0025180: Visualization - Homogeneous transformation API in TKV3d
[occt.git] / src / AIS / AIS_RubberBand.hxx
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b12e1c7b 1// Created on: 2015-11-23
2// Created by: Anastasia BORISOVA
3// Copyright (c) 2015 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _AIS_RubberBand_HeaderFile
17#define _AIS_RubberBand_HeaderFile
18
19#include <AIS_InteractiveObject.hxx>
20#include <Graphic3d_ArrayOfPolylines.hxx>
21#include <Graphic3d_ArrayOfTriangles.hxx>
22#include <Graphic3d_Vec2.hxx>
23#include <NCollection_Sequence.hxx>
24
67e26cc1 25DEFINE_STANDARD_HANDLE(AIS_RubberBand, AIS_InteractiveObject)
26
b12e1c7b 27//! Presentation for drawing rubber band selection.
28//! It supports rectangle and polygonal selection.
29//! It is constructed in 2d overlay.
30//! Default configaration is built without filling.
31//! For rectangle selection use SetRectangle() method.
32//! For polygonal selection use AddPoint() and GetPoints() methods.
33class AIS_RubberBand : public AIS_InteractiveObject
34{
35public:
36
37 DEFINE_STANDARD_RTTIEXT(AIS_RubberBand, AIS_InteractiveObject)
38
39 //! Constructs rubber band with default configuration: empty filling and white solid lines.
40 //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer.
41 Standard_EXPORT AIS_RubberBand();
42
43 //! Consructs the rubber band with empty filling and defined line style.
44 //! @param theLineColor [in] color of rubber band lines
45 //! @param theType [in] type of rubber band lines
46 //! @param theLineWidth [in] width of rubber band line. By default it is 1.
47 //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer.
48 Standard_EXPORT AIS_RubberBand (const Quantity_Color& theLineColor,
49 const Aspect_TypeOfLine theType,
50 const Standard_Real theLineWidth = 1.0);
51
52 //! Constructs the rubber band with defined filling and line parameters.
53 //! @param theLineColor [in] color of rubber band lines
54 //! @param theType [in] type of rubber band lines
55 //! @param theFillColor [in] color of rubber band filling
56 //! @param theTransparency [in] transparency of the filling. 0 is for opaque filling. By default it is transparent.
57 //! @param theLineWidth [in] width of rubber band line. By default it is 1.
58 //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer.
59 Standard_EXPORT AIS_RubberBand (const Quantity_Color& theLineColor,
60 const Aspect_TypeOfLine theType,
61 const Quantity_Color theFillColor,
62 const Standard_Real theTransparency = 1.0,
63 const Standard_Real theLineWidth = 1.0);
64
65 Standard_EXPORT virtual ~AIS_RubberBand();
66
67 //! Sets rectangle bounds.
68 Standard_EXPORT void SetRectangle (const Standard_Integer theMinX, const Standard_Integer theMinY,
69 const Standard_Integer theMaxX, const Standard_Integer theMaxY);
70
71 //! Adds last point to the list of points. They are used to build polygon for rubber band.
72 //! @sa RemoveLastPoint(), GetPoints()
73 Standard_EXPORT void AddPoint (const Graphic3d_Vec2i& thePoint);
74
75 //! Remove last point from the list of points for the rubber band polygon.
76 //! @sa AddPoint(), GetPoints()
77 Standard_EXPORT void RemoveLastPoint();
78
79 //! @return points for the rubber band polygon.
80 Standard_EXPORT const NCollection_Sequence<Graphic3d_Vec2i>& Points() const;
81
82 //! Remove all points for the rubber band polygon.
83 void ClearPoints() { myPoints.Clear(); }
84
85 //! @return the Color attributes.
86 Standard_EXPORT Quantity_Color LineColor() const;
87
88 //! Sets color of lines for rubber band presentation.
89 Standard_EXPORT void SetLineColor (const Quantity_Color& theColor);
90
91 //! @return the color of rubber band filling.
92 Standard_EXPORT Quantity_Color FillColor() const;
93
94 //! Sets color of rubber band filling.
95 Standard_EXPORT void SetFillColor (const Quantity_Color& theColor);
96
97 //! Sets wodth of line for rubber band presentation.
98 Standard_EXPORT void SetLineWidth (const Standard_Real theWidth) const;
99
100 //! @return width of lines.
101 Standard_EXPORT Standard_Real LineWidth() const;
102
103 //! Sets type of line for rubber band presentation.
104 Standard_EXPORT void SetLineType (const Aspect_TypeOfLine theType);
105
106 //! @return type of lines.
107 Standard_EXPORT Aspect_TypeOfLine LineType() const;
108
109 //! Sets fill transparency.
110 //! @param theValue [in] the transparency value. 1.0 is for transparent background
111 Standard_EXPORT void SetFillTransparency (const Standard_Real theValue) const;
112
113 //! @return fill transparency.
114 Standard_EXPORT Standard_Real FillTransparency() const;
115
116 //! Enable or disable filling of rubber band.
117 Standard_EXPORT void SetFilling (const Standard_Boolean theIsFilling);
118
119 //! Enable filling of rubber band with defined parameters.
120 //! @param theColor [in] color of filling
121 //! @param theTransparency [in] transparency of the filling. 0 is for opaque filling.
122 Standard_EXPORT void SetFilling (const Quantity_Color theColor, const Standard_Real theTransparency);
123
124 //! @return true if filling of rubber band is enabled.
125 Standard_EXPORT Standard_Boolean IsFilling() const;
126
127protected:
128
129 //! Computes presentation of rubber band.
130 Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
131 const Handle(Prs3d_Presentation)& thePresentation,
132 const Standard_Integer theMode) Standard_OVERRIDE;
133
134 //! Does not fill selection primitives for rubber band.
67e26cc1 135 virtual void ComputeSelection (const Handle(SelectMgr_Selection)& /*aSelection*/,
136 const Standard_Integer /*aMode*/) Standard_OVERRIDE { };
b12e1c7b 137
138 //! Fills triangles primitive array for rubber band filling.
139 //! It uses Delaunay triangulation.
140 //! @return true if array of triangles is successfully filled.
141 Standard_EXPORT Standard_Boolean fillTriangles();
142
143protected:
144
145 NCollection_Sequence<Graphic3d_Vec2i> myPoints; //!< Array of screen points
146
147 Handle(Graphic3d_ArrayOfTriangles) myTriangles; //!< Triangles for rubber band filling
148 Handle(Graphic3d_ArrayOfPolylines) myBorders; //!< Polylines for rubber band borders
149};
150#endif