Update for work with qmake pro file
[occt.git] / samples / qt / voxeldemo / VoxelDemo.dsp
CommitLineData
7fd59977 1# Microsoft Developer Studio Project File - Name="VoxelDemo" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=VoxelDemo - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "VoxelDemo.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "VoxelDemo.mak" CFG="VoxelDemo - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "VoxelDemo - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "VoxelDemo - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF "$(CFG)" == "VoxelDemo - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "Release"
36# PROP BASE Intermediate_Dir "Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "Release"
41# PROP Intermediate_Dir "Release"
42# PROP Ignore_Export_Lib 0
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD CPP /nologo /W3 /GX /O2 /I ".\inc" /I "$(QTDIR)\include" /I "$(QTDIR)\include\QtCore" /I "$(QTDIR)\include\QtGui" /I "$(CASROOT)\..\wok\wok_entities\vx\inc" /I "$(CASROOT)\..\wok\wok_entities\vx\src\Voxel" /I "$(CASROOT)\inc" /I ".\res" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WNT" /D "QT_THREAD_SUPPORT" /FD /c
46# SUBTRACT CPP /YX
47# ADD BASE RSC /l 0x409 /d "NDEBUG"
48# ADD RSC /l 0x409 /d "NDEBUG"
49BSC32=bscmake.exe
50# ADD BASE BSC32 /nologo
51# ADD BSC32 /nologo
52LINK32=link.exe
53# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
54# ADD LINK32 TKV3d.lib TKernel.lib TKBRep.lib TKG3d.lib TKTopAlgo.lib TKMath.lib TKService.lib TKPrim.lib QtCore4.lib QtGui4.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"$(CASROOT)\..\wok\wok_entities\vx\wnt\lib" /libpath:"$(CASROOT)\win32\lib" /libpath:"$(QTDIR)\lib"
55
56!ELSEIF "$(CFG)" == "VoxelDemo - Win32 Debug"
57
58# PROP BASE Use_MFC 0
59# PROP BASE Use_Debug_Libraries 1
60# PROP BASE Output_Dir "Debug"
61# PROP BASE Intermediate_Dir "Debug"
62# PROP BASE Target_Dir ""
63# PROP Use_MFC 0
64# PROP Use_Debug_Libraries 1
65# PROP Output_Dir "Debug"
66# PROP Intermediate_Dir "Debug"
67# PROP Ignore_Export_Lib 0
68# PROP Target_Dir ""
69# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
70# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".\inc" /I "$(CASROOT)\..\wok\wok_entities\vx\inc" /I "$(CASROOT)\..\wok\wok_entities\vx\src\Voxel" /I "$(CASROOT)\inc" /I "$(QTDIR)\include" /I "$(QTDIR)\include\QtCore" /I "$(QTDIR)\include\QtGui" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WNT" /D "QT_THREAD_SUPPORT" /D "TEST" /FD /GZ /c
71# SUBTRACT CPP /YX
72# ADD BASE RSC /l 0x409 /d "_DEBUG"
73# ADD RSC /l 0x409 /d "_DEBUG"
74BSC32=bscmake.exe
75# ADD BASE BSC32 /nologo
76# ADD BSC32 /nologo
77LINK32=link.exe
78# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
79# ADD LINK32 TKV3d.lib TKernel.lib TKBRep.lib TKG3d.lib TKTopAlgo.lib TKMath.lib TKService.lib TKPrim.lib QtCored4.lib QtGuid4.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"$(CASROOT)\..\wok\wok_entities\vx\wnt\lib" /libpath:"$(CASROOT)\wnt\lib" /libpath:"$(QTDIR)\lib"
80
81!ENDIF
82
83# Begin Target
84
85# Name "VoxelDemo - Win32 Release"
86# Name "VoxelDemo - Win32 Debug"
87# Begin Group "Source Files"
88
89# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
90# Begin Source File
91
92SOURCE=.\src\Application.cpp
93# End Source File
94# Begin Source File
95
96SOURCE=.\src\ConversionThread.cpp
97# End Source File
98# Begin Source File
99
100SOURCE=.\src\Main.cpp
101# End Source File
102# Begin Source File
103
104SOURCE=.\src\Timer.cpp
105# End Source File
106# Begin Source File
107
108SOURCE=.\src\Viewer.cpp
109# End Source File
110# End Group
111# Begin Group "Header Files"
112
113# PROP Default_Filter "h;hpp;hxx;hm;inl"
114# Begin Source File
115
116SOURCE=.\inc\Application.h
117
118!IF "$(CFG)" == "VoxelDemo - Win32 Release"
119
120# Begin Custom Build - Moc'ing $(InputName).h ...
121InputDir=.\inc
122InputPath=.\inc\Application.h
123InputName=Application
124
125".\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
126 $(QTDIR)\bin\moc.exe $(InputDir)\$(InputName).h -o .\moc\moc_$(InputName).cxx
127
128# End Custom Build
129
130!ELSEIF "$(CFG)" == "VoxelDemo - Win32 Debug"
131
132# Begin Custom Build - Moc'ing $(InputName).h ...
133InputDir=.\inc
134InputPath=.\inc\Application.h
135InputName=Application
136
137"moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
138 $(QTDIR)\bin\moc.exe $(InputDir)\$(InputName).h -o .\moc\moc_$(InputName).cxx
139
140# End Custom Build
141
142!ENDIF
143
144# End Source File
145# Begin Source File
146
147SOURCE=.\inc\ConversionThread.h
148# End Source File
149# Begin Source File
150
151SOURCE=.\inc\Timer.h
152# End Source File
153# Begin Source File
154
155SOURCE=.\inc\Viewer.h
156
157!IF "$(CFG)" == "VoxelDemo - Win32 Release"
158
159# Begin Custom Build - Moc'ing $(InputName).h ...
160InputDir=.\inc
161InputPath=.\inc\Viewer.h
162InputName=Viewer
163
164".\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
165 $(QTDIR)\bin\moc.exe $(InputDir)\$(InputName).h -o .\moc\moc_$(InputName).cxx
166
167# End Custom Build
168
169!ELSEIF "$(CFG)" == "VoxelDemo - Win32 Debug"
170
171# Begin Custom Build - Moc'ing $(InputName).h ...
172InputDir=.\inc
173InputPath=.\inc\Viewer.h
174InputName=Viewer
175
176".\moc\moc_$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
177 $(QTDIR)\bin\moc.exe $(InputDir)\$(InputName).h -o .\moc\moc_$(InputName).cxx
178
179# End Custom Build
180
181!ENDIF
182
183# End Source File
184# End Group
185# Begin Group "Resource Files"
186
187# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
188# End Group
189# Begin Group "Moc files"
190
191# PROP Default_Filter "cxx"
192# Begin Source File
193
194SOURCE=.\moc\moc_Application.cxx
195# End Source File
196# Begin Source File
197
198SOURCE=.\moc\moc_Viewer.cxx
199# End Source File
200# End Group
201# End Target
202# End Project