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b311480e | 1 | // Created on: 1996-12-18 |
2 | // Created by: Robert COUBLANC | |
3 | // Copyright (c) 1996-1999 Matra Datavision | |
4 | // Copyright (c) 1999-2012 OPEN CASCADE SAS | |
5 | // | |
6 | // The content of this file is subject to the Open CASCADE Technology Public | |
7 | // License Version 6.5 (the "License"). You may not use the content of this file | |
8 | // except in compliance with the License. Please obtain a copy of the License | |
9 | // at http://www.opencascade.org and read it completely before using this file. | |
10 | // | |
11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
13 | // | |
14 | // The Original Code and all software distributed under the License is | |
15 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
16 | // Initial Developer hereby disclaims all such warranties, including without | |
17 | // limitation, any warranties of merchantability, fitness for a particular | |
18 | // purpose or non-infringement. Please see the License for the specific terms | |
19 | // and conditions governing the rights and limitations under the License. | |
20 | ||
7fd59977 | 21 | |
22 | // Modified : 22/03/04 ; SAN : OCC4895 High-level interface for controlling polygon offsets | |
23 | ||
24 | #define BUC60577 //GG_101099 Enable to compute correctly | |
25 | // transparency with more than one object in the view. | |
26 | ||
27 | #define GER61351 //GG_171199 Enable to set an object RGB color | |
28 | // instead a restricted object NameOfColor. | |
29 | // Add SetCurrentFacingModel() method | |
7fd59977 | 30 | |
7fd59977 | 31 | #define IMP020200 //GG Add SetTransformation() method |
32 | ||
33 | #define IMP140200 //GG Add HasPresentation() and Presentation() methods | |
34 | // Add SetAspect() method. | |
35 | ||
36 | #define BUC60632 //GG 15/03/00 Add protection on SetDisplayMode() | |
37 | // method, compute only authorized presentation. | |
38 | ||
39 | #define IMP220501 //GG CADPAK_V2 Update selection properly | |
40 | ||
41 | #define OCC708 //SAV unsetting transformation correctly | |
42 | ||
43 | #include <AIS_InteractiveObject.ixx> | |
44 | ||
45 | #include <Aspect_PolygonOffsetMode.hxx> | |
46 | #include <Prs3d_ShadingAspect.hxx> | |
47 | #include <Prs3d_LineAspect.hxx> | |
48 | #include <Prs3d_PointAspect.hxx> | |
49 | #include <Prs3d_TextAspect.hxx> | |
50 | #include <Prs3d_Presentation.hxx> | |
51 | #include <Prs3d_Root.hxx> | |
52 | #include <PrsMgr_ModedPresentation.hxx> | |
53 | #include <PrsMgr_PresentationManager3d.hxx> | |
54 | #include <TColStd_ListIteratorOfListOfInteger.hxx> | |
55 | #include <AIS_GraphicTool.hxx> | |
56 | #include <Graphic3d_AspectFillArea3d.hxx> | |
3ddebf91 | 57 | #include <Graphic3d_AspectLine3d.hxx> |
58 | #include <Graphic3d_AspectMarker3d.hxx> | |
59 | #include <Graphic3d_AspectText3d.hxx> | |
7fd59977 | 60 | #include <Graphic3d_Group.hxx> |
61 | #include <Graphic3d_Structure.hxx> | |
62 | ||
63 | ||
64 | //======================================================================= | |
65 | //function : AIS_InteractiveObject | |
66 | //purpose : | |
67 | //======================================================================= | |
68 | ||
69 | AIS_InteractiveObject:: | |
70 | AIS_InteractiveObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d): | |
71 | SelectMgr_SelectableObject(aTypeOfPresentation3d), | |
72 | myDrawer(new AIS_Drawer()), | |
73 | myTransparency(0.), | |
74 | myOwnColor(Quantity_NOC_WHITE), | |
a0ed63ac | 75 | myOwnMaterial(Graphic3d_NOM_DEFAULT), |
7fd59977 | 76 | myHilightMode(-1), |
77 | myOwnWidth(0.0), | |
78 | myInfiniteState(Standard_False), | |
79 | hasOwnColor(Standard_False), | |
80 | hasOwnMaterial(Standard_False), | |
a0ed63ac | 81 | myCurrentFacingModel(Aspect_TOFM_BOTH_SIDE), |
7fd59977 | 82 | myRecomputeEveryPrs(Standard_True), |
a0ed63ac | 83 | myCTXPtr(NULL), |
7fd59977 | 84 | mySelPriority(-1), |
85 | myDisplayMode (-1), | |
86 | mySelectionMode(0), | |
a0ed63ac PD |
87 | mystate(0), |
88 | myHasTransformation(Standard_False) | |
7fd59977 | 89 | { |
90 | Handle (AIS_InteractiveContext) Bid; | |
91 | myCTXPtr = Bid.operator->(); | |
92 | #ifdef GER61351 | |
93 | SetCurrentFacingModel(); | |
94 | #endif | |
95 | } | |
96 | ||
97 | //======================================================================= | |
98 | //function : Redisplay | |
99 | //purpose : | |
100 | //======================================================================= | |
101 | ||
102 | void AIS_InteractiveObject::Redisplay(const Standard_Boolean AllModes) | |
103 | { | |
104 | Update(AllModes); | |
105 | UpdateSelection(); | |
106 | } | |
107 | ||
108 | //======================================================================= | |
109 | //function : Type | |
110 | //purpose : | |
111 | //======================================================================= | |
112 | ||
113 | AIS_KindOfInteractive AIS_InteractiveObject::Type() const | |
114 | {return AIS_KOI_None;} | |
115 | ||
116 | //======================================================================= | |
117 | //function : Signature | |
118 | //purpose : | |
119 | //======================================================================= | |
120 | ||
121 | Standard_Integer AIS_InteractiveObject::Signature() const | |
122 | {return -1;} | |
123 | ||
124 | //======================================================================= | |
125 | //function : RecomputeEveryPrs | |
126 | //purpose : | |
127 | //======================================================================= | |
128 | ||
129 | Standard_Boolean AIS_InteractiveObject::RecomputeEveryPrs() const | |
130 | {return myRecomputeEveryPrs;} | |
131 | ||
132 | //======================================================================= | |
133 | //function : | |
134 | //purpose : | |
135 | //======================================================================= | |
136 | Standard_Boolean AIS_InteractiveObject::HasInteractiveContext() const | |
137 | { | |
138 | Handle (AIS_InteractiveContext) aNull; | |
139 | return (myCTXPtr != aNull.operator->()); | |
140 | } | |
141 | ||
142 | //======================================================================= | |
143 | //function : | |
144 | //purpose : | |
145 | //======================================================================= | |
146 | Handle(AIS_InteractiveContext) AIS_InteractiveObject::GetContext() const | |
147 | { | |
148 | return myCTXPtr; | |
149 | } | |
150 | ||
151 | //======================================================================= | |
152 | //function : | |
153 | //purpose : | |
154 | //======================================================================= | |
155 | void AIS_InteractiveObject::SetContext(const Handle(AIS_InteractiveContext)& aCtx) | |
156 | { | |
157 | myCTXPtr = aCtx.operator->(); | |
da0e82aa | 158 | if( aCtx.IsNull()) |
159 | return; | |
7fd59977 | 160 | if (myDrawer.IsNull()) { |
161 | myDrawer = new AIS_Drawer; | |
162 | #ifdef DEB | |
163 | cout << "AIS_InteractiveObject::SetContext DRAWER NUL!" << endl; | |
164 | #endif | |
165 | } | |
166 | myDrawer->Link(aCtx->DefaultDrawer()); | |
167 | } | |
168 | ||
169 | //======================================================================= | |
170 | //function : | |
171 | //purpose : | |
172 | //======================================================================= | |
173 | Standard_Boolean AIS_InteractiveObject::HasOwner() const | |
174 | { | |
175 | return (!myOwner.IsNull()); | |
176 | } | |
177 | ||
178 | ||
179 | ||
180 | //======================================================================= | |
181 | //function : | |
182 | //purpose : | |
183 | //======================================================================= | |
184 | void AIS_InteractiveObject::ClearOwner() | |
185 | { | |
186 | myOwner.Nullify(); | |
187 | } | |
188 | ||
189 | //======================================================================= | |
190 | //function : | |
191 | //purpose : | |
192 | //======================================================================= | |
193 | Standard_Boolean AIS_InteractiveObject::HasUsers() const | |
194 | { | |
195 | return (!myUsers.IsEmpty()); | |
196 | } | |
197 | ||
198 | ||
199 | //======================================================================= | |
200 | //function : | |
201 | //purpose : | |
202 | //======================================================================= | |
203 | void AIS_InteractiveObject::AddUser(const Handle(Standard_Transient)& aUser) | |
204 | { | |
205 | myUsers.Append(aUser); | |
206 | } | |
207 | ||
208 | //======================================================================= | |
209 | //function : | |
210 | //purpose : | |
211 | //======================================================================= | |
212 | void AIS_InteractiveObject::ClearUsers() | |
213 | { | |
214 | myUsers.Clear(); | |
215 | } | |
216 | ||
217 | ||
218 | //======================================================================= | |
219 | //function : | |
220 | //purpose : | |
221 | //======================================================================= | |
222 | void AIS_InteractiveObject::SetDisplayMode(const Standard_Integer aMode) | |
223 | { | |
224 | #ifdef BUC60632 | |
225 | if( AcceptDisplayMode(aMode) ) | |
226 | #endif | |
227 | myDisplayMode = aMode; | |
228 | } | |
229 | ||
230 | ||
231 | //======================================================================= | |
232 | //function : | |
233 | //purpose : | |
234 | //======================================================================= | |
235 | void AIS_InteractiveObject::SetSelectionMode(const Standard_Integer aMode) | |
236 | { | |
237 | mySelectionMode = aMode; | |
238 | } | |
239 | ||
240 | ||
241 | ||
242 | //======================================================================= | |
243 | //function : | |
244 | //purpose : | |
245 | //======================================================================= | |
246 | #ifdef GER61351 | |
247 | void AIS_InteractiveObject::SetCurrentFacingModel(const Aspect_TypeOfFacingModel aModel) { | |
248 | myCurrentFacingModel = aModel; | |
249 | } | |
250 | ||
251 | //======================================================================= | |
252 | //function : CurrentFacingModel | |
253 | //purpose : | |
254 | //======================================================================= | |
255 | ||
256 | Aspect_TypeOfFacingModel AIS_InteractiveObject::CurrentFacingModel() const { | |
257 | return myCurrentFacingModel; | |
258 | } | |
259 | #endif | |
260 | ||
261 | //======================================================================= | |
262 | //function : SetColor | |
263 | //purpose : | |
264 | //======================================================================= | |
265 | ||
266 | void AIS_InteractiveObject::SetColor(const Quantity_NameOfColor aColor) | |
267 | #ifdef GER61351 | |
268 | { | |
269 | SetColor(Quantity_Color(aColor)); | |
270 | } | |
271 | ||
272 | //======================================================================= | |
273 | //function : SetColor | |
274 | //purpose : | |
275 | //======================================================================= | |
276 | ||
277 | void AIS_InteractiveObject::SetColor(const Quantity_Color &aColor) | |
278 | #endif | |
279 | { | |
280 | myOwnColor = aColor; | |
281 | hasOwnColor = Standard_True; | |
282 | } | |
283 | ||
284 | //======================================================================= | |
285 | //function : UnsetColor | |
286 | //purpose : | |
287 | //======================================================================= | |
288 | void AIS_InteractiveObject::UnsetColor() | |
289 | { | |
290 | hasOwnColor = Standard_False; | |
291 | } | |
292 | ||
293 | //======================================================================= | |
294 | //function : | |
295 | //purpose : | |
296 | //======================================================================= | |
297 | void AIS_InteractiveObject::SetWidth(const Standard_Real aValue) | |
298 | { | |
299 | myOwnWidth = aValue; | |
300 | } | |
301 | ||
302 | //======================================================================= | |
303 | //function : | |
304 | //purpose : | |
305 | //======================================================================= | |
306 | void AIS_InteractiveObject::UnsetWidth() | |
307 | { | |
308 | myOwnWidth = 0.; | |
309 | } | |
310 | ||
311 | ||
312 | //======================================================================= | |
313 | //function : | |
314 | //purpose : | |
315 | //======================================================================= | |
316 | //POP pour K4L | |
317 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfMaterial aName) | |
318 | //void AIS_InteractiveObject::SetMaterial(const Graphic3d_NameOfPhysicalMaterial aName) | |
319 | { | |
320 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
321 | { | |
322 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
323 | } | |
324 | else | |
325 | { | |
326 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
327 | ||
328 | myDrawer->ShadingAspect()->SetMaterial(aName); | |
329 | #ifndef BUC60577 //??? | |
330 | myDrawer->ShadingAspect()->SetColor(AIS_GraphicTool::GetInteriorColor(myDrawer->Link())); | |
331 | #endif | |
332 | } | |
333 | myOwnMaterial = aName; | |
334 | hasOwnMaterial = Standard_True; | |
335 | } | |
336 | //======================================================================= | |
337 | //function : SetMaterial | |
338 | //purpose : | |
339 | //======================================================================= | |
340 | ||
341 | void AIS_InteractiveObject::SetMaterial(const Graphic3d_MaterialAspect& aMat) | |
342 | { | |
343 | #ifdef BUC60577 | |
344 | if( HasColor() || IsTransparent() || HasMaterial() ) | |
345 | #else | |
346 | if(hasOwnColor ||(myTransparency==0.0) || hasOwnMaterial ) | |
347 | #endif | |
348 | { | |
349 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
350 | } | |
351 | else | |
352 | { | |
353 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
354 | myDrawer->ShadingAspect()->SetMaterial(aMat); | |
355 | } | |
356 | hasOwnMaterial = Standard_True; | |
357 | ||
358 | } | |
359 | //======================================================================= | |
360 | //function : | |
361 | //purpose : | |
362 | //======================================================================= | |
363 | void AIS_InteractiveObject::UnsetMaterial() | |
364 | { | |
365 | #ifdef BUC60577 | |
366 | if( !HasMaterial() ) return; | |
367 | if( HasColor() || IsTransparent()) { | |
368 | myDrawer->ShadingAspect()->SetMaterial( | |
369 | AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
370 | if( HasColor() ) SetColor(myOwnColor); | |
371 | if( IsTransparent() ) SetTransparency(myTransparency); | |
372 | } | |
373 | #else | |
374 | if(!hasOwnMaterial) return; | |
375 | if(hasOwnColor ||(myTransparency==0.0)) | |
376 | { | |
377 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
378 | } | |
379 | #endif | |
380 | else{ | |
381 | Handle(Prs3d_ShadingAspect) SA; | |
382 | myDrawer->SetShadingAspect(SA); | |
383 | } | |
384 | hasOwnMaterial = Standard_False; | |
385 | } | |
386 | ||
387 | //======================================================================= | |
388 | //function : SetTransparency | |
389 | //purpose : | |
390 | //======================================================================= | |
391 | void AIS_InteractiveObject::SetTransparency(const Standard_Real aValue) | |
392 | { | |
393 | ||
394 | #ifdef BUC60577 // Back & Front material can be different ! | |
395 | ||
396 | if(!HasColor() && !IsTransparent() && !HasMaterial() ) { | |
397 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
398 | if(!myDrawer->Link().IsNull()) | |
399 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
400 | } | |
401 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
402 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
403 | FMat.SetTransparency(aValue); BMat.SetTransparency(aValue); | |
404 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
405 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
406 | #else | |
407 | if(aValue<0.0 || aValue>1.0) return; | |
408 | ||
409 | if(aValue<=0.05) | |
410 | { | |
411 | UnsetTransparency(); | |
412 | return; | |
413 | } | |
414 | ||
415 | ||
416 | if(hasOwnColor || hasOwnMaterial || myTransparency> 0.0) | |
417 | { | |
418 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
419 | Mat.SetTransparency(aValue); | |
420 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
421 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
422 | } | |
423 | else | |
424 | { | |
425 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
426 | if(!myDrawer->Link().IsNull()) | |
427 | myDrawer->ShadingAspect()->SetMaterial(AIS_GraphicTool::GetMaterial(myDrawer->Link())); | |
428 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
429 | Mat.SetTransparency(aValue); | |
430 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
431 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
432 | } | |
433 | #endif | |
434 | myTransparency = aValue; | |
435 | } | |
436 | ||
437 | //======================================================================= | |
438 | //function : UnsetTransparency | |
439 | //purpose : | |
440 | //======================================================================= | |
441 | void AIS_InteractiveObject::UnsetTransparency() | |
442 | { | |
443 | #ifdef BUC60577 // Back & Front material can be different ! | |
444 | if(HasColor() || HasMaterial() ) | |
445 | { | |
446 | Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
447 | Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial(); | |
448 | FMat.SetTransparency(0.); BMat.SetTransparency(0.); | |
449 | myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat); | |
450 | myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat); | |
451 | } | |
452 | #else | |
453 | if(hasOwnColor || hasOwnMaterial ) | |
454 | { | |
455 | Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
456 | Mat.SetTransparency(0.0); | |
457 | // myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Mat); | |
458 | // myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Mat); | |
459 | myDrawer->ShadingAspect()->SetMaterial(Mat); | |
460 | } | |
461 | #endif | |
462 | else{ | |
463 | Handle (Prs3d_ShadingAspect) SA; | |
464 | myDrawer->SetShadingAspect(SA); | |
465 | } | |
466 | myTransparency =0.0; | |
467 | } | |
468 | //======================================================================= | |
469 | //function : Transparency | |
470 | //purpose : | |
471 | //======================================================================= | |
472 | Standard_Real AIS_InteractiveObject::Transparency() const | |
473 | { | |
474 | return (myTransparency<=0.05 ? 0 : myTransparency); | |
475 | // Graphic3d_MaterialAspect Mat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial(); | |
476 | // return Mat.Transparency(); | |
477 | } | |
478 | ||
479 | //======================================================================= | |
480 | //function : SetAttributes | |
481 | //purpose : | |
482 | //======================================================================= | |
483 | ||
484 | void AIS_InteractiveObject::SetAttributes(const Handle(AIS_Drawer)& aDrawer) | |
485 | {myDrawer = aDrawer;} | |
486 | ||
487 | ||
488 | //======================================================================= | |
489 | //function : UnsetAttributes | |
490 | //purpose : | |
491 | //======================================================================= | |
492 | void AIS_InteractiveObject::UnsetAttributes() | |
493 | { | |
494 | Handle(AIS_Drawer) dr = new AIS_Drawer(); | |
495 | if(myDrawer->HasLink()) | |
496 | dr->Link(myDrawer->Link()); | |
497 | myDrawer = dr; | |
498 | hasOwnColor = Standard_False; | |
499 | hasOwnMaterial = Standard_False; | |
500 | myOwnWidth = 0.0; | |
501 | myTransparency = 0.0; | |
502 | } | |
503 | ||
504 | //======================================================================= | |
505 | //function : | |
506 | //purpose : | |
507 | //======================================================================= | |
508 | void AIS_InteractiveObject::MustRecomputePrs(const Standard_Integer ) const | |
509 | {} | |
510 | ||
511 | //======================================================================= | |
512 | //function : | |
513 | //purpose : | |
514 | //======================================================================= | |
515 | const TColStd_ListOfInteger& AIS_InteractiveObject::ListOfRecomputeModes() const | |
516 | {return myToRecomputeModes;} | |
517 | ||
518 | //======================================================================= | |
519 | //function : | |
520 | //purpose : | |
521 | //======================================================================= | |
522 | void AIS_InteractiveObject::SetRecomputeOk() | |
523 | {myToRecomputeModes.Clear();} | |
524 | ||
525 | ||
526 | //======================================================================= | |
527 | //function : AcceptDisplayMode | |
528 | //purpose : | |
529 | //======================================================================= | |
530 | ||
531 | Standard_Boolean AIS_InteractiveObject::AcceptDisplayMode(const Standard_Integer ) const | |
532 | {return Standard_True;} | |
533 | ||
534 | //======================================================================= | |
535 | //function : DefaultDisplayMode | |
536 | //purpose : | |
537 | //======================================================================= | |
538 | ||
539 | Standard_Integer AIS_InteractiveObject::DefaultDisplayMode() const | |
540 | {return 0;} | |
541 | ||
542 | ||
543 | //======================================================================= | |
544 | //function : SetInfiniteState | |
545 | //purpose : | |
546 | //======================================================================= | |
547 | void AIS_InteractiveObject::SetInfiniteState(const Standard_Boolean aFlag) | |
548 | { | |
549 | myInfiniteState = aFlag; | |
550 | Handle(Prs3d_Presentation) P; | |
551 | ||
552 | for(Standard_Integer i =1; i<=myPresentations.Length();i++){ | |
553 | P = Handle(Prs3d_Presentation)::DownCast(myPresentations(i).Presentation()); | |
554 | if(!P.IsNull()) | |
555 | P->SetInfiniteState(myInfiniteState);} | |
556 | } | |
557 | ||
7fd59977 | 558 | #ifdef IMP020200 |
559 | //======================================================================= | |
560 | //function : SetTransformation | |
561 | //purpose : | |
562 | //======================================================================= | |
563 | void AIS_InteractiveObject::SetTransformation(const Handle(Geom_Transformation)& aTrsf, const Standard_Boolean postConcatenate, const Standard_Boolean updateSelection) { | |
564 | ||
565 | if(!GetContext().IsNull()){ | |
566 | const PrsMgr_Presentations& prs = Presentations(); | |
567 | Handle(Prs3d_Presentation) P; | |
568 | Standard_Integer mode; | |
569 | myHasTransformation = Standard_True; | |
570 | for( Standard_Integer i=1 ; i<=prs.Length() ; i++ ) { | |
571 | mode = prs(i).Mode(); | |
572 | P = GetContext()->MainPrsMgr()->CastPresentation(this,mode)->Presentation(); | |
573 | if( postConcatenate ) P->Multiply(aTrsf); | |
574 | else P->Transform(aTrsf); | |
575 | if( updateSelection ) { | |
576 | #ifdef IMP220501 | |
577 | myCTXPtr->ClearSelected(Standard_True); | |
578 | myCTXPtr->RecomputeSelectionOnly(this); | |
579 | #else | |
580 | if( HasSelection(mode) ) { | |
581 | UpdateSelection(mode); | |
582 | } | |
583 | #endif | |
584 | } | |
585 | } | |
586 | } | |
587 | } | |
588 | ||
589 | //======================================================================= | |
590 | //function : SetTransformation | |
591 | //purpose : | |
592 | //======================================================================= | |
593 | void AIS_InteractiveObject::UnsetTransformation() { | |
594 | #ifdef OCC708 | |
595 | static Handle(Geom_Transformation) trsf = new Geom_Transformation( gp_Trsf() ); | |
596 | #else | |
597 | Handle(Geom_Transformation) trsf; | |
598 | #endif | |
599 | ||
600 | SetTransformation(trsf); // Set identity transformation | |
601 | myHasTransformation = Standard_False; | |
602 | } | |
603 | ||
604 | //======================================================================= | |
605 | //function : Transformation | |
606 | //purpose : | |
607 | //======================================================================= | |
608 | Handle(Geom_Transformation) AIS_InteractiveObject::Transformation() { | |
609 | Handle(Geom_Transformation) trsf; | |
610 | ||
611 | if(!GetContext().IsNull() ) { | |
612 | const PrsMgr_Presentations& prs = Presentations(); | |
613 | if( prs.Length() > 0 ) { | |
614 | Handle(Prs3d_Presentation) P = | |
615 | GetContext()->MainPrsMgr()->CastPresentation(this,1)->Presentation(); | |
616 | trsf = P->Transformation(); | |
617 | } | |
618 | } | |
619 | ||
620 | return trsf; | |
621 | } | |
622 | ||
623 | //======================================================================= | |
624 | //function : HasTransformation | |
625 | //purpose : | |
626 | //======================================================================= | |
627 | Standard_Boolean AIS_InteractiveObject::HasTransformation() const { | |
628 | ||
629 | return myHasTransformation; | |
630 | } | |
631 | #endif | |
632 | ||
633 | #ifdef IMP140200 | |
634 | //======================================================================= | |
635 | //function : HasPresentation | |
636 | //purpose : | |
637 | //======================================================================= | |
638 | Standard_Boolean AIS_InteractiveObject::HasPresentation() const { | |
639 | ||
640 | if( !GetContext().IsNull() && | |
641 | GetContext()->MainPrsMgr()->HasPresentation(this,myDisplayMode) ) { | |
642 | return Standard_True; | |
643 | } | |
644 | ||
645 | return Standard_False; | |
646 | } | |
647 | ||
648 | //======================================================================= | |
649 | //function : Presentation | |
650 | //purpose : | |
651 | //======================================================================= | |
652 | Handle(Prs3d_Presentation) AIS_InteractiveObject::Presentation() const { | |
653 | Handle(Prs3d_Presentation) prs; | |
654 | ||
655 | if( HasPresentation() ) { | |
656 | prs = GetContext()->MainPrsMgr()-> | |
657 | CastPresentation(this,myDisplayMode)->Presentation(); | |
658 | } | |
659 | ||
660 | return prs; | |
661 | } | |
662 | ||
663 | //======================================================================= | |
664 | //function : SetAspect | |
665 | //purpose : | |
666 | //======================================================================= | |
667 | void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& anAspect, | |
668 | const Standard_Boolean globalChange) { | |
669 | ||
670 | if( HasPresentation() ) { | |
671 | Handle(Prs3d_Presentation) prs = Presentation(); | |
672 | { Handle(Prs3d_ShadingAspect) aspect = | |
673 | Handle(Prs3d_ShadingAspect)::DownCast(anAspect); | |
674 | if( !aspect.IsNull() ) { | |
675 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
676 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
677 | return; | |
678 | } | |
679 | } | |
680 | { Handle(Prs3d_LineAspect) aspect = | |
681 | Handle(Prs3d_LineAspect)::DownCast(anAspect); | |
682 | if( !aspect.IsNull() ) { | |
683 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
684 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
685 | return; | |
686 | } | |
687 | } | |
688 | { Handle(Prs3d_PointAspect) aspect = | |
689 | Handle(Prs3d_PointAspect)::DownCast(anAspect); | |
690 | if( !aspect.IsNull() ) { | |
691 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
692 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
693 | return; | |
694 | } | |
695 | } | |
696 | { Handle(Prs3d_TextAspect) aspect = | |
697 | Handle(Prs3d_TextAspect)::DownCast(anAspect); | |
698 | if( !aspect.IsNull() ) { | |
699 | if( globalChange ) prs->SetPrimitivesAspect(aspect->Aspect()); | |
700 | Prs3d_Root::CurrentGroup(prs)->SetGroupPrimitivesAspect(aspect->Aspect()); | |
701 | return; | |
702 | } | |
703 | } | |
704 | } | |
705 | } | |
706 | #endif | |
707 | ||
708 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets | |
709 | ||
710 | //======================================================================= | |
711 | //function : SetPolygonOffsets | |
712 | //purpose : | |
713 | //======================================================================= | |
60be1f9b | 714 | void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode, |
715 | const Standard_ShortReal aFactor, | |
716 | const Standard_ShortReal aUnits) | |
7fd59977 | 717 | { |
718 | if ( !HasPolygonOffsets() ) | |
719 | myDrawer->SetShadingAspect(new Prs3d_ShadingAspect()); | |
720 | ||
721 | myDrawer->ShadingAspect()->Aspect()->SetPolygonOffsets( aMode, aFactor, aUnits ); | |
722 | ||
723 | // Modify existing presentations | |
724 | Handle(Graphic3d_Structure) aStruct; | |
725 | for( Standard_Integer i = 1, n = myPresentations.Length(); i <= n; i++ ) { | |
726 | Handle(PrsMgr_Presentation3d) aPrs3d = | |
727 | Handle(PrsMgr_Presentation3d)::DownCast( myPresentations(i).Presentation() ); | |
728 | if ( !aPrs3d.IsNull() ) { | |
729 | aStruct = Handle(Graphic3d_Structure)::DownCast( aPrs3d->Presentation() ); | |
3ddebf91 | 730 | if( !aStruct.IsNull() ) { |
7fd59977 | 731 | aStruct->SetPrimitivesAspect( myDrawer->ShadingAspect()->Aspect() ); |
3ddebf91 | 732 | // Workaround for issue 23115: Need to update also groups, because their |
733 | // face aspect ALWAYS overrides the structure's. | |
734 | const Graphic3d_SequenceOfGroup& aGroups = aStruct->Groups(); | |
735 | Standard_Integer aGroupIndex = 1, aGroupNb = aGroups.Length(); | |
736 | for ( ; aGroupIndex <= aGroupNb; aGroupIndex++ ) { | |
737 | Handle(Graphic3d_Group) aGrp = aGroups.Value(aGroupIndex); | |
738 | if ( !aGrp.IsNull() && aGrp->IsGroupPrimitivesAspectSet(Graphic3d_ASPECT_FILL_AREA) ) { | |
739 | Handle(Graphic3d_AspectFillArea3d) aFaceAsp = new Graphic3d_AspectFillArea3d(); | |
740 | Handle(Graphic3d_AspectLine3d) aLineAsp = new Graphic3d_AspectLine3d(); | |
741 | Handle(Graphic3d_AspectMarker3d) aPntAsp = new Graphic3d_AspectMarker3d(); | |
742 | Handle(Graphic3d_AspectText3d) aTextAsp = new Graphic3d_AspectText3d(); | |
743 | // TODO: Add methods for retrieving individual aspects from Graphic3d_Group | |
744 | aGrp->GroupPrimitivesAspect(aLineAsp, aTextAsp, aPntAsp, aFaceAsp); | |
745 | aFaceAsp->SetPolygonOffsets(aMode, aFactor, aUnits); | |
60761105 | 746 | // TODO: Issue 23118 - This line kills texture data in the group... |
3ddebf91 | 747 | aGrp->SetGroupPrimitivesAspect(aFaceAsp); |
748 | } | |
749 | } | |
750 | } | |
7fd59977 | 751 | } |
752 | } | |
753 | } | |
754 | ||
755 | ||
756 | //======================================================================= | |
757 | //function : HasPolygonOffsets | |
758 | //purpose : | |
759 | //======================================================================= | |
760 | Standard_Boolean AIS_InteractiveObject::HasPolygonOffsets() const | |
761 | { | |
762 | return !( myDrawer->ShadingAspect().IsNull() || | |
763 | ( !myDrawer->Link().IsNull() && | |
764 | myDrawer->ShadingAspect() == myDrawer->Link()->ShadingAspect() ) ); | |
765 | } | |
766 | ||
767 | //======================================================================= | |
768 | //function : PolygonOffsets | |
769 | //purpose : | |
770 | //======================================================================= | |
60be1f9b | 771 | void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode, |
772 | Standard_ShortReal& aFactor, | |
773 | Standard_ShortReal& aUnits) const | |
7fd59977 | 774 | { |
775 | if( HasPolygonOffsets() ) | |
776 | myDrawer->ShadingAspect()->Aspect()->PolygonOffsets( aMode, aFactor, aUnits ); | |
777 | } | |
7fd59977 | 778 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |