0025695: Visualization, AIS_InteractiveContext - define default HilightMode
[occt.git] / src / AIS / AIS_AnimationCamera.hxx
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1beb58d7 1// Created by: Anastasia BORISOVA
2// Copyright (c) 2016 OPEN CASCADE SAS
3//
4// This file is part of Open CASCADE Technology software library.
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License version 2.1 as published
8// by the Free Software Foundation, with special exception defined in the file
9// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10// distribution for complete text of the license and disclaimer of any warranty.
11//
12// Alternatively, this file may be used under the terms of Open CASCADE
13// commercial license or contractual agreement.
14
15#ifndef _AIS_AnimationCamera_HeaderFile
16#define _AIS_AnimationCamera_HeaderFile
17
18#include <AIS_Animation.hxx>
19
20class Graphic3d_Camera;
21class V3d_View;
22
23//! Camera animation.
24class AIS_AnimationCamera : public AIS_Animation
25{
26 DEFINE_STANDARD_RTTIEXT(AIS_AnimationCamera, AIS_Animation)
27public:
28
29 //! Main constructor.
30 Standard_EXPORT AIS_AnimationCamera (const TCollection_AsciiString& theAnimationName,
31 const Handle(V3d_View)& theView);
32
33 //! Return the target view.
34 const Handle(V3d_View)& View() const { return myView; }
35
36 //! Return camera start position.
37 const Handle(Graphic3d_Camera)& CameraStart() const { return myCamStart; }
38
39 //! Define camera start position.
40 void SetCameraStart (const Handle(Graphic3d_Camera)& theCameraStart) { myCamStart = theCameraStart; }
41
42 //! Return camera end position.
43 const Handle(Graphic3d_Camera)& CameraEnd() const { return myCamEnd; }
44
45 //! Define camera end position.
46 void SetCameraEnd (const Handle(Graphic3d_Camera)& theCameraEnd) { myCamEnd = theCameraEnd; }
47
48protected:
49
50 //! Update the progress.
51 Standard_EXPORT virtual void update (const AIS_AnimationProgress& theProgress) Standard_OVERRIDE;
52
53protected:
54
55 Handle(V3d_View) myView; //!< view to setup camera
56 Handle(Graphic3d_Camera) myCamStart; //!< starting camera position
57 Handle(Graphic3d_Camera) myCamEnd; //!< end camera position
58
59};
60
61DEFINE_STANDARD_HANDLE(AIS_AnimationCamera, AIS_Animation)
62
63#endif // _AIS_AnimationCamera_HeaderFile