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1 | // Created on: 1997-04-22 |
2 | // Created by: Guest Design |
3 | // Copyright (c) 1997-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _AIS_MultipleConnectedInteractive_HeaderFile |
18 | #define _AIS_MultipleConnectedInteractive_HeaderFile |
19 | |
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20 | #include <AIS_InteractiveObject.hxx> |
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21 | #include <AIS_KindOfInteractive.hxx> |
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22 | |
23 | //! Defines an Interactive Object by gathering together |
24 | //! several object presentations. This is done through a |
25 | //! list of interactive objects. These can also be |
26 | //! Connected objects. That way memory-costly |
27 | //! calculations of presentation are avoided. |
28 | class AIS_MultipleConnectedInteractive : public AIS_InteractiveObject |
29 | { |
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30 | DEFINE_STANDARD_RTTIEXT(AIS_MultipleConnectedInteractive, AIS_InteractiveObject) |
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31 | public: |
32 | |
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33 | //! Initializes the Interactive Object with multiple |
34 | //! connections to AIS_Interactive objects. |
35 | Standard_EXPORT AIS_MultipleConnectedInteractive(); |
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36 | |
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37 | //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference. |
38 | //! Locates instance in theLocation and applies specified transformation persistence mode. |
39 | //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive) |
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40 | Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj, |
41 | const Handle(Geom_Transformation)& theLocation, |
42 | const Handle(Graphic3d_TransformPers)& theTrsfPers) |
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43 | { |
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44 | return connect (theAnotherObj, theLocation, theTrsfPers); |
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45 | } |
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46 | |
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47 | Standard_EXPORT virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE; |
48 | |
49 | Standard_EXPORT virtual Standard_Integer Signature() const Standard_OVERRIDE; |
50 | |
51 | //! Returns true if the object is connected to others. |
52 | Standard_EXPORT Standard_Boolean HasConnection() const; |
53 | |
54 | //! Removes the connection with theInteractive. |
55 | Standard_EXPORT void Disconnect (const Handle(AIS_InteractiveObject)& theInteractive); |
56 | |
57 | //! Clears all the connections to objects. |
58 | Standard_EXPORT void DisconnectAll(); |
59 | |
60 | //! computes the presentation according to a point of view |
61 | //! given by <aProjector>. |
62 | //! To be Used when the associated degenerated Presentations |
63 | //! have been transformed by <aTrsf> which is not a Pure |
64 | //! Translation. The HLR Prs can't be deducted automatically |
65 | //! WARNING :<aTrsf> must be applied |
66 | //! to the object to display before computation !!! |
67 | Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE; |
68 | |
69 | Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE; |
70 | |
71 | //! Informs the graphic context that the interactive Object |
72 | //! may be decomposed into sub-shapes for dynamic selection. |
73 | Standard_EXPORT virtual Standard_Boolean AcceptShapeDecomposition() const Standard_OVERRIDE; |
74 | |
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75 | //! Returns the owner of mode for selection of object as a whole |
76 | Standard_EXPORT virtual Handle(SelectMgr_EntityOwner) GlobalSelOwner() const Standard_OVERRIDE; |
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77 | |
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78 | //! Returns true if a selection corresponding to the selection mode theMode was computed for all |
79 | //! children of multiple connected interactive object. |
80 | Standard_EXPORT virtual Standard_Boolean HasSelection (const Standard_Integer theMode) const Standard_OVERRIDE; |
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81 | |
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82 | //! Assigns interactive context. |
83 | Standard_EXPORT virtual void SetContext (const Handle(AIS_InteractiveContext)& theCtx) Standard_OVERRIDE; |
84 | |
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85 | public: // short aliases to Connect() method |
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86 | |
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87 | //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference. |
88 | //! Copies local transformation and transformation persistence mode from theInteractive. |
89 | //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive) |
90 | Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj) |
91 | { |
92 | return connect (theAnotherObj, theAnotherObj->LocalTransformationGeom(), theAnotherObj->TransformPersistence()); |
93 | } |
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94 | |
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95 | //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference. |
96 | //! Locates instance in theLocation and copies transformation persistence mode from theInteractive. |
97 | //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive) |
98 | Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj, |
99 | const gp_Trsf& theLocation) |
100 | { |
101 | return connect (theAnotherObj, new Geom_Transformation (theLocation), theAnotherObj->TransformPersistence()); |
102 | } |
103 | |
104 | //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference. |
105 | //! Locates instance in theLocation and applies specified transformation persistence mode. |
106 | //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive) |
107 | Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj, |
108 | const gp_Trsf& theLocation, |
109 | const Handle(Graphic3d_TransformPers)& theTrsfPers) |
110 | { |
111 | return connect (theAnotherObj, new Geom_Transformation (theLocation), theTrsfPers); |
112 | } |
113 | |
114 | Standard_DEPRECATED("This method is deprecated - Connect() taking Graphic3d_TransformPers should be called instead") |
115 | Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theInteractive, |
116 | const gp_Trsf& theLocation, |
117 | const Graphic3d_TransModeFlags& theTrsfPersFlag, |
118 | const gp_Pnt& theTrsfPersPoint) |
119 | { |
120 | return connect (theInteractive, new Geom_Transformation (theLocation), Graphic3d_TransformPers::FromDeprecatedParams (theTrsfPersFlag, theTrsfPersPoint)); |
121 | } |
122 | |
123 | protected: |
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124 | |
125 | //! this method is redefined virtual; |
126 | //! when the instance is connected to another |
127 | //! InteractiveObject,this method doesn't |
128 | //! compute anything, but just uses the |
129 | //! presentation of this last object, with |
130 | //! a transformation if there's one stored. |
131 | Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE; |
132 | |
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133 | //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference. |
134 | //! Locates instance in theLocation and applies specified transformation persistence mode. |
135 | //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive) |
136 | Standard_EXPORT virtual Handle(AIS_InteractiveObject) connect (const Handle(AIS_InteractiveObject)& theInteractive, |
137 | const Handle(Geom_Transformation)& theLocation, |
138 | const Handle(Graphic3d_TransformPers)& theTrsfPers); |
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139 | |
140 | private: |
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141 | |
142 | //! Computes the selection for whole subtree in scene hierarchy. |
143 | Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) Standard_OVERRIDE; |
144 | |
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145 | }; |
146 | |
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147 | DEFINE_STANDARD_HANDLE(AIS_MultipleConnectedInteractive, AIS_InteractiveObject) |
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148 | |
149 | #endif // _AIS_MultipleConnectedInteractive_HeaderFile |