0030784: Visualization - check if selectable of owner in internal container in AIS_In...
[occt.git] / src / AIS / AIS_CameraFrustum.hxx
CommitLineData
30a1b24e 1// Created on: 2018-12-12
2// Created by: Olga SURYANINOVA
3// Copyright (c) 2018 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _AIS_CameraFrustum_HeaderFile
17#define _AIS_CameraFrustum_HeaderFile
18
19#include <AIS_InteractiveObject.hxx>
20
21class Graphic3d_ArrayOfSegments;
22class Graphic3d_ArrayOfTriangles;
23
24//! Presentation for drawing camera frustum.
25//! Default configuration is built with filling and some transparency.
26class AIS_CameraFrustum : public AIS_InteractiveObject
27{
28 DEFINE_STANDARD_RTTIEXT(AIS_CameraFrustum, AIS_InteractiveObject)
29public:
30
31 //! Selection modes supported by this object
32 enum SelectionMode
33 {
34 SelectionMode_Edges = 0, //!< detect by edges (default)
35 SelectionMode_Volume = 1, //!< detect by volume
36 };
37
38public:
39
40 //! Constructs camera frustum with default configuration.
41 Standard_EXPORT AIS_CameraFrustum();
42
43 //! Sets camera frustum.
44 Standard_EXPORT void SetCameraFrustum (const Handle(Graphic3d_Camera)& theCamera);
45
46 //! Setup custom color.
47 Standard_EXPORT virtual void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
48
49 //! Restore default color.
50 Standard_EXPORT virtual void UnsetColor() Standard_OVERRIDE;
51
52 //! Restore transparency setting.
53 Standard_EXPORT virtual void UnsetTransparency() Standard_OVERRIDE;
54
55 //! Return true if specified display mode is supported.
56 Standard_EXPORT virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer theMode) const Standard_OVERRIDE;
57
58protected:
59
60 //! Computes presentation of camera frustum.
61 Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
62 const Handle(Prs3d_Presentation)& thePrs,
63 const Standard_Integer theMode) Standard_OVERRIDE;
64
65 //! Compute selection.
66 Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
67 const Standard_Integer theMode) Standard_OVERRIDE;
68
69private:
70
71 //! Fills triangles primitive array for camera frustum filling.
72 void fillTriangles();
73
74 //! Fills polylines primitive array for camera frustum borders.
75 void fillBorders();
76
77protected:
78
79 NCollection_Array1<Graphic3d_Vec3d> myPoints; //!< Array of points
80 Handle(Graphic3d_ArrayOfTriangles) myTriangles; //!< Triangles for camera frustum filling
81 Handle(Graphic3d_ArrayOfSegments) myBorders; //!< Segments for camera frustum borders
82
83};
84
85#endif // _AIS_CameraFrustum_HeaderFile