Update of header of files in context of License text
[occt.git] / src / AIS / AIS_InteractiveContext_1.cxx
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b311480e 1// Created on: 1997-01-29
2// Created by: Robert COUBLANC
3// Copyright (c) 1997-1999 Matra Datavision
973c2be1 4// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 5//
973c2be1 6// This file is part of Open CASCADE Technology software library.
b311480e 7//
d5f74e42 8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
b311480e 13//
973c2be1 14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
7fd59977 16
17#define UKI60826 //GG_161199 Use the requested selection color instead of default
18
19#define IMP280200 //GG Don't returns a NULL shape in SelectedShape()
20// method when the current selected is a shape !
21
22#define BUC60814 //GG_300101 Idem UKI60826
23
7fd59977 24#define OCC138 //VTN Avoding infinit loop in AddOrRemoveCurrentObject method.
25
26#define OCC9657
27
28#include <AIS_InteractiveContext.jxx>
29#include <SelectMgr_EntityOwner.hxx>
30#include <AIS_Selection.hxx>
31#include <AIS_StatusOfDetection.hxx>
32#include <AIS_StatusOfPick.hxx>
33
34#include <AIS_DataMapIteratorOfDataMapOfIOStatus.hxx>
35#include <AIS_LocalContext.hxx>
36#include <AIS_GlobalStatus.hxx>
37#include <AIS_Shape.hxx>
38
679ecdee 39#include <Aspect_Grid.hxx>
40
7fd59977 41#include <V3d_Light.hxx>
42#include <V3d_PositionalLight.hxx>
43#include <V3d_SpotLight.hxx>
44#include <V3d_DirectionalLight.hxx>
45#include <V3d_AmbientLight.hxx>
46
47#include <TColStd_ListIteratorOfListOfInteger.hxx>
48#include <SelectMgr_Selection.hxx>
49#include <SelectBasics_SensitiveEntity.hxx>
50
7fd59977 51#include <Prs3d_Presentation.hxx>
7fd59977 52
53#ifdef OCC9657
54#include <AIS_MapOfInteractive.hxx>
55#include <AIS_MapIteratorOfMapOfInteractive.hxx>
56#endif
57
58//unused
59/*#ifdef DEB
60static void InfoOnLight(const Handle(V3d_View) aView)
61{
62 Standard_Real V1=0.,V2=0.,V3=0.;
63 Standard_Integer IndexOfLit(0);
64
65 static Standard_Boolean FirstTime (Standard_True);
66 if(FirstTime)
67 {
68 FirstTime = Standard_False;
69 for (aView->InitActiveLights();aView->MoreActiveLights();aView->NextActiveLights()){
70 IndexOfLit++;
71 cout<<"lumiere no "<<IndexOfLit<<"\n************\n\t";
72 Handle(V3d_Light) Li = aView->ActiveLight();
73 Quantity_NameOfColor Col;
74 Li->Color(Col);
75 cout<<"Color :"<<Standard_Integer(Col)<<"\n\t"<<endl;
76 cout<<"type :";
77 switch(Li->Type()){
78 case V3d_AMBIENT:
79 {
80 cout<<" AMBIENT\n\t";
81//POP K4L
82// Handle(V3d_AmbientLight)::DownCast(Li)->DisplayPosition(V1,V2,V3);
83 cout<<"Position : X1 = "<<V1<<" X2 = "<<V2<<" X3 = "<<V3<<endl;
84 break;
85 }
86 case V3d_DIRECTIONAL:
87 {
88 cout<<" DIRECTIONAL\n\t";
89 Handle(V3d_DirectionalLight)::DownCast(Li)->DisplayPosition(V1,V2,V3);
90 cout<<"Position : X1 = "<<V1<<" X2 = "<<V2<<" X3 = "<<V3<<endl;
91 Handle(V3d_DirectionalLight)::DownCast(Li)->Direction(V1,V2,V3);
92 cout<<"Direction : V1 = "<<V1<<" V2 = "<<V2<<" V3 = "<<V3<<endl;
93
94 break;
95 }
96 case V3d_POSITIONAL:
97 {
98 cout<<" POSITIONAL\n\t";
99 Handle(V3d_PositionalLight)::DownCast(Li)->Position(V1,V2,V3);
100 cout<<"Position : X1 = "<<V1<<" X2 = "<<V2<<" X3 = "<<V3<<endl;
101 Handle(V3d_PositionalLight)::DownCast(Li)->Target(V1,V2,V3);
102 cout<<"Target : x1 = "<<V1<<" x2 = "<<V2<<" x3 = "<<V3<<endl;
103 break;
104 }
105 case V3d_SPOT:
106 {
107 cout<<" SPOT\n\t";
108 cout<<" DIRECTIONAL\n\t";
109 Handle(V3d_SpotLight)::DownCast(Li)->Position(V1,V2,V3);
110 cout<<"Position : X1 = "<<V1<<" X2 = "<<V2<<" X3 = "<<V3<<endl;
111 Handle(V3d_SpotLight)::DownCast(Li)->Direction(V1,V2,V3);
112 cout<<"Direction : V1 = "<<V1<<" V2 = "<<V2<<" V3 = "<<V3<<endl;
113 Handle(V3d_PositionalLight)::DownCast(Li)->Target(V1,V2,V3);
114 cout<<"Target : x1 = "<<V1<<" x2 = "<<V2<<" x3 = "<<V3<<endl;
115 cout<<"\tAngle :"<<Handle(V3d_SpotLight)::DownCast(Li)->Angle()<<endl;
116 break;
117 }
118 }
119 }
120 }
121}
122#endif
123*/
679ecdee 124
7fd59977 125//=======================================================================
126//function : MoveTo
679ecdee 127//purpose :
7fd59977 128//=======================================================================
679ecdee 129AIS_StatusOfDetection AIS_InteractiveContext::MoveTo (const Standard_Integer theXPix,
130 const Standard_Integer theYPix,
131 const Handle(V3d_View)& theView,
132 const Standard_Boolean theToRedrawOnUpdate)
7fd59977 133{
679ecdee 134 if (HasOpenedContext())
135 {
7fd59977 136 myWasLastMain = Standard_True;
679ecdee 137 return myLocalContexts (myCurLocalIndex)->MoveTo (theXPix, theYPix, theView, theToRedrawOnUpdate);
7fd59977 138 }
139
7fd59977 140 myAISCurDetected = 0;
141 myAISDetectedSeq.Clear();
7fd59977 142
679ecdee 143 if (theView->Viewer() != myMainVwr)
144 {
7fd59977 145 return AIS_SOD_Error;
679ecdee 146 }
147
148 // preliminaires
149 myLastPicked = myLastinMain;
150 myWasLastMain = Standard_True;
151 AIS_StatusOfDetection aStatus = AIS_SOD_Nothing;
152 Standard_Boolean toUpdateViewer = Standard_False;
153
7fd59977 154 // allonzy
679ecdee 155 myMainSel->Pick (theXPix, theYPix, theView);
156
157 // filling of myAISDetectedSeq sequence storing information about detected AIS objects
158 // (the objects must be AIS_Shapes)
159 const Standard_Integer aDetectedNb = myMainSel->NbPicked();
160 for (Standard_Integer aDetIter = 1; aDetIter <= aDetectedNb; ++aDetIter)
7fd59977 161 {
679ecdee 162 Handle(SelectMgr_EntityOwner) anOwner = myMainSel->Picked (aDetIter);
163 if (anOwner.IsNull()
164 || !myFilters->IsOk (anOwner))
165 {
166 continue;
167 }
168
169 Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
170 if (!Handle(AIS_Shape)::DownCast (anObj).IsNull())
171 {
172 myAISDetectedSeq.Append (anObj);
173 }
7fd59977 174 }
7fd59977 175
679ecdee 176 myMainSel->Init();
177 if (myMainSel->More())
7fd59977 178 {
679ecdee 179 // does nothing if previously detected object is equal to the current one
180 if (myMainSel->OnePicked()->Selectable() == myLastPicked)
eafb234b 181 {
8abada55 182 return myLastPicked->State() == 1
183 ? AIS_SOD_Selected
184 : AIS_SOD_OnlyOneDetected;
679ecdee 185 }
81bba717 186
7fd59977 187 // Previously detected object is unhilighted if it is not selected or hilighted
188 // with selection color if it is selected. Such highlighting with selection color
189 // is needed only if myToHilightSelected flag is true. In this case previously detected
190 // object has been already highlighted with myHilightColor during previous MoveTo()
191 // method call. As result it is necessary to rehighligt it with mySelectionColor.
be6e564e 192 if (!myLastPicked.IsNull())
7fd59977 193 {
679ecdee 194 const Standard_Integer aHiMod = myLastPicked->HasHilightMode() ? myLastPicked->HilightMode() : 0;
be6e564e 195 if (myLastPicked->State() != 1)
7fd59977 196 {
679ecdee 197 myMainPM->Unhighlight (myLastPicked, aHiMod);
198 toUpdateViewer = Standard_True;
7fd59977 199 }
be6e564e 200 else if (myToHilightSelected)
7fd59977 201 {
679ecdee 202 myMainPM->Color (myLastPicked, mySelectionColor, aHiMod);
203 toUpdateViewer = Standard_True;
7fd59977 204 }
205 }
be6e564e 206
679ecdee 207 // initialize myLastPicked field with currently detected object
208 myLastPicked = Handle(AIS_InteractiveObject)::DownCast (myMainSel->OnePicked()->Selectable());
209 myLastinMain = myLastPicked;
be6e564e 210
679ecdee 211 // highlight detected object if it is not selected or myToHilightSelected flag is true
212 if (!myLastPicked.IsNull())
7fd59977 213 {
679ecdee 214 if (myLastPicked->State() != 1 || myToHilightSelected)
215 {
216 const Standard_Integer aHiMod = myLastPicked->HasHilightMode() ? myLastPicked->HilightMode() : 0;
217 myMainPM->Color (myLastPicked, myHilightColor, aHiMod);
218 toUpdateViewer = Standard_True;
219 }
be6e564e 220
8abada55 221 aStatus = myLastPicked->State() == 1
222 ? AIS_SOD_Selected
223 : AIS_SOD_OnlyOneDetected;
be6e564e 224 }
7fd59977 225 }
226 else
227 {
679ecdee 228 // previously detected object is unhilighted if it is not selected or hilighted
229 // with selection color if it is selected
230 aStatus = AIS_SOD_Nothing;
be6e564e 231 if (!myLastPicked.IsNull())
7fd59977 232 {
be6e564e 233 Standard_Integer aHiMod = myLastPicked->HasHilightMode() ? myLastPicked->HilightMode() : 0;
234 if (myLastPicked->State() != 1)
7fd59977 235 {
679ecdee 236 myMainPM->Unhighlight (myLastPicked, aHiMod);
237 toUpdateViewer = Standard_True;
7fd59977 238 }
be6e564e 239 else if (myToHilightSelected)
7fd59977 240 {
679ecdee 241 myMainPM->Color (myLastPicked, mySelectionColor, aHiMod);
242 toUpdateViewer = Standard_True;
7fd59977 243 }
244 }
be6e564e 245
679ecdee 246 myLastinMain.Nullify();
8abada55 247 myLastPicked.Nullify();
7fd59977 248 }
679ecdee 249
250 if (toUpdateViewer)
251 {
252 if (theToRedrawOnUpdate)
253 {
254 theView->Viewer()->Update();
255 }
256 else
257 {
258 theView->Viewer()->Invalidate();
259 }
260 }
261
679ecdee 262 mylastmoveview = theView;
263 return aStatus;
7fd59977 264}
265
266//=======================================================================
267//function : Select
268//purpose :
269//=======================================================================
270
271AIS_StatusOfPick AIS_InteractiveContext::Select(const Standard_Integer XPMin,
272 const Standard_Integer YPMin,
273 const Standard_Integer XPMax,
274 const Standard_Integer YPMax,
275 const Handle(V3d_View)& aView,
276 const Standard_Boolean updateviewer)
277{
81bba717 278 // all objects detected by the selector are taken, previous current objects are emptied,
279 // new objects are put...
7fd59977 280
281 if(HasOpenedContext())
282 return myLocalContexts(myCurLocalIndex)->Select(XPMin,YPMin,XPMax,YPMax,aView,updateviewer);
283
284 ClearCurrents(Standard_False);
285 // OCC11904 - local variables made non-static - it looks and works better like this
286 Handle(StdSelect_ViewerSelector3d) selector;
287
288 if(aView->Viewer()== myMainVwr) {
289 selector= myMainSel;
290 myWasLastMain = Standard_True;}
eb4320f2 291
7fd59977 292 selector->Pick(XPMin,YPMin,XPMax,YPMax,aView);
293 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
294
295#ifdef OCC9657
296 AIS_MapOfInteractive theSelectedObj;
297 for( selector->Init(); selector->More(); selector->Next() )
298 {
299 Handle( AIS_InteractiveObject ) anObj =
300 Handle( AIS_InteractiveObject )::DownCast( selector->Picked()->Selectable() );
301 if( !anObj.IsNull() )
302 theSelectedObj.Add( anObj );
303 }
304 AIS_MapIteratorOfMapOfInteractive anIt( theSelectedObj );
305 for( ; anIt.More(); anIt.Next() )
306 {
307 AIS_Selection::Select( anIt.Key() );
308 anIt.Key()->State(1);
309 }
310#else
311 for(selector->Init();selector->More();selector->Next()){
312 const Handle(SelectMgr_SelectableObject)& SO = selector->Picked()->Selectable();
313 if(!SO.IsNull()){
314#ifdef OCC138
315 AIS_Selection::Select(SO);
316 (*((Handle(AIS_InteractiveObject)*)&SO))->State(1);
317#else
318 (*((Handle(AIS_InteractiveObject)*)&SO))->State(1);
319 AIS_Selection::Select(SO);
320#endif //OCC138
321 }
322 }
323
324#endif //OCC9657
325 HilightCurrents(updateviewer);
326
327 Standard_Integer NS = NbCurrents();
328 if(NS==0) return AIS_SOP_NothingSelected;
329 if(NS==1) return AIS_SOP_OneSelected;
330 return AIS_SOP_SeveralSelected;
331
332}
333
334//=======================================================================
335//function : Select
336//purpose : Selection by polyline
337//=======================================================================
338
339AIS_StatusOfPick AIS_InteractiveContext::Select(const TColgp_Array1OfPnt2d& aPolyline,
340 const Handle(V3d_View)& aView,
341 const Standard_Boolean updateviewer)
342{
81bba717 343 // all objects detected by the selector are taken, previous current objects are emptied,
344 // new objects are put...
7fd59977 345
346 if(HasOpenedContext())
347 return myLocalContexts(myCurLocalIndex)->Select(aPolyline,aView,updateviewer);
348
349 ClearCurrents(Standard_False);
350 // OCC11904 - local variables made non-static - it looks and works better like this
351 Handle(StdSelect_ViewerSelector3d) selector;
352
353 if(aView->Viewer()== myMainVwr) {
354 selector= myMainSel;
355 myWasLastMain = Standard_True;}
eb4320f2 356
7fd59977 357 selector->Pick(aPolyline,aView);
358 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
359
360
361#ifdef OCC9657
362 AIS_MapOfInteractive theSelectedObj;
363 for( selector->Init(); selector->More(); selector->Next() )
364 {
365 Handle( AIS_InteractiveObject ) anObj =
366 Handle( AIS_InteractiveObject )::DownCast( selector->Picked()->Selectable() );
367 if( !anObj.IsNull() )
368 theSelectedObj.Add( anObj );
369 }
370 AIS_MapIteratorOfMapOfInteractive anIt( theSelectedObj );
371 for( ; anIt.More(); anIt.Next() )
372 {
373 AIS_Selection::Select( anIt.Key() );
374 anIt.Key()->State(1);
375 }
376#else
377 for(selector->Init();selector->More();selector->Next()){
378 const Handle(SelectMgr_SelectableObject)& SO = selector->Picked()->Selectable();
379 if(!SO.IsNull()){
380#ifdef OCC138
381 AIS_Selection::Select(SO);
382 (*((Handle(AIS_InteractiveObject)*)&SO))->State(1);
383#else
384 (*((Handle(AIS_InteractiveObject)*)&SO))->State(1);
385 AIS_Selection::Select(SO);
386#endif //OCC138
387 }
388 }
389#endif //OCC9657
390 HilightCurrents(updateviewer);
391
392 Standard_Integer NS = NbCurrents();
393 if(NS==0) return AIS_SOP_NothingSelected;
394 if(NS==1) return AIS_SOP_OneSelected;
395 return AIS_SOP_SeveralSelected;
396
397}
398
399//=======================================================================
400//function : Select
401//purpose :
402//=======================================================================
403
404AIS_StatusOfPick AIS_InteractiveContext::Select(const Standard_Boolean updateviewer)
405{
406 if(HasOpenedContext()){
407 if(myWasLastMain)
408 return myLocalContexts(myCurLocalIndex)->Select(updateviewer);
409 else
7fd59977 410 {
411 myLocalContexts(myCurLocalIndex)->SetSelected(myLastPicked,updateviewer);
412 return AIS_SOP_OneSelected;
413 }
414 }
415// AIS_StatusOfPick PS(AIS_SOP_NothingSelected);
416 if(myWasLastMain && !myLastinMain.IsNull()){
417 if(myLastinMain->State()!=1){
418 SetCurrentObject(myLastinMain,Standard_False);
419 if(updateviewer)
420 UpdateCurrentViewer();}
421 }
7fd59977 422 else{
423 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
424 Handle(AIS_Selection) S = AIS_Selection::CurrentSelection();
425 Handle(Standard_Transient) Tr;
426 Handle(AIS_InteractiveObject) IO;
427
428 for(S->Init();S->More();S->Next()){
429 Tr = S->Value();
430 IO = (*((Handle(AIS_InteractiveObject)*)&Tr));
431 IO->State(0);
432 Unhilight(IO,Standard_False);
433 if(myObjects.IsBound(IO)){ // anti-plantage-rob
434 if(myObjects(IO)->IsSubIntensityOn())
435 HilightWithColor(IO,mySubIntensity,Standard_False);
436 }
437 }
438
439 AIS_Selection::Select();
440 if(updateviewer){
441 if(myWasLastMain)
eb4320f2 442 UpdateCurrentViewer();
7fd59977 443 }
444 }
445 Standard_Integer NS = NbCurrents();
446 if(NS==0) return AIS_SOP_NothingSelected;
447 if(NS==1) return AIS_SOP_OneSelected;
448 return AIS_SOP_SeveralSelected;
449}
450
451//=======================================================================
452//function : ShiftSelect
453//purpose :
454//=======================================================================
455
456AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect(const Standard_Boolean updateviewer)
457{
458 if(HasOpenedContext()){
459 if(myWasLastMain)
460 return myLocalContexts(myCurLocalIndex)->ShiftSelect(updateviewer);
461 else{
462 myLocalContexts(myCurLocalIndex)->AddOrRemoveSelected(myLastPicked,updateviewer);
463 Standard_Integer NS =NbSelected();
464 if(NS==0) return AIS_SOP_NothingSelected;
465 if(NS==1) return AIS_SOP_OneSelected;
466 return AIS_SOP_SeveralSelected;
467 }
468 }
469 if(myWasLastMain && !myLastinMain.IsNull())
470 AddOrRemoveCurrentObject(myLastinMain,updateviewer);
eb4320f2 471
7fd59977 472 Standard_Integer NS = NbCurrents();
473 if(NS==0) return AIS_SOP_NothingSelected;
474 if(NS==1) return AIS_SOP_OneSelected;
475 return AIS_SOP_SeveralSelected;
476}
477
478
479//=======================================================================
480//function : ShiftSelect
481//purpose :
482//=======================================================================
483
484AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect(const Standard_Integer XPMin,
485 const Standard_Integer YPMin,
486 const Standard_Integer XPMax,
487 const Standard_Integer YPMax,
488 const Handle(V3d_View)& aView,
489 const Standard_Boolean updateviewer)
490{
491
492 if(HasOpenedContext())
493 return myLocalContexts(myCurLocalIndex)->ShiftSelect(XPMin,YPMin,XPMax,YPMax,aView,updateviewer);
494
495 UnhilightCurrents(Standard_False);
496 // OCC11904 - local variables made non-static - it looks and works better like this
497 Handle(StdSelect_ViewerSelector3d) selector;
498
499 if(aView->Viewer()== myMainVwr) {
500 selector= myMainSel;
501 myWasLastMain = Standard_True;}
7fd59977 502 else
503 return AIS_SOP_NothingSelected;
504
505 selector->Pick(XPMin,YPMin,XPMax,YPMax,aView);
506 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
507 for(selector->Init();selector->More();selector->Next()){
508 const Handle(SelectMgr_SelectableObject)& SO = selector->Picked()->Selectable();
509 if(!SO.IsNull()){
510 AIS_SelectStatus SelStat = AIS_Selection::Select(SO);
511 Standard_Integer mod = (SelStat==AIS_SS_Added)?1:0;
512 (*((Handle(AIS_InteractiveObject)*)&SO))->State(mod);
513 }
514 }
515
516 HilightCurrents(updateviewer);
517
518 Standard_Integer NS =NbCurrents();
519 if(NS==0) return AIS_SOP_NothingSelected;
520 if(NS==1) return AIS_SOP_OneSelected;
521 return AIS_SOP_SeveralSelected;
522
523}
524
525//=======================================================================
526//function : ShiftSelect
527//purpose :
528//=======================================================================
529
530AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect( const TColgp_Array1OfPnt2d& aPolyline,
531 const Handle(V3d_View)& aView,
532 const Standard_Boolean updateviewer )
533{
534 if( HasOpenedContext() )
535 return myLocalContexts( myCurLocalIndex )->ShiftSelect( aPolyline, aView, updateviewer );
536
537 UnhilightCurrents( Standard_False );
538 // OCC11904 - local variables made non-static - it looks and works better like this
539 Handle(StdSelect_ViewerSelector3d) selector;
540
541 if( aView->Viewer() == myMainVwr ) {
542 selector= myMainSel;
543 myWasLastMain = Standard_True;
544 }
7fd59977 545 else
546 return AIS_SOP_NothingSelected;
547
548 selector->Pick( aPolyline, aView );
549
550 AIS_Selection::SetCurrentSelection( myCurrentName.ToCString() );
551 for( selector->Init(); selector->More(); selector->Next() ) {
552 const Handle(SelectMgr_SelectableObject)& SO = selector->Picked()->Selectable();
553 if( !SO.IsNull() ) {
554 AIS_SelectStatus SelStat = AIS_Selection::Select( SO );
555 Standard_Integer mod = ( SelStat == AIS_SS_Added ) ? 1 : 0;
556 (*((Handle(AIS_InteractiveObject)*)&SO))->State( mod );
557 }
558 }
559
560 HilightCurrents( updateviewer );
561 Standard_Integer NS = NbCurrents();
562 if( NS == 0 ) return AIS_SOP_NothingSelected;
563 if( NS == 1 ) return AIS_SOP_OneSelected;
564 return AIS_SOP_SeveralSelected;
565}
566
567//=======================================================================
568//function : SetCurrentObject
569//purpose :
570//=======================================================================
571
572void AIS_InteractiveContext::SetCurrentObject(const Handle(AIS_InteractiveObject)& anIObj,
573 const Standard_Boolean updateviewer)
574{
81bba717 575 // single case processing...
7fd59977 576 if(NbCurrents()==1 && anIObj->State()==1){
577 Quantity_NameOfColor HiCol;
578 Standard_Boolean HasHiCol;
579 if(IsHilighted(anIObj,HasHiCol,HiCol)){
580 if(HasHiCol && HiCol!= mySelectionColor) {
581#ifdef UKI60826
582 HilightWithColor(anIObj,mySelectionColor,updateviewer);
583#else
584 Hilight(anIObj,updateviewer);
585#endif
586 }
587 }
588 return;
589 }
590
591
592 //
593 if(!HasOpenedContext()) {
594 if(anIObj.IsNull()) return;
595 if(!myObjects.IsBound(anIObj))
596 Display(anIObj,Standard_False);
597
598 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
599 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
600 Handle(Standard_Transient) TR;
601 Handle(AIS_InteractiveObject) IO;
602 sel->Init();
603 while (sel->More()) {
604 TR = sel->Value();
605 IO = *((Handle(AIS_InteractiveObject)*)&TR);
606 Unhilight(IO,Standard_False);
607 IO->State(0);
608 sel->Next();
609 }
610
81bba717 611 // added to avoid untimely viewer update...
7fd59977 612 AIS_Selection::ClearAndSelect(anIObj);
613 anIObj->State(1);
614 Quantity_NameOfColor HiCol;
615 Standard_Boolean HasHiCol;
616 if(IsHilighted(anIObj,HasHiCol,HiCol)){
617 if(HasHiCol && HiCol!= mySelectionColor) {
618#ifdef UKI60826
619 HilightWithColor(anIObj,mySelectionColor,Standard_False);
620#else
621 Hilight(anIObj,Standard_False);
622#endif
623 }
624 }
625 else{
626#ifdef UKI60826
627 HilightWithColor(anIObj,mySelectionColor,Standard_False);
628#else
629 Hilight(anIObj,Standard_False);
630#endif
631 }
632 if (updateviewer)
633 UpdateCurrentViewer();
634 }
635 else{
636#ifdef DEB
637 cout<<"Nothing Done : Opened Local Context"<<endl;
638#endif
639 }
640}
641
642//=======================================================================
643//function : AddOrRemoveCurrentObject
644//purpose :
645//=======================================================================
646
647void AIS_InteractiveContext::
648AddOrRemoveCurrentObject(const Handle(AIS_InteractiveObject)& anIObj,
649 const Standard_Boolean updateviewer)
650{
651 if(anIObj.IsNull()) return;
652//OCC5682 to remove an object from neutral point even if Local Context is opened (Remove method)
653 if(!HasOpenedContext() /*OCC5682*/|| myObjects.IsBound(anIObj)) {
654
655 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
656 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
657
658 AIS_SelectStatus SelStat = AIS_Selection::Select(anIObj);
659
660 Standard_Integer mod = (SelStat==AIS_SS_Added) ? 1 : 0;
661 anIObj->State(mod);
662 if(mod==1)
663#ifdef BUC60814
664 HilightWithColor(anIObj,mySelectionColor,Standard_False);
665#else
666 Hilight(anIObj,Standard_False);
667#endif
668 else
669 Unhilight(anIObj,Standard_False);
670
671
672 if(updateviewer)
673 UpdateCurrentViewer();
674 }
675 else{
676#ifdef DEB
677 cout<<"Nothing Done : Opened Local Context"<<endl;
678#endif
679 }
680}
681//=======================================================================
682//function : UpdateCurrent
683//purpose :
684//=======================================================================
685
686void AIS_InteractiveContext::UpdateCurrent()
687{
688 HilightCurrents();
689}
690
691//=======================================================================
692//function : IsCurrent
693//purpose :
694//=======================================================================
695
696Standard_Boolean AIS_InteractiveContext::IsCurrent(const Handle(AIS_InteractiveObject)& anIObj) const
697{
698
699 if (anIObj.IsNull()) return Standard_False;
700 return (anIObj->State()==1);
701
702 // Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
703 // sel->Init();
704 // while (sel->More()) {
705 // if (anIObj == sel->Value()) return Standard_True;
706 // sel->Next();
707 // }
708 // return Standard_False;
709
710}
711
712//=======================================================================
713//function : InitCurrent
714//purpose :
715//=======================================================================
716
717void AIS_InteractiveContext::InitCurrent()
718{
719 AIS_Selection::Selection(myCurrentName.ToCString())->Init();
720}
721
722//=======================================================================
723//function : MoreCurrent
724//purpose :
725//=======================================================================
726
727Standard_Boolean AIS_InteractiveContext::MoreCurrent() const
728{
729 return AIS_Selection::Selection(myCurrentName.ToCString())->More();
730
731}
732
733//=======================================================================
734//function : NextCurrent
735//purpose :
736//=======================================================================
737
738void AIS_InteractiveContext::NextCurrent()
739{
740 AIS_Selection::Selection(myCurrentName.ToCString())->Next();
741}
742
743//=======================================================================
744//function : Current
745//purpose :
746//=======================================================================
747
748Handle(AIS_InteractiveObject) AIS_InteractiveContext::Current() const
749{
750 Handle(Standard_Transient) TR = AIS_Selection::Selection(myCurrentName.ToCString())->Value();
751 Handle(AIS_InteractiveObject) IO = *((Handle(AIS_InteractiveObject)*)&TR);
752 return IO;
753}
754
755//=======================================================================
756//function : FirstCurrentObject
757//purpose :
758//=======================================================================
759Handle(AIS_InteractiveObject) AIS_InteractiveContext::FirstCurrentObject()
760{
761 Handle(AIS_InteractiveObject) IO ;
762 InitCurrent();
763 if(MoreCurrent()){
764 return Current();
765 }
766 return IO;
767}
768
769//=======================================================================
770//function : NbCurrents
771//purpose :
772//=======================================================================
773Standard_Integer AIS_InteractiveContext::NbCurrents()
774{
775 Standard_Integer i(0);
776 for(InitCurrent();MoreCurrent();NextCurrent())
777 {i++;}
778 return i;
779}
780
781//=======================================================================
782//function : HilightCurrents
783//purpose :
784//=======================================================================
785void AIS_InteractiveContext::HilightCurrents(const Standard_Boolean updateviewer)
786{
787 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
788 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
789 Handle(Standard_Transient) TR;
790 Handle(AIS_InteractiveObject) IO;
791 sel->Init();
792 while (sel->More()) {
793 TR = sel->Value();
794 IO = *((Handle(AIS_InteractiveObject)*)&TR);
795#ifdef BUC60814
796 HilightWithColor(IO,mySelectionColor,Standard_False);
797#else
798 Hilight(IO,Standard_False);
799#endif
800 sel->Next();
801 }
802 if(updateviewer)
803 UpdateCurrentViewer();
804}
805
806//=======================================================================
807//function : UnhilightCurrents
808//purpose :
809//=======================================================================
810
811void AIS_InteractiveContext::UnhilightCurrents(const Standard_Boolean updateviewer)
812{
813 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
814 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
815 Handle(Standard_Transient) TR;
816 Handle(AIS_InteractiveObject) IO;
817 sel->Init();
818 while (sel->More()) {
819 TR = sel->Value();
820 IO = *((Handle(AIS_InteractiveObject)*)&TR);
821 Unhilight(IO,Standard_False);
822 sel->Next();
823 }
824 if(updateviewer)
825 UpdateCurrentViewer();
826}
827
828//=======================================================================
829//function : ClearCurrents
830//purpose :
831//=======================================================================
832
833void AIS_InteractiveContext::ClearCurrents(const Standard_Boolean updateviewer)
834{
835 if(NbCurrents()==0) return;
836 AIS_Selection::SetCurrentSelection(myCurrentName.ToCString());
837 Handle(AIS_Selection) S = AIS_Selection::CurrentSelection();
838 Handle(Standard_Transient) Tr;
839 Handle(AIS_InteractiveObject) IO;
840 for(S->Init();S->More();S->Next()){
841 Tr = S->Value();
842 IO = (*((Handle(AIS_InteractiveObject)*)&Tr));
843 IO->State(0);
844 Unhilight(IO,Standard_False);
845 }
846 AIS_Selection::Select();
847 if(updateviewer)
848 UpdateCurrentViewer();
849}
850
851
852//=======================================================================
853//function : HilightSelected
854//purpose :
855//=======================================================================
856
857void AIS_InteractiveContext::HilightSelected(const Standard_Boolean updateviewer)
858{
859 if(!HasOpenedContext()){
860 AIS_Selection::SetCurrentSelection(mySelectionName.ToCString());
861 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
862 Handle(Standard_Transient) TR;
863 Handle(AIS_InteractiveObject) IO;
864 sel->Init();
865 while (sel->More()) {
866 TR = sel->Value();
867 IO = *((Handle(AIS_InteractiveObject)*)&TR);
868#ifdef BUC60814
869 HilightWithColor(IO,mySelectionColor,Standard_False);
870#else
871 Hilight(IO,Standard_False);
872#endif
873 sel->Next();
874 }
875 }
876 else
877 {
878 myLocalContexts(myCurLocalIndex)->HilightPicked(updateviewer);
879 }
880 if(updateviewer)
881 UpdateCurrentViewer();
882}
883
884//=======================================================================
885//function : UnhilightSelected
886//purpose :
887//=======================================================================
888
889void AIS_InteractiveContext::UnhilightSelected(const Standard_Boolean updateviewer)
890{
891 if(!HasOpenedContext()){
892 AIS_Selection::SetCurrentSelection(mySelectionName.ToCString());
893 Handle(AIS_Selection) sel = AIS_Selection::Selection(myCurrentName.ToCString());
894 Handle(Standard_Transient) TR;
895 Handle(AIS_InteractiveObject) IO;
896 sel->Init();
897 while (sel->More()) {
898 TR = sel->Value();
899 IO = *((Handle(AIS_InteractiveObject)*)&TR);
900 Unhilight(IO,Standard_False);
901 sel->Next();
902 }
903 if(updateviewer)
904 UpdateCurrentViewer();
905 }
906 else
907 {
908 myLocalContexts(myCurLocalIndex)->UnhilightPicked(updateviewer);
909 }
910}
911
912
913//=======================================================================
914//function : ClearSelected
915//purpose :
916//=======================================================================
917
918void AIS_InteractiveContext::ClearSelected(const Standard_Boolean updateviewer)
919{
920 if(!HasOpenedContext())
921 ClearCurrents(updateviewer);
922 else
923 myLocalContexts(myCurLocalIndex)->ClearSelected(updateviewer);
924
925}
926
927
928//=======================================================================
929//function : SetSelectedCurrent
930//purpose :
931//=======================================================================
932
933void AIS_InteractiveContext::SetSelectedCurrent()
934{
935
936
937#ifdef DEB
938 cout<<"Not Yet Implemented"<<endl;
939#endif
940}
941
942//=======================================================================
943//function : UpdateSelection
944//purpose :
945//=======================================================================
946
947void AIS_InteractiveContext::UpdateSelected(const Standard_Boolean updateviewer)
948{
949 if(!HasOpenedContext()) {
950 HilightSelected();
951#ifndef BUG
952 return;
953#endif
954 }
955 myLocalContexts(myCurLocalIndex)->UpdateSelected(updateviewer);
956}
957
958//=======================================================================
959//function : SetCurrentObject
960//purpose :
961//=======================================================================
962void AIS_InteractiveContext::SetSelected(const Handle(AIS_InteractiveObject)& anIObj,const Standard_Boolean updateviewer)
963{
964 if(!HasOpenedContext())
965 SetCurrentObject(anIObj,updateviewer);
966 else
967 myLocalContexts(myCurLocalIndex)->SetSelected(anIObj,updateviewer);
968}
969
970//=======================================================================
971//function : AddOrRemoveSelected
972//purpose :
973//=======================================================================
974
975void AIS_InteractiveContext::AddOrRemoveSelected(const Handle(AIS_InteractiveObject)& anIObj,
976 const Standard_Boolean updateviewer)
977{
978 if(!anIObj->HasInteractiveContext()) anIObj->SetContext(this);
979 if(!HasOpenedContext())
980 AddOrRemoveCurrentObject(anIObj,updateviewer);
981 else
982 myLocalContexts(myCurLocalIndex)->AddOrRemoveSelected(anIObj,updateviewer);
983
984}
985//=======================================================================
986//function : AddOrRemoveSelected
987//purpose :
988//=======================================================================
989
990void AIS_InteractiveContext::AddOrRemoveSelected(const TopoDS_Shape& aShap,
991 const Standard_Boolean updateviewer)
992{
993 if(!HasOpenedContext()) {
994#ifdef DEB
995 cout<<" Attempt to remove a selected shape with no opened local context"<<endl;
996#endif
997 return;
998 }
999
1000 myLocalContexts(myCurLocalIndex)->AddOrRemoveSelected(aShap,updateviewer);
1001 if(updateviewer) UpdateCurrentViewer();
1002
1003}
1004//=======================================================================
1005//function : AddOrRemoveSelected
1006//purpose :
1007//=======================================================================
1008
1009void AIS_InteractiveContext::AddOrRemoveSelected(const Handle(SelectMgr_EntityOwner)& Own,
1010 const Standard_Boolean updateviewer)
1011{
1012 if(!HasOpenedContext()) {
1013#ifdef DEB
1014 cout<<" Attempt to remove a selected ownr with no opened local context"<<endl;
1015#endif
1016 return;
1017 }
1018
1019 myLocalContexts(myCurLocalIndex)->AddOrRemoveSelected(Own,Standard_False);
1020 if(updateviewer) UpdateCurrentViewer();
1021
1022}
1023
1024
1025
1026//=======================================================================
1027//function : IsSelected
1028//purpose :
1029//=======================================================================
1030
1031Standard_Boolean AIS_InteractiveContext::
1032IsSelected(const Handle(AIS_InteractiveObject)& anIObj) const
1033{
1034 if (anIObj.IsNull()) return Standard_False;
1035
1036 if(!HasOpenedContext())
1037 return (anIObj->State()==1);
1038 else
1039 return myLocalContexts(myCurLocalIndex)->IsSelected(anIObj);
1040}
1041
1042
1043//=======================================================================
1044//function : InitSelected
1045//purpose :
1046//=======================================================================
1047
1048void AIS_InteractiveContext::InitSelected()
1049{
1050 if(!HasOpenedContext())
1051 AIS_Selection::Selection(myCurrentName.ToCString())->Init();
1052 else
1053 myLocalContexts(myCurLocalIndex)->InitSelected();
1054}
1055
1056//=======================================================================
1057//function : MoreSelected
1058//purpose :
1059//=======================================================================
1060
1061Standard_Boolean AIS_InteractiveContext::MoreSelected() const
1062{
1063 if(!HasOpenedContext())
1064 return AIS_Selection::Selection(myCurrentName.ToCString())->More();
1065 return myLocalContexts(myCurLocalIndex)->MoreSelected();
1066}
1067
1068//=======================================================================
1069//function : NextSelected
1070//purpose :
1071//=======================================================================
1072
1073void AIS_InteractiveContext::NextSelected()
1074{
1075 if(!HasOpenedContext())
1076 AIS_Selection::Selection(myCurrentName.ToCString())->Next();
1077 else
1078 myLocalContexts(myCurLocalIndex)->NextSelected();
1079}
1080
1081//=======================================================================
1082//function : HasSelectedShape
1083//purpose :
1084//=======================================================================
1085
1086Standard_Boolean AIS_InteractiveContext::HasSelectedShape() const
1087{
1088 if(!HasOpenedContext()) {
1089#ifdef IMP280200
1090 Handle(AIS_Shape) shape =
1091 Handle(AIS_Shape)::DownCast(SelectedInteractive());
1092 if( !shape.IsNull() ) return Standard_True;
1093#endif
1094 return Standard_False;
1095 }
1096 return myLocalContexts(myCurLocalIndex)->HasShape();
1097
1098
1099}
1100
1101//=======================================================================
1102//function : SelectedShape
1103//purpose :
1104//=======================================================================
1105
1106TopoDS_Shape AIS_InteractiveContext::SelectedShape() const
1107{
1108
1109 if(!HasOpenedContext()){
1110 TopoDS_Shape sh;
1111#ifdef IMP280200
1112 Handle(AIS_Shape) shape =
1113 Handle(AIS_Shape)::DownCast(SelectedInteractive());
1114 if( !shape.IsNull() ) sh = shape->Shape();
1115#endif
1116 return sh;
1117 } else
1118 return myLocalContexts(myCurLocalIndex)->SelectedShape();
1119}
1120
1121//=======================================================================
1122//function : Interactive
1123//purpose :
1124//=======================================================================
1125
1126Handle(AIS_InteractiveObject) AIS_InteractiveContext::Interactive() const
1127{
1128 return SelectedInteractive();
1129}
1130
1131Handle(AIS_InteractiveObject) AIS_InteractiveContext::SelectedInteractive() const
1132{
1133 if(!HasOpenedContext()){
1134 Handle(Standard_Transient) TR =AIS_Selection::Selection(myCurrentName.ToCString())->Value();
1135 Handle(AIS_InteractiveObject) IO = *((Handle(AIS_InteractiveObject)*)&TR);
1136 return IO;}
1137
1138 return myLocalContexts(myCurLocalIndex)->SelectedInteractive();
1139
1140}
1141//=======================================================================
1142//function : Interactive
1143//purpose :
1144//=======================================================================
1145
1146Handle(SelectMgr_EntityOwner) AIS_InteractiveContext::SelectedOwner() const
1147{
1148 if(!HasOpenedContext()){
1149 Handle(SelectMgr_EntityOwner) Ownr;
1150 return Ownr;
1151 }
1152 return myLocalContexts(myCurLocalIndex)->SelectedOwner();
1153
1154}
1155
1156//=======================================================================
1157//function : EntityOwners
1158//purpose :
1159//=======================================================================
1160void AIS_InteractiveContext::EntityOwners(SelectMgr_IndexedMapOfOwner& theOwners,
1161 const Handle(AIS_InteractiveObject)& theIObj,
1162 const Standard_Integer theMode) const
1163{
1164 if ( theIObj.IsNull() )
1165 return;
1166
1167 TColStd_ListOfInteger aModes;
1168 if ( theMode == -1 )
1169 ActivatedModes( theIObj, aModes );
1170 else
1171 aModes.Append( theMode );
1172
1173 TColStd_ListIteratorOfListOfInteger anItr( aModes );
1174 for (; anItr.More(); anItr.Next() )
1175 {
1176 int aMode = anItr.Value();
1177 if ( !theIObj->HasSelection( aMode ) )
1178 continue;
1179
1180 Handle(SelectMgr_Selection) aSel = theIObj->Selection( aMode );
1181
1182 for ( aSel->Init(); aSel->More(); aSel->Next() )
1183 {
1184 Handle(SelectBasics_SensitiveEntity) aEntity = aSel->Sensitive();
1185 if ( aEntity.IsNull() )
1186 continue;
1187
1188 Handle(SelectMgr_EntityOwner) aOwner =
1189 Handle(SelectMgr_EntityOwner)::DownCast(aEntity->OwnerId());
1190 if ( !aOwner.IsNull() )
1191 theOwners.Add( aOwner );
1192 }
1193 }
1194}
1195
1196Standard_Integer AIS_InteractiveContext::NbSelected()
1197{
1198 Standard_Integer i(0);
1199 for(InitSelected();MoreSelected();NextSelected())
1200 {i++;}
1201 return i;
1202}
1203
1204//=======================================================================
1205//function : HasApplicative
1206//purpose :
1207//=======================================================================
1208
1209 Standard_Boolean AIS_InteractiveContext::HasApplicative() const
1210{
1211 return Interactive()->HasOwner();
1212}
1213
1214//=======================================================================
1215//function : Applicative
1216//purpose :
1217//=======================================================================
1218
1219Handle(Standard_Transient) AIS_InteractiveContext::Applicative() const
1220{
1221 return Interactive()->GetOwner();
1222}
1223
1224
1225
1226//==================================================
1227// Function:
1228// Purpose :
1229//==================================================
1230Standard_Boolean AIS_InteractiveContext::HasDetected() const
1231{
1232 if(HasOpenedContext())
1233 return myLocalContexts(myCurLocalIndex)->HasDetected();
1234 else
1235 return !myLastPicked.IsNull();
1236}
1237
1238//=======================================================================
1239//function : HasDetectedShape
1240//purpose :
1241//=======================================================================
1242
1243Standard_Boolean AIS_InteractiveContext::HasDetectedShape() const
1244{
1245 if(HasOpenedContext())
1246 return myLocalContexts(myCurLocalIndex)->HasDetectedShape();
1247 return Standard_False;
1248}
1249
1250//=======================================================================
1251//function : DetectedShape
1252//purpose :
1253//=======================================================================
1254
1255const TopoDS_Shape&
1256AIS_InteractiveContext::DetectedShape() const
1257{
1258 return myLocalContexts(myCurLocalIndex)->DetectedShape();
1259}
1260
1261//=======================================================================
1262//function : DetectedInteractive
1263//purpose :
1264//=======================================================================
1265
1266Handle(AIS_InteractiveObject)
1267AIS_InteractiveContext::DetectedInteractive() const
1268{
1269 if(HasOpenedContext())
1270 return myLocalContexts(myCurLocalIndex)->DetectedInteractive();
1271 return myLastPicked;
1272}
1273
1274
1275Standard_Boolean AIS_InteractiveContext::HasNextDetected() const
1276{
1277 if(!HasOpenedContext())
1278 return Standard_False; // temporaire
1279 else
1280 return myLocalContexts(myCurLocalIndex)->HasNextDetected();
1281
1282}
1283
1284
1285//=======================================================================
1286//function : DetectedOwner
1287//purpose :
1288//=======================================================================
1289Handle(SelectMgr_EntityOwner) AIS_InteractiveContext::DetectedOwner() const
1290{
1291 if(HasOpenedContext())
1292 return myLocalContexts(myCurLocalIndex)->DetectedOwner();
1293 Handle(SelectMgr_EntityOwner) Ownr;
1294 return Ownr;
1295}
1296
1297
1298//=======================================================================
1299//function : HilightNextDetected
679ecdee 1300//purpose :
7fd59977 1301//=======================================================================
679ecdee 1302Standard_Integer AIS_InteractiveContext::HilightNextDetected (const Handle(V3d_View)& theView,
1303 const Standard_Boolean theToRedrawImmediate)
7fd59977 1304{
679ecdee 1305 return HasOpenedContext()
1306 ? myLocalContexts (myCurLocalIndex)->HilightNextDetected (theView, theToRedrawImmediate)
1307 : 0;
7fd59977 1308
1309}
1310
1311//=======================================================================
1312//function : HilightNextDetected
679ecdee 1313//purpose :
7fd59977 1314//=======================================================================
679ecdee 1315Standard_Integer AIS_InteractiveContext::HilightPreviousDetected (const Handle(V3d_View)& theView,
1316 const Standard_Boolean theToRedrawImmediate)
7fd59977 1317{
679ecdee 1318 return HasOpenedContext()
1319 ? myLocalContexts (myCurLocalIndex)->HilightPreviousDetected (theView, theToRedrawImmediate)
1320 : 0;
7fd59977 1321
1322}
1323
7fd59977 1324//=======================================================================
1325//function : InitDetected
1326//purpose :
1327//=======================================================================
1328void AIS_InteractiveContext::InitDetected()
1329{
1330 if(HasOpenedContext())
1331 {
1332 myLocalContexts(myCurLocalIndex)->InitDetected();
1333 return;
1334 }
1335
1336 if(myAISDetectedSeq.Length() != 0)
1337 myAISCurDetected = 1;
1338
1339}
1340
1341//=======================================================================
1342//function : MoreDetected
1343//purpose :
1344//=======================================================================
1345Standard_Boolean AIS_InteractiveContext::MoreDetected() const
1346{
1347 if(HasOpenedContext())
1348 return myLocalContexts(myCurLocalIndex)->MoreDetected();
1349
1350 return (myAISCurDetected>0 &&myAISCurDetected <= myAISDetectedSeq.Length()) ?
1351 Standard_True : Standard_False;
1352}
1353
1354//=======================================================================
1355//function : NextDetected
1356//purpose :
1357//=======================================================================
1358void AIS_InteractiveContext::NextDetected()
1359{
1360 if(HasOpenedContext())
1361 {
1362 myLocalContexts(myCurLocalIndex)->NextDetected();
1363 return;
1364 }
1365
1366 myAISCurDetected++;
1367}
1368
1369//=======================================================================
1370//function : DetectedCurrentShape
1371//purpose :
1372//=======================================================================
1373
1374const TopoDS_Shape& AIS_InteractiveContext::DetectedCurrentShape() const
1375{
1376 if(HasOpenedContext())
1377 return myLocalContexts(myCurLocalIndex)->DetectedCurrentShape();
1378
1379 static TopoDS_Shape bidsh;
1380 if(myAISCurDetected > 0 &&
1381 myAISCurDetected <= myAISDetectedSeq.Length())
1382 return Handle(AIS_Shape)::DownCast(myAISDetectedSeq(myAISCurDetected))->Shape();
1383 return bidsh;
1384}
1385
1386//=======================================================================
1387//function : DetectedCurrentObject
1388//purpose :
1389//=======================================================================
1390
1391Handle(AIS_InteractiveObject) AIS_InteractiveContext::DetectedCurrentObject() const {
1392 if(HasOpenedContext())
1393 return myLocalContexts(myCurLocalIndex)->DetectedCurrentObject();
1394
1395 Handle(AIS_InteractiveObject) aBad;
1396
1397 if(myAISCurDetected > 0 &&
1398 myAISCurDetected <= myAISDetectedSeq.Length())
1399 return myAISDetectedSeq(myAISCurDetected);
1400 else
1401 return aBad;
1402}