | |
49582f9d |
1782 | Graphic3d_Vec2i aWinXY; |
1783 | theView->Window()->Size (aWinXY.x(), aWinXY.y()); |
1784 | double aYawAngleDelta = ((myGL.ViewRotation.PointStart.x() - myGL.ViewRotation.PointTo.x()) / double (aWinXY.x())) * (M_PI * 0.5); |
1785 | double aPitchAngleDelta = -((myGL.ViewRotation.PointStart.y() - myGL.ViewRotation.PointTo.y()) / double (aWinXY.y())) * (M_PI * 0.5); |
1786 | const double aPitchAngleNew = Max (Min (myRotateStartYawPitchRoll[1] + aPitchAngleDelta, M_PI * 0.5 - M_PI / 180.0), -M_PI * 0.5 + M_PI / 180.0); |
1787 | const double aYawAngleNew = myRotateStartYawPitchRoll[0] + aYawAngleDelta; |
1788 | gp_Quaternion aRot; |
1789 | aRot.SetEulerAngles (gp_YawPitchRoll, aYawAngleNew, aPitchAngleNew, theRoll); |
1790 | gp_Trsf aTrsfRot; |
1791 | aTrsfRot.SetRotation (aRot); |
1792 | |
49582f9d |
1793 | const gp_Dir aNewUp = gp::DZ().Transformed (aTrsfRot); |
1794 | const gp_Dir aNewDir = gp::DX().Transformed (aTrsfRot); |
607e5e62 |
1795 | aCam->SetUp (aNewUp); |
1796 | aCam->SetDirectionFromEye (aNewDir); |
49582f9d |
1797 | aCam->OrthogonalizeUp(); |
1798 | theView->Invalidate(); |
1799 | } |
1800 | |
1801 | // ======================================================================= |
1802 | // function : PickPoint |
1803 | // purpose : |
1804 | // ======================================================================= |
1805 | bool AIS_ViewController::PickPoint (gp_Pnt& thePnt, |
1806 | const Handle(AIS_InteractiveContext)& theCtx, |
1807 | const Handle(V3d_View)& theView, |
1808 | const Graphic3d_Vec2i& theCursor, |
1809 | bool theToStickToPickRay) |
1810 | { |
1811 | ResetPreviousMoveTo(); |
1812 | |
1813 | const Handle(StdSelect_ViewerSelector3d)& aSelector = theCtx->MainSelector(); |
1814 | aSelector->Pick (theCursor.x(), theCursor.y(), theView); |
1815 | if (aSelector->NbPicked() < 1) |
1816 | { |
1817 | return false; |
1818 | } |
1819 | |
1820 | const SelectMgr_SortCriterion& aPicked = aSelector->PickedData (1); |
1821 | if (theToStickToPickRay |
1822 | && !Precision::IsInfinite (aPicked.Depth)) |
1823 | { |
1824 | thePnt = aSelector->GetManager().DetectedPoint (aPicked.Depth); |
1825 | } |
1826 | else |
1827 | { |
1828 | thePnt = aSelector->PickedPoint (1); |
1829 | } |
1830 | return !Precision::IsInfinite (thePnt.X()) |
1831 | && !Precision::IsInfinite (thePnt.Y()) |
1832 | && !Precision::IsInfinite (thePnt.Z()); |
1833 | } |
1834 | |
1835 | // ======================================================================= |
1836 | // function : GravityPoint |
1837 | // purpose : |
1838 | // ======================================================================= |
1839 | gp_Pnt AIS_ViewController::GravityPoint (const Handle(AIS_InteractiveContext)& theCtx, |
1840 | const Handle(V3d_View)& theView) |
1841 | { |
1842 | switch (myRotationMode) |
1843 | { |
1844 | case AIS_RotationMode_PickLast: |
1845 | case AIS_RotationMode_PickCenter: |
1846 | { |
1847 | Graphic3d_Vec2i aCursor ((int )myGL.OrbitRotation.PointStart.x(), (int )myGL.OrbitRotation.PointStart.y()); |
1848 | if (myRotationMode == AIS_RotationMode_PickCenter) |
1849 | { |
1850 | Graphic3d_Vec2i aViewPort; |
1851 | theView->Window()->Size (aViewPort.x(), aViewPort.y()); |
1852 | aCursor = aViewPort / 2; |
1853 | } |
1854 | |
1855 | gp_Pnt aPnt; |
9460f8c0 |
1856 | if (PickPoint (aPnt, theCtx, theView, aCursor, myToStickToRayOnRotation)) |
49582f9d |
1857 | { |
1858 | return aPnt; |
1859 | } |
1860 | break; |
1861 | } |
1862 | case AIS_RotationMode_CameraAt: |
1863 | { |
1864 | const Handle(Graphic3d_Camera)& aCam = theView->Camera(); |
1865 | return aCam->Center(); |
1866 | } |
1867 | case AIS_RotationMode_BndBoxScene: |
1868 | { |
1869 | Bnd_Box aBndBox = theView->View()->MinMaxValues (false); |
1870 | if (!aBndBox.IsVoid()) |
1871 | { |
1872 | return (aBndBox.CornerMin().XYZ() + aBndBox.CornerMax().XYZ()) * 0.5; |
1873 | } |
1874 | break; |
1875 | } |
1876 | case AIS_RotationMode_BndBoxActive: |
1877 | break; |
1878 | } |
1879 | |
1880 | return theCtx ->GravityPoint (theView); |
1881 | } |
1882 | |
d6fbb2ab |
1883 | // ======================================================================= |
1884 | // function : FitAllAuto |
1885 | // purpose : |
1886 | // ======================================================================= |
1887 | void AIS_ViewController::FitAllAuto (const Handle(AIS_InteractiveContext)& theCtx, |
1888 | const Handle(V3d_View)& theView) |
1889 | { |
1890 | const Bnd_Box aBoxSel = theCtx->BoundingBoxOfSelection(); |
1891 | const double aFitMargin = 0.01; |
1892 | if (aBoxSel.IsVoid()) |
1893 | { |
1894 | theView->FitAll (aFitMargin, false); |
1895 | return; |
1896 | } |
1897 | |
1898 | // fit all algorithm is not 100% stable - so compute some precision to compare equal camera values |
1899 | const double aFitTol = (aBoxSel.CornerMax().XYZ() - aBoxSel.CornerMin().XYZ()).Modulus() * 0.000001; |
1900 | const Bnd_Box aBoxAll = theView->View()->MinMaxValues(); |
1901 | |
1902 | const Handle(Graphic3d_Camera)& aCam = theView->Camera(); |
1903 | Handle(Graphic3d_Camera) aCameraSel = new Graphic3d_Camera (aCam); |
1904 | Handle(Graphic3d_Camera) aCameraAll = new Graphic3d_Camera (aCam); |
1905 | theView->FitMinMax (aCameraSel, aBoxSel, aFitMargin); |
1906 | theView->FitMinMax (aCameraAll, aBoxAll, aFitMargin); |
1907 | if (aCameraSel->Center().IsEqual (aCam->Center(), aFitTol) |
1908 | && Abs (aCameraSel->Scale() - aCam->Scale()) < aFitTol |
1909 | && Abs (aCameraSel->Distance() - aCam->Distance()) < aFitTol) |
1910 | { |
1911 | // fit all entire view on second FitALL request |
1912 | aCam->Copy (aCameraAll); |
1913 | } |
1914 | else |
1915 | { |
1916 | aCam->Copy (aCameraSel); |
1917 | } |
1918 | } |
1919 | |
1920 | // ======================================================================= |
1921 | // function : handleViewOrientationKeys |
1922 | // purpose : |
1923 | // ======================================================================= |
1924 | void AIS_ViewController::handleViewOrientationKeys (const Handle(AIS_InteractiveContext)& theCtx, |
1925 | const Handle(V3d_View)& theView) |
1926 | { |
1927 | if (myNavigationMode == AIS_NavigationMode_FirstPersonWalk) |
1928 | { |
1929 | return; |
1930 | } |
1931 | |
1932 | Handle(Graphic3d_Camera) aCameraBack; |
1933 | struct ViewKeyAction |
1934 | { |
1935 | Aspect_VKey Key; |
1936 | V3d_TypeOfOrientation Orientation; |
1937 | }; |
1938 | static const ViewKeyAction THE_VIEW_KEYS[] = |
1939 | { |
1940 | { Aspect_VKey_ViewTop, V3d_TypeOfOrientation_Zup_Top }, |
1941 | { Aspect_VKey_ViewBottom, V3d_TypeOfOrientation_Zup_Bottom }, |
1942 | { Aspect_VKey_ViewLeft, V3d_TypeOfOrientation_Zup_Left }, |
1943 | { Aspect_VKey_ViewRight, V3d_TypeOfOrientation_Zup_Right }, |
1944 | { Aspect_VKey_ViewFront, V3d_TypeOfOrientation_Zup_Front }, |
1945 | { Aspect_VKey_ViewBack, V3d_TypeOfOrientation_Zup_Back }, |
1946 | { Aspect_VKey_ViewAxoLeftProj, V3d_TypeOfOrientation_Zup_AxoLeft }, |
1947 | { Aspect_VKey_ViewAxoRightProj, V3d_TypeOfOrientation_Zup_AxoRight }, |
1948 | { Aspect_VKey_ViewRoll90CW, (V3d_TypeOfOrientation )-1}, |
1949 | { Aspect_VKey_ViewRoll90CCW, (V3d_TypeOfOrientation )-1}, |
1950 | { Aspect_VKey_ViewFitAll, (V3d_TypeOfOrientation )-1} |
1951 | }; |
1952 | { |
1953 | Standard_Mutex::Sentry aLock (myKeys.Mutex()); |
1954 | const size_t aNbKeys = sizeof(THE_VIEW_KEYS) / sizeof(*THE_VIEW_KEYS); |
1955 | const double anEventTime = EventTime(); |
1956 | for (size_t aKeyIter = 0; aKeyIter < aNbKeys; ++aKeyIter) |
1957 | { |
1958 | const ViewKeyAction& aKeyAction = THE_VIEW_KEYS[aKeyIter]; |
1959 | if (!myKeys.IsKeyDown (aKeyAction.Key)) |
1960 | { |
1961 | continue; |
1962 | } |
1963 | |
1964 | myKeys.KeyUp (aKeyAction.Key, anEventTime); |
1965 | if (aCameraBack.IsNull()) |
1966 | { |
1967 | aCameraBack = theView->Camera(); |
1968 | theView->SetCamera (new Graphic3d_Camera (aCameraBack)); |
1969 | } |
1970 | if (aKeyAction.Orientation != (V3d_TypeOfOrientation )-1) |
1971 | { |
1972 | theView->SetProj (aKeyAction.Orientation); |
1973 | FitAllAuto (theCtx, theView); |
1974 | } |
1975 | else if (aKeyAction.Key == Aspect_VKey_ViewRoll90CW) |
1976 | { |
1977 | const double aTwist = theView->Twist() + M_PI / 2.0; |
1978 | theView->SetTwist (aTwist); |
1979 | } |
1980 | else if (aKeyAction.Key == Aspect_VKey_ViewRoll90CCW) |
1981 | { |
1982 | const double aTwist = theView->Twist() - M_PI / 2.0; |
1983 | theView->SetTwist (aTwist); |
1984 | } |
1985 | else if (aKeyAction.Key == Aspect_VKey_ViewFitAll) |
1986 | { |
1987 | FitAllAuto (theCtx, theView); |
1988 | } |
1989 | } |
1990 | } |
1991 | |
1992 | if (aCameraBack.IsNull()) |
1993 | { |
1994 | return; |
1995 | } |
1996 | |
1997 | Handle(Graphic3d_Camera) aCameraNew = theView->Camera(); |
1998 | theView->SetCamera (aCameraBack); |
1999 | const Graphic3d_Mat4d anOrientMat1 = aCameraBack->OrientationMatrix(); |
2000 | const Graphic3d_Mat4d anOrientMat2 = aCameraNew ->OrientationMatrix(); |
2001 | if (anOrientMat1 != anOrientMat2) |
2002 | { |
2003 | const Handle(AIS_AnimationCamera)& aCamAnim = myViewAnimation; |
2004 | aCamAnim->SetView (theView); |
2005 | aCamAnim->SetStartPts (0.0); |
2006 | aCamAnim->SetCameraStart (new Graphic3d_Camera (aCameraBack)); |
2007 | aCamAnim->SetCameraEnd (new Graphic3d_Camera (aCameraNew)); |
2008 | aCamAnim->StartTimer (0.0, 1.0, true, false); |
2009 | } |
2010 | } |
2011 | |
d22962e4 |
2012 | // ======================================================================= |
2013 | // function : handleNavigationKeys |
2014 | // purpose : |
2015 | // ======================================================================= |
2016 | AIS_WalkDelta AIS_ViewController::handleNavigationKeys (const Handle(AIS_InteractiveContext)& , |
2017 | const Handle(V3d_View)& theView) |
2018 | { |
2019 | // navigation keys |
2020 | double aCrouchRatio = 1.0, aRunRatio = 1.0; |
2021 | if (myNavigationMode == AIS_NavigationMode_FirstPersonFlight) |
2022 | { |
2023 | aRunRatio = 3.0; |
2024 | } |
2025 | |
2026 | const double aRotSpeed = 0.5; |
2027 | const double aWalkSpeedCoef = WalkSpeedRelative(); |
2028 | AIS_WalkDelta aWalk = FetchNavigationKeys (aCrouchRatio, aRunRatio); |
2029 | if (aWalk.IsJumping()) |
2030 | { |
2031 | // ask more frames |
2032 | setAskNextFrame(); |
2033 | theView->Invalidate(); |
2034 | } |
2035 | if (aWalk.IsEmpty()) |
2036 | { |
2037 | return aWalk; |
2038 | } |
2039 | else if (myGL.OrbitRotation.ToRotate |
2040 | || myGL.OrbitRotation.ToStart) |
2041 | { |
2042 | return aWalk; |
2043 | } |
2044 | |
2045 | gp_XYZ aMin, aMax; |
2046 | const Bnd_Box aBndBox = theView->View()->MinMaxValues(); |
2047 | if (!aBndBox.IsVoid()) |
2048 | { |
2049 | aMin = aBndBox.CornerMin().XYZ(); |
2050 | aMax = aBndBox.CornerMax().XYZ(); |
2051 | } |
2052 | double aBndDiam = Max (Max (aMax.X() - aMin.X(), aMax.Y() - aMin.Y()), aMax.Z() - aMin.Z()); |
2053 | if (aBndDiam <= gp::Resolution()) |
2054 | { |
2055 | aBndDiam = 0.001; |
2056 | } |
2057 | |
2058 | const double aWalkSpeed = myNavigationMode != AIS_NavigationMode_Orbit |
2059 | && myNavigationMode != AIS_NavigationMode_FirstPersonFlight |
2060 | ? theView->View()->UnitFactor() * WalkSpeedAbsolute() |
2061 | : aWalkSpeedCoef * aBndDiam; |
2062 | const Handle(Graphic3d_Camera)& aCam = theView->View()->IsActiveXR() |
2063 | ? theView->View()->BaseXRCamera() |
2064 | : theView->Camera(); |
2065 | |
2066 | // move forward in plane XY and up along Z |
2067 | const gp_Dir anUp = ToLockOrbitZUp() ? gp::DZ() : aCam->OrthogonalizedUp(); |
2068 | if (aWalk.ToMove() |
2069 | && myToAllowPanning) |
2070 | { |
2071 | const gp_Vec aSide = -aCam->SideRight(); |
2072 | gp_XYZ aFwd = aCam->Direction().XYZ(); |
2073 | aFwd -= anUp.XYZ() * (anUp.XYZ() * aFwd); |
2074 | |
2075 | gp_XYZ aMoveVec; |
2076 | if (!aWalk[AIS_WalkTranslation_Forward].IsEmpty()) |
2077 | { |
2078 | if (!aCam->IsOrthographic()) |
2079 | { |
2080 | aMoveVec += aFwd * aWalk[AIS_WalkTranslation_Forward].Value * aWalk[AIS_WalkTranslation_Forward].Pressure * aWalkSpeed; |
2081 | } |
2082 | } |
2083 | if (!aWalk[AIS_WalkTranslation_Side].IsEmpty()) |
2084 | { |
2085 | aMoveVec += aSide.XYZ() * aWalk[AIS_WalkTranslation_Side].Value * aWalk[AIS_WalkTranslation_Side].Pressure * aWalkSpeed; |
2086 | } |
2087 | if (!aWalk[AIS_WalkTranslation_Up].IsEmpty()) |
2088 | { |
2089 | aMoveVec += anUp.XYZ() * aWalk[AIS_WalkTranslation_Up].Value * aWalk[AIS_WalkTranslation_Up].Pressure * aWalkSpeed; |
2090 | } |
2091 | { |
2092 | if (aCam->IsOrthographic()) |
2093 | { |
2094 | if (!aWalk[AIS_WalkTranslation_Forward].IsEmpty()) |
2095 | { |
2096 | const double aZoomDelta = aWalk[AIS_WalkTranslation_Forward].Value * aWalk[AIS_WalkTranslation_Forward].Pressure * aWalkSpeedCoef; |
2097 | handleZoom (theView, Aspect_ScrollDelta (aZoomDelta * 100.0), NULL); |
2098 | } |
2099 | } |
2100 | |
2101 | gp_Trsf aTrsfTranslate; |
2102 | aTrsfTranslate.SetTranslation (aMoveVec); |
2103 | aCam->Transform (aTrsfTranslate); |
2104 | } |
2105 | } |
2106 | |
2107 | if (myNavigationMode == AIS_NavigationMode_Orbit |
2108 | && myToAllowRotation) |
2109 | { |
2110 | if (!aWalk[AIS_WalkRotation_Yaw].IsEmpty()) |
2111 | { |
2112 | gp_Trsf aTrsfRot; |
2113 | aTrsfRot.SetRotation (gp_Ax1 (aCam->Eye(), anUp), aWalk[AIS_WalkRotation_Yaw].Value * aRotSpeed); |
2114 | aCam->Transform (aTrsfRot); |
2115 | } |
2116 | if (!aWalk[AIS_WalkRotation_Pitch].IsEmpty()) |
2117 | { |
2118 | const gp_Vec aSide = -aCam->SideRight(); |
2119 | gp_Trsf aTrsfRot; |
2120 | aTrsfRot.SetRotation (gp_Ax1 (aCam->Eye(), aSide), -aWalk[AIS_WalkRotation_Pitch].Value * aRotSpeed); |
2121 | aCam->Transform (aTrsfRot); |
2122 | } |
2123 | if (!aWalk[AIS_WalkRotation_Roll].IsEmpty() |
2124 | && !ToLockOrbitZUp()) |
2125 | { |
2126 | gp_Trsf aTrsfRot; |
2127 | aTrsfRot.SetRotation (gp_Ax1 (aCam->Center(), aCam->Direction()), aWalk[AIS_WalkRotation_Roll].Value * aRotSpeed); |
2128 | aCam->Transform (aTrsfRot); |
2129 | } |
2130 | } |
2131 | |
2132 | // ask more frames |
2133 | setAskNextFrame(); |
2134 | theView->Invalidate(); |
2135 | theView->View()->SynchronizeXRBaseToPosedCamera(); |
2136 | return aWalk; |
2137 | } |
2138 | |
49582f9d |
2139 | // ======================================================================= |
2140 | // function : handleCameraActions |
2141 | // purpose : |
2142 | // ======================================================================= |
2143 | void AIS_ViewController::handleCameraActions (const Handle(AIS_InteractiveContext)& theCtx, |
2144 | const Handle(V3d_View)& theView, |
2145 | const AIS_WalkDelta& theWalk) |
2146 | { |
2147 | // apply view actions |
2148 | if (myGL.Orientation.ToSetViewOrient) |
2149 | { |
2150 | theView->SetProj (myGL.Orientation.ViewOrient); |
2151 | myGL.Orientation.ToFitAll = true; |
2152 | } |
2153 | |
2154 | // apply fit all |
2155 | if (myGL.Orientation.ToFitAll) |
2156 | { |
2157 | const double aFitMargin = 0.01; |
2158 | theView->FitAll (aFitMargin, false); |
2159 | theView->Invalidate(); |
2160 | myGL.Orientation.ToFitAll = false; |
2161 | } |
2162 | |
2163 | if (myGL.IsNewGesture) |
2164 | { |
2165 | if (myAnchorPointPrs1->HasInteractiveContext()) |
2166 | { |
2167 | theCtx->Remove (myAnchorPointPrs1, false); |
2168 | if (!theView->Viewer()->ZLayerSettings (myAnchorPointPrs1->ZLayer()).IsImmediate()) |
2169 | { |
2170 | theView->Invalidate(); |
2171 | } |
2172 | else |
2173 | { |
2174 | theView->InvalidateImmediate(); |
2175 | } |
2176 | } |
2177 | if (myAnchorPointPrs2->HasInteractiveContext()) |
2178 | { |
2179 | theCtx->Remove (myAnchorPointPrs2, false); |
2180 | if (!theView->Viewer()->ZLayerSettings (myAnchorPointPrs2->ZLayer()).IsImmediate()) |
2181 | { |
2182 | theView->Invalidate(); |
2183 | } |
2184 | else |
2185 | { |
2186 | theView->InvalidateImmediate(); |
2187 | } |
2188 | } |
2189 | |
2190 | if (myHasHlrOnBeforeRotation) |
2191 | { |
2192 | myHasHlrOnBeforeRotation = false; |
2193 | theView->SetComputedMode (true); |
2194 | theView->Invalidate(); |
2195 | } |
2196 | } |
2197 | |
2198 | if (myNavigationMode != AIS_NavigationMode_FirstPersonWalk) |
2199 | { |
2200 | if (myGL.Panning.ToStart |
2201 | && myToAllowPanning) |
2202 | { |
2203 | gp_Pnt aPanPnt (Precision::Infinite(), 0.0, 0.0); |
2204 | if (!theView->Camera()->IsOrthographic()) |
2205 | { |
2206 | bool toStickToRay = false; |
2207 | if (myGL.Panning.PointStart.x() >= 0 |
2208 | && myGL.Panning.PointStart.y() >= 0) |
2209 | { |
2210 | PickPoint (aPanPnt, theCtx, theView, myGL.Panning.PointStart, toStickToRay); |
2211 | } |
2212 | if (Precision::IsInfinite (aPanPnt.X())) |
2213 | { |
2214 | Graphic3d_Vec2i aWinSize; |
2215 | theView->Window()->Size (aWinSize.x(), aWinSize.y()); |
2216 | PickPoint (aPanPnt, theCtx, theView, aWinSize / 2, toStickToRay); |
2217 | } |
2218 | if (!Precision::IsInfinite (aPanPnt.X()) |
2219 | && myToShowPanAnchorPoint) |
2220 | { |
2221 | gp_Trsf aPntTrsf; |
2222 | aPntTrsf.SetTranslation (gp_Vec (aPanPnt.XYZ())); |
2223 | theCtx->SetLocation (myAnchorPointPrs2, aPntTrsf); |
2224 | } |
2225 | } |
2226 | setPanningAnchorPoint (aPanPnt); |
2227 | } |
2228 | |
2229 | if (myToShowPanAnchorPoint |
2230 | && hasPanningAnchorPoint() |
2231 | && myGL.Panning.ToPan |
2232 | && !myGL.IsNewGesture |
2233 | && !myAnchorPointPrs2->HasInteractiveContext()) |
2234 | { |
2235 | theCtx->Display (myAnchorPointPrs2, 0, -1, false, AIS_DS_Displayed); |
2236 | } |
2237 | |
2238 | handlePanning (theView); |
2239 | handleZRotate (theView); |
2240 | } |
2241 | |
2242 | if ((myNavigationMode == AIS_NavigationMode_Orbit |
2243 | || myGL.OrbitRotation.ToStart |
2244 | || myGL.OrbitRotation.ToRotate) |
2245 | && myToAllowRotation) |
2246 | { |
2247 | if (myGL.OrbitRotation.ToStart |
2248 | && !myHasHlrOnBeforeRotation) |
2249 | { |
2250 | myHasHlrOnBeforeRotation = theView->ComputedMode(); |
2251 | if (myHasHlrOnBeforeRotation) |
2252 | { |
2253 | theView->SetComputedMode (false); |
2254 | } |
2255 | } |
2256 | |
2257 | gp_Pnt aGravPnt; |
2258 | if (myGL.OrbitRotation.ToStart) |
2259 | { |
2260 | aGravPnt = GravityPoint (theCtx, theView); |
2261 | if (myToShowRotateCenter) |
2262 | { |
2263 | gp_Trsf aPntTrsf; |
2264 | aPntTrsf.SetTranslation (gp_Vec (aGravPnt.XYZ())); |
2265 | theCtx->SetLocation (myAnchorPointPrs1, aPntTrsf); |
2266 | theCtx->SetLocation (myAnchorPointPrs2, aPntTrsf); |
2267 | } |
2268 | } |
2269 | |
2270 | if (myToShowRotateCenter |
2271 | && myGL.OrbitRotation.ToRotate |
2272 | && !myGL.IsNewGesture |
2273 | && !myAnchorPointPrs1->HasInteractiveContext()) |
2274 | { |
2275 | theCtx->Display (myAnchorPointPrs1, 0, -1, false, AIS_DS_Displayed); |
2276 | theCtx->Display (myAnchorPointPrs2, 0, -1, false, AIS_DS_Displayed); |
2277 | } |
2278 | handleOrbitRotation (theView, aGravPnt, |
2279 | myToLockOrbitZUp || myNavigationMode != AIS_NavigationMode_Orbit); |
2280 | } |
2281 | |
2282 | if ((myNavigationMode != AIS_NavigationMode_Orbit |
2283 | || myGL.ViewRotation.ToStart |
2284 | || myGL.ViewRotation.ToRotate) |
2285 | && myToAllowRotation) |
2286 | { |
2287 | if (myGL.ViewRotation.ToStart |
2288 | && !myHasHlrOnBeforeRotation) |
2289 | { |
2290 | myHasHlrOnBeforeRotation = theView->ComputedMode(); |
2291 | if (myHasHlrOnBeforeRotation) |
2292 | { |
2293 | theView->SetComputedMode (false); |
2294 | } |
2295 | } |
2296 | |
2297 | double aRoll = 0.0; |
2298 | if (!theWalk[AIS_WalkRotation_Roll].IsEmpty() |
2299 | && !myToLockOrbitZUp) |
2300 | { |
2301 | aRoll = (M_PI / 12.0) * theWalk[AIS_WalkRotation_Roll].Pressure; |
2302 | aRoll *= Min (1000.0 * theWalk[AIS_WalkRotation_Roll].Duration, 100.0) / 100.0; |
2303 | if (theWalk[AIS_WalkRotation_Roll].Value < 0.0) |
2304 | { |
2305 | aRoll = -aRoll; |
2306 | } |
2307 | } |
2308 | |
2309 | handleViewRotation (theView, theWalk[AIS_WalkRotation_Yaw].Value, theWalk[AIS_WalkRotation_Pitch].Value, aRoll, |
2310 | myNavigationMode == AIS_NavigationMode_FirstPersonFlight); |
2311 | } |
2312 | |
2313 | if (!myGL.ZoomActions.IsEmpty()) |
2314 | { |
2315 | for (NCollection_Sequence<Aspect_ScrollDelta>::Iterator aZoomIter (myGL.ZoomActions); aZoomIter.More(); aZoomIter.Next()) |
2316 | { |
2317 | Aspect_ScrollDelta aZoomParams = aZoomIter.Value(); |
2318 | if (myToAllowZFocus |
2319 | && (aZoomParams.Flags & Aspect_VKeyFlags_CTRL) != 0 |
2320 | && theView->Camera()->IsStereo()) |
2321 | { |
2322 | handleZFocusScroll (theView, aZoomParams); |
2323 | continue; |
2324 | } |
2325 | |
2326 | if (!myToAllowZooming) |
2327 | { |
2328 | continue; |
2329 | } |
2330 | |
2331 | if (!theView->Camera()->IsOrthographic()) |
2332 | { |
49582f9d |
2333 | gp_Pnt aPnt; |
2334 | if (aZoomParams.HasPoint() |
9460f8c0 |
2335 | && PickPoint (aPnt, theCtx, theView, aZoomParams.Point, myToStickToRayOnZoom)) |
49582f9d |
2336 | { |
2337 | handleZoom (theView, aZoomParams, &aPnt); |
2338 | continue; |
2339 | } |
2340 | |
2341 | Graphic3d_Vec2i aWinSize; |
2342 | theView->Window()->Size (aWinSize.x(), aWinSize.y()); |
9460f8c0 |
2343 | if (PickPoint (aPnt, theCtx, theView, aWinSize / 2, myToStickToRayOnZoom)) |
49582f9d |
2344 | { |
2345 | aZoomParams.ResetPoint(); // do not pretend to zoom at 'nothing' |
2346 | handleZoom (theView, aZoomParams, &aPnt); |
2347 | continue; |
2348 | } |
2349 | } |
2350 | handleZoom (theView, aZoomParams, NULL); |
2351 | } |
2352 | myGL.ZoomActions.Clear(); |
2353 | } |
2354 | } |
2355 | |
b40cdc2b |
2356 | // ======================================================================= |
2357 | // function : handleXRInput |
2358 | // purpose : |
2359 | // ======================================================================= |
2360 | void AIS_ViewController::handleXRInput (const Handle(AIS_InteractiveContext)& theCtx, |
2361 | const Handle(V3d_View)& theView, |
2362 | const AIS_WalkDelta& ) |
2363 | { |
2364 | theView->View()->ProcessXRInput(); |
2365 | if (!theView->View()->IsActiveXR()) |
2366 | { |
2367 | return; |
2368 | } |
2369 | if (myXRCameraTmp.IsNull()) |
2370 | { |
2371 | myXRCameraTmp = new Graphic3d_Camera(); |
2372 | } |
2373 | handleXRTurnPad (theCtx, theView); |
2374 | handleXRTeleport(theCtx, theView); |
2375 | handleXRPicking (theCtx, theView); |
2376 | } |
2377 | |
2378 | // ======================================================================= |
2379 | // function : handleXRTurnPad |
2380 | // purpose : |
2381 | // ======================================================================= |
2382 | void AIS_ViewController::handleXRTurnPad (const Handle(AIS_InteractiveContext)& , |
2383 | const Handle(V3d_View)& theView) |
2384 | { |
2385 | if (myXRTurnAngle <= 0.0 |
2386 | || !theView->View()->IsActiveXR()) |
2387 | { |
2388 | return; |
2389 | } |
2390 | |
2391 | // turn left/right at 45 degrees on left/right trackpad clicks |
2392 | for (int aHand = 0; aHand < 2; ++aHand) |
2393 | { |
2394 | const Aspect_XRTrackedDeviceRole aRole = aHand == 0 ? Aspect_XRTrackedDeviceRole_RightHand : Aspect_XRTrackedDeviceRole_LeftHand; |
2395 | const Handle(Aspect_XRAction)& aPadClickAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTrackPadClick); |
2396 | const Handle(Aspect_XRAction)& aPadPosAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTrackPadPosition); |
2397 | if (aPadClickAct.IsNull() |
2398 | || aPadPosAct.IsNull()) |
2399 | { |
2400 | continue; |
2401 | } |
2402 | |
2403 | const Aspect_XRDigitalActionData aPadClick = theView->View()->XRSession()->GetDigitalActionData (aPadClickAct); |
2404 | const Aspect_XRAnalogActionData aPadPos = theView->View()->XRSession()->GetAnalogActionData (aPadPosAct); |
2405 | if (aPadClick.IsActive |
2406 | && aPadClick.IsPressed |
2407 | && aPadClick.IsChanged |
2408 | && aPadPos.IsActive |
2409 | && Abs (aPadPos.VecXYZ.y()) < 0.5f |
2410 | && Abs (aPadPos.VecXYZ.x()) > 0.7f) |
2411 | { |
2412 | gp_Trsf aTrsfTurn; |
2413 | aTrsfTurn.SetRotation (gp_Ax1 (gp::Origin(), theView->View()->BaseXRCamera()->Up()), aPadPos.VecXYZ.x() < 0.0f ? myXRTurnAngle : -myXRTurnAngle); |
2414 | theView->View()->TurnViewXRCamera (aTrsfTurn); |
2415 | break; |
2416 | } |
2417 | } |
2418 | } |
2419 | |
2420 | // ======================================================================= |
2421 | // function : handleXRTeleport |
2422 | // purpose : |
2423 | // ======================================================================= |
2424 | void AIS_ViewController::handleXRTeleport (const Handle(AIS_InteractiveContext)& theCtx, |
2425 | const Handle(V3d_View)& theView) |
2426 | { |
2427 | if (!theView->View()->IsActiveXR()) |
2428 | { |
2429 | return; |
2430 | } |
2431 | |
2432 | // teleport on forward trackpad unclicks |
2433 | const Aspect_XRTrackedDeviceRole aTeleOld = myXRLastTeleportHand; |
2434 | myXRLastTeleportHand = Aspect_XRTrackedDeviceRole_Other; |
2435 | for (int aHand = 0; aHand < 2; ++aHand) |
2436 | { |
2437 | const Aspect_XRTrackedDeviceRole aRole = aHand == 0 ? Aspect_XRTrackedDeviceRole_RightHand : Aspect_XRTrackedDeviceRole_LeftHand; |
2438 | const Standard_Integer aDeviceId = theView->View()->XRSession()->NamedTrackedDevice (aRole); |
2439 | if (aDeviceId == -1) |
2440 | { |
2441 | continue; |
2442 | } |
2443 | |
2444 | const Handle(Aspect_XRAction)& aPadClickAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTrackPadClick); |
2445 | const Handle(Aspect_XRAction)& aPadPosAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTrackPadPosition); |
2446 | if (aPadClickAct.IsNull() |
2447 | || aPadPosAct.IsNull()) |
2448 | { |
2449 | continue; |
2450 | } |
2451 | |
2452 | const Aspect_XRDigitalActionData aPadClick = theView->View()->XRSession()->GetDigitalActionData (aPadClickAct); |
2453 | const Aspect_XRAnalogActionData aPadPos = theView->View()->XRSession()->GetAnalogActionData (aPadPosAct); |
2454 | const bool isPressed = aPadClick.IsPressed; |
2455 | const bool isClicked = !aPadClick.IsPressed |
2456 | && aPadClick.IsChanged; |
2457 | if (aPadClick.IsActive |
2458 | && (isPressed || isClicked) |
2459 | && aPadPos.IsActive |
2460 | && aPadPos.VecXYZ.y() > 0.6f |
2461 | && Abs (aPadPos.VecXYZ.x()) < 0.5f) |
2462 | { |
2463 | const Aspect_TrackedDevicePose& aPose = theView->View()->XRSession()->TrackedPoses()[aDeviceId]; |
2464 | if (!aPose.IsValidPose) |
2465 | { |
2466 | continue; |
2467 | } |
2468 | |
2469 | myXRLastTeleportHand = aRole; |
2470 | Standard_Real& aPickDepth = aRole == Aspect_XRTrackedDeviceRole_LeftHand ? myXRLastPickDepthLeft : myXRLastPickDepthRight; |
2471 | aPickDepth = Precision::Infinite(); |
2472 | Graphic3d_Vec3 aPickNorm; |
2473 | const gp_Trsf aHandBase = theView->View()->PoseXRToWorld (aPose.Orientation); |
2474 | const Standard_Real aHeadHeight = theView->View()->XRSession()->HeadPose().TranslationPart().Y(); |
2475 | { |
2476 | const Standard_Integer aPickedId = handleXRMoveTo (theCtx, theView, aPose.Orientation, false); |
2477 | if (aPickedId >= 1) |
2478 | { |
2479 | const SelectMgr_SortCriterion& aPickedData = theCtx->MainSelector()->PickedData (aPickedId); |
2480 | aPickNorm = aPickedData.Normal; |
2481 | if (aPickNorm.SquareModulus() > ShortRealEpsilon()) |
2482 | { |
2483 | aPickDepth = aPickedData.Point.Distance (aHandBase.TranslationPart()); |
2484 | } |
2485 | } |
2486 | } |
2487 | if (isClicked) |
2488 | { |
2489 | myXRLastTeleportHand = Aspect_XRTrackedDeviceRole_Other; |
2490 | if (!Precision::IsInfinite (aPickDepth)) |
2491 | { |
2492 | const gp_Dir aTeleDir = -gp::DZ().Transformed (aHandBase); |
2493 | const gp_Dir anUpDir = theView->View()->BaseXRCamera()->Up(); |
2494 | |
2495 | bool isHorizontal = false; |
2496 | gp_Dir aPickNormDir (aPickNorm.x(), aPickNorm.y(), aPickNorm.z()); |
2497 | if (anUpDir.IsEqual ( aPickNormDir, M_PI_4) |
2498 | || anUpDir.IsEqual (-aPickNormDir, M_PI_4)) |
2499 | { |
2500 | isHorizontal = true; |
2501 | } |
2502 | |
2503 | gp_Pnt aNewEye = aHandBase.TranslationPart(); |
2504 | if (isHorizontal) |
2505 | { |
2506 | aNewEye = aHandBase.TranslationPart() |
2507 | + aTeleDir.XYZ() * aPickDepth |
2508 | + anUpDir.XYZ() * aHeadHeight; |
2509 | } |
2510 | else |
2511 | { |
2512 | if (aPickNormDir.Dot (aTeleDir) < 0.0) |
2513 | { |
2514 | aPickNormDir.Reverse(); |
2515 | } |
2516 | aNewEye = aHandBase.TranslationPart() |
2517 | + aTeleDir.XYZ() * aPickDepth |
2518 | - aPickNormDir.XYZ() * aHeadHeight / 4; |
2519 | } |
2520 | |
2521 | theView->View()->PosedXRCamera()->MoveEyeTo (aNewEye); |
2522 | theView->View()->ComputeXRBaseCameraFromPosed (theView->View()->PosedXRCamera(), theView->View()->XRSession()->HeadPose()); |
2523 | } |
2524 | } |
2525 | break; |
2526 | } |
2527 | } |
2528 | |
2529 | if (myXRLastTeleportHand != aTeleOld) |
2530 | { |
2531 | if (aTeleOld != Aspect_XRTrackedDeviceRole_Other) |
2532 | { |
2533 | if (const Handle(Aspect_XRAction)& aHaptic = theView->View()->XRSession()->GenericAction (aTeleOld, Aspect_XRGenericAction_OutputHaptic)) |
2534 | { |
2535 | theView->View()->XRSession()->AbortHapticVibrationAction (aHaptic); |
2536 | } |
2537 | } |
2538 | if (myXRLastTeleportHand != Aspect_XRTrackedDeviceRole_Other) |
2539 | { |
2540 | if (const Handle(Aspect_XRAction)& aHaptic = theView->View()->XRSession()->GenericAction (myXRLastTeleportHand, Aspect_XRGenericAction_OutputHaptic)) |
2541 | { |
2542 | theView->View()->XRSession()->TriggerHapticVibrationAction (aHaptic, myXRTeleportHaptic); |
2543 | } |
2544 | } |
2545 | } |
2546 | } |
2547 | |
2548 | // ======================================================================= |
2549 | // function : handleXRPicking |
2550 | // purpose : |
2551 | // ======================================================================= |
2552 | void AIS_ViewController::handleXRPicking (const Handle(AIS_InteractiveContext)& theCtx, |
2553 | const Handle(V3d_View)& theView) |
2554 | { |
2555 | if (!theView->View()->IsActiveXR()) |
2556 | { |
2557 | return; |
2558 | } |
2559 | |
2560 | // handle selection on trigger clicks |
2561 | Aspect_XRTrackedDeviceRole aPickDevOld = myXRLastPickingHand; |
2562 | myXRLastPickingHand = Aspect_XRTrackedDeviceRole_Other; |
2563 | for (int aHand = 0; aHand < 2; ++aHand) |
2564 | { |
2565 | const Aspect_XRTrackedDeviceRole aRole = aHand == 0 ? Aspect_XRTrackedDeviceRole_RightHand : Aspect_XRTrackedDeviceRole_LeftHand; |
2566 | const Handle(Aspect_XRAction)& aTrigClickAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTriggerClick); |
2567 | const Handle(Aspect_XRAction)& aTrigPullAct = theView->View()->XRSession()->GenericAction (aRole, Aspect_XRGenericAction_InputTriggerPull); |
2568 | if (aTrigClickAct.IsNull() |
2569 | || aTrigPullAct.IsNull()) |
2570 | { |
2571 | continue; |
2572 | } |
2573 | |
2574 | const Aspect_XRDigitalActionData aTrigClick = theView->View()->XRSession()->GetDigitalActionData (aTrigClickAct); |
2575 | const Aspect_XRAnalogActionData aTrigPos = theView->View()->XRSession()->GetAnalogActionData (aTrigPullAct); |
2576 | if (aTrigPos.IsActive |
2577 | && Abs (aTrigPos.VecXYZ.x()) > 0.1f) |
2578 | { |
2579 | myXRLastPickingHand = aRole; |
2580 | handleXRHighlight (theCtx, theView); |
2581 | if (aTrigClick.IsActive |
2582 | && aTrigClick.IsPressed |
2583 | && aTrigClick.IsChanged) |
2584 | { |
75cf8250 |
2585 | theCtx->SelectDetected(); |
b40cdc2b |
2586 | OnSelectionChanged (theCtx, theView); |
2587 | if (const Handle(Aspect_XRAction)& aHaptic = theView->View()->XRSession()->GenericAction (myXRLastPickingHand, Aspect_XRGenericAction_OutputHaptic)) |
2588 | { |
2589 | theView->View()->XRSession()->TriggerHapticVibrationAction (aHaptic, myXRSelectHaptic); |
2590 | } |
2591 | } |
2592 | break; |
2593 | } |
2594 | } |
2595 | if (myXRLastPickingHand != aPickDevOld) |
2596 | { |
2597 | theCtx->ClearDetected(); |
2598 | } |
2599 | } |
2600 | |
49582f9d |
2601 | // ======================================================================= |
2602 | // function : OnSelectionChanged |
2603 | // purpose : |
2604 | // ======================================================================= |
2605 | void AIS_ViewController::OnSelectionChanged (const Handle(AIS_InteractiveContext)& , |
2606 | const Handle(V3d_View)& ) |
2607 | { |
2608 | // |
2609 | } |
2610 | |
2611 | // ======================================================================= |
2612 | // function : OnObjectDragged |
2613 | // purpose : |
2614 | // ======================================================================= |
2615 | void AIS_ViewController::OnObjectDragged (const Handle(AIS_InteractiveContext)& theCtx, |
2616 | const Handle(V3d_View)& theView, |
2617 | AIS_DragAction theAction) |
2618 | { |
2619 | switch (theAction) |
2620 | { |
2621 | case AIS_DragAction_Start: |
2622 | { |
2623 | myDragObject.Nullify(); |
630ab538 |
2624 | myDragOwner.Nullify(); |
49582f9d |
2625 | if (!theCtx->HasDetected()) |
2626 | { |
2627 | return; |
2628 | } |
2629 | |
630ab538 |
2630 | const Handle(SelectMgr_EntityOwner)& aDetectedOwner = theCtx->DetectedOwner(); |
2631 | Handle(AIS_InteractiveObject) aDetectedPrs = Handle(AIS_InteractiveObject)::DownCast (aDetectedOwner->Selectable()); |
2632 | |
2633 | if (aDetectedPrs->ProcessDragging (theCtx, theView, aDetectedOwner, myGL.Dragging.PointStart, |
2634 | myGL.Dragging.PointTo, theAction)) |
49582f9d |
2635 | { |
630ab538 |
2636 | myDragObject = aDetectedPrs; |
2637 | myDragOwner = aDetectedOwner; |
49582f9d |
2638 | } |
2639 | return; |
2640 | } |
2641 | case AIS_DragAction_Update: |
2642 | { |
2643 | if (myDragObject.IsNull()) |
2644 | { |
2645 | return; |
2646 | } |
2647 | |
2648 | if (Handle(SelectMgr_EntityOwner) aGlobOwner = myDragObject->GlobalSelOwner()) |
2649 | { |
2650 | theCtx->SetSelectedState (aGlobOwner, true); |
2651 | } |
630ab538 |
2652 | |
2653 | myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart, |
2654 | myGL.Dragging.PointTo, theAction); |
49582f9d |
2655 | theView->Invalidate(); |
2656 | return; |
2657 | } |
2658 | case AIS_DragAction_Abort: |
2659 | { |
2660 | if (myDragObject.IsNull()) |
2661 | { |
2662 | return; |
2663 | } |
2664 | |
2665 | myGL.Dragging.PointTo = myGL.Dragging.PointStart; |
2666 | OnObjectDragged (theCtx, theView, AIS_DragAction_Update); |
2667 | |
630ab538 |
2668 | myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart, |
2669 | myGL.Dragging.PointTo, theAction); |
49582f9d |
2670 | Standard_FALLTHROUGH |
2671 | } |
2672 | case AIS_DragAction_Stop: |
2673 | { |
2674 | if (myDragObject.IsNull()) |
2675 | { |
2676 | return; |
2677 | } |
2678 | |
2679 | if (Handle(SelectMgr_EntityOwner) aGlobOwner = myDragObject->GlobalSelOwner()) |
2680 | { |
2681 | theCtx->SetSelectedState (aGlobOwner, false); |
2682 | } |
2683 | |
630ab538 |
2684 | myDragObject->ProcessDragging (theCtx, theView, myDragOwner, myGL.Dragging.PointStart, |
2685 | myGL.Dragging.PointTo, theAction); |
49582f9d |
2686 | theView->Invalidate(); |
2687 | myDragObject.Nullify(); |
630ab538 |
2688 | myDragOwner.Nullify(); |
49582f9d |
2689 | return; |
2690 | } |
2691 | } |
2692 | } |
2693 | |
2694 | // ======================================================================= |
2695 | // function : contextLazyMoveTo |
2696 | // purpose : |
2697 | // ======================================================================= |
2698 | void AIS_ViewController::contextLazyMoveTo (const Handle(AIS_InteractiveContext)& theCtx, |
2699 | const Handle(V3d_View)& theView, |
2700 | const Graphic3d_Vec2i& thePnt) |
2701 | { |
6d1d35e4 |
2702 | if (myPrevMoveTo == thePnt |
2703 | || myHasHlrOnBeforeRotation) // ignore highlighting in-between rotation of HLR view |
49582f9d |
2704 | { |
2705 | return; |
2706 | } |
2707 | |
2708 | myPrevMoveTo = thePnt; |
2709 | |
2710 | Handle(SelectMgr_EntityOwner) aLastPicked = theCtx->DetectedOwner(); |
cdfcd39b |
2711 | |
2712 | // Picking relies on the camera frustum (including Z-range) - so make temporary AutoZFit() |
2713 | // and then restore previous frustum to avoid immediate layer rendering issues if View has not been invalidated. |
2714 | const Standard_Real aZNear = theView->Camera()->ZNear(), aZFar = theView->Camera()->ZFar(); |
b40cdc2b |
2715 | theView->AutoZFit(); |
49582f9d |
2716 | theCtx->MoveTo (thePnt.x(), thePnt.y(), theView, false); |
cdfcd39b |
2717 | theView->Camera()->SetZRange (aZNear, aZFar); |
2718 | |
49582f9d |
2719 | Handle(SelectMgr_EntityOwner) aNewPicked = theCtx->DetectedOwner(); |
2720 | |
5634c81a |
2721 | if (theView->Viewer()->IsGridActive() |
49582f9d |
2722 | && theView->Viewer()->GridEcho()) |
2723 | { |
2724 | if (aNewPicked.IsNull()) |
2725 | { |
2726 | Graphic3d_Vec3d aPnt3d; |
2727 | theView->ConvertToGrid (thePnt.x(), thePnt.y(), aPnt3d[0], aPnt3d[1], aPnt3d[2]); |
2728 | theView->Viewer()->ShowGridEcho (theView, Graphic3d_Vertex (aPnt3d[0], aPnt3d[1], aPnt3d[2])); |
2729 | theView->InvalidateImmediate(); |
2730 | } |
2731 | else |
2732 | { |
2733 | theView->Viewer()->HideGridEcho (theView); |
2734 | theView->InvalidateImmediate(); |
2735 | } |
2736 | } |
2737 | |
2738 | if (aLastPicked != aNewPicked |
2739 | || (!aNewPicked.IsNull() && aNewPicked->IsForcedHilight())) |
2740 | { |
2741 | // dynamic highlight affects all Views |
2742 | for (V3d_ListOfViewIterator aViewIter (theView->Viewer()->ActiveViewIterator()); aViewIter.More(); aViewIter.Next()) |
2743 | { |
2744 | const Handle(V3d_View)& aView = aViewIter.Value(); |
2745 | aView->InvalidateImmediate(); |
2746 | } |
2747 | } |
2748 | } |
2749 | |
2750 | // ======================================================================= |
2751 | // function : handleSelectionPick |
2752 | // purpose : |
2753 | // ======================================================================= |
2754 | void AIS_ViewController::handleSelectionPick (const Handle(AIS_InteractiveContext)& theCtx, |
2755 | const Handle(V3d_View)& theView) |
2756 | { |
2757 | if (myGL.Selection.Tool == AIS_ViewSelectionTool_Picking |
2758 | && !myGL.Selection.Points.IsEmpty()) |
2759 | { |
2760 | for (NCollection_Sequence<Graphic3d_Vec2i>::Iterator aPntIter (myGL.Selection.Points); aPntIter.More(); aPntIter.Next()) |
2761 | { |
49582f9d |
2762 | const bool hadPrevMoveTo = HasPreviousMoveTo(); |
2763 | contextLazyMoveTo (theCtx, theView, aPntIter.Value()); |
2764 | if (!hadPrevMoveTo) |
2765 | { |
2766 | ResetPreviousMoveTo(); |
2767 | } |
2768 | |
e3d4b879 |
2769 | theCtx->SelectDetected (myGL.Selection.Scheme); |
49582f9d |
2770 | |
2771 | // selection affects all Views |
2772 | theView->Viewer()->Invalidate(); |
2773 | |
2774 | OnSelectionChanged (theCtx, theView); |
2775 | } |
2776 | |
2777 | myGL.Selection.Points.Clear(); |
2778 | } |
2779 | } |
2780 | |
2781 | // ======================================================================= |
2782 | // function : handleSelectionPoly |
2783 | // purpose : |
2784 | // ======================================================================= |
2785 | void AIS_ViewController::handleSelectionPoly (const Handle(AIS_InteractiveContext)& theCtx, |
2786 | const Handle(V3d_View)& theView) |
2787 | { |
2788 | // rubber-band & window polygon selection |
2789 | if (myGL.Selection.Tool == AIS_ViewSelectionTool_RubberBand |
e1c9a103 |
2790 | || myGL.Selection.Tool == AIS_ViewSelectionTool_Polygon |
2791 | || myGL.Selection.Tool == AIS_ViewSelectionTool_ZoomWindow) |
49582f9d |
2792 | { |
2793 | if (!myGL.Selection.Points.IsEmpty()) |
2794 | { |
2795 | myRubberBand->ClearPoints(); |
2796 | myRubberBand->SetToUpdate(); |
2797 | |
e1c9a103 |
2798 | const bool anIsRubber = myGL.Selection.Tool == AIS_ViewSelectionTool_RubberBand |
2799 | || myGL.Selection.Tool == AIS_ViewSelectionTool_ZoomWindow; |
49582f9d |
2800 | if (anIsRubber) |
2801 | { |
2802 | myRubberBand->SetRectangle (myGL.Selection.Points.First().x(), -myGL.Selection.Points.First().y(), |
2803 | myGL.Selection.Points.Last().x(), -myGL.Selection.Points.Last().y()); |
2804 | } |
2805 | else |
2806 | { |
2807 | Graphic3d_Vec2i aPrev (IntegerLast(), IntegerLast()); |
2808 | for (NCollection_Sequence<Graphic3d_Vec2i>::Iterator aSelIter (myGL.Selection.Points); aSelIter.More(); aSelIter.Next()) |
2809 | { |
2810 | Graphic3d_Vec2i aPntNew = Graphic3d_Vec2i (aSelIter.Value().x(), -aSelIter.Value().y()); |
2811 | if (aPntNew != aPrev) |
2812 | { |
2813 | aPrev = aPntNew; |
2814 | myRubberBand->AddPoint (Graphic3d_Vec2i (aSelIter.Value().x(), -aSelIter.Value().y())); |
2815 | } |
2816 | } |
2817 | } |
2818 | |
2819 | myRubberBand->SetPolygonClosed (anIsRubber); |
2820 | try |
2821 | { |
2822 | theCtx->Display (myRubberBand, 0, -1, false, AIS_DS_Displayed); |
2823 | } |
2824 | catch (const Standard_Failure& theEx) |
2825 | { |
a87b1b37 |
2826 | Message::SendWarning (TCollection_AsciiString ("Internal error while displaying rubber-band: ") |
2827 | + theEx.DynamicType()->Name() + ", " + theEx.GetMessageString()); |
49582f9d |
2828 | myRubberBand->ClearPoints(); |
2829 | } |
2830 | if (!theView->Viewer()->ZLayerSettings (myRubberBand->ZLayer()).IsImmediate()) |
2831 | { |
2832 | theView->Invalidate(); |
2833 | } |
2834 | else |
2835 | { |
2836 | theView->InvalidateImmediate(); |
2837 | } |
2838 | } |
2839 | else if (!myRubberBand.IsNull() |
2840 | && myRubberBand->HasInteractiveContext()) |
2841 | { |
2842 | theCtx->Remove (myRubberBand, false); |
2843 | myRubberBand->ClearPoints(); |
2844 | } |
2845 | } |
2846 | |
2847 | if (myGL.Selection.ToApplyTool) |
2848 | { |
2849 | myGL.Selection.ToApplyTool = false; |
2850 | if (theCtx->IsDisplayed (myRubberBand)) |
2851 | { |
2852 | theCtx->Remove (myRubberBand, false); |
2853 | { |
2854 | const NCollection_Sequence<Graphic3d_Vec2i>& aPoints = myRubberBand->Points(); |
2855 | if (aPoints.Size() == 4 |
2856 | && aPoints.Value (1).x() == aPoints.Value (2).x() |
2857 | && aPoints.Value (3).x() == aPoints.Value (4).x() |
2858 | && aPoints.Value (1).y() == aPoints.Value (4).y() |
2859 | && aPoints.Value (2).y() == aPoints.Value (3).y()) |
2860 | { |
2861 | const Graphic3d_Vec2i aPnt1 (aPoints.Value (1).x(), -aPoints.Value (1).y()); |
2862 | const Graphic3d_Vec2i aPnt2 (aPoints.Value (3).x(), -aPoints.Value (3).y()); |
e1c9a103 |
2863 | if (myGL.Selection.Tool == AIS_ViewSelectionTool_ZoomWindow) |
49582f9d |
2864 | { |
e1c9a103 |
2865 | theView->WindowFitAll (aPnt1.x(), aPnt1.y(), aPnt2.x(), aPnt2.y()); |
2866 | theView->Invalidate(); |
49582f9d |
2867 | } |
2868 | else |
2869 | { |
e1c9a103 |
2870 | theCtx->MainSelector()->AllowOverlapDetection (aPnt1.y() != Min (aPnt1.y(), aPnt2.y())); |
75cf8250 |
2871 | theCtx->SelectRectangle (Graphic3d_Vec2i (Min (aPnt1.x(), aPnt2.x()), Min (aPnt1.y(), aPnt2.y())), |
2872 | Graphic3d_Vec2i (Max (aPnt1.x(), aPnt2.x()), Max (aPnt1.y(), aPnt2.y())), |
e3d4b879 |
2873 | theView, |
2874 | myGL.Selection.Scheme); |
e1c9a103 |
2875 | theCtx->MainSelector()->AllowOverlapDetection (false); |
49582f9d |
2876 | } |
49582f9d |
2877 | } |
2878 | else if (aPoints.Length() >= 3) |
2879 | { |
2880 | TColgp_Array1OfPnt2d aPolyline (1, aPoints.Length()); |
2881 | TColgp_Array1OfPnt2d::Iterator aPolyIter (aPolyline); |
2882 | for (NCollection_Sequence<Graphic3d_Vec2i>::Iterator aSelIter (aPoints); |
2883 | aSelIter.More(); aSelIter.Next(), aPolyIter.Next()) |
2884 | { |
2885 | const Graphic3d_Vec2i& aNewPnt = aSelIter.Value(); |
2886 | aPolyIter.ChangeValue() = gp_Pnt2d (aNewPnt.x(), -aNewPnt.y()); |
2887 | } |
2888 | |
e3d4b879 |
2889 | theCtx->SelectPolygon (aPolyline, theView, myGL.Selection.Scheme); |
a24a7821 |
2890 | theCtx->MainSelector()->AllowOverlapDetection (false); |
49582f9d |
2891 | } |
2892 | } |
2893 | |
49582f9d |
2894 | myRubberBand->ClearPoints(); |
e1c9a103 |
2895 | if (myGL.Selection.Tool != AIS_ViewSelectionTool_ZoomWindow) |
2896 | { |
2897 | // selection affects all Views |
2898 | theView->Viewer()->Invalidate(); |
2899 | OnSelectionChanged (theCtx, theView); |
2900 | } |
49582f9d |
2901 | } |
2902 | } |
2903 | } |
2904 | |
2905 | // ======================================================================= |
2906 | // function : handleDynamicHighlight |
2907 | // purpose : |
2908 | // ======================================================================= |
2909 | void AIS_ViewController::handleDynamicHighlight (const Handle(AIS_InteractiveContext)& theCtx, |
2910 | const Handle(V3d_View)& theView) |
2911 | { |
2912 | if ((myGL.MoveTo.ToHilight || myGL.Dragging.ToStart) |
2913 | && myNavigationMode != AIS_NavigationMode_FirstPersonWalk) |
2914 | { |
2915 | const Graphic3d_Vec2i& aMoveToPnt = myGL.MoveTo.ToHilight ? myGL.MoveTo.Point : myGL.Dragging.PointStart; |
2916 | if (myGL.Dragging.ToStart && (!myGL.MoveTo.ToHilight || !myToAllowHighlight) |
2917 | && !HasPreviousMoveTo()) |
2918 | { |
2919 | contextLazyMoveTo (theCtx, theView, aMoveToPnt); |
2920 | ResetPreviousMoveTo(); |
2921 | OnObjectDragged (theCtx, theView, AIS_DragAction_Start); |
2922 | theCtx->ClearDetected(); |
2923 | } |
2924 | else if (myToAllowHighlight) |
2925 | { |
2926 | if (myPrevMoveTo != aMoveToPnt |
b40cdc2b |
2927 | || (!theView->View()->IsActiveXR() |
2928 | && (myGL.OrbitRotation.ToRotate |
2929 | || myGL.ViewRotation.ToRotate |
2930 | || theView->IsInvalidated()))) |
49582f9d |
2931 | { |
2932 | ResetPreviousMoveTo(); |
2933 | contextLazyMoveTo (theCtx, theView, aMoveToPnt); |
2934 | } |
2935 | if (myGL.Dragging.ToStart) |
2936 | { |
2937 | OnObjectDragged (theCtx, theView, AIS_DragAction_Start); |
2938 | } |
2939 | } |
2940 | |
2941 | myGL.MoveTo.ToHilight = false; |
2942 | } |
2943 | |
2944 | if (!myDragObject.IsNull()) |
2945 | { |
2946 | if (myGL.Dragging.ToAbort) |
2947 | { |
2948 | OnObjectDragged (theCtx, theView, AIS_DragAction_Abort); |
2949 | myGL.OrbitRotation.ToRotate = false; |
2950 | myGL.ViewRotation .ToRotate = false; |
2951 | } |
2952 | else if (myGL.Dragging.ToStop) |
2953 | { |
2954 | OnObjectDragged (theCtx, theView, AIS_DragAction_Stop); |
2955 | myGL.OrbitRotation.ToRotate = false; |
2956 | myGL.ViewRotation .ToRotate = false; |
2957 | } |
2958 | else if (myGL.OrbitRotation.ToRotate |
2959 | || myGL.ViewRotation.ToRotate) |
2960 | { |
2961 | OnObjectDragged (theCtx, theView, AIS_DragAction_Update); |
2962 | myGL.OrbitRotation.ToRotate = false; |
2963 | myGL.ViewRotation .ToRotate = false; |
2964 | } |
2965 | } |
2966 | } |
2967 | |
2968 | // ======================================================================= |
2969 | // function : handleMoveTo |
2970 | // purpose : |
2971 | // ======================================================================= |
2972 | void AIS_ViewController::handleMoveTo (const Handle(AIS_InteractiveContext)& theCtx, |
2973 | const Handle(V3d_View)& theView) |
2974 | { |
2975 | handleSelectionPick (theCtx, theView); |
2976 | handleDynamicHighlight(theCtx, theView); |
2977 | handleSelectionPoly (theCtx, theView); |
2978 | } |
2979 | |
2980 | // ======================================================================= |
2981 | // function : handleViewRedraw |
2982 | // purpose : |
2983 | // ======================================================================= |
2984 | void AIS_ViewController::handleViewRedraw (const Handle(AIS_InteractiveContext)& , |
2985 | const Handle(V3d_View)& theView) |
2986 | { |
2108d9a2 |
2987 | // manage animation state |
2988 | if (!myViewAnimation.IsNull() |
2989 | && !myViewAnimation->IsStopped()) |
2990 | { |
2991 | myViewAnimation->UpdateTimer(); |
2992 | ResetPreviousMoveTo(); |
2993 | setAskNextFrame(); |
2994 | } |
2995 | |
b40cdc2b |
2996 | if (theView->View()->IsActiveXR()) |
2997 | { |
2998 | // VR requires continuous rendering |
2999 | myToAskNextFrame = true; |
3000 | } |
3001 | |
49582f9d |
3002 | for (V3d_ListOfViewIterator aViewIter (theView->Viewer()->ActiveViewIterator()); aViewIter.More(); aViewIter.Next()) |
3003 | { |
3004 | const Handle(V3d_View)& aView = aViewIter.Value(); |
3005 | if (aView->IsInvalidated() |
d6fbb2ab |
3006 | || (myToAskNextFrame && aView == theView)) |
49582f9d |
3007 | { |
3008 | if (aView->ComputedMode()) |
3009 | { |
3010 | aView->Update(); |
3011 | } |
3012 | else |
3013 | { |
3014 | aView->Redraw(); |
3015 | } |
3016 | } |
3017 | else if (aView->IsInvalidatedImmediate()) |
3018 | { |
3019 | aView->RedrawImmediate(); |
3020 | } |
3021 | } |
3022 | |
3023 | if (myToAskNextFrame) |
3024 | { |
3025 | // ask more frames |
3026 | theView->Window()->InvalidateContent (Handle(Aspect_DisplayConnection)()); |
3027 | } |
3028 | } |
3029 | |
b40cdc2b |
3030 | // ======================================================================= |
3031 | // function : handleXRMoveTo |
3032 | // purpose : |
3033 | // ======================================================================= |
3034 | Standard_Integer AIS_ViewController::handleXRMoveTo (const Handle(AIS_InteractiveContext)& theCtx, |
3035 | const Handle(V3d_View)& theView, |
3036 | const gp_Trsf& thePose, |
3037 | const Standard_Boolean theToHighlight) |
3038 | { |
3039 | //ResetPreviousMoveTo(); |
3040 | Standard_Integer aPickResult = 0; |
3041 | |
3042 | Handle(Graphic3d_Camera) aCamBack = theView->Camera(); |
3043 | myXRCameraTmp->Copy (aCamBack); |
3044 | theView->View()->ComputeXRPosedCameraFromBase (*myXRCameraTmp, thePose); |
3045 | theView->SetCamera (myXRCameraTmp); |
3046 | Graphic3d_Vec2i aPickPixel; |
3047 | theView->Window()->Size (aPickPixel.x(), aPickPixel.y()); |
3048 | aPickPixel /= 2; |
3049 | const Standard_Integer aSelTolerBack = theCtx->MainSelector()->CustomPixelTolerance(); |
3050 | theCtx->MainSelector()->SetPixelTolerance (1); |
3051 | theView->AutoZFit(); |
3052 | if (theToHighlight) |
3053 | { |
3054 | theCtx->MoveTo (aPickPixel.x(), aPickPixel.y(), theView, false); |
3055 | if (!theCtx->DetectedOwner().IsNull()) |
3056 | { |
3057 | // ignore 2D objects |
3058 | for (aPickResult = 1; !theCtx->DetectedOwner()->Selectable()->TransformPersistence().IsNull(); ++aPickResult) |
3059 | { |
3060 | if (theCtx->HilightNextDetected (theView, false) <= 1) |
3061 | { |
3062 | theCtx->ClearDetected(); |
3063 | aPickResult = 0; |
3064 | break; |
3065 | } |
3066 | } |
3067 | } |
3068 | } |
3069 | else |
3070 | { |
3071 | theCtx->MainSelector()->Pick (aPickPixel.x(), aPickPixel.y(), theView); |
3072 | for (Standard_Integer aPickIter = 1; aPickIter <= theCtx->MainSelector()->NbPicked(); ++aPickIter) |
3073 | { |
3074 | const SelectMgr_SortCriterion& aPickedData = theCtx->MainSelector()->PickedData (aPickIter); |
3075 | if (!aPickedData.Entity->OwnerId()->Selectable()->TransformPersistence().IsNull()) |
3076 | { |
3077 | // skip 2d objects |
3078 | continue; |
3079 | } |
3080 | |
3081 | aPickResult = aPickIter; |
3082 | break; |
3083 | } |
3084 | } |
3085 | theCtx->MainSelector()->SetPixelTolerance (aSelTolerBack); |
3086 | theView->SetCamera (aCamBack); |
3087 | return aPickResult; |
3088 | } |
3089 | |
3090 | // ======================================================================= |
3091 | // function : handleXRHighlight |
3092 | // purpose : |
3093 | // ======================================================================= |
3094 | void AIS_ViewController::handleXRHighlight (const Handle(AIS_InteractiveContext)& theCtx, |
3095 | const Handle(V3d_View)& theView) |
3096 | { |
3097 | if (myXRLastPickingHand != Aspect_XRTrackedDeviceRole_LeftHand |
3098 | && myXRLastPickingHand != Aspect_XRTrackedDeviceRole_RightHand) |
3099 | { |
3100 | return; |
3101 | } |
3102 | |
3103 | const Standard_Integer aDeviceId = theView->View()->XRSession()->NamedTrackedDevice (myXRLastPickingHand); |
3104 | if (aDeviceId == -1) |
3105 | { |
3106 | return; |
3107 | } |
3108 | |
3109 | const Aspect_TrackedDevicePose& aPose = theView->View()->XRSession()->TrackedPoses()[aDeviceId]; |
3110 | if (!aPose.IsValidPose) |
3111 | { |
3112 | return; |
3113 | } |
3114 | |
3115 | Handle(SelectMgr_EntityOwner) aDetOld = theCtx->DetectedOwner(); |
3116 | handleXRMoveTo (theCtx, theView, aPose.Orientation, true); |
3117 | if (!theCtx->DetectedOwner().IsNull() |
3118 | && theCtx->DetectedOwner() != aDetOld) |
3119 | { |
3120 | if (const Handle(Aspect_XRAction)& aHaptic = theView->View()->XRSession()->GenericAction (myXRLastPickingHand, Aspect_XRGenericAction_OutputHaptic)) |
3121 | { |
3122 | theView->View()->XRSession()->TriggerHapticVibrationAction (aHaptic, myXRPickingHaptic); |
3123 | } |
3124 | } |
3125 | |
3126 | Standard_Real& aPickDepth = myXRLastPickingHand == Aspect_XRTrackedDeviceRole_LeftHand ? myXRLastPickDepthLeft : myXRLastPickDepthRight; |
3127 | aPickDepth = Precision::Infinite(); |
3128 | if (theCtx->MainSelector()->NbPicked() > 0) |
3129 | { |
3130 | const gp_Trsf aHandBase = theView->View()->PoseXRToWorld (aPose.Orientation); |
3131 | const SelectMgr_SortCriterion& aPicked = theCtx->MainSelector()->PickedData (1); |
3132 | aPickDepth = aPicked.Point.Distance (aHandBase.TranslationPart()); |
3133 | } |
3134 | } |
3135 | |
3136 | // ======================================================================= |
3137 | // function : handleXRPresentations |
3138 | // purpose : |
3139 | // ======================================================================= |
3140 | void AIS_ViewController::handleXRPresentations (const Handle(AIS_InteractiveContext)& theCtx, |
3141 | const Handle(V3d_View)& theView) |
3142 | { |
3143 | if (!theView->View()->IsActiveXR() |
3144 | || (!myToDisplayXRAuxDevices |
3145 | && !myToDisplayXRHands)) |
3146 | { |
3147 | for (NCollection_Array1<Handle(AIS_XRTrackedDevice)>::Iterator aPrsIter (myXRPrsDevices); aPrsIter.More(); aPrsIter.Next()) |
3148 | { |
3149 | if (!aPrsIter.Value().IsNull() |
3150 | && aPrsIter.Value()->HasInteractiveContext()) |
3151 | { |
3152 | theCtx->Remove (aPrsIter.Value(), false); |
3153 | } |
3154 | aPrsIter.ChangeValue().Nullify(); |
3155 | } |
3156 | return; |
3157 | } |
3158 | |
3159 | if (myXRPrsDevices.Length() != theView->View()->XRSession()->TrackedPoses().Length()) |
3160 | { |
3161 | for (NCollection_Array1<Handle(AIS_XRTrackedDevice)>::Iterator aPrsIter (myXRPrsDevices); aPrsIter.More(); aPrsIter.Next()) |
3162 | { |
3163 | if (!aPrsIter.Value().IsNull()) |
3164 | { |
3165 | theCtx->Remove (aPrsIter.Value(), false); |
3166 | } |
3167 | } |
3168 | myXRPrsDevices.Resize (theView->View()->XRSession()->TrackedPoses().Lower(), theView->View()->XRSession()->TrackedPoses().Upper(), false); |
3169 | } |
3170 | |
3171 | const Standard_Integer aHeadDevice = theView->View()->XRSession()->NamedTrackedDevice (Aspect_XRTrackedDeviceRole_Head); |
3172 | const Standard_Integer aLeftDevice = theView->View()->XRSession()->NamedTrackedDevice (Aspect_XRTrackedDeviceRole_LeftHand); |
3173 | const Standard_Integer aRightDevice = theView->View()->XRSession()->NamedTrackedDevice (Aspect_XRTrackedDeviceRole_RightHand); |
3174 | for (Standard_Integer aDeviceIter = theView->View()->XRSession()->TrackedPoses().Lower(); aDeviceIter <= theView->View()->XRSession()->TrackedPoses().Upper(); ++aDeviceIter) |
3175 | { |
3176 | const Aspect_TrackedDevicePose& aPose = theView->View()->XRSession()->TrackedPoses()[aDeviceIter]; |
3177 | Handle(AIS_XRTrackedDevice)& aPosePrs = myXRPrsDevices[aDeviceIter]; |
3178 | if (!aPose.IsValidPose) |
3179 | { |
3180 | continue; |
3181 | } |
3182 | |
3183 | const bool isHand = aDeviceIter == aLeftDevice |
3184 | || aDeviceIter == aRightDevice; |
3185 | if ((!myToDisplayXRHands && isHand) |
3186 | || (!myToDisplayXRAuxDevices && !isHand)) |
3187 | { |
3188 | if (!aPosePrs.IsNull() |
3189 | && aPosePrs->HasInteractiveContext()) |
3190 | { |
3191 | theCtx->Remove (aPosePrs, false); |
3192 | } |
3193 | continue; |
3194 | } |
3195 | |
3196 | Aspect_XRTrackedDeviceRole aRole = Aspect_XRTrackedDeviceRole_Other; |
3197 | if (aDeviceIter == aLeftDevice) |
3198 | { |
3199 | aRole = Aspect_XRTrackedDeviceRole_LeftHand; |
3200 | } |
3201 | else if (aDeviceIter == aRightDevice) |
3202 | { |
3203 | aRole = Aspect_XRTrackedDeviceRole_RightHand; |
3204 | } |
3205 | |
3206 | if (!aPosePrs.IsNull() |
3207 | && aPosePrs->UnitFactor() != (float )theView->View()->UnitFactor()) |
3208 | { |
3209 | theCtx->Remove (aPosePrs, false); |
3210 | aPosePrs.Nullify(); |
3211 | } |
3212 | |
3213 | if (aPosePrs.IsNull()) |
3214 | { |
3215 | Handle(Image_Texture) aTexture; |
3216 | Handle(Graphic3d_ArrayOfTriangles) aTris; |
3217 | if (aDeviceIter != aHeadDevice) |
3218 | { |
3219 | aTris = theView->View()->XRSession()->LoadRenderModel (aDeviceIter, aTexture); |
3220 | } |
3221 | if (!aTris.IsNull()) |
3222 | { |
3223 | aPosePrs = new AIS_XRTrackedDevice (aTris, aTexture); |
3224 | } |
3225 | else |
3226 | { |
3227 | aPosePrs = new AIS_XRTrackedDevice(); |
3228 | } |
3229 | aPosePrs->SetUnitFactor ((float )theView->View()->UnitFactor()); |
3230 | aPosePrs->SetMutable (true); |
3231 | aPosePrs->SetInfiniteState (true); |
3232 | } |
3233 | aPosePrs->SetRole (aRole); |
3234 | |
3235 | if (!aPosePrs->HasInteractiveContext()) |
3236 | { |
3237 | theCtx->Display (aPosePrs, 0, -1, false); |
3238 | } |
3239 | |
3240 | gp_Trsf aPoseLocal = aPose.Orientation; |
3241 | if (aDeviceIter == aHeadDevice) |
3242 | { |
3243 | // show headset position on floor level |
3244 | aPoseLocal.SetTranslationPart (gp_Vec (aPoseLocal.TranslationPart().X(), 0.0, aPoseLocal.TranslationPart().Z())); |
3245 | } |
3246 | const gp_Trsf aPoseWorld = theView->View()->PoseXRToWorld (aPoseLocal); |
3247 | theCtx->SetLocation (aPosePrs, aPoseWorld); |
3248 | |
3249 | Standard_Real aLaserLen = 0.0; |
3250 | if (isHand |
3251 | && aPosePrs->Role() == myXRLastPickingHand) |
3252 | { |
3253 | aLaserLen = myXRLastPickingHand == Aspect_XRTrackedDeviceRole_LeftHand ? myXRLastPickDepthLeft : myXRLastPickDepthRight; |
3254 | if (Precision::IsInfinite (aLaserLen)) |
3255 | { |
3256 | const Bnd_Box aViewBox = theView->View()->MinMaxValues (true); |
3257 | if (!aViewBox.IsVoid()) |
3258 | { |
3259 | aLaserLen = Sqrt (aViewBox.SquareExtent()); |
3260 | } |
3261 | else |
3262 | { |
3263 | aLaserLen = 100.0; |
3264 | } |
3265 | } |
3266 | aPosePrs->SetLaserColor (myXRLaserPickColor); |
3267 | } |
3268 | else if (isHand |
3269 | && aPosePrs->Role() == myXRLastTeleportHand) |
3270 | { |
3271 | aLaserLen = myXRLastTeleportHand == Aspect_XRTrackedDeviceRole_LeftHand ? myXRLastPickDepthLeft : myXRLastPickDepthRight; |
3272 | if (Precision::IsInfinite (aLaserLen)) |
3273 | { |
3274 | const Bnd_Box aViewBox = theView->View()->MinMaxValues (true); |
3275 | if (!aViewBox.IsVoid()) |
3276 | { |
3277 | aLaserLen = Sqrt (aViewBox.SquareExtent()); |
3278 | } |
3279 | else |
3280 | { |
3281 | aLaserLen = 100.0; |
3282 | } |
3283 | } |
3284 | aPosePrs->SetLaserColor (myXRLaserTeleColor); |
3285 | } |
3286 | aPosePrs->SetLaserLength ((float )aLaserLen); |
3287 | } |
3288 | } |
3289 | |
49582f9d |
3290 | // ======================================================================= |
3291 | // function : HandleViewEvents |
3292 | // purpose : |
3293 | // ======================================================================= |
3294 | void AIS_ViewController::HandleViewEvents (const Handle(AIS_InteractiveContext)& theCtx, |
3295 | const Handle(V3d_View)& theView) |
3296 | { |
b40cdc2b |
3297 | const bool wasImmediateUpdate = theView->SetImmediateUpdate (false); |
49582f9d |
3298 | |
d6fbb2ab |
3299 | handleViewOrientationKeys (theCtx, theView); |
d22962e4 |
3300 | const AIS_WalkDelta aWalk = handleNavigationKeys (theCtx, theView); |
b40cdc2b |
3301 | handleXRInput (theCtx, theView, aWalk); |
3302 | if (theView->View()->IsActiveXR()) |
3303 | { |
3304 | theView->View()->SetupXRPosedCamera(); |
3305 | } |
a7400019 |
3306 | handleMoveTo (theCtx, theView); |
49582f9d |
3307 | handleCameraActions (theCtx, theView, aWalk); |
b40cdc2b |
3308 | theView->View()->SynchronizeXRPosedToBaseCamera(); // handleCameraActions() may modify posed camera position - copy this modifications also to the base camera |
3309 | handleXRPresentations (theCtx, theView); |
3310 | |
49582f9d |
3311 | handleViewRedraw (theCtx, theView); |
b40cdc2b |
3312 | theView->View()->UnsetXRPosedCamera(); |
3313 | |
3314 | theView->SetImmediateUpdate (wasImmediateUpdate); |
49582f9d |
3315 | |
3316 | // make sure to not process the same events twice |
3317 | myGL.Reset(); |
3318 | myToAskNextFrame = false; |
3319 | } |