0024892: AIS_TexturedShape::ShowTriangles overloads mismatch
[occt.git] / src / AIS / AIS_MultipleConnectedInteractive.cxx
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b311480e 1// Created on: 1997-04-22
2// Created by: Guest Design
3// Copyright (c) 1997-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
b311480e 16
7fd59977 17// <g_design>
18
19
20#include <Standard_NotImplemented.hxx>
21
22#include <AIS_MultipleConnectedInteractive.ixx>
23
24#include <PrsMgr_ModedPresentation.hxx>
af324faa 25#include <PrsMgr_Presentation.hxx>
7fd59977 26
27static Standard_Boolean IsInSeq (const AIS_SequenceOfInteractive& theSeq,
28 const Handle(AIS_InteractiveObject)& theItem)
29{
30 Standard_Integer I = theSeq.Length();
31 while ( I>0 && theSeq.Value(I) != theItem) {
32 I--;
33 }
34 return (I>0);
35}
36
37static Standard_Integer RangeInSeq (const AIS_SequenceOfInteractive& theSeq ,
38 const Handle(AIS_InteractiveObject)& theItem)
39{
40 Standard_Integer I = theSeq.Length();
41 while ( I>0 && theSeq.Value(I) != theItem) {
42 I--;
43 }
44 return I;
45}
46
47
48//=======================================================================
49//function : AIS_MultipleConnectedInteractive
50//purpose :
51//=======================================================================
52
53AIS_MultipleConnectedInteractive::AIS_MultipleConnectedInteractive
54(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d):
55AIS_InteractiveObject(aTypeOfPresentation3d)
56{
57 SetHilightMode(0);
58}
59
60//=======================================================================
61//function : Type
62//purpose :
63//=======================================================================
64AIS_KindOfInteractive AIS_MultipleConnectedInteractive::Type() const
65{return AIS_KOI_Object;}
66
67//=======================================================================
68//function : Signature
69//purpose :
70//=======================================================================
71Standard_Integer AIS_MultipleConnectedInteractive::Signature() const
72{return 1;}
73
74//=======================================================================
75//function : Connect
76//purpose :
77//=======================================================================
78void AIS_MultipleConnectedInteractive::Connect(const Handle(AIS_InteractiveObject)& anotherIObj)
79{
80
81 if (!IsInSeq (myReferences, anotherIObj)) {
82 myReferences.Append(anotherIObj);
83 }
84}
85
86//=======================================================================
87//function : HasConnection
88//purpose :
89//=======================================================================
90Standard_Boolean AIS_MultipleConnectedInteractive::HasConnection() const
91{
c29a9290 92 return (myReferences.Length() != 0);
7fd59977 93}
94
95//=======================================================================
96//function : Disconnect
97//purpose :
98//=======================================================================
99
100void AIS_MultipleConnectedInteractive::Disconnect(const Handle(AIS_InteractiveObject)& anotherIObj)
101{
102 Standard_Integer I = RangeInSeq (myReferences, anotherIObj);
103 if (I != 0) {
104 myReferences.Remove(I);
105
106 }
107}
108
109//=======================================================================
110//function : DisconnectAll
111//purpose :
112//=======================================================================
113
114void AIS_MultipleConnectedInteractive::DisconnectAll ()
115{
af324faa 116/* for (Standard_Integer aPrsIter = 1; aPrsIter <= myPresentations.Length(); ++aPrsIter)
7fd59977 117 {
af324faa 118 const Handle(PrsMgr_Presentation)& aPrs = myPresentations (aPrsIter).Presentation();
119 if (!aPrs.IsNull())
120 {
121 aPrs->Presentation()->DisconnectAll (Graphic3d_TOC_DESCENDANT);
7fd59977 122 }
123 }*/
124 myPreviousReferences = myReferences; // pour garder les poignees au chaud!!!!
125 myReferences.Clear();
126}
127
128//=======================================================================
129//function : Compute
792c785c 130//purpose :
7fd59977 131//=======================================================================
792c785c 132void AIS_MultipleConnectedInteractive::Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
133 const Handle(Prs3d_Presentation)& thePrs,
134 const Standard_Integer theMode)
7fd59977 135{
792c785c 136 thePrs->Clear (Standard_False);
137 thePrs->RemoveAll();
138 if (HasConnection())
139 {
140 for (Standard_Integer aRefIter = 1; aRefIter <= myReferences.Length(); ++aRefIter)
141 {
142 const Handle (AIS_InteractiveObject)& aRef = myReferences.Value (aRefIter);
143 if (!aRef->HasInteractiveContext())
144 {
145 aRef->SetContext (GetContext());
146 }
147
148 thePrsMgr->Connect (this, aRef, theMode, theMode);
149 if (thePrsMgr->Presentation (aRef, theMode)->MustBeUpdated())
150 {
151 thePrsMgr->Update (aRef, theMode);
152 }
7fd59977 153 }
154 }
155
792c785c 156 thePrs->ReCompute();
7fd59977 157}
792c785c 158
7fd59977 159//=======================================================================
160//function : Compute
161//purpose :
162//=======================================================================
163
857ffd5e 164void AIS_MultipleConnectedInteractive::Compute(const Handle(Prs3d_Projector)& aProjector,
165 const Handle(Prs3d_Presentation)& aPresentation)
7fd59977 166{
857ffd5e 167// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle(Prs3d_Projector)&, const Handle(Prs3d_Presentation)&)");
7fd59977 168 PrsMgr_PresentableObject::Compute( aProjector , aPresentation ) ;
169}
170
171//=======================================================================
172//function : Compute
173//purpose :
7fd59977 174//=======================================================================
175
857ffd5e 176void AIS_MultipleConnectedInteractive::Compute(const Handle(Prs3d_Projector)& aProjector,
177 const Handle(Geom_Transformation)& aTransformation,
178 const Handle(Prs3d_Presentation)& aPresentation)
7fd59977 179{
857ffd5e 180// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle(Prs3d_Projector)&, const Handle(Geom_Transformation)&, const Handle(Prs3d_Presentation)&)");
7fd59977 181 PrsMgr_PresentableObject::Compute( aProjector , aTransformation , aPresentation ) ;
182}
183
184//=======================================================================
185//function : ComputeSelection
186//purpose :
187//=======================================================================
188void AIS_MultipleConnectedInteractive::ComputeSelection(const Handle(SelectMgr_Selection)& /*aSel*/,
189 const Standard_Integer /*aMode*/)
190{
191}