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1 | // Created on: 2001-01-09 |
2 | // Created by: Sergey Altukhov |
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3 | // Copyright (c) 2001-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
16 | // Modified: 22/03/04 ; SAN : OCC4895 High-level interface for controlling polygon offsets |
17 | |
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18 | #include <AIS_GlobalStatus.hxx> |
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19 | #include <AIS_InteractiveContext.hxx> |
20 | #include <AIS_InteractiveObject.hxx> |
21 | #include <AIS_LocalContext.hxx> |
22 | #include <Prs3d_BasicAspect.hxx> |
23 | #include <Prs3d_LineAspect.hxx> |
24 | #include <Quantity_Color.hxx> |
25 | #include <SelectMgr_EntityOwner.hxx> |
26 | #include <SelectMgr_Filter.hxx> |
27 | #include <SelectMgr_OrFilter.hxx> |
28 | #include <SelectMgr_SelectionManager.hxx> |
29 | #include <Standard_Transient.hxx> |
30 | #include <TCollection_AsciiString.hxx> |
31 | #include <TCollection_ExtendedString.hxx> |
32 | #include <TopLoc_Location.hxx> |
33 | #include <TopoDS_Shape.hxx> |
34 | #include <V3d_View.hxx> |
35 | #include <V3d_Viewer.hxx> |
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36 | |
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37 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
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38 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
39 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |
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40 | //======================================================================= |
41 | //function : SetPolygonOffsets |
42 | //purpose : |
43 | //======================================================================= |
44 | void AIS_InteractiveContext::SetPolygonOffsets( |
45 | const Handle(AIS_InteractiveObject)& anObj, |
46 | const Standard_Integer aMode, |
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47 | const Standard_ShortReal aFactor, |
48 | const Standard_ShortReal aUnits, |
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49 | const Standard_Boolean updateviewer) |
50 | { |
51 | if ( anObj.IsNull() ) |
52 | return; |
53 | |
54 | if( !anObj->HasInteractiveContext() ) |
55 | anObj->SetContext( this ); |
56 | |
57 | anObj->SetPolygonOffsets( aMode, aFactor, aUnits ); |
58 | |
59 | if ( updateviewer ) { |
60 | if( myObjects.IsBound( anObj ) ) { |
61 | Handle(AIS_GlobalStatus) STATUS = myObjects(anObj); |
62 | if ( STATUS->GraphicStatus() == AIS_DS_Displayed ) |
63 | myMainVwr->Update(); |
64 | } |
65 | } |
66 | } |
67 | |
68 | |
69 | //======================================================================= |
70 | //function : HasPolygonOffsets |
71 | //purpose : |
72 | //======================================================================= |
73 | Standard_Boolean AIS_InteractiveContext::HasPolygonOffsets(const Handle(AIS_InteractiveObject)& anObj) const |
74 | { |
75 | return ( !anObj.IsNull() && anObj->HasPolygonOffsets() ); |
76 | } |
77 | |
78 | //======================================================================= |
79 | //function : PolygonOffsets |
80 | //purpose : |
81 | //======================================================================= |
82 | void AIS_InteractiveContext::PolygonOffsets( |
83 | const Handle(AIS_InteractiveObject)& anObj, |
84 | Standard_Integer& aMode, |
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85 | Standard_ShortReal& aFactor, |
86 | Standard_ShortReal& aUnits) const |
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87 | { |
88 | if ( HasPolygonOffsets( anObj ) ) |
89 | anObj->PolygonOffsets( aMode, aFactor, aUnits ); |
90 | } |
91 | // OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets |