0029262: Visualization - AIS_InteractiveContext::Load() does not register Object...
[occt.git] / src / AIS / AIS_ColorScale.cxx
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7a324550 1// Created on: 2015-02-03
2// Copyright (c) 2015 OPEN CASCADE SAS
3//
4// This file is part of Open CASCADE Technology software library.
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License version 2.1 as published
8// by the Free Software Foundation, with special exception defined in the file
9// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10// distribution for complete text of the license and disclaimer of any warranty.
11//
12// Alternatively, this file may be used under the terms of Open CASCADE
13// commercial license or contractual agreement.
14
15#include <AIS_ColorScale.hxx>
4b3d6eb1 16
7a324550 17#include <AIS_InteractiveContext.hxx>
18#include <Aspect_TypeOfColorScaleData.hxx>
19#include <Aspect_TypeOfColorScalePosition.hxx>
20#include <Aspect_Window.hxx>
21#include <Geom_Line.hxx>
22#include <GeomAdaptor_Curve.hxx>
23#include <Graphic3d_ArrayOfPolygons.hxx>
24#include <Graphic3d_ArrayOfPolylines.hxx>
25#include <Graphic3d_AspectFillArea3d.hxx>
26#include <Graphic3d_AspectText3d.hxx>
27#include <Graphic3d_GraphicDriver.hxx>
28#include <Graphic3d_ArrayOfTriangles.hxx>
29#include <Prs3d_LineAspect.hxx>
30#include <Prs3d_Root.hxx>
31#include <Prs3d_ShadingAspect.hxx>
32#include <Prs3d_Text.hxx>
33#include <Prs3d_TextAspect.hxx>
34#include <SelectMgr_EntityOwner.hxx>
35#include <SelectMgr_Selection.hxx>
36#include <Select3D_SensitiveBox.hxx>
37#include <Select3D_SensitiveSegment.hxx>
38#include <StdPrs_Curve.hxx>
39#include <V3d_Viewer.hxx>
40#include <V3d_View.hxx>
41
4b3d6eb1 42IMPLEMENT_STANDARD_RTTIEXT(AIS_ColorScale, AIS_InteractiveObject)
7a324550 43
4b3d6eb1 44namespace
7a324550 45{
4b3d6eb1 46 //! Method to add colored quad into array of triangles.
47 static void addColoredQuad (const Handle(Graphic3d_ArrayOfTriangles)& theTris,
48 const Standard_Integer theXLeft, const Standard_Integer theYBottom,
49 const Standard_Integer theSizeX, const Standard_Integer theSizeY,
50 const Quantity_Color& theColorBottom,
51 const Quantity_Color& theColorTop)
52 {
53 const Standard_Integer aVertIndex = theTris->VertexNumber() + 1;
54 theTris->AddVertex (gp_Pnt (theXLeft, theYBottom, 0.0), theColorBottom);
55 theTris->AddVertex (gp_Pnt (theXLeft + theSizeX, theYBottom, 0.0), theColorBottom);
56 theTris->AddVertex (gp_Pnt (theXLeft, theYBottom + theSizeY, 0.0), theColorTop);
57 theTris->AddVertex (gp_Pnt (theXLeft + theSizeX, theYBottom + theSizeY, 0.0), theColorTop);
58 theTris->AddEdge (aVertIndex);
59 theTris->AddEdge (aVertIndex + 1);
60 theTris->AddEdge (aVertIndex + 2);
61 theTris->AddEdge (aVertIndex + 1);
62 theTris->AddEdge (aVertIndex + 2);
63 theTris->AddEdge (aVertIndex + 3);
64 }
65
66 //! Compute hue angle from specified value.
67 static Quantity_Color colorFromValueEx (const Standard_Real theValue,
68 const Standard_Real theMin,
69 const Standard_Real theMax,
70 const Graphic3d_Vec3d& theHlsMin,
71 const Graphic3d_Vec3d& theHlsMax)
72 {
73 const Standard_Real aValueDelta = theMax - theMin;
74 Standard_Real aValue = 0.0;
75 if (aValueDelta != 0.0)
76 {
77 aValue = (theValue - theMin) / aValueDelta;
78 }
79
80 Standard_Real aHue = NCollection_Lerp<Standard_Real>::Interpolate (theHlsMin[0], theHlsMax[0], aValue);
81 Standard_Real aLightness = NCollection_Lerp<Standard_Real>::Interpolate (theHlsMin[1], theHlsMax[1], aValue);
82 Standard_Real aSaturation = NCollection_Lerp<Standard_Real>::Interpolate (theHlsMin[2], theHlsMax[2], aValue);
83 return Quantity_Color (AIS_ColorScale::hueToValidRange (aHue), aLightness, aSaturation, Quantity_TOC_HLS);
84 }
7a324550 85}
86
87//=======================================================================
4b3d6eb1 88//function : AIS_ColorScale
7a324550 89//purpose :
90//=======================================================================
4b3d6eb1 91AIS_ColorScale::AIS_ColorScale()
92: myMin (0.0),
93 myMax (1.0),
94 myColorHlsMin (230.0, 1.0, 1.0),
95 myColorHlsMax (0.0, 1.0, 1.0),
96 myFormat ("%.4g"),
97 myNbIntervals (10),
98 myColorType (Aspect_TOCSD_AUTO),
99 myLabelType (Aspect_TOCSD_AUTO),
100 myIsLabelAtBorder (Standard_True),
101 myIsReversed (Standard_False),
102 myIsLogarithmic (Standard_False),
103 myIsSmooth (Standard_False),
104 myLabelPos (Aspect_TOCSP_RIGHT),
105 myTitlePos (Aspect_TOCSP_LEFT),
106 myXPos (0),
107 myYPos (0),
108 myBreadth (0),
109 myHeight (0),
110 mySpacing (5),
111 myTextHeight (20)
112{
113 SetDisplayMode (0);
7a324550 114}
115
116//=======================================================================
117//function : GetLabel
118//purpose :
119//=======================================================================
120TCollection_ExtendedString AIS_ColorScale::GetLabel (const Standard_Integer theIndex) const
121{
4b3d6eb1 122 if (myLabelType == Aspect_TOCSD_USER)
7a324550 123 {
4b3d6eb1 124 if (theIndex >= myLabels.Lower()
125 || theIndex <= myLabels.Upper())
7a324550 126 {
4b3d6eb1 127 return myLabels.Value(theIndex);
7a324550 128 }
4b3d6eb1 129 return TCollection_ExtendedString();
7a324550 130 }
180f89a2 131
132 // value to be shown depends on label position
4b3d6eb1 133 const Standard_Real aVal = myIsLabelAtBorder
134 ? GetIntervalValue (theIndex - 1)
135 : (0.5 * (GetIntervalValue (theIndex - 1) + GetIntervalValue (theIndex)));
180f89a2 136
4b3d6eb1 137 char aBuf[1024];
138 sprintf (aBuf, myFormat.ToCString(), aVal);
7a324550 139 return TCollection_ExtendedString (aBuf);
140}
141
142//=======================================================================
180f89a2 143//function : GetIntervalColor
7a324550 144//purpose :
145//=======================================================================
180f89a2 146Quantity_Color AIS_ColorScale::GetIntervalColor (const Standard_Integer theIndex) const
7a324550 147{
4b3d6eb1 148 if (myColorType== Aspect_TOCSD_USER)
7a324550 149 {
180f89a2 150 if (theIndex <= 0 || theIndex > myColors.Length())
7a324550 151 {
152 return Quantity_Color();
153 }
180f89a2 154 return myColors.Value (theIndex);
7a324550 155 }
180f89a2 156
4b3d6eb1 157 return colorFromValue (theIndex - 1, 0, myNbIntervals - 1);
7a324550 158}
159
160//=======================================================================
161//function : GetLabels
162//purpose :
163//=======================================================================
164void AIS_ColorScale::GetLabels (TColStd_SequenceOfExtendedString& theLabels) const
165{
166 theLabels.Clear();
4b3d6eb1 167 for (TColStd_SequenceOfExtendedString::Iterator aLabIter (myLabels); aLabIter.More(); aLabIter.Next())
168 {
169 theLabels.Append (aLabIter.Value());
170 }
7a324550 171}
172
173//=======================================================================
174//function : GetColors
175//purpose :
176//=======================================================================
177void AIS_ColorScale::GetColors (Aspect_SequenceOfColor& theColors) const
178{
179 theColors.Clear();
4b3d6eb1 180 for (Aspect_SequenceOfColor::Iterator aColorIter (myColors); aColorIter.More(); aColorIter.Next())
181 {
182 theColors.Append (aColorIter.Value());
183 }
7a324550 184}
185
186//=======================================================================
187//function : SetRange
188//purpose :
189//=======================================================================
190void AIS_ColorScale::SetRange (const Standard_Real theMin, const Standard_Real theMax)
191{
7a324550 192 myMin = Min (theMin, theMax);
193 myMax = Max (theMin, theMax);
194}
195
7a324550 196//=======================================================================
197//function : SetNumberOfIntervals
198//purpose :
199//=======================================================================
200void AIS_ColorScale::SetNumberOfIntervals (const Standard_Integer theNum)
201{
4b3d6eb1 202 if (theNum < 1)
203 {
7a324550 204 return;
4b3d6eb1 205 }
7a324550 206
4b3d6eb1 207 myNbIntervals = theNum;
7a324550 208}
209
210//=======================================================================
211//function : SetLabel
212//purpose :
213//=======================================================================
4b3d6eb1 214void AIS_ColorScale::SetLabel (const TCollection_ExtendedString& theLabel,
215 const Standard_Integer theIndex)
7a324550 216{
4b3d6eb1 217 const Standard_Integer aLabIndex = (theIndex <= 0 ? myLabels.Length() + 1 : theIndex);
218 while (myLabels.Length() < aLabIndex)
219 {
180f89a2 220 myLabels.Append (TCollection_ExtendedString());
4b3d6eb1 221 }
222 myLabels.SetValue (aLabIndex, theLabel);
7a324550 223}
224
225//=======================================================================
180f89a2 226//function : SetIntervalColor
7a324550 227//purpose :
228//=======================================================================
4b3d6eb1 229void AIS_ColorScale::SetIntervalColor (const Quantity_Color& theColor,
230 const Standard_Integer theIndex)
7a324550 231{
4b3d6eb1 232 const Standard_Integer aColorIndex = (theIndex <= 0 ? myColors.Length() + 1 : theIndex);
233 while (myColors.Length() < aColorIndex)
234 {
180f89a2 235 myColors.Append (Quantity_Color());
4b3d6eb1 236 }
237 myColors.SetValue (aColorIndex, theColor);
7a324550 238}
239
240//=======================================================================
241//function : SetLabels
242//purpose :
243//=======================================================================
244void AIS_ColorScale::SetLabels (const TColStd_SequenceOfExtendedString& theSeq)
245{
246 myLabels.Clear();
4b3d6eb1 247 for (TColStd_SequenceOfExtendedString::Iterator aLabIter (theSeq); aLabIter.More(); aLabIter.Next())
248 {
249 myLabels.Append (aLabIter.Value());
250 }
7a324550 251}
252
253//=======================================================================
254//function : SetColors
255//purpose :
256//=======================================================================
257void AIS_ColorScale::SetColors (const Aspect_SequenceOfColor& theSeq)
258{
259 myColors.Clear();
4b3d6eb1 260 for (Aspect_SequenceOfColor::Iterator aColorIter (theSeq); aColorIter.More(); aColorIter.Next())
261 {
262 myColors.Append (aColorIter.Value());
263 }
7a324550 264}
265
266//=======================================================================
267//function : SizeHint
268//purpose :
269//=======================================================================
270void AIS_ColorScale::SizeHint (Standard_Integer& theWidth, Standard_Integer& theHeight) const
271{
4b3d6eb1 272 const Standard_Integer aTextHeight = TextHeight ("");
273 const Standard_Integer aColorWidth = 20;
7a324550 274 Standard_Integer aTextWidth = 0;
4b3d6eb1 275 if (myLabelPos != Aspect_TOCSP_NONE)
180f89a2 276 {
4b3d6eb1 277 for (Standard_Integer aLabIter = (myIsLabelAtBorder ? 0 : 1); aLabIter <= myNbIntervals; ++aLabIter)
278 {
279 aTextWidth = Max (aTextWidth, TextWidth (GetLabel (aLabIter)));
280 }
180f89a2 281 }
7a324550 282
4b3d6eb1 283 const Standard_Integer aScaleWidth = aColorWidth + aTextWidth + (aTextWidth ? 3 : 2) * mySpacing;
284 const Standard_Integer aScaleHeight = (Standard_Integer)(1.5 * (myNbIntervals + (myIsLabelAtBorder ? 2 : 1)) * aTextHeight);
7a324550 285
4b3d6eb1 286 Standard_Integer aTitleWidth = 0;
180f89a2 287 Standard_Integer aTitleHeight = 0;
4b3d6eb1 288 if (!myTitle.IsEmpty())
7a324550 289 {
4b3d6eb1 290 aTitleHeight = TextHeight (myTitle) + mySpacing;
291 aTitleWidth = TextWidth (myTitle) + mySpacing * 2;
7a324550 292 }
293
4b3d6eb1 294 theWidth = Max (aTitleWidth, aScaleWidth);
7a324550 295 theHeight = aScaleHeight + aTitleHeight;
296}
297
7a324550 298//=======================================================================
180f89a2 299//function : GetIntervalValue
7a324550 300//purpose :
301//=======================================================================
180f89a2 302Standard_Real AIS_ColorScale::GetIntervalValue (const Standard_Integer theIndex) const
7a324550 303{
4b3d6eb1 304 if (myNbIntervals <= 0)
305 {
306 return 0.0;
307 }
7a324550 308
180f89a2 309 if (IsLogarithmic())
24a88697 310 {
4b3d6eb1 311 Standard_Real aMin = myMin > 0 ? myMin : 1.0;
312 Standard_Real aDivisor = std::pow (myMax / aMin, 1.0 / myNbIntervals);
313 return aMin * std::pow (aDivisor,theIndex);
24a88697 314 }
180f89a2 315
316 Standard_Real aNum = 0;
4b3d6eb1 317 if (myNbIntervals > 0)
318 {
319 aNum = GetMin() + theIndex * (Abs (GetMax() - GetMin()) / myNbIntervals);
320 }
180f89a2 321 return aNum;
24a88697 322}
323
324//=======================================================================
4b3d6eb1 325//function : colorFromValue
7a324550 326//purpose :
327//=======================================================================
4b3d6eb1 328Quantity_Color AIS_ColorScale::colorFromValue (const Standard_Real theValue,
329 const Standard_Real theMin,
330 const Standard_Real theMax) const
7a324550 331{
4b3d6eb1 332 return colorFromValueEx (theValue, theMin, theMax, myColorHlsMin, myColorHlsMax);
7a324550 333}
334
335//=======================================================================
336//function : FindColor
337//purpose :
338//=======================================================================
339Standard_Boolean AIS_ColorScale::FindColor (const Standard_Real theValue,
340 Quantity_Color& theColor) const
341{
d5514578 342 if (theValue < myMin || theValue > myMax || myMax < myMin)
343 {
344 theColor = Quantity_Color();
345 return Standard_False;
346 }
347
4b3d6eb1 348 if (myColorType == Aspect_TOCSD_USER)
d5514578 349 {
350 Standard_Integer anIndex = 0;
351 if (Abs (myMax - myMin) > Precision::Approximation())
352 {
353 anIndex = (theValue - myMin < Precision::Confusion())
354 ? 1
4b3d6eb1 355 : Standard_Integer (Ceiling (( theValue - myMin ) / ( (myMax - myMin) / myNbIntervals)));
d5514578 356 }
357
358 if (anIndex <= 0 || anIndex > myColors.Length())
359 {
360 theColor = Quantity_Color();
361 return Standard_False;
362 }
363
364 theColor = myColors.Value (anIndex);
365 return Standard_True;
366 }
367
4b3d6eb1 368 return FindColor (theValue, myMin, myMax, myNbIntervals, theColor);
7a324550 369}
370
371//=======================================================================
372//function : FindColor
373//purpose :
374//=======================================================================
375Standard_Boolean AIS_ColorScale::FindColor (const Standard_Real theValue,
376 const Standard_Real theMin,
377 const Standard_Real theMax,
378 const Standard_Integer theColorsCount,
4b3d6eb1 379 const Graphic3d_Vec3d& theColorHlsMin,
380 const Graphic3d_Vec3d& theColorHlsMax,
7a324550 381 Quantity_Color& theColor)
382{
383 if (theValue < theMin || theValue > theMax || theMax < theMin)
4b3d6eb1 384 {
7a324550 385 return Standard_False;
4b3d6eb1 386 }
7a324550 387
4b3d6eb1 388 Standard_Real anInterval = 0.0;
389 if (Abs (theMax - theMin) > Precision::Approximation())
7a324550 390 {
4b3d6eb1 391 anInterval = Floor (Standard_Real (theColorsCount) * (theValue - theMin) / (theMax - theMin));
392 }
7a324550 393
4b3d6eb1 394 theColor = colorFromValueEx (anInterval, 0, theColorsCount - 1, theColorHlsMin, theColorHlsMax);
395 return Standard_True;
396}
7a324550 397
4b3d6eb1 398//=======================================================================
399//function : computeMaxLabelWidth
400//purpose :
401//=======================================================================
402Standard_Integer AIS_ColorScale::computeMaxLabelWidth (const TColStd_SequenceOfExtendedString& theLabels) const
403{
404 {
405 Handle(V3d_Viewer) aViewer = GetContext()->CurrentViewer();
406 aViewer->InitActiveViews(); // for AIS_ColorScale::TextSize()
407 }
7a324550 408
4b3d6eb1 409 Standard_Integer aWidthMax = 0;
410 for (TColStd_SequenceOfExtendedString::Iterator aLabIter (theLabels); aLabIter.More(); aLabIter.Next())
411 {
412 if (!aLabIter.Value().IsEmpty())
413 {
414 aWidthMax = Max (aWidthMax, TextWidth (aLabIter.Value()));
415 }
7a324550 416 }
4b3d6eb1 417 return aWidthMax;
418}
419
420//=======================================================================
421//function : updateTextAspect
422//purpose :
423//=======================================================================
424void AIS_ColorScale::updateTextAspect()
425{
426 // update text aspect
427 const Quantity_Color aFgColor (hasOwnColor ? myDrawer->Color() : Quantity_NOC_WHITE);
428 if (!myDrawer->HasOwnTextAspect())
429 {
430 myDrawer->SetTextAspect (new Prs3d_TextAspect());
431 *myDrawer->TextAspect()->Aspect() = *myDrawer->Link()->TextAspect()->Aspect();
432 }
433
434 const Handle(Prs3d_TextAspect)& anAspect = myDrawer->TextAspect();
435 anAspect->SetColor (aFgColor);
436 anAspect->SetHeight (myTextHeight);
437 anAspect->SetHorizontalJustification (Graphic3d_HTA_LEFT);
438 anAspect->SetVerticalJustification (Graphic3d_VTA_BOTTOM);
439 anAspect->Aspect()->SetTextZoomable (Standard_True);
7a324550 440}
441
442//=======================================================================
443//function : Compute
444//purpose :
445//=======================================================================
4b3d6eb1 446void AIS_ColorScale::Compute (const Handle(PrsMgr_PresentationManager3d)& ,
447 const Handle(Prs3d_Presentation)& thePrs,
448 const Standard_Integer theMode)
7a324550 449{
4b3d6eb1 450 if (theMode != 0)
451 {
452 return;
453 }
7a324550 454
4b3d6eb1 455 // update text aspect
456 updateTextAspect();
457
458 const Standard_Integer aTitleOffset = !myTitle.IsEmpty() ? (myTextHeight + mySpacing) : 0;
459
460 const Standard_Integer aBarYOffset = myTextHeight / 2 + 2 * mySpacing; // a half-label offset
461 const Standard_Integer aBarBottom = myYPos + aBarYOffset;
462 const Standard_Integer aBarTop = myYPos + myHeight - aTitleOffset - aBarYOffset;
463 const Standard_Integer aBarHeight = aBarTop - aBarBottom;
464
465 // draw title
466 if (!myTitle.IsEmpty())
467 {
468 drawText (Prs3d_Root::CurrentGroup (thePrs), myTitle,
469 myXPos + mySpacing,
470 aBarTop + aBarYOffset,
471 Graphic3d_VTA_BOTTOM);
472 }
473
474 TColStd_SequenceOfExtendedString aLabels;
475 if (myLabelType == Aspect_TOCSD_USER)
476 {
477 aLabels = myLabels;
478 }
479 else
480 {
481 const Standard_Integer aNbLabels = myIsLabelAtBorder ? myNbIntervals + 1 : myNbIntervals;
482 for (Standard_Integer aLabIter = 1; aLabIter <= aNbLabels; ++aLabIter)
483 {
484 if (myIsReversed)
485 {
486 aLabels.Prepend (GetLabel (aLabIter));
487 }
488 else
489 {
490 aLabels.Append (GetLabel (aLabIter));
491 }
492 }
493 }
7a324550 494
4b3d6eb1 495 const Standard_Integer aTextWidth = myLabelPos != Aspect_TOCSP_NONE ? computeMaxLabelWidth (aLabels) : 0;
496 Standard_Integer aColorBreadth = Max (5, Min (20, myBreadth - aTextWidth - 3 * mySpacing));
497 if (myLabelPos == Aspect_TOCSP_CENTER
498 || myLabelPos == Aspect_TOCSP_NONE)
7a324550 499 {
4b3d6eb1 500 aColorBreadth += aTextWidth;
7a324550 501 }
502
4b3d6eb1 503 // draw colors
504 drawColorBar (thePrs, aBarBottom, aBarHeight, aTextWidth, aColorBreadth);
505
506 // draw Labels
507 drawLabels (thePrs, aLabels, aBarBottom, aBarHeight, aTextWidth, aColorBreadth);
508}
509
510//=======================================================================
511//function : drawColorBar
512//purpose :
513//=======================================================================
514void AIS_ColorScale::drawColorBar (const Handle(Prs3d_Presentation)& thePrs,
515 const Standard_Integer theBarBottom,
516 const Standard_Integer theBarHeight,
517 const Standard_Integer theMaxLabelWidth,
518 const Standard_Integer theColorBreadth)
519{
520 const Standard_Real aStepY = Standard_Real(theBarHeight) / Standard_Real(myNbIntervals);
521 if (aStepY <= 0.0)
522 {
523 return;
524 }
525
526 // Draw colors
527 const Standard_Integer anXLeft = myLabelPos == Aspect_TOCSP_LEFT
528 ? myXPos + mySpacing + theMaxLabelWidth + (theMaxLabelWidth != 0 ? 1 : 0) * mySpacing
529 : myXPos + mySpacing;
7a324550 530
531 Aspect_SequenceOfColor aColors;
4b3d6eb1 532 for (Standard_Integer anIntervalIter = 1; anIntervalIter <= myNbIntervals; ++anIntervalIter)
7a324550 533 {
4b3d6eb1 534 if (myIsReversed)
7a324550 535 {
4b3d6eb1 536 aColors.Prepend (GetIntervalColor (anIntervalIter));
7a324550 537 }
538 else
539 {
4b3d6eb1 540 aColors.Append (GetIntervalColor (anIntervalIter));
7a324550 541 }
542 }
543
4b3d6eb1 544 Handle(Graphic3d_ArrayOfTriangles) aTriangles;
545 if (myIsSmooth
546 && myColorType == Aspect_TOCSD_USER)
7a324550 547 {
4b3d6eb1 548 // Smooth custom intervals, so that the color in the center of interval is equal to specified one
549 // (thus the halves of first and last intervals have solid color)
550 aTriangles = new Graphic3d_ArrayOfTriangles ((aColors.Length() + 1) * 4, // quads
551 (aColors.Length() + 1) * 2 * 3, // quads as triangles
552 false, true); // per-vertex colors
553 Quantity_Color aColor1 (aColors.Value (1)), aColor2;
554 Standard_Integer aSizeY = Standard_Integer(aStepY / 2);
555 const Standard_Integer anYBottom = theBarBottom + aSizeY;
556 Standard_Integer anYBottomIter = anYBottom;
557 addColoredQuad (aTriangles,
558 anXLeft, theBarBottom,
559 theColorBreadth, aSizeY,
560 aColor1, aColor1);
561 for (Standard_Integer aColorIter = 0; aColorIter < myNbIntervals - 1; ++aColorIter)
180f89a2 562 {
4b3d6eb1 563 aColor1 = aColors.Value (aColorIter + 1);
564 aColor2 = aColors.Value (aColorIter + 2);
565 aSizeY = anYBottom + Standard_Integer((aColorIter + 1) * aStepY) - anYBottomIter;
566 addColoredQuad (aTriangles,
567 anXLeft, anYBottomIter,
568 theColorBreadth, aSizeY,
569 aColor1, aColor2);
570 anYBottomIter += aSizeY;
180f89a2 571 }
4b3d6eb1 572 aColor2 = aColors.Value (myNbIntervals);
573 aSizeY = theBarBottom + theBarHeight - anYBottomIter;
574 addColoredQuad (aTriangles,
575 anXLeft, anYBottomIter,
576 theColorBreadth, aSizeY,
577 aColor2, aColor2);
578 }
579 else if (myIsSmooth)
580 {
581 // smooth transition between standard colors - without solid color regions at the beginning and end of full color range
582 const Quantity_Color aColorsFixed[5] =
583 {
584 colorFromValue (0, 0, 4),
585 colorFromValue (1, 0, 4),
586 colorFromValue (2, 0, 4),
587 colorFromValue (3, 0, 4),
588 colorFromValue (4, 0, 4)
589 };
590 aTriangles = new Graphic3d_ArrayOfTriangles (4 * 4, // quads
591 4 * 2 * 3, // quads as triangles
592 false, true); // per-vertex colors
593 Standard_Integer anYBottomIter = theBarBottom;
594 addColoredQuad (aTriangles,
595 anXLeft, theBarBottom,
596 theColorBreadth, theBarHeight / 4,
597 aColorsFixed[0], aColorsFixed[1]);
598 anYBottomIter += theBarHeight / 4;
599 addColoredQuad (aTriangles,
600 anXLeft, anYBottomIter,
601 theColorBreadth, theBarHeight / 4,
602 aColorsFixed[1], aColorsFixed[2]);
603 anYBottomIter += theBarHeight / 4;
604 addColoredQuad (aTriangles,
605 anXLeft, anYBottomIter,
606 theColorBreadth, theBarHeight / 4,
607 aColorsFixed[2], aColorsFixed[3]);
608 anYBottomIter += theBarHeight / 4;
609 const Standard_Integer aLastSizeY = theBarBottom + theBarHeight - anYBottomIter;
610 addColoredQuad (aTriangles,
611 anXLeft, anYBottomIter,
612 theColorBreadth, aLastSizeY,
613 aColorsFixed[3], aColorsFixed[4]);
614 }
615 else
616 {
617 // no color smoothing
618 aTriangles = new Graphic3d_ArrayOfTriangles (aColors.Length() * 4, // quads
619 aColors.Length() * 2 * 3, // quads as triangles
620 false, true); // per-vertex colors
621 Standard_Integer anYBottomIter = theBarBottom;
622 for (Standard_Integer aColorIter = 0; aColorIter < myNbIntervals; ++aColorIter)
180f89a2 623 {
4b3d6eb1 624 const Quantity_Color& aColor = aColors.Value (aColorIter + 1);
625 const Standard_Integer aSizeY = theBarBottom + Standard_Integer((aColorIter + 1) * aStepY) - anYBottomIter;
626 addColoredQuad (aTriangles,
627 anXLeft, anYBottomIter,
628 theColorBreadth, aSizeY,
629 aColor, aColor);
630 anYBottomIter += aSizeY;
180f89a2 631 }
7a324550 632 }
633
4b3d6eb1 634 Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePrs);
635 aGroup->AddPrimitiveArray (aTriangles);
7a324550 636
4b3d6eb1 637 const Quantity_Color aFgColor (hasOwnColor ? myDrawer->Color() : Quantity_NOC_WHITE);
638 drawFrame (thePrs,
639 anXLeft - 1, theBarBottom - 1,
640 theColorBreadth + 2,
641 theBarHeight + 2,
642 aFgColor);
643}
7a324550 644
4b3d6eb1 645//=======================================================================
646//function : drawLabels
647//purpose :
648//=======================================================================
649void AIS_ColorScale::drawLabels (const Handle(Prs3d_Presentation)& thePrs,
650 const TColStd_SequenceOfExtendedString& theLabels,
651 const Standard_Integer theBarBottom,
652 const Standard_Integer theBarHeight,
653 const Standard_Integer theMaxLabelWidth,
654 const Standard_Integer theColorBreadth)
655{
656 if (myLabelPos == Aspect_TOCSP_NONE
657 || theLabels.IsEmpty())
658 {
659 return;
660 }
7a324550 661
4b3d6eb1 662 const Standard_Integer aNbLabels = theLabels.Size();
663 const Standard_Integer aNbIntervals = myIsLabelAtBorder ? aNbLabels - 1 : aNbLabels;
664 const Standard_Real aStepY = Standard_Real(theBarHeight) / Standard_Real(aNbIntervals);
665 if (aStepY <= 0.0)
666 {
667 return;
668 }
7a324550 669
4b3d6eb1 670 Standard_Integer aFilter = 0;
671 {
672 const Standard_Integer aTitleHeight = !myTitle.IsEmpty() ? (myTextHeight + 2 * mySpacing) : mySpacing;
673 const Standard_Integer aSpc = myHeight - aTitleHeight - ((Min (aNbLabels, 2) + Abs (aNbLabels - aNbIntervals - 1)) * myTextHeight);
674 if (aSpc <= 0)
675 {
676 return;
677 }
678
679 const Standard_Real aVal = Standard_Real(aNbLabels) * myTextHeight / aSpc;
680 Standard_Real anIPart = 0.0;
681 Standard_Real anFPart = std::modf (aVal, &anIPart);
682 aFilter = (Standard_Integer )anIPart + (anFPart != 0 ? 1 : 0);
683 }
684 if (aFilter <= 0)
685 {
686 return;
7a324550 687 }
7a324550 688
4b3d6eb1 689 Standard_Integer anXLeft = myXPos + mySpacing;
690 const Standard_Integer anAscent = 0;
691 switch (myLabelPos)
692 {
693 case Aspect_TOCSP_NONE:
694 case Aspect_TOCSP_LEFT:
695 {
696 break;
697 }
698 case Aspect_TOCSP_CENTER:
699 {
700 anXLeft += (theColorBreadth - theMaxLabelWidth) / 2;
701 break;
702 }
703 case Aspect_TOCSP_RIGHT:
704 {
705 anXLeft += theColorBreadth + mySpacing;
706 break;
707 }
708 }
7a324550 709
4b3d6eb1 710 Standard_Integer i1 = 0;
711 Standard_Integer i2 = aNbLabels - 1;
712 Standard_Integer aLast1 = i1;
713 Standard_Integer aLast2 = i2;
714 const Standard_Integer anYBottom = myIsLabelAtBorder
715 ? theBarBottom
716 : theBarBottom + Standard_Integer(aStepY / 2);
717 while (i2 - i1 >= aFilter || ( i2 == 0 && i1 == 0 ))
7a324550 718 {
4b3d6eb1 719 Standard_Integer aPos1 = i1;
720 Standard_Integer aPos2 = aNbLabels - 1 - i2;
721 if (aFilter && !(aPos1 % aFilter))
7a324550 722 {
4b3d6eb1 723 drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i1 + 1),
724 anXLeft, anYBottom + Standard_Integer(i1 * aStepY + anAscent),
725 Graphic3d_VTA_CENTER);
726 aLast1 = i1;
7a324550 727 }
4b3d6eb1 728 if (aFilter && !(aPos2 % aFilter))
7a324550 729 {
4b3d6eb1 730 drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i2 + 1),
731 anXLeft, anYBottom + Standard_Integer(i2 * aStepY + anAscent),
732 Graphic3d_VTA_CENTER);
733 aLast2 = i2;
7a324550 734 }
4b3d6eb1 735 i1++;
736 i2--;
737 }
738 Standard_Integer aPos = i1;
739 Standard_Integer i0 = -1;
740 while (aPos <= i2 && i0 == -1)
741 {
742 if (aFilter && !(aPos % aFilter)
743 && Abs (aPos - aLast1) >= aFilter
744 && Abs (aPos - aLast2) >= aFilter)
7a324550 745 {
4b3d6eb1 746 i0 = aPos;
7a324550 747 }
4b3d6eb1 748 aPos++;
749 }
7a324550 750
4b3d6eb1 751 if (i0 != -1)
752 {
753 drawText (Prs3d_Root::CurrentGroup (thePrs), theLabels.Value (i0 + 1),
754 anXLeft, anYBottom + Standard_Integer(i0 * aStepY + anAscent),
755 Graphic3d_VTA_CENTER);
7a324550 756 }
757}
758
759//=======================================================================
7c65581d 760//function : drawFrame
7a324550 761//purpose :
762//=======================================================================
4b3d6eb1 763void AIS_ColorScale::drawFrame (const Handle(Prs3d_Presentation)& thePrs,
764 const Standard_Integer theX, const Standard_Integer theY,
765 const Standard_Integer theWidth, const Standard_Integer theHeight,
766 const Quantity_Color& theColor)
7a324550 767{
7a324550 768 Handle(Graphic3d_ArrayOfPolylines) aPrim = new Graphic3d_ArrayOfPolylines(5);
4b3d6eb1 769 aPrim->AddVertex (theX, theY, 0.0);
770 aPrim->AddVertex (theX + theWidth, theY, 0.0);
771 aPrim->AddVertex (theX + theWidth, theY + theHeight, 0.0);
772 aPrim->AddVertex (theX, theY + theHeight, 0.0);
773 aPrim->AddVertex (theX, theY, 0.0);
774
775 Handle(Graphic3d_AspectLine3d) anAspect = new Graphic3d_AspectLine3d (theColor, Aspect_TOL_SOLID, 1.0);
776 Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePrs);
777 aGroup->SetPrimitivesAspect (anAspect);
7a324550 778 aGroup->AddPrimitiveArray (aPrim);
779}
780
781//=======================================================================
7c65581d 782//function : drawText
7a324550 783//purpose :
784//=======================================================================
4b3d6eb1 785void AIS_ColorScale::drawText (const Handle(Graphic3d_Group)& theGroup,
786 const TCollection_ExtendedString& theText,
787 const Standard_Integer theX, const Standard_Integer theY,
788 const Graphic3d_VerticalTextAlignment theVertAlignment)
7a324550 789{
4b3d6eb1 790 const Handle(Prs3d_TextAspect)& anAspect = myDrawer->TextAspect();
791 theGroup->SetPrimitivesAspect (anAspect->Aspect());
792 theGroup->Text (theText,
793 gp_Ax2 (gp_Pnt (theX, theY, 0.0), gp::DZ()),
794 anAspect->Height(),
795 anAspect->Angle(),
796 anAspect->Orientation(),
797 Graphic3d_HTA_LEFT,
798 theVertAlignment,
799 Standard_True,
800 Standard_False); // has own anchor
801
7a324550 802}
803
804//=======================================================================
805//function : TextWidth
806//purpose :
807//=======================================================================
808Standard_Integer AIS_ColorScale::TextWidth (const TCollection_ExtendedString& theText) const
809{
810 Standard_Integer aWidth, anAscent, aDescent;
4b3d6eb1 811 TextSize (theText, myTextHeight, aWidth, anAscent, aDescent);
7a324550 812 return aWidth;
813}
814
815//=======================================================================
816//function : TextHeight
817//purpose :
818//=======================================================================
819Standard_Integer AIS_ColorScale::TextHeight (const TCollection_ExtendedString& theText) const
820{
821 Standard_Integer aWidth, anAscent, aDescent;
4b3d6eb1 822 TextSize (theText, myTextHeight, aWidth, anAscent, aDescent);
823 return anAscent + aDescent;
7a324550 824}
825
826//=======================================================================
827//function : TextSize
828//purpose :
829//=======================================================================
4b3d6eb1 830void AIS_ColorScale::TextSize (const TCollection_ExtendedString& theText,
831 const Standard_Integer theHeight,
832 Standard_Integer& theWidth,
833 Standard_Integer& theAscent,
834 Standard_Integer& theDescent) const
7a324550 835{
4b3d6eb1 836 if (!HasInteractiveContext())
837 {
838 return;
839 }
840
841 Standard_ShortReal aWidth = 10.0f;
842 Standard_ShortReal anAscent = 1.0f;
843 Standard_ShortReal aDescent = 1.0f;
844 const TCollection_AsciiString aText (theText);
845
846 const Handle(V3d_Viewer)& aViewer = GetContext()->CurrentViewer();
847 const Handle(Graphic3d_CView)& aView = aViewer->ActiveViewIterator().Value()->View();
848 aViewer->Driver()->TextSize (aView, aText.ToCString(), (Standard_ShortReal)theHeight, aWidth, anAscent, aDescent);
849 theWidth = (Standard_Integer)aWidth;
850 theAscent = (Standard_Integer)anAscent;
7a324550 851 theDescent = (Standard_Integer)aDescent;
852}