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42cf5bc1 | 1 | // Created on: 1996-12-18 |
2 | // Created by: Robert COUBLANC | |
3 | // Copyright (c) 1996-1999 Matra Datavision | |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS | |
5 | // | |
6 | // This file is part of Open CASCADE Technology software library. | |
7 | // | |
8 | // This library is free software; you can redistribute it and/or modify it under | |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
10 | // by the Free Software Foundation, with special exception defined in the file | |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
12 | // distribution for complete text of the license and disclaimer of any warranty. | |
13 | // | |
14 | // Alternatively, this file may be used under the terms of Open CASCADE | |
15 | // commercial license or contractual agreement. | |
16 | ||
17 | #ifndef _AIS_InteractiveContext_HeaderFile | |
18 | #define _AIS_InteractiveContext_HeaderFile | |
19 | ||
14c4193d | 20 | #include <AIS_DataMapOfIOStatus.hxx> |
21 | #include <AIS_DisplayMode.hxx> | |
42cf5bc1 | 22 | #include <AIS_DisplayStatus.hxx> |
14c4193d | 23 | #include <AIS_ClearMode.hxx> |
42cf5bc1 | 24 | #include <AIS_KindOfInteractive.hxx> |
14c4193d | 25 | #include <AIS_ListOfInteractive.hxx> |
26 | #include <AIS_Selection.hxx> | |
f47849f4 | 27 | #include <AIS_SelectionModesConcurrency.hxx> |
42cf5bc1 | 28 | #include <AIS_StatusOfDetection.hxx> |
29 | #include <AIS_StatusOfPick.hxx> | |
14c4193d | 30 | #include <AIS_TypeOfIso.hxx> |
31 | #include <Aspect_TypeOfFacingModel.hxx> | |
14c4193d | 32 | #include <Prs3d_Drawer.hxx> |
33 | #include <Prs3d_TypeOfHighlight.hxx> | |
34 | #include <PrsMgr_PresentationManager3d.hxx> | |
42cf5bc1 | 35 | #include <SelectMgr_IndexedMapOfOwner.hxx> |
42cf5bc1 | 36 | #include <SelectMgr_ListOfFilter.hxx> |
14c4193d | 37 | #include <SelectMgr_PickingStrategy.hxx> |
38 | #include <Standard.hxx> | |
39 | #include <Standard_Type.hxx> | |
40 | #include <StdSelect_ViewerSelector3d.hxx> | |
41 | #include <TCollection_AsciiString.hxx> | |
42 | #include <TColgp_Array1OfPnt2d.hxx> | |
43 | #include <TColStd_ListOfInteger.hxx> | |
44 | #include <TopAbs_ShapeEnum.hxx> | |
45 | #include <Quantity_Color.hxx> | |
46 | ||
42cf5bc1 | 47 | class SelectMgr_SelectionManager; |
48 | class V3d_Viewer; | |
42cf5bc1 | 49 | class SelectMgr_OrFilter; |
50 | class V3d_View; | |
42cf5bc1 | 51 | class TopLoc_Location; |
42cf5bc1 | 52 | class TCollection_ExtendedString; |
53 | class Prs3d_LineAspect; | |
54 | class Prs3d_BasicAspect; | |
68dcee02 | 55 | class TopoDS_Shape; |
42cf5bc1 | 56 | class SelectMgr_EntityOwner; |
42cf5bc1 | 57 | class SelectMgr_Filter; |
42cf5bc1 | 58 | |
d21ddc4f | 59 | //! The Interactive Context allows you to manage graphic behavior and selection of Interactive Objects in one or more viewers. |
60 | //! Class methods make this highly transparent. | |
61 | //! It is essential to remember that an Interactive Object which is already known by the Interactive Context must be modified using Context methods. | |
62 | //! You can only directly call the methods available for an Interactive Object if it has not been loaded into an Interactive Context. | |
63 | //! | |
64 | //! Each selectable object must specify the selection mode that is | |
65 | //! responsible for selection of object as a whole (global selection mode). | |
66 | //! Interactive context itself supports decomposed object selection with selection filters support. | |
67 | //! By default, global selection mode is equal to 0, but it might be redefined if needed. | |
2ec85268 | 68 | class AIS_InteractiveContext : public Standard_Transient |
42cf5bc1 | 69 | { |
2ec85268 | 70 | DEFINE_STANDARD_RTTIEXT(AIS_InteractiveContext, Standard_Transient) |
d21ddc4f | 71 | public: //! @name object display management |
42cf5bc1 | 72 | |
d21ddc4f | 73 | //! Constructs the interactive context object defined by the principal viewer MainViewer. |
42cf5bc1 | 74 | Standard_EXPORT AIS_InteractiveContext(const Handle(V3d_Viewer)& MainViewer); |
2ec85268 | 75 | |
76 | //! Destructor. | |
77 | Standard_EXPORT virtual ~AIS_InteractiveContext(); | |
78 | ||
d21ddc4f | 79 | //! Returns the display status of the entity anIobj. |
80 | //! This will be one of the following: | |
81 | //! - AIS_DS_Displayed displayed in main viewer | |
82 | //! - AIS_DS_Erased hidden in main viewer | |
83 | //! - AIS_DS_Temporary temporarily displayed | |
84 | //! - AIS_DS_None nowhere displayed. | |
85 | Standard_EXPORT AIS_DisplayStatus DisplayStatus (const Handle(AIS_InteractiveObject)& anIobj) const; | |
14c4193d | 86 | |
d21ddc4f | 87 | //! Returns the status of the Interactive Context for the view of the Interactive Object. |
88 | Standard_EXPORT void Status (const Handle(AIS_InteractiveObject)& anObj, TCollection_ExtendedString& astatus) const; | |
89 | ||
90 | //! Returns true if Object is displayed in the interactive context. | |
91 | Standard_EXPORT Standard_Boolean IsDisplayed (const Handle(AIS_InteractiveObject)& anIobj) const; | |
92 | ||
93 | Standard_EXPORT Standard_Boolean IsDisplayed (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Integer aMode) const; | |
94 | ||
95 | //! Enable or disable automatic activation of default selection mode while displaying the object. | |
96 | void SetAutoActivateSelection (const Standard_Boolean theIsAuto) { myIsAutoActivateSelMode = theIsAuto; } | |
14c4193d | 97 | |
d21ddc4f | 98 | //! Manages displaying the new object should also automatically activate default selection mode; TRUE by default. |
99 | Standard_Boolean GetAutoActivateSelection() const { return myIsAutoActivateSelMode; } | |
100 | ||
101 | //! Displays the object in this Context using default Display Mode. | |
102 | //! This will be the object's default display mode, if there is one. Otherwise, it will be the context mode. | |
103 | //! The Interactive Object's default selection mode is activated if GetAutoActivateSelection() is TRUE. In general, this is 0. | |
0577ae8c | 104 | Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& theIObj, |
105 | const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 106 | |
107 | //! Sets status, display mode and selection mode for specified Object | |
108 | //! If theSelectionMode equals -1, theIObj will not be activated: it will be displayed but will not be selectable. | |
0577ae8c | 109 | Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& theIObj, |
110 | const Standard_Integer theDispMode, | |
111 | const Standard_Integer theSelectionMode, | |
112 | const Standard_Boolean theToUpdateViewer, | |
0577ae8c | 113 | const AIS_DisplayStatus theDispStatus = AIS_DS_None); |
d21ddc4f | 114 | |
115 | //! Allows you to load the Interactive Object with a given selection mode, | |
116 | //! and/or with the desired decomposition option, whether the object is visualized or not. | |
d21ddc4f | 117 | //! The loaded objects will be selectable but displayable in highlighting only when detected by the Selector. |
68dcee02 | 118 | Standard_EXPORT void Load (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theSelectionMode = -1); |
119 | ||
120 | Standard_DEPRECATED("Deprecated method Display() with obsolete argument theToAllowDecomposition") | |
121 | void Display (const Handle(AIS_InteractiveObject)& theIObj, | |
122 | const Standard_Integer theDispMode, | |
123 | const Standard_Integer theSelectionMode, | |
124 | const Standard_Boolean theToUpdateViewer, | |
125 | const Standard_Boolean theToAllowDecomposition, | |
126 | const AIS_DisplayStatus theDispStatus = AIS_DS_None) | |
127 | { | |
128 | (void )theToAllowDecomposition; | |
129 | Display (theIObj, theDispMode, theSelectionMode, theToUpdateViewer, theDispStatus); | |
130 | } | |
131 | ||
132 | Standard_DEPRECATED("Deprecated method Load() with obsolete last argument theToAllowDecomposition") | |
133 | void Load (const Handle(AIS_InteractiveObject)& theObj, Standard_Integer theSelectionMode, Standard_Boolean ) { Load (theObj, theSelectionMode); } | |
d21ddc4f | 134 | |
135 | //! Hides the object. The object's presentations are simply flagged as invisible and therefore excluded from redrawing. | |
42cf5bc1 | 136 | //! To show hidden objects, use Display(). |
0577ae8c | 137 | Standard_EXPORT void Erase (const Handle(AIS_InteractiveObject)& theIObj, |
138 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 139 | |
d21ddc4f | 140 | //! Hides all objects. The object's presentations are simply flagged as invisible and therefore excluded from redrawing. |
42cf5bc1 | 141 | //! To show all hidden objects, use DisplayAll(). |
0577ae8c | 142 | Standard_EXPORT void EraseAll (const Standard_Boolean theToUpdateViewer); |
42cf5bc1 | 143 | |
144 | //! Displays all hidden objects. | |
0577ae8c | 145 | Standard_EXPORT void DisplayAll (const Standard_Boolean theToUpdateViewer); |
42cf5bc1 | 146 | |
d21ddc4f | 147 | //! Hides selected objects. The object's presentations are simply flagged as invisible and therefore excluded from redrawing. |
42cf5bc1 | 148 | //! To show hidden objects, use Display(). |
0577ae8c | 149 | Standard_EXPORT void EraseSelected (const Standard_Boolean theToUpdateViewer); |
d21ddc4f | 150 | |
151 | //! Displays current objects. | |
0577ae8c | 152 | Standard_EXPORT void DisplaySelected (const Standard_Boolean theToUpdateViewer); |
42cf5bc1 | 153 | |
d21ddc4f | 154 | //! Empties the graphic presentation of the mode indexed by aMode. |
155 | //! Warning! Removes theIObj. theIObj is still active if it was previously activated. | |
68dcee02 | 156 | void ClearPrs (const Handle(AIS_InteractiveObject)& theIObj, |
157 | const Standard_Integer theMode, | |
158 | const Standard_Boolean theToUpdateViewer) { ClearGlobalPrs (theIObj, theMode, theToUpdateViewer); } | |
d21ddc4f | 159 | |
160 | //! Removes Object from every viewer. | |
0577ae8c | 161 | Standard_EXPORT void Remove (const Handle(AIS_InteractiveObject)& theIObj, |
162 | const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 163 | |
8c088c52 | 164 | //! Removes all the objects from Context. |
0577ae8c | 165 | Standard_EXPORT void RemoveAll (const Standard_Boolean theToUpdateViewer); |
42cf5bc1 | 166 | |
d21ddc4f | 167 | //! Recomputes the seen parts presentation of the Object. |
168 | //! If theAllModes equals true, all presentations are present in the object even if unseen. | |
169 | Standard_EXPORT void Redisplay (const Handle(AIS_InteractiveObject)& theIObj, | |
170 | const Standard_Boolean theToUpdateViewer, | |
171 | const Standard_Boolean theAllModes = Standard_False); | |
172 | ||
173 | //! Recomputes the Prs/Selection of displayed objects of a given type and a given signature. | |
174 | //! if signature = -1 doesn't take signature criterion. | |
175 | Standard_EXPORT void Redisplay (const AIS_KindOfInteractive theTypeOfObject, | |
176 | const Standard_Integer theSignature, | |
177 | const Standard_Boolean theToUpdateViewer); | |
178 | ||
179 | //! Recomputes the displayed presentations, flags the others. | |
180 | //! Doesn't update presentations. | |
181 | Standard_EXPORT void RecomputePrsOnly (const Handle(AIS_InteractiveObject)& theIObj, | |
182 | const Standard_Boolean theToUpdateViewer, | |
183 | const Standard_Boolean theAllModes = Standard_False); | |
184 | ||
185 | //! Recomputes the active selections, flags the others. | |
186 | //! Doesn't update presentations. | |
187 | Standard_EXPORT void RecomputeSelectionOnly (const Handle(AIS_InteractiveObject)& anIObj); | |
188 | ||
189 | //! Updates displayed interactive object by checking and recomputing its flagged as "to be recomputed" presentation and selection structures. | |
190 | //! This method does not force any recomputation on its own. | |
191 | //! The method recomputes selections even if they are loaded without activation in particular selector. | |
192 | Standard_EXPORT void Update (const Handle(AIS_InteractiveObject)& theIObj, | |
193 | const Standard_Boolean theUpdateViewer); | |
194 | ||
195 | public: //! @name highlighting management | |
196 | ||
197 | //! Returns highlight style settings. | |
198 | const Handle(Prs3d_Drawer)& HighlightStyle (const Prs3d_TypeOfHighlight theStyleType) const { return myStyles[theStyleType]; } | |
199 | ||
200 | //! Setup highlight style settings. | |
55c8f0f7 BB |
201 | //! It is preferred modifying existing style returned by method HighlightStyle() |
202 | //! instead of creating a new drawer. | |
203 | //! | |
204 | //! If a new highlight style is created, its presentation Zlayer should be checked, | |
205 | //! otherwise highlighting might not work as expected. | |
206 | //! Default values are: | |
207 | //! - Prs3d_TypeOfHighlight_Dynamic: Graphic3d_ZLayerId_Top, | |
208 | //! object highlighting is drawn on top of main scene within Immediate Layers, | |
209 | //! so that V3d_View::RedrawImmediate() will be enough to see update; | |
210 | //! - Prs3d_TypeOfHighlight_LocalDynamic: Graphic3d_ZLayerId_Topmost, | |
211 | //! object parts highlighting is drawn on top of main scene within Immediate Layers | |
212 | //! with depth cleared (even overlapped geometry will be revealed); | |
213 | //! - Prs3d_TypeOfHighlight_Selected: Graphic3d_ZLayerId_UNKNOWN, | |
214 | //! object highlighting is drawn on top of main scene within the same layer | |
215 | //! as object itself (e.g. Graphic3d_ZLayerId_Default by default) and increased priority. | |
d21ddc4f | 216 | void SetHighlightStyle (const Prs3d_TypeOfHighlight theStyleType, |
217 | const Handle(Prs3d_Drawer)& theStyle) { myStyles[theStyleType] = theStyle; } | |
218 | ||
219 | //! Returns current dynamic highlight style settings. | |
220 | //! By default: | |
221 | //! - the color of dynamic highlight is Quantity_NOC_CYAN1; | |
222 | //! - the presentation for dynamic highlight is completely opaque; | |
223 | //! - the type of highlight is Aspect_TOHM_COLOR. | |
224 | const Handle(Prs3d_Drawer)& HighlightStyle() const | |
225 | { | |
226 | return myStyles[Prs3d_TypeOfHighlight_Dynamic]; | |
227 | } | |
228 | ||
229 | //! Setup the style of dynamic highlighting. | |
55c8f0f7 BB |
230 | //! It is preferred modifying existing style returned by method HighlightStyle() |
231 | //! instead of creating a new drawer. | |
232 | //! | |
233 | //! If a new highlight style is created, its presentation Zlayer should be checked, | |
234 | //! otherwise highlighting might not work as expected. | |
235 | //! Default value is Graphic3d_ZLayerId_Top, | |
236 | //! object highlighting is drawn on top of main scene within Immediate Layers, | |
237 | //! so that V3d_View::RedrawImmediate() will be enough to see update; | |
d21ddc4f | 238 | void SetHighlightStyle (const Handle(Prs3d_Drawer)& theStyle) { myStyles[Prs3d_TypeOfHighlight_Dynamic] = theStyle; } |
239 | ||
240 | //! Returns current selection style settings. | |
241 | //! By default: | |
242 | //! - the color of selection is Quantity_NOC_GRAY80; | |
243 | //! - the presentation for selection is completely opaque; | |
244 | //! - the type of highlight is Aspect_TOHM_COLOR. | |
245 | const Handle(Prs3d_Drawer)& SelectionStyle() const | |
246 | { | |
247 | return myStyles[Prs3d_TypeOfHighlight_Selected]; | |
248 | } | |
249 | ||
250 | //! Setup the style of selection highlighting. | |
251 | void SetSelectionStyle (const Handle(Prs3d_Drawer)& theStyle) { myStyles[Prs3d_TypeOfHighlight_Selected] = theStyle; } | |
252 | ||
253 | //! Returns highlight style of the object if it is marked as highlighted via global status | |
254 | //! @param theObj [in] the object to check | |
255 | Standard_EXPORT Standard_Boolean HighlightStyle (const Handle(AIS_InteractiveObject)& theObj, | |
256 | Handle(Prs3d_Drawer)& theStyle) const; | |
257 | ||
258 | //! Returns highlight style of the owner if it is selected | |
259 | //! @param theOwner [in] the owner to check | |
260 | Standard_EXPORT Standard_Boolean HighlightStyle (const Handle(SelectMgr_EntityOwner)& theOwner, | |
261 | Handle(Prs3d_Drawer)& theStyle) const; | |
262 | ||
263 | //! Returns true if the object is marked as highlighted via its global status | |
264 | //! @param theObj [in] the object to check | |
265 | Standard_EXPORT Standard_Boolean IsHilighted (const Handle(AIS_InteractiveObject)& theObj) const; | |
266 | ||
267 | //! Returns true if the owner is marked as selected | |
268 | //! @param theOwner [in] the owner to check | |
269 | Standard_EXPORT Standard_Boolean IsHilighted (const Handle(SelectMgr_EntityOwner)& theOwner) const; | |
270 | ||
271 | //! Updates the display in the viewer to take dynamic detection into account. | |
272 | //! On dynamic detection by the mouse cursor, sensitive primitives are highlighted. | |
273 | //! The highlight color of entities detected by mouse movement is white by default. | |
8e5fb5ea | 274 | Standard_DEPRECATED("Deprecated method Hilight()") |
0577ae8c | 275 | void Hilight (const Handle(AIS_InteractiveObject)& theObj, |
276 | const Standard_Boolean theIsToUpdateViewer) | |
8e5fb5ea | 277 | { |
f838dac4 | 278 | return HilightWithColor (theObj, myStyles[Prs3d_TypeOfHighlight_Dynamic], theIsToUpdateViewer); |
8e5fb5ea | 279 | } |
42cf5bc1 | 280 | |
d21ddc4f | 281 | //! Changes the color of all the lines of the object in view. |
8e5fb5ea | 282 | Standard_EXPORT void HilightWithColor (const Handle(AIS_InteractiveObject)& theObj, |
0577ae8c | 283 | const Handle(Prs3d_Drawer)& theStyle, |
284 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 285 | |
d21ddc4f | 286 | //! Removes hilighting from the Object. |
0577ae8c | 287 | Standard_EXPORT void Unhilight (const Handle(AIS_InteractiveObject)& theIObj, |
288 | const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 289 | |
290 | public: //! @name object presence management (View affinity, Layer, Priority) | |
291 | ||
292 | //! Returns the display priority of the Object. | |
293 | Standard_EXPORT Standard_Integer DisplayPriority (const Handle(AIS_InteractiveObject)& theIObj) const; | |
294 | ||
295 | //! Sets the display priority of the seen parts presentation of the Object. | |
296 | Standard_EXPORT void SetDisplayPriority (const Handle(AIS_InteractiveObject)& theIObj, const Standard_Integer thePriority); | |
297 | ||
298 | //! Get Z layer id set for displayed interactive object. | |
8f138407 | 299 | Standard_EXPORT Graphic3d_ZLayerId GetZLayer (const Handle(AIS_InteractiveObject)& theIObj) const; |
d21ddc4f | 300 | |
42cf5bc1 | 301 | //! Set Z layer id for interactive object. |
302 | //! The Z layers can be used to display temporarily presentations of some object in front of the other objects in the scene. | |
303 | //! The ids for Z layers are generated by V3d_Viewer. | |
8f138407 | 304 | Standard_EXPORT void SetZLayer (const Handle(AIS_InteractiveObject)& theIObj, const Graphic3d_ZLayerId theLayerId); |
d21ddc4f | 305 | |
306 | //! Setup object visibility in specified view. | |
307 | //! Has no effect if object is not displayed in this context. | |
308 | Standard_EXPORT void SetViewAffinity (const Handle(AIS_InteractiveObject)& theIObj, const Handle(V3d_View)& theView, const Standard_Boolean theIsVisible); | |
309 | ||
310 | public: //! @name Display Mode management | |
311 | ||
312 | //! Returns the Display Mode setting to be used by default. | |
313 | Standard_Integer DisplayMode() const { return myDefaultDrawer->DisplayMode(); } | |
314 | ||
315 | //! Sets the display mode of seen Interactive Objects (which have no overridden Display Mode). | |
316 | Standard_EXPORT void SetDisplayMode (const Standard_Integer theMode, | |
317 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 318 | |
319 | //! Sets the display mode of seen Interactive Objects. | |
d21ddc4f | 320 | //! theMode provides the display mode index of the entity theIObj. |
0577ae8c | 321 | Standard_EXPORT void SetDisplayMode (const Handle(AIS_InteractiveObject)& theIObj, |
322 | const Standard_Integer theMode, | |
323 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 324 | |
325 | //! Unsets the display mode of seen Interactive Objects. | |
0577ae8c | 326 | Standard_EXPORT void UnsetDisplayMode (const Handle(AIS_InteractiveObject)& theIObj, |
327 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 328 | |
d21ddc4f | 329 | public: //! @name object local transformation management |
330 | ||
331 | //! Puts the location on the initial graphic representation and the selection for the Object. | |
332 | Standard_EXPORT void SetLocation (const Handle(AIS_InteractiveObject)& theObject, const TopLoc_Location& theLocation); | |
333 | ||
334 | //! Puts the Object back into its initial position. | |
335 | Standard_EXPORT void ResetLocation (const Handle(AIS_InteractiveObject)& theObject); | |
336 | ||
337 | //! Returns true if the Object has a location. | |
338 | Standard_EXPORT Standard_Boolean HasLocation (const Handle(AIS_InteractiveObject)& theObject) const; | |
339 | ||
340 | //! Returns the location of the Object. | |
341 | Standard_EXPORT TopLoc_Location Location (const Handle(AIS_InteractiveObject)& theObject) const; | |
342 | ||
343 | //! Sets transform persistence. | |
344 | Standard_EXPORT void SetTransformPersistence (const Handle(AIS_InteractiveObject)& theObject, | |
345 | const Handle(Graphic3d_TransformPers)& theTrsfPers); | |
346 | ||
347 | Standard_DEPRECATED("This method is deprecated - SetTransformPersistence() taking Graphic3d_TransformPers should be called instead") | |
348 | void SetTransformPersistence (const Handle(AIS_InteractiveObject)& theObj, | |
349 | const Graphic3d_TransModeFlags& theFlag, | |
350 | const gp_Pnt& thePoint = gp_Pnt (0.0, 0.0, 0.0)) | |
351 | { | |
352 | SetTransformPersistence (theObj, Graphic3d_TransformPers::FromDeprecatedParams (theFlag, thePoint)); | |
353 | } | |
354 | ||
355 | public: //! @name mouse picking logic (detection and dynamic highlighting of entities under cursor) | |
356 | ||
51004f1c | 357 | //! Setup pixel tolerance for MoveTo() operation. |
d21ddc4f | 358 | //! @sa MoveTo(). |
51004f1c | 359 | Standard_EXPORT void SetPixelTolerance (const Standard_Integer thePrecision = 2); |
360 | ||
361 | //! Returns the pixel tolerance, default is 2. | |
362 | //! Pixel Tolerance extends sensitivity within MoveTo() operation (picking by point) | |
363 | //! and can be adjusted by application based on user input precision (e.g. screen pixel density, input device precision, etc.). | |
3bf9a45f | 364 | Standard_EXPORT Standard_Integer PixelTolerance() const; |
8a1170ad | 365 | |
366 | //! Allows to manage sensitivity of a particular selection of interactive object theObject | |
367 | //! and changes previous sensitivity value of all sensitive entities in selection with theMode | |
368 | //! to the given theNewSensitivity. | |
369 | Standard_EXPORT void SetSelectionSensitivity (const Handle(AIS_InteractiveObject)& theObject, | |
370 | const Standard_Integer theMode, | |
371 | const Standard_Integer theNewSensitivity); | |
42cf5bc1 | 372 | |
2108d9a2 | 373 | //! Returns last active View (argument of MoveTo()/Select() methods). |
374 | Standard_EXPORT Handle(V3d_View) LastActiveView() const; | |
375 | ||
d21ddc4f | 376 | //! Relays mouse position in pixels theXPix and theYPix to the interactive context selectors. |
377 | //! This is done by the view theView passing this position to the main viewer and updating it. | |
d21ddc4f | 378 | //! If theToRedrawOnUpdate is set to false, callee should call RedrawImmediate() to highlight detected object. |
379 | //! @sa PickingStrategy() | |
380 | Standard_EXPORT AIS_StatusOfDetection MoveTo (const Standard_Integer theXPix, | |
381 | const Standard_Integer theYPix, | |
382 | const Handle(V3d_View)& theView, | |
383 | const Standard_Boolean theToRedrawOnUpdate); | |
42cf5bc1 | 384 | |
8a590580 | 385 | //! Clears the list of entities detected by MoveTo() and resets dynamic highlighting. |
386 | //! @param theToRedrawImmediate if TRUE, the main Viewer will be redrawn on update | |
387 | //! @return TRUE if viewer needs to be updated (e.g. there were actually dynamically highlighted entities) | |
388 | Standard_EXPORT Standard_Boolean ClearDetected (Standard_Boolean theToRedrawImmediate = Standard_False); | |
389 | ||
d21ddc4f | 390 | //! Returns true if there is a mouse-detected entity in context. |
391 | //! @sa DetectedOwner()/HasNextDetected()/HilightPreviousDetected()/HilightNextDetected(). | |
68dcee02 | 392 | Standard_Boolean HasDetected() const { return !myLastPicked.IsNull(); } |
42cf5bc1 | 393 | |
d21ddc4f | 394 | //! Returns the owner of the detected sensitive primitive which is currently dynamically highlighted. |
395 | //! WARNING! This method is irrelevant to InitDetected()/MoreDetected()/NextDetected(). | |
396 | //! @sa HasDetected()/HasNextDetected()/HilightPreviousDetected()/HilightNextDetected(). | |
68dcee02 | 397 | const Handle(SelectMgr_EntityOwner)& DetectedOwner() const { return myLastPicked; } |
42cf5bc1 | 398 | |
d21ddc4f | 399 | //! Returns the interactive objects last detected in context. |
400 | //! In general this is just a wrapper for Handle(AIS_InteractiveObject)::DownCast(DetectedOwner()->Selectable()). | |
401 | //! @sa DetectedOwner() | |
68dcee02 | 402 | Handle(AIS_InteractiveObject) DetectedInteractive() const { return Handle(AIS_InteractiveObject)::DownCast (myLastPicked->Selectable()); } |
42cf5bc1 | 403 | |
d21ddc4f | 404 | //! Returns true if there is a detected shape in local context. |
405 | //! @sa HasDetected()/DetectedShape() | |
406 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") | |
407 | Standard_EXPORT Standard_Boolean HasDetectedShape() const; | |
42cf5bc1 | 408 | |
d21ddc4f | 409 | //! Returns the shape detected in local context. |
410 | //! @sa DetectedOwner() | |
411 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") | |
412 | Standard_EXPORT const TopoDS_Shape& DetectedShape() const; | |
42cf5bc1 | 413 | |
d21ddc4f | 414 | //! returns True if other entities were detected in the last mouse detection |
415 | //! @sa HilightPreviousDetected()/HilightNextDetected(). | |
68dcee02 | 416 | Standard_Boolean HasNextDetected() const { return !myDetectedSeq.IsEmpty() && myCurHighlighted <= myDetectedSeq.Upper(); } |
42cf5bc1 | 417 | |
d21ddc4f | 418 | //! If more than 1 object is detected by the selector, only the "best" owner is hilighted at the mouse position. |
419 | //! This Method allows the user to hilight one after another the other detected entities. | |
420 | //! If The method select is called, the selected entity will be the hilighted one! | |
421 | //! WARNING: Loop Method. When all the detected entities have been hilighted, the next call will hilight the first one again. | |
422 | //! @return the Rank of hilighted entity | |
423 | //! @sa HasNextDetected()/HilightPreviousDetected(). | |
424 | Standard_EXPORT Standard_Integer HilightNextDetected (const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate = Standard_True); | |
42cf5bc1 | 425 | |
d21ddc4f | 426 | //! Same as previous methods in reverse direction. |
427 | //! @sa HasNextDetected()/HilightNextDetected(). | |
428 | Standard_EXPORT Standard_Integer HilightPreviousDetected (const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate = Standard_True); | |
42cf5bc1 | 429 | |
d21ddc4f | 430 | public: //! @name iteration through detected entities |
42cf5bc1 | 431 | |
d21ddc4f | 432 | //! Initialization for iteration through mouse-detected objects in |
433 | //! interactive context or in local context if it is opened. | |
434 | //! @sa DetectedCurrentOwner()/MoreDetected()/NextDetected(). | |
68dcee02 | 435 | void InitDetected() |
436 | { | |
437 | if (!myDetectedSeq.IsEmpty()) | |
438 | { | |
439 | myCurDetected = myDetectedSeq.Lower(); | |
440 | } | |
441 | } | |
d21ddc4f | 442 | |
443 | //! Return TRUE if there is more mouse-detected objects after the current one | |
444 | //! during iteration through mouse-detected interactive objects. | |
445 | //! @sa DetectedCurrentOwner()/InitDetected()/NextDetected(). | |
68dcee02 | 446 | Standard_Boolean MoreDetected() const { return myCurDetected >= myDetectedSeq.Lower() && myCurDetected <= myDetectedSeq.Upper(); } |
d21ddc4f | 447 | |
448 | //! Gets next current object during iteration through mouse-detected interactive objects. | |
449 | //! @sa DetectedCurrentOwner()/InitDetected()/MoreDetected(). | |
68dcee02 | 450 | void NextDetected() { ++myCurDetected; } |
d21ddc4f | 451 | |
452 | //! Returns the owner from detected list pointed by current iterator position. | |
453 | //! WARNING! This method is irrelevant to DetectedOwner() which returns last picked Owner regardless of iterator position! | |
454 | //! @sa InitDetected()/MoreDetected()/NextDetected(). | |
455 | Standard_EXPORT Handle(SelectMgr_EntityOwner) DetectedCurrentOwner() const; | |
456 | ||
457 | public: //! @name Selection management | |
458 | ||
459 | //! Sets the graphic basic aspect to the current presentation of ALL selected objects. | |
2b886265 | 460 | Standard_DEPRECATED ("Deprecated method - presentation attributes should be assigned directly to object") |
d21ddc4f | 461 | Standard_EXPORT void SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect, |
462 | const Standard_Boolean theToUpdateViewer); | |
463 | ||
464 | //! Adds object in the selection. | |
465 | Standard_EXPORT AIS_StatusOfPick AddSelect (const Handle(SelectMgr_EntityOwner)& theObject); | |
466 | ||
467 | //! Adds object in the selection. | |
468 | AIS_StatusOfPick AddSelect (const Handle(AIS_InteractiveObject)& theObject) | |
469 | { | |
470 | return AddSelect (theObject->GlobalSelOwner()); | |
471 | } | |
472 | ||
473 | //! Selects everything found in the bounding rectangle defined by the pixel minima and maxima, XPMin, YPMin, XPMax, and YPMax in the view. | |
474 | //! The objects detected are passed to the main viewer, which is then updated. | |
475 | Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer theXPMin, | |
476 | const Standard_Integer theYPMin, | |
477 | const Standard_Integer theXPMax, | |
478 | const Standard_Integer theYPMax, | |
479 | const Handle(V3d_View)& theView, | |
480 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 481 | |
d21ddc4f | 482 | //! polyline selection; clears the previous picked list |
483 | Standard_EXPORT AIS_StatusOfPick Select (const TColgp_Array1OfPnt2d& thePolyline, | |
484 | const Handle(V3d_View)& theView, | |
485 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 486 | |
d21ddc4f | 487 | //! Stores and hilights the previous detected; Unhilights the previous picked. |
488 | //! @sa MoveTo(). | |
489 | Standard_EXPORT AIS_StatusOfPick Select (const Standard_Boolean theToUpdateViewer); | |
490 | ||
491 | //! Adds the last detected to the list of previous picked. | |
492 | //! If the last detected was already declared as picked, removes it from the Picked List. | |
493 | //! @sa MoveTo(). | |
494 | Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Boolean theToUpdateViewer); | |
495 | ||
496 | //! Adds the last detected to the list of previous picked. | |
497 | //! If the last detected was already declared as picked, removes it from the Picked List. | |
498 | Standard_EXPORT AIS_StatusOfPick ShiftSelect (const TColgp_Array1OfPnt2d& thePolyline, | |
499 | const Handle(V3d_View)& theView, | |
500 | const Standard_Boolean theToUpdateViewer); | |
501 | ||
502 | //! Rectangle of selection; adds new detected entities into the picked list, | |
503 | //! removes the detected entities that were already stored. | |
504 | Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Integer theXPMin, | |
505 | const Standard_Integer theYPMin, | |
506 | const Standard_Integer theXPMax, | |
507 | const Standard_Integer theYPMax, | |
508 | const Handle(V3d_View)& theView, | |
509 | const Standard_Boolean theToUpdateViewer); | |
510 | ||
2108d9a2 | 511 | //! Returns bounding box of selected objects. |
512 | Standard_EXPORT Bnd_Box BoundingBoxOfSelection() const; | |
513 | ||
d21ddc4f | 514 | //! Fits the view correspondingly to the bounds of selected objects. |
515 | //! Infinite objects are ignored if infinite state of AIS_InteractiveObject is set to true. | |
516 | Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView, | |
517 | const Standard_Real theMargin, | |
518 | const Standard_Boolean theToUpdate); | |
519 | ||
520 | //! Fits the view correspondingly to the bounds of selected objects. | |
521 | //! Infinite objects are ignored if infinite state of AIS_InteractiveObject is set to true. | |
522 | Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView); | |
523 | ||
be3d8cbc | 524 | //! Return value specified whether selected object must be hilighted when mouse cursor is moved above it |
525 | //! @sa MoveTo() | |
526 | Standard_Boolean ToHilightSelected() const { return myToHilightSelected; } | |
527 | ||
d21ddc4f | 528 | //! Specify whether selected object must be hilighted when mouse cursor is moved above it (in MoveTo method). |
529 | //! By default this value is false and selected object is not hilighted in this case. | |
be3d8cbc | 530 | //! @sa MoveTo() |
d21ddc4f | 531 | void SetToHilightSelected (const Standard_Boolean toHilight) { myToHilightSelected = toHilight; } |
532 | ||
be3d8cbc | 533 | //! Returns true if the automatic highlight mode is active; TRUE by default. |
534 | //! @sa MoveTo(), Select(), HilightWithColor(), Unhilight() | |
535 | Standard_Boolean AutomaticHilight() const { return myAutoHilight; } | |
536 | ||
537 | //! Sets the highlighting status of detected and selected entities. | |
538 | //! This function allows you to disconnect the automatic mode. | |
539 | //! | |
540 | //! MoveTo() will fill the list of detected entities | |
541 | //! and Select() will set selected state to detected objects regardless of this flag, | |
542 | //! but with disabled AutomaticHiligh() their highlighting state will be left unaffected, | |
543 | //! so that application will be able performing custom highlighting in a different way, if needed. | |
544 | //! | |
545 | //! This API should be distinguished from SelectMgr_SelectableObject::SetAutoHilight() | |
546 | //! that is used to implement custom highlighting logic for a specific interactive object class. | |
547 | //! | |
548 | //! @sa MoveTo(), Select(), HilightWithColor(), Unhilight() | |
549 | void SetAutomaticHilight (Standard_Boolean theStatus) { myAutoHilight = theStatus; } | |
d21ddc4f | 550 | |
551 | //! Unhighlights previously selected owners and marks them as not selected. | |
552 | //! Marks owner given as selected and highlights it. | |
553 | //! Performs selection filters check. | |
554 | Standard_EXPORT void SetSelected (const Handle(SelectMgr_EntityOwner)& theOwners, | |
555 | const Standard_Boolean theToUpdateViewer); | |
556 | ||
557 | //! Puts the interactive object aniObj in the list of selected objects. | |
558 | //! Performs selection filters check. | |
559 | Standard_EXPORT void SetSelected (const Handle(AIS_InteractiveObject)& theObject, | |
560 | const Standard_Boolean theToUpdateViewer); | |
561 | ||
562 | //! Allows to highlight or unhighlight the owner given depending on its selection status | |
563 | Standard_EXPORT void AddOrRemoveSelected (const Handle(AIS_InteractiveObject)& theObject, | |
564 | const Standard_Boolean theToUpdateViewer); | |
565 | ||
49582f9d | 566 | //! Updates Selected state of specified owner without calling HilightSelected(). |
567 | //! Has no effect if Selected state is not changed, and redirects to AddOrRemoveSelected() otherwise. | |
568 | //! @param theOwner owner object to set selected state | |
569 | //! @param theIsSelected new selected state | |
570 | //! @return TRUE if Selected state has been changed | |
571 | Standard_EXPORT Standard_Boolean SetSelectedState (const Handle(SelectMgr_EntityOwner)& theOwner, | |
572 | const Standard_Boolean theIsSelected); | |
573 | ||
d21ddc4f | 574 | //! Highlights selected objects. |
575 | Standard_EXPORT void HilightSelected (const Standard_Boolean theToUpdateViewer); | |
576 | ||
577 | //! Removes highlighting from selected objects. | |
578 | Standard_EXPORT void UnhilightSelected (const Standard_Boolean theToUpdateViewer); | |
579 | ||
580 | //! Updates the list of selected objects: | |
8c088c52 | 581 | //! i.e. highlights the newly selected ones and unhighlights previously selected objects. |
d21ddc4f | 582 | //! @sa HilightSelected(). |
68dcee02 | 583 | void UpdateSelected (Standard_Boolean theToUpdateViewer) { HilightSelected (theToUpdateViewer); } |
d21ddc4f | 584 | |
585 | //! Empties previous selected objects in order to get the selected objects detected by the selector using UpdateSelected. | |
586 | Standard_EXPORT void ClearSelected (const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 587 | |
588 | //! Allows to highlight or unhighlight the owner given depending on its selection status | |
589 | Standard_EXPORT void AddOrRemoveSelected (const Handle(SelectMgr_EntityOwner)& theOwner, | |
590 | const Standard_Boolean theToUpdateViewer); | |
591 | ||
592 | //! Returns true is the owner given is selected | |
68dcee02 | 593 | Standard_Boolean IsSelected (const Handle(SelectMgr_EntityOwner)& theOwner) const { return !theOwner.IsNull() && theOwner->IsSelected(); } |
d21ddc4f | 594 | |
595 | //! Returns true is the object given is selected | |
596 | Standard_EXPORT Standard_Boolean IsSelected (const Handle(AIS_InteractiveObject)& theObj) const; | |
597 | ||
598 | //! Returns the first selected object in the list of current selected. | |
68dcee02 | 599 | Standard_EXPORT Handle(AIS_InteractiveObject) FirstSelectedObject() const; |
d21ddc4f | 600 | |
601 | //! Count a number of selected entities using InitSelected()+MoreSelected()+NextSelected() iterator. | |
602 | //! @sa SelectedOwner()/InitSelected()/MoreSelected()/NextSelected(). | |
68dcee02 | 603 | Standard_Integer NbSelected() { return mySelection->Extent(); } |
d21ddc4f | 604 | |
605 | //! Initializes a scan of the selected objects. | |
606 | //! @sa SelectedOwner()/MoreSelected()/NextSelected(). | |
68dcee02 | 607 | void InitSelected() { mySelection->Init(); } |
d21ddc4f | 608 | |
609 | //! Returns true if there is another object found by the scan of the list of selected objects. | |
610 | //! @sa SelectedOwner()/InitSelected()/NextSelected(). | |
68dcee02 | 611 | Standard_Boolean MoreSelected() const { return mySelection->More(); } |
d21ddc4f | 612 | |
613 | //! Continues the scan to the next object in the list of selected objects. | |
614 | //! @sa SelectedOwner()/InitSelected()/MoreSelected(). | |
68dcee02 | 615 | void NextSelected() { mySelection->Next(); } |
d21ddc4f | 616 | |
617 | //! Returns the owner of the selected entity. | |
618 | //! @sa InitSelected()/MoreSelected()/NextSelected(). | |
68dcee02 | 619 | Handle(SelectMgr_EntityOwner) SelectedOwner() const |
620 | { | |
621 | return !mySelection->More() | |
622 | ? Handle(SelectMgr_EntityOwner)() | |
623 | : mySelection->Value(); | |
624 | } | |
d21ddc4f | 625 | |
626 | //! Return Handle(AIS_InteractiveObject)::DownCast (SelectedOwner()->Selectable()). | |
627 | //! @sa SelectedOwner(). | |
68dcee02 | 628 | Handle(AIS_InteractiveObject) SelectedInteractive() const |
629 | { | |
630 | return !mySelection->More() | |
631 | ? Handle(AIS_InteractiveObject)() | |
632 | : Handle(AIS_InteractiveObject)::DownCast (mySelection->Value()->Selectable()); | |
633 | } | |
d21ddc4f | 634 | |
635 | //! Returns TRUE if the interactive context has a shape selected. | |
636 | //! @sa SelectedShape(). | |
637 | Standard_EXPORT Standard_Boolean HasSelectedShape() const; | |
638 | ||
639 | //! Returns the selected shape. | |
640 | //! Basically it is just a shape returned stored by StdSelect_BRepOwner with graphic transformation being applied: | |
641 | //! @code | |
642 | //! const Handle(StdSelect_BRepOwner) aBRepOwner = Handle(StdSelect_BRepOwner)::DownCast (SelectedOwner()); | |
643 | //! TopoDS_Shape aSelShape = aBRepOwner->Shape(); | |
644 | //! TopoDS_Shape aLocatedShape = aSelShape.Located (aBRepOwner->Location() * aSelShape.Location()); | |
645 | //! @endcode | |
646 | //! @sa SelectedOwner()/HasSelectedShape(). | |
647 | Standard_EXPORT TopoDS_Shape SelectedShape() const; | |
648 | ||
649 | //! Returns SelectedInteractive()->HasOwner(). | |
650 | //! @sa SelectedOwner(). | |
68dcee02 | 651 | Standard_Boolean HasApplicative() const { return SelectedInteractive()->HasOwner(); } |
d21ddc4f | 652 | |
653 | //! Returns SelectedInteractive()->GetOwner(). | |
654 | //! @sa SelectedOwner(). | |
68dcee02 | 655 | Handle(Standard_Transient) Applicative() const { return SelectedInteractive()->GetOwner(); } |
d21ddc4f | 656 | |
657 | public: //! @name immediate mode rendering | |
658 | ||
659 | //! initializes the list of presentations to be displayed | |
660 | //! returns False if no local context is opened. | |
661 | Standard_EXPORT Standard_Boolean BeginImmediateDraw(); | |
42cf5bc1 | 662 | |
d21ddc4f | 663 | //! returns True if <anIObj> has been stored in the list. |
664 | Standard_EXPORT Standard_Boolean ImmediateAdd (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode = 0); | |
42cf5bc1 | 665 | |
d21ddc4f | 666 | //! returns True if the immediate display has been done. |
667 | Standard_EXPORT Standard_Boolean EndImmediateDraw (const Handle(V3d_View)& theView); | |
42cf5bc1 | 668 | |
d21ddc4f | 669 | //! Uses the First Active View of Main Viewer! |
670 | //! returns True if the immediate display has been done. | |
671 | Standard_EXPORT Standard_Boolean EndImmediateDraw(); | |
672 | ||
673 | Standard_EXPORT Standard_Boolean IsImmediateModeOn() const; | |
674 | ||
675 | //! Redraws immediate structures in all views of the viewer given taking into account its visibility. | |
68dcee02 | 676 | void RedrawImmediate (const Handle(V3d_Viewer)& theViewer) { myMainPM->RedrawImmediate (theViewer); } |
d21ddc4f | 677 | |
678 | public: //! @name management of active Selection Modes | |
679 | ||
f47849f4 | 680 | //! Activates or deactivates the selection mode for specified object. |
681 | //! Has no effect if selection mode was already active/deactivated. | |
682 | //! @param theObj object to activate/deactivate selection mode | |
683 | //! @param theMode selection mode to activate/deactivate; | |
684 | //! deactivation of -1 selection mode will effectively deactivate all selection modes; | |
685 | //! activation of -1 selection mode with AIS_SelectionModesConcurrency_Single | |
686 | //! will deactivate all selection modes, and will has no effect otherwise | |
687 | //! @param theToActivate activation/deactivation flag | |
688 | //! @param theConcurrency specifies how to handle already activated selection modes; | |
689 | //! default value (AIS_SelectionModesConcurrency_Multiple) means active selection modes should be left as is, | |
690 | //! AIS_SelectionModesConcurrency_Single can be used if only one selection mode is expected to be active | |
691 | //! and AIS_SelectionModesConcurrency_GlobalOrLocal can be used if either AIS_InteractiveObject::GlobalSelectionMode() | |
692 | //! or any combination of Local selection modes is acceptable; | |
693 | //! this value is considered only if theToActivate set to TRUE | |
694 | //! @param theIsForce when set to TRUE, the display status will be ignored while activating selection mode | |
695 | Standard_EXPORT void SetSelectionModeActive (const Handle(AIS_InteractiveObject)& theObj, | |
696 | const Standard_Integer theMode, | |
697 | const Standard_Boolean theToActivate, | |
698 | const AIS_SelectionModesConcurrency theConcurrency = AIS_SelectionModesConcurrency_Multiple, | |
699 | const Standard_Boolean theIsForce = Standard_False); | |
700 | ||
d21ddc4f | 701 | //! Activates the selection mode aMode whose index is given, for the given interactive entity anIobj. |
f47849f4 | 702 | void Activate (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode = 0, const Standard_Boolean theIsForce = Standard_False) |
703 | { | |
704 | SetSelectionModeActive (theObj, theMode, Standard_True, AIS_SelectionModesConcurrency_GlobalOrLocal, theIsForce); | |
705 | } | |
d21ddc4f | 706 | |
707 | //! Activates the given selection mode for the all displayed objects. | |
708 | Standard_EXPORT void Activate (const Standard_Integer theMode, | |
709 | const Standard_Boolean theIsForce = Standard_False); | |
42cf5bc1 | 710 | |
d21ddc4f | 711 | //! Deactivates all the activated selection modes of an object. |
f47849f4 | 712 | void Deactivate (const Handle(AIS_InteractiveObject)& theObj) |
713 | { | |
714 | SetSelectionModeActive (theObj, -1, Standard_False, AIS_SelectionModesConcurrency_Single); | |
715 | } | |
c3282ec1 | 716 | |
d21ddc4f | 717 | //! Deactivates all the activated selection modes of the interactive object anIobj with a given selection mode aMode. |
f47849f4 | 718 | void Deactivate (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode) |
719 | { | |
720 | SetSelectionModeActive (theObj, theMode, Standard_False); | |
721 | } | |
8e5fb5ea | 722 | |
d21ddc4f | 723 | //! Deactivates the given selection mode for all displayed objects. |
724 | Standard_EXPORT void Deactivate (const Standard_Integer theMode); | |
8e5fb5ea | 725 | |
d21ddc4f | 726 | //! Deactivates all the activated selection mode at all displayed objects. |
727 | Standard_EXPORT void Deactivate(); | |
8e5fb5ea | 728 | |
8c088c52 | 729 | //! Returns the list of activated selection modes. |
d21ddc4f | 730 | Standard_EXPORT void ActivatedModes (const Handle(AIS_InteractiveObject)& anIobj, TColStd_ListOfInteger& theList) const; |
731 | ||
732 | //! Returns a collection containing all entity owners created for the interactive object in specified selection mode (in all active modes if the Mode == -1) | |
733 | Standard_EXPORT void EntityOwners (Handle(SelectMgr_IndexedMapOfOwner)& theOwners, | |
734 | const Handle(AIS_InteractiveObject)& theIObj, | |
735 | const Standard_Integer theMode = -1) const; | |
736 | ||
737 | public: //! @name Selection Filters management | |
738 | ||
739 | //! Returns the list of filters active in a local context. | |
740 | Standard_EXPORT const SelectMgr_ListOfFilter& Filters() const; | |
741 | ||
742 | //! Allows you to add the filter. | |
743 | Standard_EXPORT void AddFilter (const Handle(SelectMgr_Filter)& theFilter); | |
744 | ||
745 | //! Removes a filter from context. | |
746 | Standard_EXPORT void RemoveFilter (const Handle(SelectMgr_Filter)& theFilter); | |
747 | ||
748 | //! Remove all filters from context. | |
749 | Standard_EXPORT void RemoveFilters(); | |
750 | ||
751 | //! Return picking strategy; SelectMgr_PickingStrategy_FirstAcceptable by default. | |
752 | //! @sa MoveTo()/Filters() | |
753 | SelectMgr_PickingStrategy PickingStrategy() const { return myPickingStrategy; } | |
754 | ||
755 | //! Setup picking strategy - which entities detected by picking line will be accepted, considering Selection Filters. | |
756 | //! By default (SelectMgr_PickingStrategy_FirstAcceptable), Selection Filters reduce the list of entities | |
757 | //! so that the context accepts topmost in remaining. | |
758 | //! | |
759 | //! This means that entities behind non-selectable (by filters) parts can be picked by user. | |
760 | //! If this behavior is undesirable, and user wants that non-selectable (by filters) parts | |
761 | //! should remain an obstacle for picking, SelectMgr_PickingStrategy_OnlyTopmost can be set instead. | |
762 | //! | |
763 | //! Notice, that since Selection Manager operates only objects registered in it, | |
764 | //! SelectMgr_PickingStrategy_OnlyTopmost will NOT prevent picking entities behind | |
765 | //! visible by unregistered in Selection Manager presentations (e.g. deactivated). | |
766 | //! Hence, SelectMgr_PickingStrategy_OnlyTopmost changes behavior only with Selection Filters enabled. | |
767 | void SetPickingStrategy (const SelectMgr_PickingStrategy theStrategy) | |
768 | { | |
769 | myPickingStrategy = theStrategy; | |
770 | } | |
771 | ||
772 | public: //! @name common properties | |
773 | ||
774 | //! Returns the default attribute manager. | |
775 | //! This contains all the color and line attributes which can be used by interactive objects which do not have their own attributes. | |
776 | const Handle(Prs3d_Drawer)& DefaultDrawer() const { return myDefaultDrawer; } | |
777 | ||
778 | //! Returns the current viewer. | |
779 | const Handle(V3d_Viewer)& CurrentViewer() const { return myMainVwr; } | |
780 | ||
781 | const Handle(SelectMgr_SelectionManager)& SelectionManager() const { return mgrSelector; } | |
782 | ||
783 | const Handle(PrsMgr_PresentationManager3d)& MainPrsMgr() const { return myMainPM; } | |
784 | ||
785 | const Handle(StdSelect_ViewerSelector3d)& MainSelector() const { return myMainSel; } | |
786 | ||
787 | //! Updates the current viewer. | |
788 | Standard_EXPORT void UpdateCurrentViewer(); | |
789 | ||
790 | //! Returns the list of displayed objects of a particular Type WhichKind and Signature WhichSignature. | |
791 | //! By Default, WhichSignature equals -1. This means that there is a check on type only. | |
68dcee02 | 792 | Standard_EXPORT void DisplayedObjects (AIS_ListOfInteractive& aListOfIO) const; |
d21ddc4f | 793 | |
794 | //! gives the list of displayed objects of a particular Type and signature. | |
795 | //! by Default, <WhichSignature> = -1 means control only on <WhichKind>. | |
68dcee02 | 796 | Standard_EXPORT void DisplayedObjects (const AIS_KindOfInteractive theWhichKind, const Standard_Integer theWhichSignature, AIS_ListOfInteractive& theListOfIO) const; |
42cf5bc1 | 797 | |
d21ddc4f | 798 | //! Returns the list theListOfIO of erased objects (hidden objects) particular Type WhichKind and Signature WhichSignature. |
799 | //! By Default, WhichSignature equals 1. This means that there is a check on type only. | |
800 | Standard_EXPORT void ErasedObjects (AIS_ListOfInteractive& theListOfIO) const; | |
801 | ||
802 | //! gives the list of erased objects (hidden objects) | |
803 | //! Type and signature by Default, <WhichSignature> = -1 means control only on <WhichKind>. | |
68dcee02 | 804 | Standard_EXPORT void ErasedObjects (const AIS_KindOfInteractive theWhichKind, const Standard_Integer theWhichSignature, AIS_ListOfInteractive& theListOfIO) const; |
d21ddc4f | 805 | |
806 | //! Returns the list theListOfIO of objects with indicated display status particular Type WhichKind and Signature WhichSignature. | |
807 | //! By Default, WhichSignature equals 1. This means that there is a check on type only. | |
808 | Standard_EXPORT void ObjectsByDisplayStatus (const AIS_DisplayStatus theStatus, AIS_ListOfInteractive& theListOfIO) const; | |
809 | ||
810 | //! gives the list of objects with indicated display status | |
811 | //! Type and signature by Default, <WhichSignature> = -1 means control only on <WhichKind>. | |
812 | Standard_EXPORT void ObjectsByDisplayStatus (const AIS_KindOfInteractive WhichKind, const Standard_Integer WhichSignature, const AIS_DisplayStatus theStatus, AIS_ListOfInteractive& theListOfIO) const; | |
42cf5bc1 | 813 | |
d21ddc4f | 814 | //! fills <aListOfIO> with objects of a particular Type and Signature with no consideration of display status. |
815 | //! by Default, <WhichSignature> = -1 means control only on <WhichKind>. | |
816 | //! if <WhichKind> = AIS_KOI_None and <WhichSignature> = -1, all the objects are put into the list. | |
817 | Standard_EXPORT void ObjectsInside (AIS_ListOfInteractive& aListOfIO, const AIS_KindOfInteractive WhichKind = AIS_KOI_None, const Standard_Integer WhichSignature = -1) const; | |
42cf5bc1 | 818 | |
d21ddc4f | 819 | //! Rebuilds 1st level of BVH selection forcibly |
820 | Standard_EXPORT void RebuildSelectionStructs(); | |
821 | ||
822 | //! Disconnects theObjToDisconnect from theAssembly and removes dependent selection structures | |
823 | Standard_EXPORT void Disconnect (const Handle(AIS_InteractiveObject)& theAssembly, const Handle(AIS_InteractiveObject)& theObjToDisconnect = NULL); | |
824 | ||
825 | //! Query objects visible or hidden in specified view due to affinity mask. | |
826 | Standard_EXPORT void ObjectsForView (AIS_ListOfInteractive& theListOfIO, const Handle(V3d_View)& theView, const Standard_Boolean theIsVisibleInView, const AIS_DisplayStatus theStatus = AIS_DS_None) const; | |
827 | ||
828 | //! Clears all the structures which don't belong to objects displayed at neutral point | |
829 | //! only effective when no Local Context is opened... | |
830 | //! returns the number of removed structures from the viewers. | |
831 | Standard_EXPORT Standard_Integer PurgeDisplay(); | |
832 | ||
49582f9d | 833 | //! Return rotation gravity point. |
834 | Standard_EXPORT virtual gp_Pnt GravityPoint (const Handle(V3d_View)& theView) const; | |
835 | ||
d21ddc4f | 836 | public: //! @name debug visualization |
837 | ||
838 | //! Visualization of sensitives - for debugging purposes! | |
839 | Standard_EXPORT void DisplayActiveSensitive (const Handle(V3d_View)& aView); | |
840 | ||
841 | //! Clear visualization of sensitives. | |
842 | Standard_EXPORT void ClearActiveSensitive (const Handle(V3d_View)& aView); | |
843 | ||
844 | //! Visualization of sensitives - for debugging purposes! | |
845 | Standard_EXPORT void DisplayActiveSensitive (const Handle(AIS_InteractiveObject)& anObject, const Handle(V3d_View)& aView); | |
846 | ||
847 | public: //! @name common object display attributes | |
848 | ||
849 | //! Sets the graphic attributes of the interactive object, such as visualization mode, color, and material. | |
850 | Standard_EXPORT void SetLocalAttributes (const Handle(AIS_InteractiveObject)& theIObj, | |
851 | const Handle(Prs3d_Drawer)& theDrawer, | |
852 | const Standard_Boolean theToUpdateViewer); | |
853 | ||
854 | //! Removes the settings for local attributes of the Object and returns to defaults. | |
855 | Standard_EXPORT void UnsetLocalAttributes (const Handle(AIS_InteractiveObject)& theIObj, | |
856 | const Standard_Boolean theToUpdateViewer); | |
857 | ||
858 | //! change the current facing model apply on polygons for SetColor(), SetTransparency(), SetMaterial() methods default facing model is Aspect_TOFM_TWO_SIDE. | |
859 | //! This mean that attributes is applying both on the front and back face. | |
860 | Standard_EXPORT void SetCurrentFacingModel (const Handle(AIS_InteractiveObject)& aniobj, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE); | |
861 | ||
862 | //! Returns true if a view of the Interactive Object has color. | |
42cf5bc1 | 863 | Standard_EXPORT Standard_Boolean HasColor (const Handle(AIS_InteractiveObject)& aniobj) const; |
42cf5bc1 | 864 | |
d21ddc4f | 865 | //! Returns the color of the Object in the interactive context. |
42cf5bc1 | 866 | Standard_EXPORT void Color (const Handle(AIS_InteractiveObject)& aniobj, Quantity_Color& acolor) const; |
42cf5bc1 | 867 | |
d21ddc4f | 868 | //! Sets the color of the selected entity. |
869 | Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& theIObj, | |
870 | const Quantity_Color& theColor, | |
871 | const Standard_Boolean theToUpdateViewer); | |
872 | ||
873 | //! Removes the color selection for the selected entity. | |
874 | Standard_EXPORT void UnsetColor (const Handle(AIS_InteractiveObject)& theIObj, | |
875 | const Standard_Boolean theToUpdateViewer); | |
876 | ||
877 | //! Returns the width of the Interactive Object in the interactive context. | |
42cf5bc1 | 878 | Standard_EXPORT virtual Standard_Real Width (const Handle(AIS_InteractiveObject)& aniobj) const; |
42cf5bc1 | 879 | |
d21ddc4f | 880 | //! Sets the width of the Object. |
881 | Standard_EXPORT virtual void SetWidth (const Handle(AIS_InteractiveObject)& theIObj, | |
882 | const Standard_Real theValue, | |
883 | const Standard_Boolean theToUpdateViewer); | |
884 | ||
885 | //! Removes the width setting of the Object. | |
886 | Standard_EXPORT virtual void UnsetWidth (const Handle(AIS_InteractiveObject)& theIObj, | |
887 | const Standard_Boolean theToUpdateViewer); | |
888 | ||
889 | //! Provides the type of material setting for the view of the Object. | |
890 | Standard_EXPORT void SetMaterial (const Handle(AIS_InteractiveObject)& theIObj, | |
891 | const Graphic3d_MaterialAspect& theMaterial, | |
892 | const Standard_Boolean theToUpdateViewer); | |
893 | ||
894 | //! Removes the type of material setting for viewing the Object. | |
895 | Standard_EXPORT void UnsetMaterial (const Handle(AIS_InteractiveObject)& theIObj, | |
896 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 897 | |
d21ddc4f | 898 | //! Provides the transparency settings for viewing the Object. |
899 | //! The transparency value aValue may be between 0.0, opaque, and 1.0, fully transparent. | |
900 | Standard_EXPORT void SetTransparency (const Handle(AIS_InteractiveObject)& theIObj, | |
901 | const Standard_Real theValue, | |
902 | const Standard_Boolean theToUpdateViewer); | |
778cd667 | 903 | |
d21ddc4f | 904 | //! Removes the transparency settings for viewing the Object. |
905 | Standard_EXPORT void UnsetTransparency (const Handle(AIS_InteractiveObject)& theIObj, | |
906 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 907 | |
d21ddc4f | 908 | //! Sets up polygon offsets for the given AIS_InteractiveObject. |
909 | //! It simply calls AIS_InteractiveObject::SetPolygonOffsets(). | |
910 | Standard_EXPORT void SetPolygonOffsets (const Handle(AIS_InteractiveObject)& theIObj, | |
911 | const Standard_Integer theMode, | |
912 | const Standard_ShortReal theFactor, | |
913 | const Standard_ShortReal theUnits, | |
914 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 915 | |
d21ddc4f | 916 | //! Simply calls AIS_InteractiveObject::HasPolygonOffsets(). |
917 | Standard_EXPORT Standard_Boolean HasPolygonOffsets (const Handle(AIS_InteractiveObject)& anObj) const; | |
f838dac4 | 918 | |
d21ddc4f | 919 | //! Retrieves current polygon offsets settings for Object. |
920 | Standard_EXPORT void PolygonOffsets (const Handle(AIS_InteractiveObject)& anObj, Standard_Integer& aMode, Standard_ShortReal& aFactor, Standard_ShortReal& aUnits) const; | |
f838dac4 | 921 | |
d21ddc4f | 922 | public: //! @name trihedron display attributes |
42cf5bc1 | 923 | |
d21ddc4f | 924 | //! Sets the size aSize of the trihedron. |
925 | //! Is used to change the default value 100 mm for display of trihedra. | |
926 | //! Use of this function in one of your own interactive objects requires a call to the Compute function of the new class. | |
927 | //! This will recalculate the presentation for every trihedron displayed. | |
928 | Standard_EXPORT void SetTrihedronSize (const Standard_Real theSize, | |
929 | const Standard_Boolean theToUpdateViewer); | |
8e5fb5ea | 930 | |
d21ddc4f | 931 | //! returns the current value of trihedron size. |
932 | Standard_EXPORT Standard_Real TrihedronSize() const; | |
8e5fb5ea | 933 | |
d21ddc4f | 934 | public: //! @name plane display attributes |
8e5fb5ea | 935 | |
d21ddc4f | 936 | //! Sets the plane size defined by the length in the X direction XSize and that in the Y direction YSize. |
937 | Standard_EXPORT void SetPlaneSize (const Standard_Real theSizeX, | |
938 | const Standard_Real theSizeY, | |
939 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 940 | |
d21ddc4f | 941 | //! Sets the plane size aSize. |
942 | Standard_EXPORT void SetPlaneSize (const Standard_Real theSize, | |
943 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 944 | |
d21ddc4f | 945 | //! Returns true if the length in the X direction XSize is the same as that in the Y direction YSize. |
946 | Standard_EXPORT Standard_Boolean PlaneSize (Standard_Real& XSize, Standard_Real& YSize) const; | |
42cf5bc1 | 947 | |
d21ddc4f | 948 | public: //! @name tessellation deviation properties for automatic triangulation |
42cf5bc1 | 949 | |
d21ddc4f | 950 | //! Sets the deviation coefficient theCoefficient. |
951 | //! Drawings of curves or patches are made with respect to a maximal chordal deviation. | |
952 | //! A Deviation coefficient is used in the shading display mode. | |
953 | //! The shape is seen decomposed into triangles. | |
954 | //! These are used to calculate reflection of light from the surface of the object. | |
955 | //! The triangles are formed from chords of the curves in the shape. | |
956 | //! The deviation coefficient theCoefficient gives the highest value of the angle with which a chord can deviate from a tangent to a curve. | |
42cf5bc1 | 957 | //! If this limit is reached, a new triangle is begun. |
d21ddc4f | 958 | //! This deviation is absolute and is set through the method: SetMaximalChordialDeviation. |
959 | //! The default value is 0.001. | |
960 | //! In drawing shapes, however, you are allowed to ask for a relative deviation. | |
961 | //! This deviation will be: SizeOfObject * DeviationCoefficient. | |
0577ae8c | 962 | Standard_EXPORT void SetDeviationCoefficient (const Handle(AIS_InteractiveObject)& theIObj, |
963 | const Standard_Real theCoefficient, | |
964 | const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 965 | |
0577ae8c | 966 | Standard_EXPORT void SetDeviationAngle (const Handle(AIS_InteractiveObject)& theIObj, |
967 | const Standard_Real theAngle, | |
968 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 969 | |
d21ddc4f | 970 | //! Calls the AIS_Shape SetAngleAndDeviation to set both Angle and Deviation coefficients |
0577ae8c | 971 | Standard_EXPORT void SetAngleAndDeviation (const Handle(AIS_InteractiveObject)& theIObj, |
972 | const Standard_Real theAngle, | |
973 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 974 | |
975 | ||
d21ddc4f | 976 | //! Sets the deviation coefficient aCoefficient for removal of hidden lines created by different viewpoints in different presentations. |
977 | //! The Default value is 0.02. | |
0577ae8c | 978 | Standard_EXPORT void SetHLRDeviationCoefficient (const Handle(AIS_InteractiveObject)& theIObj, |
979 | const Standard_Real theCoefficient, | |
980 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 981 | |
0577ae8c | 982 | Standard_EXPORT void SetHLRDeviationAngle (const Handle(AIS_InteractiveObject)& theIObj, |
983 | const Standard_Real theAngle, | |
984 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 985 | |
d21ddc4f | 986 | //! Computes a HLRAngle and a HLRDeviationCoefficient by means of the angle anAngle |
987 | //! and sets the corresponding methods in the default drawing tool with these values. | |
0577ae8c | 988 | Standard_EXPORT void SetHLRAngleAndDeviation (const Handle(AIS_InteractiveObject)& theIObj, |
989 | const Standard_Real theAngle, | |
990 | const Standard_Boolean theToUpdateViewer); | |
d21ddc4f | 991 | |
992 | //! Sets the deviation coefficient theCoefficient. | |
993 | //! Drawings of curves or patches are made with respect to a maximal chordal deviation. | |
994 | //! A Deviation coefficient is used in the shading display mode. | |
995 | //! The shape is seen decomposed into triangles. | |
996 | //! These are used to calculate reflection of light from the surface of the object. | |
997 | //! The triangles are formed from chords of the curves in the shape. | |
998 | //! The deviation coefficient theCoefficient gives the highest value of the angle with which a chord can deviate from a tangent to a curve. | |
42cf5bc1 | 999 | //! If this limit is reached, a new triangle is begun. |
d21ddc4f | 1000 | //! This deviation is absolute and is set through the method: SetMaximalChordialDeviation. |
1001 | //! The default value is 0.001. | |
1002 | //! In drawing shapes, however, you are allowed to ask for a relative deviation. | |
1003 | //! This deviation will be: SizeOfObject * DeviationCoefficient. | |
1004 | Standard_EXPORT void SetDeviationCoefficient (const Standard_Real theCoefficient); | |
42cf5bc1 | 1005 | |
1006 | //! Returns the deviation coefficient. | |
d21ddc4f | 1007 | //! Drawings of curves or patches are made with respect to a maximal chordal deviation. |
1008 | //! A Deviation coefficient is used in the shading display mode. | |
1009 | //! The shape is seen decomposed into triangles. | |
1010 | //! These are used to calculate reflection of light from the surface of the object. | |
1011 | //! The triangles are formed from chords of the curves in the shape. | |
1012 | //! The deviation coefficient gives the highest value of the angle with which a chord can deviate from a tangent to a curve. | |
1013 | //! If this limit is reached, a new triangle is begun. | |
1014 | //! This deviation is absolute and is set through Prs3d_Drawer::SetMaximalChordialDeviation. | |
1015 | //! The default value is 0.001. | |
1016 | //! In drawing shapes, however, you are allowed to ask for a relative deviation. | |
1017 | //! This deviation will be: SizeOfObject * DeviationCoefficient. | |
42cf5bc1 | 1018 | Standard_EXPORT Standard_Real DeviationCoefficient() const; |
d21ddc4f | 1019 | |
02f5c89d | 1020 | //! default 12 degrees |
42cf5bc1 | 1021 | Standard_EXPORT void SetDeviationAngle (const Standard_Real anAngle); |
d21ddc4f | 1022 | |
42cf5bc1 | 1023 | Standard_EXPORT Standard_Real DeviationAngle() const; |
1024 | ||
d21ddc4f | 1025 | //! Sets the deviation coefficient aCoefficient for removal of hidden lines created by different viewpoints in different presentations. |
1026 | //! The Default value is 0.02. | |
42cf5bc1 | 1027 | Standard_EXPORT void SetHLRDeviationCoefficient (const Standard_Real aCoefficient); |
42cf5bc1 | 1028 | |
d21ddc4f | 1029 | //! Returns the real number value of the hidden line removal deviation coefficient. |
1030 | //! A Deviation coefficient is used in the shading display mode. | |
1031 | //! The shape is seen decomposed into triangles. | |
1032 | //! These are used to calculate reflection of light from the surface of the object. | |
1033 | //! The triangles are formed from chords of the curves in the shape. | |
1034 | //! The deviation coefficient give the highest value of the angle with which a chord can deviate from a tangent to a curve. | |
1035 | //! If this limit is reached, a new triangle is begun. | |
1036 | //! To find the hidden lines, hidden line display mode entails recalculation of the view at each different projector perspective. | |
1037 | //! Because hidden lines entail calculations of more than usual complexity to decompose them into these triangles, | |
1038 | //! a deviation coefficient allowing greater tolerance is used. | |
1039 | //! This increases efficiency in calculation. | |
42cf5bc1 | 1040 | //! The Default value is 0.02. |
1041 | Standard_EXPORT Standard_Real HLRDeviationCoefficient() const; | |
42cf5bc1 | 1042 | |
d21ddc4f | 1043 | //! Sets the HLR angle. |
1044 | Standard_EXPORT void SetHLRAngle (const Standard_Real theAngle); | |
1045 | ||
1046 | //! Returns the real number value of the deviation angle in hidden line removal views in this interactive context. | |
42cf5bc1 | 1047 | //! The default value is 20*PI/180. |
1048 | Standard_EXPORT Standard_Real HLRAngle() const; | |
d21ddc4f | 1049 | |
1050 | //! compute with theAngle a HLRAngle and a HLRDeviationCoefficient | |
1051 | //! and set them in myHLRAngle and in myHLRDeviationCoefficient of myDefaultDrawer; | |
1052 | //! theAngle is in radian; ( 1 deg < angle in deg < 20 deg) | |
1053 | Standard_EXPORT void SetHLRAngleAndDeviation (const Standard_Real theAngle); | |
1054 | ||
1055 | public: //! @name HLR (Hidden Line Removal) display attributes | |
1056 | ||
42cf5bc1 | 1057 | //! Initializes hidden line aspect in the default drawing tool, or Drawer. |
1058 | //! The default values are: | |
1059 | //! Color: Quantity_NOC_YELLOW | |
1060 | //! Type of line: Aspect_TOL_DASH | |
1061 | //! Width: 1. | |
1062 | Standard_EXPORT Handle(Prs3d_LineAspect) HiddenLineAspect() const; | |
42cf5bc1 | 1063 | |
1064 | //! Sets the hidden line aspect anAspect. | |
d21ddc4f | 1065 | //! Aspect defines display attributes for hidden lines in HLR projections. |
42cf5bc1 | 1066 | Standard_EXPORT void SetHiddenLineAspect (const Handle(Prs3d_LineAspect)& anAspect) const; |
d21ddc4f | 1067 | |
42cf5bc1 | 1068 | //! returns Standard_True if the hidden lines are to be drawn. |
1069 | //! By default the hidden lines are not drawn. | |
1070 | Standard_EXPORT Standard_Boolean DrawHiddenLine() const; | |
d21ddc4f | 1071 | |
42cf5bc1 | 1072 | Standard_EXPORT void EnableDrawHiddenLine() const; |
d21ddc4f | 1073 | |
42cf5bc1 | 1074 | Standard_EXPORT void DisableDrawHiddenLine() const; |
d21ddc4f | 1075 | |
1076 | public: //! @name iso-line display attributes | |
1077 | ||
42cf5bc1 | 1078 | //! Sets the number of U and V isoparameters displayed. |
1079 | Standard_EXPORT void SetIsoNumber (const Standard_Integer NbIsos, const AIS_TypeOfIso WhichIsos = AIS_TOI_Both); | |
1080 | ||
1081 | //! Returns the number of U and V isoparameters displayed. | |
d21ddc4f | 1082 | Standard_EXPORT Standard_Integer IsoNumber (const AIS_TypeOfIso WhichIsos = AIS_TOI_Both); |
42cf5bc1 | 1083 | |
d21ddc4f | 1084 | //! Returns True if drawing isoparameters on planes is enabled. |
1085 | Standard_EXPORT void IsoOnPlane (const Standard_Boolean SwitchOn); | |
42cf5bc1 | 1086 | |
d21ddc4f | 1087 | //! Returns True if drawing isoparameters on planes is enabled. |
1088 | //! if <forUIsos> = False, | |
1089 | Standard_EXPORT Standard_Boolean IsoOnPlane() const; | |
42cf5bc1 | 1090 | |
d21ddc4f | 1091 | //! Enables or disables on-triangulation build for isolines for a particular object. |
1092 | //! In case if on-triangulation builder is disabled, default on-plane builder will compute isolines for the object given. | |
1093 | Standard_EXPORT void IsoOnTriangulation (const Standard_Boolean theIsEnabled, | |
1094 | const Handle(AIS_InteractiveObject)& theObject); | |
42cf5bc1 | 1095 | |
d21ddc4f | 1096 | //! Enables or disables on-triangulation build for isolines for default drawer. |
1097 | //! In case if on-triangulation builder is disabled, default on-plane builder will compute isolines for the object given. | |
1098 | Standard_EXPORT void IsoOnTriangulation (const Standard_Boolean theToSwitchOn); | |
42cf5bc1 | 1099 | |
d21ddc4f | 1100 | //! Returns true if drawing isolines on triangulation algorithm is enabled. |
1101 | Standard_EXPORT Standard_Boolean IsoOnTriangulation() const; | |
42cf5bc1 | 1102 | |
c3c2b331 | 1103 | //! @name obsolete methods |
d21ddc4f | 1104 | public: |
42cf5bc1 | 1105 | |
d21ddc4f | 1106 | //! Updates the view of the current object in open context. |
1107 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
1108 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") | |
68dcee02 | 1109 | void SetCurrentObject (const Handle(AIS_InteractiveObject)& theIObj, |
1110 | const Standard_Boolean theToUpdateViewer) { SetSelected (theIObj, theToUpdateViewer); } | |
42cf5bc1 | 1111 | |
d21ddc4f | 1112 | //! Allows to add or remove the object given to the list of current and highlight/unhighlight it correspondingly. |
1113 | //! Is valid for global context only; for local context use method AddOrRemoveSelected. | |
1114 | //! Since this method makes sence only for neutral point selection of a whole object, | |
1115 | //! if 0 selection of the object is empty this method simply does nothing. | |
404c8936 | 1116 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
68dcee02 | 1117 | void AddOrRemoveCurrentObject (const Handle(AIS_InteractiveObject)& theObj, |
1118 | const Standard_Boolean theIsToUpdateViewer) { AddOrRemoveSelected (theObj, theIsToUpdateViewer); } | |
f838dac4 | 1119 | |
d21ddc4f | 1120 | //! Updates the list of current objects, i.e. hilights new current objects, removes hilighting from former current objects. |
1121 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
1122 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") | |
68dcee02 | 1123 | void UpdateCurrent() { UpdateSelected (Standard_True); } |
f838dac4 | 1124 | |
d21ddc4f | 1125 | //! Returns true if there is a non-null interactive object in Neutral Point. |
1126 | //! Objects selected when there is no open local context are called current objects; | |
1127 | //! those selected in open local context, selected objects. | |
1128 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") | |
68dcee02 | 1129 | Standard_Boolean IsCurrent (const Handle(AIS_InteractiveObject)& theObject) const { return IsSelected (theObject); } |
f838dac4 | 1130 | |
d21ddc4f | 1131 | //! Initializes a scan of the current selected objects in Neutral Point. |
1132 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1133 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1134 | void InitCurrent() { InitSelected(); } | |
d21ddc4f | 1135 | |
1136 | //! Returns true if there is another object found by the scan of the list of current objects. | |
1137 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1138 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1139 | Standard_Boolean MoreCurrent() const { return MoreSelected(); } | |
42cf5bc1 | 1140 | |
d21ddc4f | 1141 | //! Continues the scan to the next object in the list of current objects. |
1142 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1143 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1144 | void NextCurrent() { NextSelected(); } | |
0577ae8c | 1145 | |
d21ddc4f | 1146 | //! Returns the current interactive object. |
1147 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1148 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1149 | Handle(AIS_InteractiveObject) Current() const { return SelectedInteractive(); } | |
d21ddc4f | 1150 | |
68dcee02 | 1151 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1152 | Standard_Integer NbCurrents() { return NbSelected(); } | |
d21ddc4f | 1153 | |
1154 | //! Highlights current objects. | |
1155 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1156 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1157 | void HilightCurrents (const Standard_Boolean theToUpdateViewer) { HilightSelected (theToUpdateViewer); } | |
d21ddc4f | 1158 | |
1159 | //! Removes highlighting from current objects. | |
1160 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1161 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1162 | void UnhilightCurrents (const Standard_Boolean theToUpdateViewer) { UnhilightSelected (theToUpdateViewer); } | |
d21ddc4f | 1163 | |
1164 | //! Empties previous current objects in order to get the current objects detected by the selector using UpdateCurrent. | |
1165 | //! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects. | |
68dcee02 | 1166 | Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context") |
1167 | void ClearCurrents (const Standard_Boolean theToUpdateViewer) { ClearSelected (theToUpdateViewer); } | |
d21ddc4f | 1168 | |
1169 | //! @return current mouse-detected shape or empty (null) shape, if current interactive object | |
1170 | //! is not a shape (AIS_Shape) or there is no current mouse-detected interactive object at all. | |
1171 | //! @sa DetectedCurrentOwner()/InitDetected()/MoreDetected()/NextDetected(). | |
8c088c52 | 1172 | Standard_DEPRECATED ("Local Context is deprecated - ::DetectedCurrentOwner() should be called instead") |
d21ddc4f | 1173 | Standard_EXPORT const TopoDS_Shape& DetectedCurrentShape() const; |
42cf5bc1 | 1174 | |
d21ddc4f | 1175 | //! @return current mouse-detected interactive object or null object, if there is no currently detected interactives |
1176 | //! @sa DetectedCurrentOwner()/InitDetected()/MoreDetected()/NextDetected(). | |
8c088c52 | 1177 | Standard_DEPRECATED ("Local Context is deprecated - ::DetectedCurrentOwner() should be called instead") |
d21ddc4f | 1178 | Standard_EXPORT Handle(AIS_InteractiveObject) DetectedCurrentObject() const; |
42cf5bc1 | 1179 | |
d21ddc4f | 1180 | public: //! @name sub-intensity management (deprecated) |
1181 | ||
1182 | //! Sub-intensity allows temporary highlighting of particular objects with specified color in a manner of selection highlight, | |
1183 | //! but without actual selection (e.g., global status and owner's selection state will not be updated). | |
1184 | //! The method returns the color of such highlighting. | |
1185 | //! By default, it is Quantity_NOC_GRAY40. | |
1186 | const Quantity_Color& SubIntensityColor() const | |
1187 | { | |
1188 | return myStyles[Prs3d_TypeOfHighlight_SubIntensity]->Color(); | |
1189 | } | |
1190 | ||
1191 | //! Sub-intensity allows temporary highlighting of particular objects with specified color in a manner of selection highlight, | |
1192 | //! but without actual selection (e.g., global status and owner's selection state will not be updated). | |
1193 | //! The method sets up the color for such highlighting. | |
1194 | //! By default, this is Quantity_NOC_GRAY40. | |
1195 | void SetSubIntensityColor (const Quantity_Color& theColor) | |
1196 | { | |
1197 | myStyles[Prs3d_TypeOfHighlight_SubIntensity]->SetColor (theColor); | |
1198 | } | |
1199 | ||
1200 | //! Highlights, and removes highlights from, the displayed object which is displayed at Neutral Point with subintensity color. | |
1201 | //! Available only for active local context. | |
1202 | //! There is no effect if there is no local context. | |
1203 | //! If a local context is open, the presentation of the Interactive Object activates the selection mode. | |
1204 | Standard_EXPORT void SubIntensityOn (const Handle(AIS_InteractiveObject)& theIObj, | |
1205 | const Standard_Boolean theToUpdateViewer); | |
1206 | ||
1207 | //! Removes the subintensity option for the entity. | |
1208 | //! If a local context is open, the presentation of the Interactive Object activates the selection mode. | |
1209 | Standard_EXPORT void SubIntensityOff (const Handle(AIS_InteractiveObject)& theIObj, | |
1210 | const Standard_Boolean theToUpdateViewer); | |
1211 | ||
87bda9d8 | 1212 | //! Returns selection instance |
1213 | const Handle(AIS_Selection)& Selection() const { return mySelection; } | |
1214 | ||
1215 | //! Sets selection instance to manipulate a container of selected owners | |
1216 | //! @param theSelection an instance of the selection | |
1217 | void SetSelection (const Handle(AIS_Selection)& theSelection) { mySelection = theSelection; } | |
1218 | ||
bc73b006 | 1219 | //! Dumps the content of me into the stream |
1220 | Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; | |
1221 | ||
d21ddc4f | 1222 | protected: //! @name internal methods |
42cf5bc1 | 1223 | |
42cf5bc1 | 1224 | Standard_EXPORT void GetDefModes (const Handle(AIS_InteractiveObject)& anIobj, Standard_Integer& Dmode, Standard_Integer& HiMod, Standard_Integer& SelMode) const; |
1225 | ||
0577ae8c | 1226 | Standard_EXPORT void EraseGlobal (const Handle(AIS_InteractiveObject)& theIObj, |
1227 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 1228 | |
0577ae8c | 1229 | Standard_EXPORT void ClearGlobal (const Handle(AIS_InteractiveObject)& theIObj, |
1230 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 1231 | |
0577ae8c | 1232 | Standard_EXPORT void ClearGlobalPrs (const Handle(AIS_InteractiveObject)& theObj, |
1233 | const Standard_Integer theMode, | |
1234 | const Standard_Boolean theToUpdateViewer); | |
42cf5bc1 | 1235 | |
1236 | Standard_EXPORT void InitAttributes(); | |
1237 | ||
1238 | Standard_EXPORT Standard_Integer PurgeViewer (const Handle(V3d_Viewer)& Vwr); | |
42cf5bc1 | 1239 | |
c3282ec1 | 1240 | //! Helper function to unhighlight all entity owners currently highlighted with seleciton color. |
741c4f3e | 1241 | Standard_EXPORT void unselectOwners (const Handle(AIS_InteractiveObject)& theObject); |
c3282ec1 | 1242 | |
8e5fb5ea | 1243 | //! Helper function that highlights the owner given with <theStyle> without |
c3282ec1 | 1244 | //! performing AutoHighlight checks, e.g. is used for dynamic highlight. |
e5b8456d | 1245 | Standard_EXPORT void highlightWithColor (const Handle(SelectMgr_EntityOwner)& theOwner, |
e5b8456d | 1246 | const Handle(V3d_Viewer)& theViewer = NULL); |
c3282ec1 | 1247 | |
8e5fb5ea | 1248 | //! Helper function that highlights the owner given with <theStyle> with check |
c3282ec1 | 1249 | //! for AutoHighlight, e.g. is used for selection. |
8e5fb5ea | 1250 | Standard_EXPORT void highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner); |
1251 | ||
741c4f3e | 1252 | //! Helper function that highlights the owners with check |
1253 | //! for AutoHighlight, e.g. is used for selection. | |
1254 | Standard_EXPORT void highlightOwners (const AIS_NListOfEntityOwner& theOwners); | |
1255 | ||
8e5fb5ea | 1256 | //! Helper function that highlights global owner of the object given with <theStyle> with check |
1257 | //! for AutoHighlight, e.g. is used for selection. | |
1258 | //! If global owner is null, it simply highlights the whole object | |
1259 | Standard_EXPORT void highlightGlobal (const Handle(AIS_InteractiveObject)& theObj, | |
f838dac4 | 1260 | const Handle(Prs3d_Drawer)& theStyle, |
741c4f3e | 1261 | const Standard_Integer theDispMode); |
c3282ec1 | 1262 | |
b4006117 | 1263 | //! Helper function that unhighlights all owners that are stored in current AIS_Selection. |
1264 | //! The function updates global status and selection state of owner and interactive object. | |
1265 | //! If the parameter <theIsToHilightSubIntensity> is set to true, interactive objects with sub-intensity | |
1266 | //! switched on in AIS_GlobalStatus will be highlighted with context's sub-intensity color. | |
e5b8456d | 1267 | Standard_EXPORT void unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity = Standard_False); |
1268 | ||
741c4f3e | 1269 | //! Helper function that unhighlights the owners with check |
1270 | //! for AutoHighlight, e.g. is used for selection. | |
1271 | Standard_EXPORT void unhighlightOwners (const AIS_NListOfEntityOwner& theOwners, | |
1272 | const Standard_Boolean theIsToHilightSubIntensity = Standard_False); | |
1273 | ||
8e5fb5ea | 1274 | //! Helper function that unhighlights global selection owner of given interactive. |
1275 | //! The function does not perform any updates of global or owner status | |
741c4f3e | 1276 | Standard_EXPORT void unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj); |
8e5fb5ea | 1277 | |
1278 | //! Helper function that turns on sub-intensity in global status and highlights | |
1279 | //! given objects with sub-intensity color | |
1280 | //! @param theObject [in] the object. If NULL is given, than sub-intensity will be turned on for | |
1281 | //! all inveractive objects of the context | |
1282 | //! @param theDispMode [in] display mode. If -1 is given, sub-intensity will be turned on for | |
1283 | //! all display modes in global status's list of modes | |
1284 | //! @param theIsDisplayedOnly [in] is true if sub-intensity should be applied only to objects with | |
1285 | //! status AIS_DS_Displayed | |
1286 | Standard_EXPORT void turnOnSubintensity (const Handle(AIS_InteractiveObject)& theObject = NULL, | |
1287 | const Standard_Integer theDispMode = -1, | |
1288 | const Standard_Boolean theIsDisplayedOnly = Standard_True) const; | |
1289 | ||
1290 | //! Helper function that highlights the object with sub-intensity color without any checks | |
1291 | //! @param theObject [in] the object that will be highlighted | |
1292 | //! @param theMode [in] display mode | |
1293 | Standard_EXPORT void highlightWithSubintensity (const Handle(AIS_InteractiveObject)& theObject, | |
1294 | const Standard_Integer theMode) const; | |
1295 | ||
1296 | //! Helper function that highlights the owner with sub-intensity color without any checks | |
1297 | //! @param theOwner [in] the owner that will be highlighted | |
1298 | //! @param theMode [in] display mode | |
1299 | Standard_EXPORT void highlightWithSubintensity (const Handle(SelectMgr_EntityOwner)& theOwner, | |
1300 | const Standard_Integer theMode) const; | |
1301 | ||
1302 | //! Helper function that returns correct dynamic highlight style for the object: | |
1303 | //! if custom style is defined via object's highlight drawer, it will be used. Otherwise, | |
1304 | //! dynamic highlight style of interactive context will be returned. | |
1305 | //! @param theObj [in] the object to check | |
f838dac4 | 1306 | const Handle(Prs3d_Drawer)& getHiStyle (const Handle(AIS_InteractiveObject)& theObj, |
1307 | const Handle(SelectMgr_EntityOwner)& theOwner) const | |
8e5fb5ea | 1308 | { |
f838dac4 | 1309 | const Handle(Prs3d_Drawer)& aHiDrawer = theObj->DynamicHilightAttributes(); |
1310 | if (!aHiDrawer.IsNull()) | |
1311 | { | |
1312 | return aHiDrawer; | |
1313 | } | |
1314 | ||
1315 | return myStyles[!theOwner.IsNull() && theOwner->ComesFromDecomposition() ? Prs3d_TypeOfHighlight_LocalDynamic : Prs3d_TypeOfHighlight_Dynamic]; | |
8e5fb5ea | 1316 | } |
1317 | ||
55c8f0f7 BB |
1318 | //! Return TRUE if highlight style of owner requires full viewer redraw. |
1319 | Standard_EXPORT Standard_Boolean isSlowHiStyle (const Handle(SelectMgr_EntityOwner)& theOwner, | |
1320 | const Handle(V3d_Viewer)& theViewer) const; | |
1321 | ||
8e5fb5ea | 1322 | //! Helper function that returns correct selection style for the object: |
1323 | //! if custom style is defined via object's highlight drawer, it will be used. Otherwise, | |
1324 | //! selection style of interactive context will be returned. | |
1325 | //! @param theObj [in] the object to check | |
f838dac4 | 1326 | const Handle(Prs3d_Drawer)& getSelStyle (const Handle(AIS_InteractiveObject)& theObj, |
1327 | const Handle(SelectMgr_EntityOwner)& theOwner) const | |
8e5fb5ea | 1328 | { |
1329 | const Handle(Prs3d_Drawer)& aHiDrawer = theObj->HilightAttributes(); | |
f838dac4 | 1330 | if (!aHiDrawer.IsNull()) |
1331 | { | |
1332 | return aHiDrawer; | |
1333 | } | |
1334 | ||
1335 | return myStyles[!theOwner.IsNull() && theOwner->ComesFromDecomposition() ? Prs3d_TypeOfHighlight_LocalSelected : Prs3d_TypeOfHighlight_Selected]; | |
8e5fb5ea | 1336 | } |
1337 | ||
2ec85268 | 1338 | //! Assign the context to the object or throw exception if object was already assigned to another context. |
1339 | void setContextToObject (const Handle(AIS_InteractiveObject)& theObj) | |
1340 | { | |
1341 | if (theObj->HasInteractiveContext()) | |
1342 | { | |
1343 | if (theObj->myCTXPtr != this) | |
1344 | { | |
9775fa61 | 1345 | throw Standard_ProgramError("AIS_InteractiveContext - object has been already displayed in another context!"); |
2ec85268 | 1346 | } |
1347 | } | |
1348 | else | |
1349 | { | |
1350 | theObj->SetContext (this); | |
1351 | } | |
1352 | } | |
1353 | ||
f838dac4 | 1354 | //! Return display mode for highlighting. |
1355 | Standard_Integer getHilightMode (const Handle(AIS_InteractiveObject)& theObj, | |
1356 | const Handle(Prs3d_Drawer)& theStyle, | |
1357 | const Standard_Integer theDispMode) const | |
1358 | { | |
1359 | if (!theStyle.IsNull() | |
1360 | && theStyle->DisplayMode() != -1 | |
1361 | && theObj->AcceptDisplayMode (theStyle->DisplayMode())) | |
1362 | { | |
1363 | return theStyle->DisplayMode(); | |
1364 | } | |
1365 | else if (theDispMode != -1) | |
1366 | { | |
1367 | return theDispMode; | |
1368 | } | |
1369 | else if (theObj->HasDisplayMode()) | |
1370 | { | |
1371 | return theObj->DisplayMode(); | |
1372 | } | |
1373 | return myDefaultDrawer->DisplayMode(); | |
1374 | } | |
1375 | ||
731c9b5b | 1376 | //! Removes dynamic highlight draw |
1377 | void clearDynamicHighlight() const | |
1378 | { | |
a9080ef9 | 1379 | if (myLastPicked.IsNull()) |
731c9b5b | 1380 | return; |
1381 | ||
a9080ef9 | 1382 | if (myLastPicked->IsAutoHilight()) |
731c9b5b | 1383 | { |
1384 | myMainPM->ClearImmediateDraw(); | |
1385 | } | |
1386 | else | |
1387 | { | |
a9080ef9 | 1388 | myLastPicked->Selectable()->ClearDynamicHighlight (myMainPM); |
731c9b5b | 1389 | } |
1390 | } | |
1391 | ||
13c556d9 | 1392 | //! Bind/Unbind status to object and its children |
1393 | //! @param theObj [in] the object to change status | |
1394 | //! @param theStatus status, if NULL, unbind object | |
1395 | Standard_EXPORT void setObjectStatus (const Handle(AIS_InteractiveObject)& theIObj, | |
1396 | const AIS_DisplayStatus theStatus, | |
1397 | const Standard_Integer theDispyMode, | |
1398 | const Standard_Integer theSelectionMode); | |
1399 | ||
d21ddc4f | 1400 | protected: //! @name internal fields |
b4006117 | 1401 | |
42cf5bc1 | 1402 | AIS_DataMapOfIOStatus myObjects; |
1403 | Handle(SelectMgr_SelectionManager) mgrSelector; | |
1404 | Handle(PrsMgr_PresentationManager3d) myMainPM; | |
1405 | Handle(V3d_Viewer) myMainVwr; | |
1406 | Handle(StdSelect_ViewerSelector3d) myMainSel; | |
2108d9a2 | 1407 | V3d_View* myLastActiveView; |
c3282ec1 | 1408 | Handle(SelectMgr_EntityOwner) myLastPicked; |
42cf5bc1 | 1409 | Standard_Boolean myToHilightSelected; |
f838dac4 | 1410 | Handle(AIS_Selection) mySelection; |
42cf5bc1 | 1411 | Handle(SelectMgr_OrFilter) myFilters; |
1412 | Handle(Prs3d_Drawer) myDefaultDrawer; | |
f838dac4 | 1413 | Handle(Prs3d_Drawer) myStyles[Prs3d_TypeOfHighlight_NB]; |
f0cddd16 | 1414 | TColStd_SequenceOfInteger myDetectedSeq; |
1415 | Standard_Integer myCurDetected; | |
1416 | Standard_Integer myCurHighlighted; | |
14c4193d | 1417 | SelectMgr_PickingStrategy myPickingStrategy; //!< picking strategy to be applied within MoveTo() |
68dcee02 | 1418 | Standard_Boolean myAutoHilight; |
42cf5bc1 | 1419 | Standard_Boolean myIsAutoActivateSelMode; |
1420 | ||
42cf5bc1 | 1421 | }; |
1422 | ||
2ec85268 | 1423 | DEFINE_STANDARD_HANDLE(AIS_InteractiveContext, Standard_Transient) |
42cf5bc1 | 1424 | |
42cf5bc1 | 1425 | #endif // _AIS_InteractiveContext_HeaderFile |