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b311480e | 1 | // Created on: 1996-12-18 |
2 | // Created by: Robert COUBLANC | |
3 | // Copyright (c) 1996-1999 Matra Datavision | |
4 | // Copyright (c) 1999-2012 OPEN CASCADE SAS | |
5 | // | |
6 | // The content of this file is subject to the Open CASCADE Technology Public | |
7 | // License Version 6.5 (the "License"). You may not use the content of this file | |
8 | // except in compliance with the License. Please obtain a copy of the License | |
9 | // at http://www.opencascade.org and read it completely before using this file. | |
10 | // | |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
13 | // | |
14 | // The Original Code and all software distributed under the License is | |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
16 | // Initial Developer hereby disclaims all such warranties, including without | |
17 | // limitation, any warranties of merchantability, fitness for a particular | |
18 | // purpose or non-infringement. Please see the License for the specific terms | |
19 | // and conditions governing the rights and limitations under the License. | |
20 | ||
7fd59977 | 21 | |
22 | // Modified : 22/03/04 ; SAN : OCC4895 High-level interface for controlling polygon offsets | |
23 | ||
24 | #define BUC60577 //GG_101099 Enable to compute correctly | |
25 | // transparency with more than one object in the view. | |
26 | ||
27 | #define GER61351 //GG_171199 Enable to set an object RGB color | |
28 | // instead a restricted object NameOfColor. | |
29 | // Add SetCurrentFacingModel() method | |
7fd59977 | 30 | |
31 | #define G003 //EUG/GG 260100 DEgenerate mode support | |
32 | // Add SetDegenerateModel() methods | |
33 | ||
34 | #define IMP020200 //GG Add SetTransformation() method | |
35 | ||
36 | #define IMP140200 //GG Add HasPresentation() and Presentation() methods | |
37 | // Add SetAspect() method. | |
38 | ||
39 | #define BUC60632 //GG 15/03/00 Add protection on SetDisplayMode() | |
40 | // method, compute only authorized presentation. | |
41 | ||
42 | #define IMP220501 //GG CADPAK_V2 Update selection properly | |
43 | ||
44 | #define OCC708 //SAV unsetting transformation correctly | |
45 | ||
46 | #include <AIS_InteractiveObject.ixx> | |
47 | ||
48 | #include <Aspect_PolygonOffsetMode.hxx> | |
49 | #include <Prs3d_ShadingAspect.hxx> | |
50 | #include <Prs3d_LineAspect.hxx> | |
51 | #include <Prs3d_PointAspect.hxx> | |
52 | #include <Prs3d_TextAspect.hxx> | |
53 | #include <Prs3d_Presentation.hxx> | |
54 | #include <Prs3d_Root.hxx> | |
55 | #include <PrsMgr_ModedPresentation.hxx> | |
56 | #include <PrsMgr_PresentationManager3d.hxx> | |
57 | #include <TColStd_ListIteratorOfListOfInteger.hxx> | |
58 | #include <AIS_GraphicTool.hxx> | |
59 | #include <Graphic3d_AspectFillArea3d.hxx> | |
3ddebf91 | 60 | #include <Graphic3d_AspectLine3d.hxx> |
61 | #include <Graphic3d_AspectMarker3d.hxx> | |
62 | #include <Graphic3d_AspectText3d.hxx> | |
7fd59977 | 63 | #include <Graphic3d_Group.hxx> |
64 | #include <Graphic3d_Structure.hxx> | |
65 | ||
66 | ||
67 | //======================================================================= | |
68 | //function : AIS_InteractiveObject | |
69 | //purpose : | |
70 | //======================================================================= | |
71 | ||
72 | AIS_InteractiveObject:: | |
73 | AIS_InteractiveObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d): | |
74 | SelectMgr_SelectableObject(aTypeOfPresentation3d), | |
75 | myDrawer(new AIS_Drawer()), | |
76 | myTransparency(0.), | |
77 | myOwnColor(Quantity_NOC_WHITE), | |
a0ed63ac | 78 | myOwnMaterial(Graphic3d_NOM_DEFAULT), |
7fd59977 | 79 | myHilightMode(-1), |
80 | myOwnWidth(0.0), | |
81 | myInfiniteState(Standard_False), | |
82 | hasOwnColor(Standard_False), | |
83 | hasOwnMaterial(Standard_False), | |
a0ed63ac | 84 | myCurrentFacingModel(Aspect_TOFM_BOTH_SIDE), |
7fd59977 | 85 | myRecomputeEveryPrs(Standard_True), |
a0ed63ac | 86 | myCTXPtr(NULL), |
7fd59977 | 87 | mySelPriority(-1), |
88 | myDisplayMode (-1), | |
89 | mySelectionMode(0), | |
a0ed63ac PD |
90 | mystate(0), |
91 | myHasTransformation(Standard_False) | |
7fd59977 | 92 | { |
93 | Handle (AIS_InteractiveContext) Bid; | |
94 | myCTXPtr = Bid.operator->(); | |
95 | #ifdef GER61351 | |
96 | SetCurrentFacingModel(); | |
97 | #endif | |
98 | } | |
99 | ||
100 | //======================================================================= | |
101 | //function : Redisplay | |
102 | //purpose : | |
103 | //======================================================================= | |
104 | ||
105 | void AIS_InteractiveObject::Redisplay(const Standard_Boolean AllModes) | |
106 | { | |
107 | Update(AllModes); | |
108 | UpdateSelection(); | |
109 | } | |
110 | ||
111 | //======================================================================= | |
112 | //function : Type | |
113 | //purpose : | |
114 | //======================================================================= | |
115 | ||
116 | AIS_KindOfInteractive AIS_InteractiveObject::Type() const | |
117 | {return AIS_KOI_None;} | |
118 | ||
119 | //======================================================================= | |
120 | //function : Signature | |
121 | //purpose : | |
122 | //======================================================================= | |
123 | ||
124 | Standard_Integer AIS_InteractiveObject::Signature() const | |
125 | {return -1;} | |
126 | ||
127 | //======================================================================= | |
128 | //function : RecomputeEveryPrs | |
129 | //purpose : | |
130 | //======================================================================= | |
131 | ||
132 | Standard_Boolean AIS_InteractiveObject::RecomputeEveryPrs() const | |
133 | {return myRecomputeEveryPrs;} | |
134 | ||
135 | //======================================================================= | |
136 | //function : | |
137 | //purpose : | |
138 | //======================================================================= | |
139 | Standard_Boolean AIS_InteractiveObject::HasInteractiveContext() const | |
140 | { | |
141 | Handle (AIS_InteractiveContext) aNull; | |
142 | return (myCTXPtr != aNull.operator->()); | |
143 | } | |
144 | ||
145 | //======================================================================= | |
146 | //function : | |
147 | //purpose : | |
148 | //======================================================================= | |
149 | Handle(AIS_InteractiveContext) AIS_InteractiveObject::GetContext() const | |
150 | { | |
151 | return myCTXPtr; | |
152 | } | |
153 | ||
154 | //======================================================================= | |
155 | //function : | |
156 | //purpose : | |
157 | //======================================================================= | |
158 | void AIS_InteractiveObject::SetContext(const Handle(AIS_InteractiveContext)& aCtx) | |
159 | { | |
160 | myCTXPtr = aCtx.operator->(); | |
161 | if (myDrawer.IsNull()) { | |
162 | myDrawer = new AIS_Drawer; | |
163 | #ifdef DEB | |
164 | cout << "AIS_InteractiveObject::SetContext DRAWER NUL!" << endl; | |
165 | #endif | |
166 | } | |
167 | myDrawer->Link(aCtx->DefaultDrawer()); | |
168 | } | |
169 | ||
170 | //======================================================================= | |
171 | //function : | |
172 | //purpose : | |
173 | //======================================================================= | |
174 | Standard_Boolean AIS_InteractiveObject::HasOwner() const | |
175 | { | |
176 | return (!myOwner.IsNull()); | |
177 | } | |
178 | ||
179 | ||
180 | ||
181 | //======================================================================= | |
182 | //function : | |
183 | //purpose : | |
184 | //======================================================================= | |
185 | void AIS_InteractiveObject::ClearOwner() | |
186 | { | |
187 | myOwner.Nullify(); | |
188 | } | |
189 | ||
190 | //======================================================================= | |
191 | //function : | |
192 | //purpose : | |
193 | //======================================================================= | |
194 | Standard_Boolean AIS_InteractiveObject::HasUsers() const | |
195 | { | |
196 | return (!myUsers.IsEmpty()); | |
197 | } | |
198 | ||
199 | ||
200 | //======================================================================= | |
201 | //function : | |
202 | //purpose : | |
203 | //======================================================================= | |
204 | void AIS_InteractiveObject::AddUser(const Handle(Standard_Transient)& aUser) | |
205 | { | |
206 | myUsers.Append(aUser); | |
207 | } | |
208 | ||
209 | //======================================================================= | |
210 | //function : | |
211 | //purpose : | |
212 | //======================================================================= | |
213 | void AIS_InteractiveObject::ClearUsers() | |
214 | { | |
215 | myUsers.Clear(); | |
216 | } | |
217 | ||
218 | ||
219 | //======================================================================= | |
220 | //function : | |
221 | //purpose : | |
222 | //======================================================================= | |
223 | void AIS_InteractiveObject::SetDisplayMode(const Standard_Integer aMode) | |
224 | { | |
225 | #ifdef BUC60632 | |
226 | if( AcceptDisplayMode(aMode) ) | |
227 | #endif | |
228 | myDisplayMode = aMode; | |
229 | } | |
230 | ||
231 | ||
232 | //======================================================================= | |
233 | //function : | |
234 | //purpose : | |
235 | //======================================================================= | |
236 | void AIS_InteractiveObject::SetSelectionMode(const Standard_Integer aMode) | |
237 | { | |
238 | mySelectionMode = aMode; | |
239 | } | |
240 | ||
241 | ||
242 | ||
243 | //======================================================================= | |
244 | //function : | |
245 | //purpose : | |
246 | //======================================================================= | |
247 | #ifdef GER61351 | |
248 | void AIS_InteractiveObject::SetCurrentFacingModel(const Aspect_TypeOfFacingModel aModel) { | |
249 | myCurrentFacingModel = aModel; | |
250 | } | |
251 | ||
252 | //======================================================================= | |
253 | //function : CurrentFacingModel | |
254 | //purpose : | |
255 | //======================================================================= | |
256 | ||
257 | Aspect_TypeOfFacingModel AIS_InteractiveObject::CurrentFacingModel() const { | |
258 | return myCurrentFacingModel; | |
259 | } | |
260 | #endif | |
261 | ||
262 | //======================================================================= | |
263 | //function : SetColor | |
264 | //purpose : | |
265 | //======================================================================= | |
266 | ||
267 | void AIS_InteractiveObject::SetColor(const Quantity_NameOfColor aColor) | |
268 | #ifdef GER61351 | |
269 | { | |
270 | SetColor(Quantity_Color(aColor)); | |
271 | } | |
272 | ||
273 | //======================================================================= | |
274 | //function : SetColor | |
275 | //purpose : | |
276 | //======================================================================= | |
277 | ||
278 | void AIS_InteractiveObject::SetColor(const Quantity_Color &aColor) | |
279 | #endif | |
280 | { | |
281 | myOwnColor = aColor; | |
282 | hasOwnColor = Standard_True; | |
283 | } | |
284 | ||
285 | //======================================================================= | |
286 | //function : UnsetColor | |
287 | //purpose : | |
288 | //======================================================================= | |
289 | void AIS_InteractiveObject::UnsetColor() | |
290 | { | |
291 | hasOwnColor = Standard_False; | |
292 | } | |
293 | ||
294 | //======================================================================= | |
295 | //function : | |
296 | //purpose : | |
297 | //======================================================================= | |
298 | void AIS_InteractiveObject::SetWidth(const Standard_Real aValue) | |
299 | { | |
300 | myOwnWidth = aValue; | |
301 | } | |
302 | ||
303 | //======================================================================= | |
304 | //function : | |
305 | //purpose : | |
306 | //======================================================================= | |
307 | void AIS_InteractiveObject::UnsetWidth() | |
308 | { | |
309 | myOwnWidth = 0.; | |
310 | } | |
311 | ||
312 | ||
313 | //======================================================================= | |
314 | //function : | |
315 | //purpose : | |
316 | //======================================================================= | |
317 | //POP pour K4L | |
318 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfMaterial aName) | |
319 | //void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfPhysicalMaterial aName) | |
320 | { | |
321 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
322 | { | |
323 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
324 | } | |
325 | else | |
326 | { | |
327 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
328 | ||
329 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
330 | #ifndef BUC60577 //??? | |
331 | myDrawer->ShadingAspect()->SetColor(AIS_GraphicTool::GetInteriorColor(myDrawer->Link())); | |
332 | #endif | |
333 | } | |
334 | myOwnMaterial = aName; | |
335 | hasOwnMaterial = Standard_True; | |
336 | } | |
337 | //======================================================================= | |
338 | //function : SetMaterial | |
339 | //purpose : | |
340 | //======================================================================= | |
341 | ||
342 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_MaterialAspect& aMat) | |
343 | { | |
344 | #ifdef BUC60577 | |
345 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
346 | #else | |
347 | if(hasOwnColor ||(myTransparency==0.0) || hasOwnMaterial ) | |
348 | #endif | |
349 | { | |
350 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
351 | } | |
352 | else | |
353 | { | |
354 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
355 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
356 | } | |
357 | hasOwnMaterial = Standard_True; | |
358 | ||
359 | } | |
360 | //======================================================================= | |
361 | //function : | |
362 | //purpose : | |
363 | //======================================================================= | |
364 | void AIS_InteractiveObject::UnsetMaterial() | |
365 | { | |
366 | #ifdef BUC60577 | |
367 | if( !HasMaterial() ) return; | |
368 | if( HasColor() || IsTransparent()) { | |
369 | myDrawer->ShadingAspect()->SetMaterial( | |
370 | AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
371 | if( HasColor() ) SetColor(myOwnColor); | |
372 | if( IsTransparent() ) SetTransparency(myTransparency); | |
373 | } | |
374 | #else | |
375 | if(!hasOwnMaterial) return; | |
376 | if(hasOwnColor ||(myTransparency==0.0)) | |
377 | { | |
378 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
379 | } | |
380 | #endif | |
381 | else{ | |
382 | Handle(Prs3d_ShadingAspect) SA; | |
383 | myDrawer->SetShadingAspect(SA); | |
384 | } | |
385 | hasOwnMaterial = Standard_False; | |
386 | } | |
387 | ||
388 | //======================================================================= | |
389 | //function : SetTransparency | |
390 | //purpose : | |
391 | //======================================================================= | |
392 | void AIS_InteractiveObject::SetTransparency(const Standard_Real aValue) | |
393 | { | |
394 | ||
395 | #ifdef BUC60577 // Back & Front material can be different ! | |
396 | ||
397 | if(!HasColor() && !IsTransparent() && !HasMaterial() ) { | |
398 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
399 | if(!myDrawer->Link().IsNull()) | |
400 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
401 | } | |
402 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
403 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
404 | FMat.SetTransparency(aValue); BMat.SetTransparency(aValue); | |
405 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
406 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
407 | #else | |
408 | if(aValue<0.0 || aValue>1.0) return; | |
409 | ||
410 | if(aValue<=0.05) | |
411 | { | |
412 | UnsetTransparency(); | |
413 | return; | |
414 | } | |
415 | ||
416 | ||
417 | if(hasOwnColor || hasOwnMaterial || myTransparency> 0.0) | |
418 | { | |
419 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
420 | Mat.SetTransparency(aValue); | |
421 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
422 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
423 | } | |
424 | else | |
425 | { | |
426 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
427 | if(!myDrawer->Link().IsNull()) | |
428 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
429 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
430 | Mat.SetTransparency(aValue); | |
431 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
432 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
433 | } | |
434 | #endif | |
435 | myTransparency = aValue; | |
436 | } | |
437 | ||
438 | //======================================================================= | |
439 | //function : UnsetTransparency | |
440 | //purpose : | |
441 | //======================================================================= | |
442 | void AIS_InteractiveObject::UnsetTransparency() | |
443 | { | |
444 | #ifdef BUC60577 // Back & Front material can be different ! | |
445 | if(HasColor() || HasMaterial() ) | |
446 | { | |
447 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
448 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
449 | FMat.SetTransparency(0.); BMat.SetTransparency(0.); | |
450 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
451 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
452 | } | |
453 | #else | |
454 | if(hasOwnColor || hasOwnMaterial ) | |
455 | { | |
456 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
457 | Mat.SetTransparency(0.0); | |
458 | // myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
459 | // myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
460 | myDrawer->ShadingAspect()->SetMaterial(Mat); | |
461 | } | |
462 | #endif | |
463 | else{ | |
464 | Handle (Prs3d_ShadingAspect) SA; | |
465 | myDrawer->SetShadingAspect(SA); | |
466 | } | |
467 | myTransparency =0.0; | |
468 | } | |
469 | //======================================================================= | |
470 | //function : Transparency | |
471 | //purpose : | |
472 | //======================================================================= | |
473 | Standard_Real AIS_InteractiveObject::Transparency() const | |
474 | { | |
475 | return (myTransparency<=0.05 ? 0 : myTransparency); | |
476 | // Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
477 | // return Mat.Transparency(); | |
478 | } | |
479 | ||
480 | //======================================================================= | |
481 | //function : SetAttributes | |
482 | //purpose : | |
483 | //======================================================================= | |
484 | ||
485 | void AIS_InteractiveObject::SetAttributes(const Handle(AIS_Drawer)& aDrawer) | |
486 | {myDrawer = aDrawer;} | |
487 | ||
488 | ||
489 | //======================================================================= | |
490 | //function : UnsetAttributes | |
491 | //purpose : | |
492 | //======================================================================= | |
493 | void AIS_InteractiveObject::UnsetAttributes() | |
494 | { | |
495 | Handle(AIS_Drawer) dr = new AIS_Drawer(); | |
496 | if(myDrawer->HasLink()) | |
497 | dr->Link(myDrawer->Link()); | |
498 | myDrawer = dr; | |
499 | hasOwnColor = Standard_False; | |
500 | hasOwnMaterial = Standard_False; | |
501 | myOwnWidth = 0.0; | |
502 | myTransparency = 0.0; | |
503 | } | |
504 | ||
505 | //======================================================================= | |
506 | //function : | |
507 | //purpose : | |
508 | //======================================================================= | |
509 | void AIS_InteractiveObject::MustRecomputePrs(const Standard_Integer ) const | |
510 | {} | |
511 | ||
512 | //======================================================================= | |
513 | //function : | |
514 | //purpose : | |
515 | //======================================================================= | |
516 | const TColStd_ListOfInteger& AIS_InteractiveObject::ListOfRecomputeModes() const | |
517 | {return myToRecomputeModes;} | |
518 | ||
519 | //======================================================================= | |
520 | //function : | |
521 | //purpose : | |
522 | //======================================================================= | |
523 | void AIS_InteractiveObject::SetRecomputeOk() | |
524 | {myToRecomputeModes.Clear();} | |
525 | ||
526 | ||
527 | //======================================================================= | |
528 | //function : AcceptDisplayMode | |
529 | //purpose : | |
530 | //======================================================================= | |
531 | ||
532 | Standard_Boolean AIS_InteractiveObject::AcceptDisplayMode(const Standard_Integer ) const | |
533 | {return Standard_True;} | |
534 | ||
535 | //======================================================================= | |
536 | //function : DefaultDisplayMode | |
537 | //purpose : | |
538 | //======================================================================= | |
539 | ||
540 | Standard_Integer AIS_InteractiveObject::DefaultDisplayMode() const | |
541 | {return 0;} | |
542 | ||
543 | ||
544 | //======================================================================= | |
545 | //function : SetInfiniteState | |
546 | //purpose : | |
547 | //======================================================================= | |
548 | void AIS_InteractiveObject::SetInfiniteState(const Standard_Boolean aFlag) | |
549 | { | |
550 | myInfiniteState = aFlag; | |
551 | Handle(Prs3d_Presentation) P; | |
552 | ||
553 | for(Standard_Integer i =1; i<=myPresentations.Length();i++){ | |
554 | P = Handle(Prs3d_Presentation)::DownCast(myPresentations(i).Presentation()); | |
555 | if(!P.IsNull()) | |
556 | P->SetInfiniteState(myInfiniteState);} | |
557 | } | |
558 | ||
559 | #ifdef G003 | |
560 | //======================================================================= | |
561 | //function : SetDegenerateModel | |
562 | //purpose : | |
563 | //======================================================================= | |
564 | void AIS_InteractiveObject::SetDegenerateModel( | |
565 | const Aspect_TypeOfDegenerateModel aModel, | |
566 | const Quantity_Ratio aRatio ) { | |
567 | if( !HasColor() && !IsTransparent() && !HasMaterial() ) { | |
568 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
569 | } | |
570 | ||
571 | myDrawer->ShadingAspect()->Aspect()->SetDegenerateModel(aModel,aRatio); | |
572 | ||
573 | if(!GetContext().IsNull()){ | |
574 | if( GetContext()->MainPrsMgr()->HasPresentation(this,1)){ | |
575 | Handle(Prs3d_Presentation) P = | |
576 | GetContext()->MainPrsMgr()->CastPresentation(this,1)->Presentation(); | |
577 | Handle(Graphic3d_AspectFillArea3d) a4bis = | |
578 | myDrawer->ShadingAspect()->Aspect(); | |
579 | P->SetPrimitivesAspect(a4bis); | |
580 | } | |
581 | } | |
582 | } | |
583 | ||
584 | //======================================================================= | |
585 | //function : DegenerateModel | |
586 | //purpose : | |
587 | //======================================================================= | |
588 | ||
589 | Aspect_TypeOfDegenerateModel AIS_InteractiveObject::DegenerateModel( | |
590 | Quantity_Ratio& aRatio) const | |
591 | { | |
592 | return myDrawer->ShadingAspect()->Aspect()->DegenerateModel(aRatio); | |
593 | } | |
594 | #endif | |
595 | ||
596 | #ifdef IMP020200 | |
597 | //======================================================================= | |
598 | //function : SetTransformation | |
599 | //purpose : | |
600 | //======================================================================= | |
601 | void AIS_InteractiveObject::SetTransformation(const Handle(Geom_Transformation)& aTrsf, const Standard_Boolean postConcatenate, const Standard_Boolean updateSelection) { | |
602 | ||
603 | if(!GetContext().IsNull()){ | |
604 | const PrsMgr_Presentations& prs = Presentations(); | |
605 | Handle(Prs3d_Presentation) P; | |
606 | Standard_Integer mode; | |
607 | myHasTransformation = Standard_True; | |
608 | for( Standard_Integer i=1 ; i<=prs.Length() ; i++ ) { | |
609 | mode = prs(i).Mode(); | |
610 | P = GetContext()->MainPrsMgr()->CastPresentation(this,mode)->Presentation(); | |
611 | if( postConcatenate ) P->Multiply(aTrsf); | |
612 | else P->Transform(aTrsf); | |
613 | if( updateSelection ) { | |
614 | #ifdef IMP220501 | |
615 | myCTXPtr->ClearSelected(Standard_True); | |
616 | myCTXPtr->RecomputeSelectionOnly(this); | |
617 | #else | |
618 | if( HasSelection(mode) ) { | |
619 | UpdateSelection(mode); | |
620 | } | |
621 | #endif | |
622 | } | |
623 | } | |
624 | } | |
625 | } | |
626 | ||
627 | //======================================================================= | |
628 | //function : SetTransformation | |
629 | //purpose : | |
630 | //======================================================================= | |
631 | void AIS_InteractiveObject::UnsetTransformation() { | |
632 | #ifdef OCC708 | |
633 | static Handle(Geom_Transformation) trsf = new Geom_Transformation( gp_Trsf() ); | |
634 | #else | |
635 | Handle(Geom_Transformation) trsf; | |
636 | #endif | |
637 | ||
638 | SetTransformation(trsf); // Set identity transformation | |
639 | myHasTransformation = Standard_False; | |
640 | } | |
641 | ||
642 | //======================================================================= | |
643 | //function : Transformation | |
644 | //purpose : | |
645 | //======================================================================= | |
646 | Handle(Geom_Transformation) AIS_InteractiveObject::Transformation() { | |
647 | Handle(Geom_Transformation) trsf; | |
648 | ||
649 | if(!GetContext().IsNull() ) { | |
650 | const PrsMgr_Presentations& prs = Presentations(); | |
651 | if( prs.Length() > 0 ) { | |
652 | Handle(Prs3d_Presentation) P = | |
653 | GetContext()->MainPrsMgr()->CastPresentation(this,1)->Presentation(); | |
654 | trsf = P->Transformation(); | |
655 | } | |
656 | } | |
657 | ||
658 | return trsf; | |
659 | } | |
660 | ||
661 | //======================================================================= | |
662 | //function : HasTransformation | |
663 | //purpose : | |
664 | //======================================================================= | |
665 | Standard_Boolean AIS_InteractiveObject::HasTransformation() const { | |
666 | ||
667 | return myHasTransformation; | |
668 | } | |
669 | #endif | |
670 | ||
671 | #ifdef IMP140200 | |
672 | //======================================================================= | |
673 | //function : HasPresentation | |
674 | //purpose : | |
675 | //======================================================================= | |
676 | Standard_Boolean AIS_InteractiveObject::HasPresentation() const { | |
677 | ||
678 | if( !GetContext().IsNull() && | |
679 | GetContext()->MainPrsMgr()->HasPresentation(this,myDisplayMode) ) { | |
680 | return Standard_True; | |
681 | } | |
682 | ||
683 | return Standard_False; | |
684 | } | |
685 | ||
686 | //======================================================================= | |
687 | //function : Presentation | |
688 | //purpose : | |
689 | //======================================================================= | |
690 | Handle(Prs3d_Presentation) AIS_InteractiveObject::Presentation() const { | |
691 | Handle(Prs3d_Presentation) prs; | |
692 | ||
693 | if( HasPresentation() ) { | |
694 | prs = GetContext()->MainPrsMgr()-> | |
695 | CastPresentation(this,myDisplayMode)->Presentation(); | |
696 | } | |
697 | ||
698 | return prs; | |
699 | } | |
700 | ||
701 | //======================================================================= | |
702 | //function : SetAspect | |
703 | //purpose : | |
704 | //======================================================================= | |
705 | void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& anAspect, | |
706 | const Standard_Boolean globalChange) { | |
707 | ||
708 | if( HasPresentation() ) { | |
709 | Handle(Prs3d_Presentation) prs = Presentation(); | |
710 | { Handle(Prs3d_ShadingAspect) aspect = | |
711 | Handle(Prs3d_ShadingAspect)::DownCast(anAspect); | |
712 | if( !aspect.IsNull() ) { | |
713 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
714 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
715 | return; | |
716 | } | |
717 | } | |
718 | { Handle(Prs3d_LineAspect) aspect = | |
719 | Handle(Prs3d_LineAspect)::DownCast(anAspect); | |
720 | if( !aspect.IsNull() ) { | |
721 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
722 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
723 | return; | |
724 | } | |
725 | } | |
726 | { Handle(Prs3d_PointAspect) aspect = | |
727 | Handle(Prs3d_PointAspect)::DownCast(anAspect); | |
728 | if( !aspect.IsNull() ) { | |
729 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
730 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
731 | return; | |
732 | } | |
733 | } | |
734 | { Handle(Prs3d_TextAspect) aspect = | |
735 | Handle(Prs3d_TextAspect)::DownCast(anAspect); | |
736 | if( !aspect.IsNull() ) { | |
737 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
738 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
739 | return; | |
740 | } | |
741 | } | |
742 | } | |
743 | } | |
744 | #endif | |
745 | ||
746 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets | |
747 | ||
748 | //======================================================================= | |
749 | //function : SetPolygonOffsets | |
750 | //purpose : | |
751 | //======================================================================= | |
752 | void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode, | |
753 | const Standard_Real aFactor, | |
754 | const Standard_Real aUnits) | |
755 | { | |
756 | if ( !HasPolygonOffsets() ) | |
757 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
758 | ||
759 | myDrawer->ShadingAspect()->Aspect()->SetPolygonOffsets( aMode, aFactor, aUnits ); | |
760 | ||
761 | // Modify existing presentations | |
762 | Handle(Graphic3d_Structure) aStruct; | |
763 | for( Standard_Integer i = 1, n = myPresentations.Length(); i <= n; i++ ) { | |
764 | Handle(PrsMgr_Presentation3d) aPrs3d = | |
765 | Handle(PrsMgr_Presentation3d)::DownCast( myPresentations(i).Presentation() ); | |
766 | if ( !aPrs3d.IsNull() ) { | |
767 | aStruct = Handle(Graphic3d_Structure)::DownCast( aPrs3d->Presentation() ); | |
3ddebf91 | 768 | if( !aStruct.IsNull() ) { |
7fd59977 | 769 | aStruct->SetPrimitivesAspect( myDrawer->ShadingAspect()->Aspect() ); |
3ddebf91 | 770 | // Workaround for issue 23115: Need to update also groups, because their |
771 | // face aspect ALWAYS overrides the structure's. | |
772 | const Graphic3d_SequenceOfGroup& aGroups = aStruct->Groups(); | |
773 | Standard_Integer aGroupIndex = 1, aGroupNb = aGroups.Length(); | |
774 | for ( ; aGroupIndex <= aGroupNb; aGroupIndex++ ) { | |
775 | Handle(Graphic3d_Group) aGrp = aGroups.Value(aGroupIndex); | |
776 | if ( !aGrp.IsNull() && aGrp->IsGroupPrimitivesAspectSet(Graphic3d_ASPECT_FILL_AREA) ) { | |
777 | Handle(Graphic3d_AspectFillArea3d) aFaceAsp = new Graphic3d_AspectFillArea3d(); | |
778 | Handle(Graphic3d_AspectLine3d) aLineAsp = new Graphic3d_AspectLine3d(); | |
779 | Handle(Graphic3d_AspectMarker3d) aPntAsp = new Graphic3d_AspectMarker3d(); | |
780 | Handle(Graphic3d_AspectText3d) aTextAsp = new Graphic3d_AspectText3d(); | |
781 | // TODO: Add methods for retrieving individual aspects from Graphic3d_Group | |
782 | aGrp->GroupPrimitivesAspect(aLineAsp, aTextAsp, aPntAsp, aFaceAsp); | |
783 | aFaceAsp->SetPolygonOffsets(aMode, aFactor, aUnits); | |
60761105 | 784 | // TODO: Issue 23118 - This line kills texture data in the group... |
3ddebf91 | 785 | aGrp->SetGroupPrimitivesAspect(aFaceAsp); |
786 | } | |
787 | } | |
788 | } | |
7fd59977 | 789 | } |
790 | } | |
791 | } | |
792 | ||
793 | ||
794 | //======================================================================= | |
795 | //function : HasPolygonOffsets | |
796 | //purpose : | |
797 | //======================================================================= | |
798 | Standard_Boolean AIS_InteractiveObject::HasPolygonOffsets() const | |
799 | { | |
800 | return !( myDrawer->ShadingAspect().IsNull() || | |
801 | ( !myDrawer->Link().IsNull() && | |
802 | myDrawer->ShadingAspect() == myDrawer->Link()->ShadingAspect() ) ); | |
803 | } | |
804 | ||
805 | //======================================================================= | |
806 | //function : PolygonOffsets | |
807 | //purpose : | |
808 | //======================================================================= | |
809 | void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode, | |
810 | Standard_Real& aFactor, | |
811 | Standard_Real& aUnits) const | |
812 | { | |
813 | if( HasPolygonOffsets() ) | |
814 | myDrawer->ShadingAspect()->Aspect()->PolygonOffsets( aMode, aFactor, aUnits ); | |
815 | } | |
7fd59977 | 816 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |