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b311480e | 1 | // Created on: 1996-12-18 |
2 | // Created by: Robert COUBLANC | |
3 | // Copyright (c) 1996-1999 Matra Datavision | |
973c2be1 | 4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
b311480e | 5 | // |
973c2be1 | 6 | // This file is part of Open CASCADE Technology software library. |
b311480e | 7 | // |
d5f74e42 | 8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
12 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 13 | // |
973c2be1 | 14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. | |
7fd59977 | 16 | |
17 | // Modified : 22/03/04 ; SAN : OCC4895 High-level interface for controlling polygon offsets | |
18 | ||
19 | #define BUC60577 //GG_101099 Enable to compute correctly | |
20 | // transparency with more than one object in the view. | |
21 | ||
22 | #define GER61351 //GG_171199 Enable to set an object RGB color | |
23 | // instead a restricted object NameOfColor. | |
24 | // Add SetCurrentFacingModel() method | |
7fd59977 | 25 | |
7fd59977 | 26 | #define IMP020200 //GG Add SetTransformation() method |
27 | ||
28 | #define IMP140200 //GG Add HasPresentation() and Presentation() methods | |
29 | // Add SetAspect() method. | |
30 | ||
31 | #define BUC60632 //GG 15/03/00 Add protection on SetDisplayMode() | |
32 | // method, compute only authorized presentation. | |
33 | ||
34 | #define IMP220501 //GG CADPAK_V2 Update selection properly | |
35 | ||
36 | #define OCC708 //SAV unsetting transformation correctly | |
37 | ||
38 | #include <AIS_InteractiveObject.ixx> | |
39 | ||
40 | #include <Aspect_PolygonOffsetMode.hxx> | |
41 | #include <Prs3d_ShadingAspect.hxx> | |
42 | #include <Prs3d_LineAspect.hxx> | |
43 | #include <Prs3d_PointAspect.hxx> | |
44 | #include <Prs3d_TextAspect.hxx> | |
45 | #include <Prs3d_Presentation.hxx> | |
46 | #include <Prs3d_Root.hxx> | |
47 | #include <PrsMgr_ModedPresentation.hxx> | |
48 | #include <PrsMgr_PresentationManager3d.hxx> | |
49 | #include <TColStd_ListIteratorOfListOfInteger.hxx> | |
50 | #include <AIS_GraphicTool.hxx> | |
51 | #include <Graphic3d_AspectFillArea3d.hxx> | |
3ddebf91 | 52 | #include <Graphic3d_AspectLine3d.hxx> |
53 | #include <Graphic3d_AspectMarker3d.hxx> | |
54 | #include <Graphic3d_AspectText3d.hxx> | |
7fd59977 | 55 | #include <Graphic3d_Group.hxx> |
56 | #include <Graphic3d_Structure.hxx> | |
57 | ||
58 | ||
59 | //======================================================================= | |
60 | //function : AIS_InteractiveObject | |
61 | //purpose : | |
62 | //======================================================================= | |
63 | ||
64 | AIS_InteractiveObject:: | |
65 | AIS_InteractiveObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d): | |
66 | SelectMgr_SelectableObject(aTypeOfPresentation3d), | |
67 | myDrawer(new AIS_Drawer()), | |
68 | myTransparency(0.), | |
69 | myOwnColor(Quantity_NOC_WHITE), | |
a0ed63ac | 70 | myOwnMaterial(Graphic3d_NOM_DEFAULT), |
7fd59977 | 71 | myHilightMode(-1), |
72 | myOwnWidth(0.0), | |
73 | myInfiniteState(Standard_False), | |
74 | hasOwnColor(Standard_False), | |
75 | hasOwnMaterial(Standard_False), | |
a0ed63ac | 76 | myCurrentFacingModel(Aspect_TOFM_BOTH_SIDE), |
7fd59977 | 77 | myRecomputeEveryPrs(Standard_True), |
a0ed63ac | 78 | myCTXPtr(NULL), |
7fd59977 | 79 | mySelPriority(-1), |
80 | myDisplayMode (-1), | |
81 | mySelectionMode(0), | |
a0ed63ac PD |
82 | mystate(0), |
83 | myHasTransformation(Standard_False) | |
7fd59977 | 84 | { |
85 | Handle (AIS_InteractiveContext) Bid; | |
86 | myCTXPtr = Bid.operator->(); | |
87 | #ifdef GER61351 | |
88 | SetCurrentFacingModel(); | |
89 | #endif | |
90 | } | |
91 | ||
92 | //======================================================================= | |
93 | //function : Redisplay | |
94 | //purpose : | |
95 | //======================================================================= | |
96 | ||
97 | void AIS_InteractiveObject::Redisplay(const Standard_Boolean AllModes) | |
98 | { | |
99 | Update(AllModes); | |
100 | UpdateSelection(); | |
101 | } | |
102 | ||
103 | //======================================================================= | |
104 | //function : Type | |
105 | //purpose : | |
106 | //======================================================================= | |
107 | ||
108 | AIS_KindOfInteractive AIS_InteractiveObject::Type() const | |
109 | {return AIS_KOI_None;} | |
110 | ||
111 | //======================================================================= | |
112 | //function : Signature | |
113 | //purpose : | |
114 | //======================================================================= | |
115 | ||
116 | Standard_Integer AIS_InteractiveObject::Signature() const | |
117 | {return -1;} | |
118 | ||
119 | //======================================================================= | |
120 | //function : RecomputeEveryPrs | |
121 | //purpose : | |
122 | //======================================================================= | |
123 | ||
124 | Standard_Boolean AIS_InteractiveObject::RecomputeEveryPrs() const | |
125 | {return myRecomputeEveryPrs;} | |
126 | ||
127 | //======================================================================= | |
128 | //function : | |
129 | //purpose : | |
130 | //======================================================================= | |
131 | Standard_Boolean AIS_InteractiveObject::HasInteractiveContext() const | |
132 | { | |
133 | Handle (AIS_InteractiveContext) aNull; | |
134 | return (myCTXPtr != aNull.operator->()); | |
135 | } | |
136 | ||
137 | //======================================================================= | |
138 | //function : | |
139 | //purpose : | |
140 | //======================================================================= | |
141 | Handle(AIS_InteractiveContext) AIS_InteractiveObject::GetContext() const | |
142 | { | |
143 | return myCTXPtr; | |
144 | } | |
145 | ||
146 | //======================================================================= | |
147 | //function : | |
148 | //purpose : | |
149 | //======================================================================= | |
150 | void AIS_InteractiveObject::SetContext(const Handle(AIS_InteractiveContext)& aCtx) | |
151 | { | |
152 | myCTXPtr = aCtx.operator->(); | |
da0e82aa | 153 | if( aCtx.IsNull()) |
154 | return; | |
7fd59977 | 155 | if (myDrawer.IsNull()) { |
156 | myDrawer = new AIS_Drawer; | |
157 | #ifdef DEB | |
158 | cout << "AIS_InteractiveObject::SetContext DRAWER NUL!" << endl; | |
159 | #endif | |
160 | } | |
161 | myDrawer->Link(aCtx->DefaultDrawer()); | |
162 | } | |
163 | ||
164 | //======================================================================= | |
165 | //function : | |
166 | //purpose : | |
167 | //======================================================================= | |
168 | Standard_Boolean AIS_InteractiveObject::HasOwner() const | |
169 | { | |
170 | return (!myOwner.IsNull()); | |
171 | } | |
172 | ||
173 | ||
174 | ||
175 | //======================================================================= | |
176 | //function : | |
177 | //purpose : | |
178 | //======================================================================= | |
179 | void AIS_InteractiveObject::ClearOwner() | |
180 | { | |
181 | myOwner.Nullify(); | |
182 | } | |
183 | ||
184 | //======================================================================= | |
185 | //function : | |
186 | //purpose : | |
187 | //======================================================================= | |
188 | Standard_Boolean AIS_InteractiveObject::HasUsers() const | |
189 | { | |
190 | return (!myUsers.IsEmpty()); | |
191 | } | |
192 | ||
193 | ||
194 | //======================================================================= | |
195 | //function : | |
196 | //purpose : | |
197 | //======================================================================= | |
198 | void AIS_InteractiveObject::AddUser(const Handle(Standard_Transient)& aUser) | |
199 | { | |
200 | myUsers.Append(aUser); | |
201 | } | |
202 | ||
203 | //======================================================================= | |
204 | //function : | |
205 | //purpose : | |
206 | //======================================================================= | |
207 | void AIS_InteractiveObject::ClearUsers() | |
208 | { | |
209 | myUsers.Clear(); | |
210 | } | |
211 | ||
212 | ||
213 | //======================================================================= | |
214 | //function : | |
215 | //purpose : | |
216 | //======================================================================= | |
217 | void AIS_InteractiveObject::SetDisplayMode(const Standard_Integer aMode) | |
218 | { | |
219 | #ifdef BUC60632 | |
220 | if( AcceptDisplayMode(aMode) ) | |
221 | #endif | |
222 | myDisplayMode = aMode; | |
223 | } | |
224 | ||
225 | ||
226 | //======================================================================= | |
227 | //function : | |
228 | //purpose : | |
229 | //======================================================================= | |
230 | void AIS_InteractiveObject::SetSelectionMode(const Standard_Integer aMode) | |
231 | { | |
232 | mySelectionMode = aMode; | |
233 | } | |
234 | ||
235 | ||
236 | ||
237 | //======================================================================= | |
238 | //function : | |
239 | //purpose : | |
240 | //======================================================================= | |
241 | #ifdef GER61351 | |
242 | void AIS_InteractiveObject::SetCurrentFacingModel(const Aspect_TypeOfFacingModel aModel) { | |
243 | myCurrentFacingModel = aModel; | |
244 | } | |
245 | ||
246 | //======================================================================= | |
247 | //function : CurrentFacingModel | |
248 | //purpose : | |
249 | //======================================================================= | |
250 | ||
251 | Aspect_TypeOfFacingModel AIS_InteractiveObject::CurrentFacingModel() const { | |
252 | return myCurrentFacingModel; | |
253 | } | |
254 | #endif | |
255 | ||
256 | //======================================================================= | |
257 | //function : SetColor | |
258 | //purpose : | |
259 | //======================================================================= | |
260 | ||
261 | void AIS_InteractiveObject::SetColor(const Quantity_NameOfColor aColor) | |
262 | #ifdef GER61351 | |
263 | { | |
264 | SetColor(Quantity_Color(aColor)); | |
265 | } | |
266 | ||
267 | //======================================================================= | |
268 | //function : SetColor | |
269 | //purpose : | |
270 | //======================================================================= | |
271 | ||
272 | void AIS_InteractiveObject::SetColor(const Quantity_Color &aColor) | |
273 | #endif | |
274 | { | |
275 | myOwnColor = aColor; | |
276 | hasOwnColor = Standard_True; | |
277 | } | |
278 | ||
279 | //======================================================================= | |
280 | //function : UnsetColor | |
281 | //purpose : | |
282 | //======================================================================= | |
283 | void AIS_InteractiveObject::UnsetColor() | |
284 | { | |
285 | hasOwnColor = Standard_False; | |
286 | } | |
287 | ||
288 | //======================================================================= | |
289 | //function : | |
290 | //purpose : | |
291 | //======================================================================= | |
292 | void AIS_InteractiveObject::SetWidth(const Standard_Real aValue) | |
293 | { | |
294 | myOwnWidth = aValue; | |
295 | } | |
296 | ||
297 | //======================================================================= | |
298 | //function : | |
299 | //purpose : | |
300 | //======================================================================= | |
301 | void AIS_InteractiveObject::UnsetWidth() | |
302 | { | |
303 | myOwnWidth = 0.; | |
304 | } | |
305 | ||
306 | ||
307 | //======================================================================= | |
308 | //function : | |
309 | //purpose : | |
310 | //======================================================================= | |
311 | //POP pour K4L | |
312 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfMaterial aName) | |
313 | //void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfPhysicalMaterial aName) | |
314 | { | |
315 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
316 | { | |
317 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
318 | } | |
319 | else | |
320 | { | |
321 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
322 | ||
323 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
324 | #ifndef BUC60577 //??? | |
325 | myDrawer->ShadingAspect()->SetColor(AIS_GraphicTool::GetInteriorColor(myDrawer->Link())); | |
326 | #endif | |
327 | } | |
328 | myOwnMaterial = aName; | |
329 | hasOwnMaterial = Standard_True; | |
330 | } | |
331 | //======================================================================= | |
332 | //function : SetMaterial | |
333 | //purpose : | |
334 | //======================================================================= | |
335 | ||
336 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_MaterialAspect& aMat) | |
337 | { | |
338 | #ifdef BUC60577 | |
339 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
340 | #else | |
341 | if(hasOwnColor ||(myTransparency==0.0) || hasOwnMaterial ) | |
342 | #endif | |
343 | { | |
344 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
345 | } | |
346 | else | |
347 | { | |
348 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
349 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
350 | } | |
351 | hasOwnMaterial = Standard_True; | |
352 | ||
353 | } | |
354 | //======================================================================= | |
355 | //function : | |
356 | //purpose : | |
357 | //======================================================================= | |
358 | void AIS_InteractiveObject::UnsetMaterial() | |
359 | { | |
360 | #ifdef BUC60577 | |
361 | if( !HasMaterial() ) return; | |
362 | if( HasColor() || IsTransparent()) { | |
363 | myDrawer->ShadingAspect()->SetMaterial( | |
364 | AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
365 | if( HasColor() ) SetColor(myOwnColor); | |
366 | if( IsTransparent() ) SetTransparency(myTransparency); | |
367 | } | |
368 | #else | |
369 | if(!hasOwnMaterial) return; | |
370 | if(hasOwnColor ||(myTransparency==0.0)) | |
371 | { | |
372 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
373 | } | |
374 | #endif | |
375 | else{ | |
376 | Handle(Prs3d_ShadingAspect) SA; | |
377 | myDrawer->SetShadingAspect(SA); | |
378 | } | |
379 | hasOwnMaterial = Standard_False; | |
380 | } | |
381 | ||
382 | //======================================================================= | |
383 | //function : SetTransparency | |
384 | //purpose : | |
385 | //======================================================================= | |
386 | void AIS_InteractiveObject::SetTransparency(const Standard_Real aValue) | |
387 | { | |
388 | ||
389 | #ifdef BUC60577 // Back & Front material can be different ! | |
390 | ||
391 | if(!HasColor() && !IsTransparent() && !HasMaterial() ) { | |
392 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
393 | if(!myDrawer->Link().IsNull()) | |
394 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
395 | } | |
396 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
397 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
398 | FMat.SetTransparency(aValue); BMat.SetTransparency(aValue); | |
399 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
400 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
401 | #else | |
402 | if(aValue<0.0 || aValue>1.0) return; | |
403 | ||
404 | if(aValue<=0.05) | |
405 | { | |
406 | UnsetTransparency(); | |
407 | return; | |
408 | } | |
409 | ||
410 | ||
411 | if(hasOwnColor || hasOwnMaterial || myTransparency> 0.0) | |
412 | { | |
413 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
414 | Mat.SetTransparency(aValue); | |
415 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
416 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
417 | } | |
418 | else | |
419 | { | |
420 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
421 | if(!myDrawer->Link().IsNull()) | |
422 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
423 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
424 | Mat.SetTransparency(aValue); | |
425 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
426 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
427 | } | |
428 | #endif | |
429 | myTransparency = aValue; | |
430 | } | |
431 | ||
432 | //======================================================================= | |
433 | //function : UnsetTransparency | |
434 | //purpose : | |
435 | //======================================================================= | |
436 | void AIS_InteractiveObject::UnsetTransparency() | |
437 | { | |
438 | #ifdef BUC60577 // Back & Front material can be different ! | |
439 | if(HasColor() || HasMaterial() ) | |
440 | { | |
441 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
442 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
443 | FMat.SetTransparency(0.); BMat.SetTransparency(0.); | |
444 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
445 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
446 | } | |
447 | #else | |
448 | if(hasOwnColor || hasOwnMaterial ) | |
449 | { | |
450 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
451 | Mat.SetTransparency(0.0); | |
452 | // myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
453 | // myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
454 | myDrawer->ShadingAspect()->SetMaterial(Mat); | |
455 | } | |
456 | #endif | |
457 | else{ | |
458 | Handle (Prs3d_ShadingAspect) SA; | |
459 | myDrawer->SetShadingAspect(SA); | |
460 | } | |
461 | myTransparency =0.0; | |
462 | } | |
463 | //======================================================================= | |
464 | //function : Transparency | |
465 | //purpose : | |
466 | //======================================================================= | |
467 | Standard_Real AIS_InteractiveObject::Transparency() const | |
468 | { | |
469 | return (myTransparency<=0.05 ? 0 : myTransparency); | |
470 | // Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
471 | // return Mat.Transparency(); | |
472 | } | |
473 | ||
474 | //======================================================================= | |
475 | //function : SetAttributes | |
476 | //purpose : | |
477 | //======================================================================= | |
478 | ||
479 | void AIS_InteractiveObject::SetAttributes(const Handle(AIS_Drawer)& aDrawer) | |
480 | {myDrawer = aDrawer;} | |
481 | ||
482 | ||
483 | //======================================================================= | |
484 | //function : UnsetAttributes | |
485 | //purpose : | |
486 | //======================================================================= | |
487 | void AIS_InteractiveObject::UnsetAttributes() | |
488 | { | |
489 | Handle(AIS_Drawer) dr = new AIS_Drawer(); | |
490 | if(myDrawer->HasLink()) | |
491 | dr->Link(myDrawer->Link()); | |
492 | myDrawer = dr; | |
493 | hasOwnColor = Standard_False; | |
494 | hasOwnMaterial = Standard_False; | |
495 | myOwnWidth = 0.0; | |
496 | myTransparency = 0.0; | |
497 | } | |
498 | ||
499 | //======================================================================= | |
500 | //function : | |
501 | //purpose : | |
502 | //======================================================================= | |
503 | void AIS_InteractiveObject::MustRecomputePrs(const Standard_Integer ) const | |
504 | {} | |
505 | ||
506 | //======================================================================= | |
507 | //function : | |
508 | //purpose : | |
509 | //======================================================================= | |
510 | const TColStd_ListOfInteger& AIS_InteractiveObject::ListOfRecomputeModes() const | |
511 | {return myToRecomputeModes;} | |
512 | ||
513 | //======================================================================= | |
514 | //function : | |
515 | //purpose : | |
516 | //======================================================================= | |
517 | void AIS_InteractiveObject::SetRecomputeOk() | |
518 | {myToRecomputeModes.Clear();} | |
519 | ||
520 | ||
521 | //======================================================================= | |
522 | //function : AcceptDisplayMode | |
523 | //purpose : | |
524 | //======================================================================= | |
525 | ||
526 | Standard_Boolean AIS_InteractiveObject::AcceptDisplayMode(const Standard_Integer ) const | |
527 | {return Standard_True;} | |
528 | ||
529 | //======================================================================= | |
530 | //function : DefaultDisplayMode | |
531 | //purpose : | |
532 | //======================================================================= | |
533 | ||
534 | Standard_Integer AIS_InteractiveObject::DefaultDisplayMode() const | |
535 | {return 0;} | |
536 | ||
537 | ||
538 | //======================================================================= | |
539 | //function : SetInfiniteState | |
540 | //purpose : | |
541 | //======================================================================= | |
542 | void AIS_InteractiveObject::SetInfiniteState(const Standard_Boolean aFlag) | |
543 | { | |
544 | myInfiniteState = aFlag; | |
545 | Handle(Prs3d_Presentation) P; | |
546 | ||
547 | for(Standard_Integer i =1; i<=myPresentations.Length();i++){ | |
548 | P = Handle(Prs3d_Presentation)::DownCast(myPresentations(i).Presentation()); | |
549 | if(!P.IsNull()) | |
550 | P->SetInfiniteState(myInfiniteState);} | |
551 | } | |
552 | ||
7fd59977 | 553 | #ifdef IMP020200 |
554 | //======================================================================= | |
555 | //function : SetTransformation | |
556 | //purpose : | |
557 | //======================================================================= | |
558 | void AIS_InteractiveObject::SetTransformation(const Handle(Geom_Transformation)& aTrsf, const Standard_Boolean postConcatenate, const Standard_Boolean updateSelection) { | |
559 | ||
560 | if(!GetContext().IsNull()){ | |
561 | const PrsMgr_Presentations& prs = Presentations(); | |
562 | Handle(Prs3d_Presentation) P; | |
563 | Standard_Integer mode; | |
564 | myHasTransformation = Standard_True; | |
565 | for( Standard_Integer i=1 ; i<=prs.Length() ; i++ ) { | |
566 | mode = prs(i).Mode(); | |
567 | P = GetContext()->MainPrsMgr()->CastPresentation(this,mode)->Presentation(); | |
568 | if( postConcatenate ) P->Multiply(aTrsf); | |
569 | else P->Transform(aTrsf); | |
570 | if( updateSelection ) { | |
571 | #ifdef IMP220501 | |
572 | myCTXPtr->ClearSelected(Standard_True); | |
573 | myCTXPtr->RecomputeSelectionOnly(this); | |
574 | #else | |
575 | if( HasSelection(mode) ) { | |
576 | UpdateSelection(mode); | |
577 | } | |
578 | #endif | |
579 | } | |
580 | } | |
581 | } | |
582 | } | |
583 | ||
584 | //======================================================================= | |
585 | //function : SetTransformation | |
586 | //purpose : | |
587 | //======================================================================= | |
588 | void AIS_InteractiveObject::UnsetTransformation() { | |
589 | #ifdef OCC708 | |
590 | static Handle(Geom_Transformation) trsf = new Geom_Transformation( gp_Trsf() ); | |
591 | #else | |
592 | Handle(Geom_Transformation) trsf; | |
593 | #endif | |
594 | ||
595 | SetTransformation(trsf); // Set identity transformation | |
596 | myHasTransformation = Standard_False; | |
597 | } | |
598 | ||
599 | //======================================================================= | |
600 | //function : Transformation | |
601 | //purpose : | |
602 | //======================================================================= | |
603 | Handle(Geom_Transformation) AIS_InteractiveObject::Transformation() { | |
604 | Handle(Geom_Transformation) trsf; | |
605 | ||
606 | if(!GetContext().IsNull() ) { | |
607 | const PrsMgr_Presentations& prs = Presentations(); | |
608 | if( prs.Length() > 0 ) { | |
609 | Handle(Prs3d_Presentation) P = | |
610 | GetContext()->MainPrsMgr()->CastPresentation(this,1)->Presentation(); | |
611 | trsf = P->Transformation(); | |
612 | } | |
613 | } | |
614 | ||
615 | return trsf; | |
616 | } | |
617 | ||
618 | //======================================================================= | |
619 | //function : HasTransformation | |
620 | //purpose : | |
621 | //======================================================================= | |
622 | Standard_Boolean AIS_InteractiveObject::HasTransformation() const { | |
623 | ||
624 | return myHasTransformation; | |
625 | } | |
626 | #endif | |
627 | ||
628 | #ifdef IMP140200 | |
629 | //======================================================================= | |
630 | //function : HasPresentation | |
631 | //purpose : | |
632 | //======================================================================= | |
633 | Standard_Boolean AIS_InteractiveObject::HasPresentation() const { | |
634 | ||
635 | if( !GetContext().IsNull() && | |
636 | GetContext()->MainPrsMgr()->HasPresentation(this,myDisplayMode) ) { | |
637 | return Standard_True; | |
638 | } | |
639 | ||
640 | return Standard_False; | |
641 | } | |
642 | ||
643 | //======================================================================= | |
644 | //function : Presentation | |
645 | //purpose : | |
646 | //======================================================================= | |
647 | Handle(Prs3d_Presentation) AIS_InteractiveObject::Presentation() const { | |
648 | Handle(Prs3d_Presentation) prs; | |
649 | ||
650 | if( HasPresentation() ) { | |
651 | prs = GetContext()->MainPrsMgr()-> | |
652 | CastPresentation(this,myDisplayMode)->Presentation(); | |
653 | } | |
654 | ||
655 | return prs; | |
656 | } | |
657 | ||
658 | //======================================================================= | |
659 | //function : SetAspect | |
660 | //purpose : | |
661 | //======================================================================= | |
662 | void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& anAspect, | |
663 | const Standard_Boolean globalChange) { | |
664 | ||
665 | if( HasPresentation() ) { | |
666 | Handle(Prs3d_Presentation) prs = Presentation(); | |
667 | { Handle(Prs3d_ShadingAspect) aspect = | |
668 | Handle(Prs3d_ShadingAspect)::DownCast(anAspect); | |
669 | if( !aspect.IsNull() ) { | |
670 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
671 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
672 | return; | |
673 | } | |
674 | } | |
675 | { Handle(Prs3d_LineAspect) aspect = | |
676 | Handle(Prs3d_LineAspect)::DownCast(anAspect); | |
677 | if( !aspect.IsNull() ) { | |
678 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
679 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
680 | return; | |
681 | } | |
682 | } | |
683 | { Handle(Prs3d_PointAspect) aspect = | |
684 | Handle(Prs3d_PointAspect)::DownCast(anAspect); | |
685 | if( !aspect.IsNull() ) { | |
686 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
687 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
688 | return; | |
689 | } | |
690 | } | |
691 | { Handle(Prs3d_TextAspect) aspect = | |
692 | Handle(Prs3d_TextAspect)::DownCast(anAspect); | |
693 | if( !aspect.IsNull() ) { | |
694 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
695 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
696 | return; | |
697 | } | |
698 | } | |
699 | } | |
700 | } | |
701 | #endif | |
702 | ||
703 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets | |
704 | ||
705 | //======================================================================= | |
706 | //function : SetPolygonOffsets | |
707 | //purpose : | |
708 | //======================================================================= | |
60be1f9b | 709 | void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode, |
710 | const Standard_ShortReal aFactor, | |
711 | const Standard_ShortReal aUnits) | |
7fd59977 | 712 | { |
713 | if ( !HasPolygonOffsets() ) | |
714 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
715 | ||
716 | myDrawer->ShadingAspect()->Aspect()->SetPolygonOffsets( aMode, aFactor, aUnits ); | |
717 | ||
718 | // Modify existing presentations | |
719 | Handle(Graphic3d_Structure) aStruct; | |
720 | for( Standard_Integer i = 1, n = myPresentations.Length(); i <= n; i++ ) { | |
721 | Handle(PrsMgr_Presentation3d) aPrs3d = | |
722 | Handle(PrsMgr_Presentation3d)::DownCast( myPresentations(i).Presentation() ); | |
723 | if ( !aPrs3d.IsNull() ) { | |
724 | aStruct = Handle(Graphic3d_Structure)::DownCast( aPrs3d->Presentation() ); | |
3ddebf91 | 725 | if( !aStruct.IsNull() ) { |
7fd59977 | 726 | aStruct->SetPrimitivesAspect( myDrawer->ShadingAspect()->Aspect() ); |
3ddebf91 | 727 | // Workaround for issue 23115: Need to update also groups, because their |
728 | // face aspect ALWAYS overrides the structure's. | |
729 | const Graphic3d_SequenceOfGroup& aGroups = aStruct->Groups(); | |
b64d84be | 730 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIter (aGroups); aGroupIter.More(); aGroupIter.Next()) |
731 | { | |
732 | Handle(Graphic3d_Group)& aGrp = aGroupIter.ChangeValue(); | |
733 | if (aGrp.IsNull() | |
734 | || !aGrp->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) | |
735 | { | |
736 | continue; | |
3ddebf91 | 737 | } |
b64d84be | 738 | |
739 | Handle(Graphic3d_AspectFillArea3d) aFaceAsp = new Graphic3d_AspectFillArea3d(); | |
740 | Handle(Graphic3d_AspectLine3d) aLineAsp = new Graphic3d_AspectLine3d(); | |
741 | Handle(Graphic3d_AspectMarker3d) aPntAsp = new Graphic3d_AspectMarker3d(); | |
742 | Handle(Graphic3d_AspectText3d) aTextAsp = new Graphic3d_AspectText3d(); | |
743 | // TODO: Add methods for retrieving individual aspects from Graphic3d_Group | |
744 | aGrp->GroupPrimitivesAspect(aLineAsp, aTextAsp, aPntAsp, aFaceAsp); | |
745 | aFaceAsp->SetPolygonOffsets(aMode, aFactor, aUnits); | |
746 | aGrp->SetGroupPrimitivesAspect(aFaceAsp); | |
3ddebf91 | 747 | } |
748 | } | |
7fd59977 | 749 | } |
750 | } | |
751 | } | |
752 | ||
753 | ||
754 | //======================================================================= | |
755 | //function : HasPolygonOffsets | |
756 | //purpose : | |
757 | //======================================================================= | |
758 | Standard_Boolean AIS_InteractiveObject::HasPolygonOffsets() const | |
759 | { | |
760 | return !( myDrawer->ShadingAspect().IsNull() || | |
761 | ( !myDrawer->Link().IsNull() && | |
762 | myDrawer->ShadingAspect() == myDrawer->Link()->ShadingAspect() ) ); | |
763 | } | |
764 | ||
765 | //======================================================================= | |
766 | //function : PolygonOffsets | |
767 | //purpose : | |
768 | //======================================================================= | |
60be1f9b | 769 | void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode, |
770 | Standard_ShortReal& aFactor, | |
771 | Standard_ShortReal& aUnits) const | |
7fd59977 | 772 | { |
773 | if( HasPolygonOffsets() ) | |
774 | myDrawer->ShadingAspect()->Aspect()->PolygonOffsets( aMode, aFactor, aUnits ); | |
775 | } | |
7fd59977 | 776 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |