Adjusting test cases for current state of OCCT
[occt.git] / samples / qt / VoxelDemo / src / Application.cpp
CommitLineData
7fd59977 1#include "Application.h"
2#include "ConversionThread.h"
3#include "Timer.h"
4
5#include <QPixmap.h>
6#include <QToolButton.h>
7#include <QWhatsThis.h>
8#include <QMenu.h>
9#include <QMenuBar.h>
10#include <QStatusBar.h>
11#include <QApplication.h>
12#include <QFileDialog.h>
13#include <QMessageBox.h>
14#include <QInputDialog.h>
15#include <QCloseEvent>
16
17#include <Voxel_BoolDS.hxx>
18#include <Voxel_ColorDS.hxx>
19#include <Voxel_FloatDS.hxx>
20#include <Voxel_OctBoolDS.hxx>
21#include <Voxel_ROctBoolDS.hxx>
22#include <Voxel_BooleanOperation.hxx>
23#include <Voxel_CollisionDetection.hxx>
24#include <Voxel_FastConverter.hxx>
25#include <Voxel_Writer.hxx>
26#include <Voxel_Reader.hxx>
27#include <VoxelClient_VisDrawer.h>
28
29#include <BRepTools.hxx>
30#include <BRepBndLib.hxx>
31#include <BRep_Builder.hxx>
32#include <BRepPrimAPI_MakeBox.hxx>
33#include <BRepPrimAPI_MakeTorus.hxx>
34#include <BRepPrimAPI_MakeSphere.hxx>
35#include <BRepPrimAPI_MakeCylinder.hxx>
36#include <Aspect_ColorScale.hxx>
37
38#include <Windows.h>
39
40Application::Application()
41 : QMainWindow( 0 )
42{
43 // File
44 QMenu * file = menuBar()->addMenu( "&File" );
45
46 QAction* a;
47 // Box
48 a = new QAction("Box", this);
49 connect(a, SIGNAL(triggered()), this, SLOT(box()));
50 file->addAction(a);
51 // Cylinder
52 a = new QAction("Cylinder", this);
53 connect(a, SIGNAL(triggered()), this, SLOT(cylinder()));
54 file->addAction(a);
55 // Torus
56 a = new QAction("Torus", this);
57 connect(a, SIGNAL(triggered()), this, SLOT(torus()));
58 file->addAction(a);
59 // Sphere
60 a = new QAction("Sphere", this);
61 connect(a, SIGNAL(triggered()), this, SLOT(sphere()));
62 file->addAction(a);
63 // Load shape...
64 a = new QAction("Load shape...", this);
65 a->setShortcut(tr("Ctrl+O"));
66 connect(a, SIGNAL(triggered()), this, SLOT(choose()));
67 file->addAction(a);
68
69 file->addSeparator();
70
71 // Open
72 a = new QAction("Open", this);
73 connect(a, SIGNAL(triggered()), this, SLOT(open()));
74 file->addAction(a);
75
76 // Save
77 a = new QAction("Save", this);
78 connect(a, SIGNAL(triggered()), this, SLOT(save()));
79 file->addAction(a);
80
81 file->addSeparator();
82
83 // Quit
84 a = new QAction("&Quit", this);
85 a->setShortcut(tr("Ctrl+Q"));
86 connect(a, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));
87 file->addAction(a);
88
89 menuBar()->addSeparator();
90
91
92#ifdef TEST
93 QMenu * test = menuBar()->addMenu( "Test" );
94
95 a = new QAction("Test boolean", this);
96 connect(a, SIGNAL(triggered()), this, SLOT(testBoolDS()));
97 test->addAction(a);
98
99 a = new QAction("Test color", this);
100 connect(a, SIGNAL(triggered()), this, SLOT(testColorDS()));
101 test->addAction(a);
102
103 a = new QAction("Test float", this);
104 connect(a, SIGNAL(triggered()), this, SLOT(testFloatDS()));
105 test->addAction(a);
106
107 a = new QAction("Test boolean / 8", this);
108 connect(a, SIGNAL(triggered()), this, SLOT(testOctBoolDS()));
109 test->addAction(a);
110
111 a = new QAction("Test boolean / 8 / 8..", this);
112 connect(a, SIGNAL(triggered()), this, SLOT(testROctBoolDS()));
113 test->addAction(a);
114
115 test->addSeparator();
116
117 a = new QAction("Test fusion of booleans", this);
118 connect(a, SIGNAL(triggered()), this, SLOT(testFuseBoolDS()));
119 test->addAction(a);
120
121 a = new QAction("Test fusion of colors", this);
122 connect(a, SIGNAL(triggered()), this, SLOT(testFuseColorDS()));
123 test->addAction(a);
124
125 a = new QAction("Test fusion of floating-points", this);
126 connect(a, SIGNAL(triggered()), this, SLOT(testFuseFloatDS()));
127 test->addAction(a);
128
129 a = new QAction("Test cutting of booleans", this);
130 connect(a, SIGNAL(triggered()), this, SLOT(testCutBoolDS()));
131 test->addAction(a);
132
133 a = new QAction("Test cutting of booleans", this);
134 connect(a, SIGNAL(triggered()), this, SLOT(testCutColorDS()));
135 test->addAction(a);
136
137 a = new QAction("Test cutting of floating-points", this);
138 connect(a, SIGNAL(triggered()), this, SLOT(testCutFloatDS()));
139 test->addAction(a);
140
141#endif // TEST
142
143 QMenu * converter = menuBar()->addMenu( "Converter" );
144
145#ifdef TEST
146
147 a = new QAction("Number of splits along X", this);
148 connect(a, SIGNAL(triggered()), this, SLOT(setNbX()));
149 converter->addAction(a);
150
151 a = new QAction("Number of splits along Y", this);
152 connect(a, SIGNAL(triggered()), this, SLOT(setNbY()));
153 converter->addAction(a);
154
155 a = new QAction("Number of splits along Z", this);
156 connect(a, SIGNAL(triggered()), this, SLOT(setNbZ()));
157 converter->addAction(a);
158
159 converter->addSeparator();
160
161 a = new QAction("Side of scanning", this);
162 connect(a, SIGNAL(triggered()), this, SLOT(setScanSide()));
163 converter->addAction(a);
164
165 converter->addSeparator();
166
167 a = new QAction("Volumic value of 1bit voxels", this);
168 connect(a, SIGNAL(triggered()), this, SLOT(setVolumicBoolValue()));
169 converter->addAction(a);
170
171 a = new QAction("Volumic value of 4bit voxels", this);
172 connect(a, SIGNAL(triggered()), this, SLOT(setVolumicColorValue()));
173 converter->addAction(a);
174
175 converter->addSeparator();
176
177#endif // TEST
178
179 a = new QAction("Convert to 1bit voxels", this);
180 connect(a, SIGNAL(triggered()), this, SLOT(convert2bool()));
181 converter->addAction(a);
182
183 a = new QAction("Convert to 4bit voxels", this);
184 connect(a, SIGNAL(triggered()), this, SLOT(convert2color()));
185 converter->addAction(a);
186
187 QMenu * vis = menuBar()->addMenu( "&Visualization" );
188
189 a = new QAction("Points", this);
190 connect(a, SIGNAL(triggered()), this, SLOT(displayPoints()));
191 vis->addAction(a);
192
193#ifdef TEST
194
195 a = new QAction("Nearest points", this);
196 connect(a, SIGNAL(triggered()), this, SLOT(displayNearestPoints()));
197 vis->addAction(a);
198
199#endif // TEST
200
201 a = new QAction("Boxes", this);
202 connect(a, SIGNAL(triggered()), this, SLOT(displayBoxes()));
203 vis->addAction(a);
204
205#ifdef TEST
206
207 a = new QAction("Nearest boxes", this);
208 connect(a, SIGNAL(triggered()), this, SLOT(displayNearestBoxes()));
209 vis->addAction(a);
210
211#endif // TEST
212
213 vis->addSeparator();
214
215 a = new QAction("Point size", this);
216 connect(a, SIGNAL(triggered()), this, SLOT(setPointSize()));
217 vis->addAction(a);
218
219 a = new QAction("Quadrangle size (%)", this);
220 connect(a, SIGNAL(triggered()), this, SLOT(setQuadrangleSize()));
221 vis->addAction(a);
222
223 vis->addSeparator();
224
225 a = new QAction("Color min value", this);
226 connect(a, SIGNAL(triggered()), this, SLOT(setColorMinValue()));
227 vis->addAction(a);
228
229 a = new QAction("Color max value", this);
230 connect(a, SIGNAL(triggered()), this, SLOT(setColorMaxValue()));
231 vis->addAction(a);
232
233#ifdef TEST
234
235 vis->addSeparator();
236
237 a = new QAction("Use GL lists", this);
238 connect(a, SIGNAL(triggered()), this, SLOT(setUsageOfGLlists()));
239 vis->addAction(a);
240
241#endif // TEST
242
243 vis->addSeparator();
244
245 a = new QAction("Displayed X min", this);
246 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedXMin()));
247 vis->addAction(a);
248
249 a = new QAction("Displayed X max", this);
250 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedXMax()));
251 vis->addAction(a);
252
253 a = new QAction("Displayed Y min", this);
254 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedYMin()));
255 vis->addAction(a);
256
257 a = new QAction("Displayed Y max", this);
258 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedYMax()));
259 vis->addAction(a);
260
261 a = new QAction("Displayed Z min", this);
262 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedZMin()));
263 vis->addAction(a);
264
265 a = new QAction("Displayed Z max", this);
266 connect(a, SIGNAL(triggered()), this, SLOT(setDisplayedZMax()));
267 vis->addAction(a);
268
269
270 QMenu * demo = menuBar()->addMenu( "Demo" );
271
272 a = new QAction("Waves", this);
273 connect(a, SIGNAL(triggered()), this, SLOT(displayWaves()));
274 demo->addAction(a);
275
276 a = new QAction("Cut", this);
277 connect(a, SIGNAL(triggered()), this, SLOT(displayCut()));
278 demo->addAction(a);
279
280 a = new QAction("Collisions", this);
281 connect(a, SIGNAL(triggered()), this, SLOT(displayCollisions()));
282 demo->addAction(a);
283
284
285 QMenu * help = menuBar()->addMenu( "Help" );
286
287 a = new QAction("About", this);
288 a->setShortcut(tr("F1"));
289 connect(a, SIGNAL(triggered()), this, SLOT(about()));
290 help->addAction(a);
291
292
293 myViewer = new Viewer( this );
294 myViewer->setFocus();
295 setCentralWidget( myViewer );
296 statusBar()->showMessage( "Ready", 2000 );
297
298 myNbX = 100;
299 myNbY = 100;
300 myNbZ = 100;
301
302 myScanSide = 7;
303
304 myVolumicBoolValue = false;
305 myVolumicColorValue = 0;
306
307 myQuadrangleSize = 40;
308
309 myColorMinValue = 1;
310 myColorMaxValue = 15;
311
312 myBoolVoxels = 0;
313 myColorVoxels = 0;
314
315 myDisplayedXMin = -DBL_MAX;
316 myDisplayedXMax = DBL_MAX;
317 myDisplayedYMin = -DBL_MAX;
318 myDisplayedYMax = DBL_MAX;
319 myDisplayedZMin = -DBL_MAX;
320 myDisplayedZMax = DBL_MAX;
321
322 VoxelClient_VisDrawer::Init();
323
324 resize( 450, 600 );
325}
326
327Application::~Application()
328{
329 if (myBoolVoxels)
330 delete myBoolVoxels;
331 if (myColorVoxels)
332 delete myColorVoxels;
333}
334
335void Application::choose()
336{
337 QString fn = QFileDialog::getOpenFileName( this, QString::null, QString::null, "*.brep");
338 if ( !fn.isEmpty() )
339 load( fn );
340 else
341 statusBar()->showMessage( "Loading aborted", 2000 );
342}
343
344void Application::load( const QString &fileName )
345{
346 QFile f( fileName );
347 if ( !f.open( QIODevice::ReadOnly ) )
348 return;
349
350 // Read shape
351 TopoDS_Shape S;
352 BRep_Builder B;
353 if (!BRepTools::Read(S, (char*) fileName.constData(), B))
354 statusBar()->showMessage( "Loading failed", 2000 );
355
356 load(S);
357}
358
359void Application::open()
360{
361 QString fn = QFileDialog::getOpenFileName( this, QString::null, QString::null, "*.vx");
362 if ( fn.isEmpty() || !QFile::exists(fn) )
363 {
364 statusBar()->showMessage( "Open aborted", 2000 );
365 return;
366 }
367
368 Timer timer;
369 timer.Start();
370
371 // Read the voxels
372 Voxel_Reader reader;
373 if (!reader.Read((char*)fn.constData()))
374 {
375 statusBar()->showMessage( "Open failed... sorry", 2000 );
376 return;
377 }
378
379 timer.Stop();
380 timer.Print("Open");
381
382 // Release current voxels
383 if (myBoolVoxels)
384 {
385 delete myBoolVoxels;
386 myBoolVoxels = 0;
387 }
388 if (myColorVoxels)
389 {
390 delete myColorVoxels;
391 myColorVoxels = 0;
392 }
393
394 // Take the voxels
395 if (reader.IsBoolVoxels())
396 {
397 myBoolVoxels = (Voxel_BoolDS*) reader.GetBoolVoxels();
398 myViewer->getSelector().SetVoxels(*myBoolVoxels);
399 }
400 else if (reader.IsColorVoxels())
401 {
402 myColorVoxels = (Voxel_ColorDS*) reader.GetColorVoxels();
403 myViewer->getSelector().SetVoxels(*myColorVoxels);
404 }
405
406 // Display the voxels
407 myViewer->getIC()->EraseAll(false, false);
408 Voxel_DS* ds = myBoolVoxels;
409 if (!ds)
410 ds = myColorVoxels;
411 if (ds)
412 {
413 myDisplayedXMin = ds->GetX() - 10.0 * Precision::Confusion();
414 myDisplayedXMax = ds->GetX() + ds->GetXLen() + 10.0 * Precision::Confusion();
415 myDisplayedYMin = ds->GetY() - 10.0 * Precision::Confusion();
416 myDisplayedYMax = ds->GetY() + ds->GetYLen() + 10.0 * Precision::Confusion();
417 myDisplayedZMin = ds->GetZ() - 10.0 * Precision::Confusion();
418 myDisplayedZMax = ds->GetZ() + ds->GetZLen() + 10.0 * Precision::Confusion();
419 }
420
421 // Init visual data
422 initPrs();
423
424 // Set voxels and display
425 Handle(Poly_Triangulation) empty;
426 myVoxels->SetBoolVoxels(myBoolVoxels);
427 myVoxels->SetColorVoxels(myColorVoxels);
428 myVoxels->SetTriangulation(empty);
429 if (myViewer->getIC()->IsDisplayed(myVoxels))
430 myViewer->getIC()->Redisplay(myVoxels, false);
431 else
432 myViewer->getIC()->Display(myVoxels, false);
433
434 // Color scale
435 if (myColorVoxels)
436 displayColorScale();
437 else
438 myViewer->getView()->ColorScaleErase();
439
440 myViewer->getView()->FitAll();
441
442 statusBar()->showMessage( "Ready.", 2000 );
443}
444
445void Application::save()
446{
447 QString fn = QFileDialog::getSaveFileName( this, QString::null, QString::null, "*.vx");
448 if ( fn.isEmpty() )
449 {
450 statusBar()->showMessage( "Storage aborted", 2000 );
451 return;
452 }
453 if (fn.indexOf(".vx", -1, Qt::CaseInsensitive) == -1)
454 fn += ".vx";
455
456 Timer timer;
457 timer.Start();
458
459 // Write the voxels
460 Voxel_Writer writer;
461 writer.SetFormat(Voxel_VFF_BINARY);
462 if (myBoolVoxels)
463 writer.SetVoxels(*myBoolVoxels);
464 else if (myColorVoxels)
465 writer.SetVoxels(*myColorVoxels);
466 else
467 {
468 statusBar()->showMessage( "Nothing to store", 2000 );
469 return;
470 }
471 if (!writer.Write((char*)fn.constData()))
472 {
473 statusBar()->showMessage( "Storage failed... sorry", 2000 );
474 return;
475 }
476
477 timer.Stop();
478 timer.Print("Save");
479
480 statusBar()->showMessage( "Saved.", 2000 );
481}
482
483void Application::closeEvent( QCloseEvent* ce )
484{
485 ce->accept();
486}
487
488void Application::about()
489{
490 QMessageBox::about( this, "Voxel demo-application",
491 "This example demonstrates simple usage of "
492 "voxel models of Open CASCADE.");
493}
494
495void Application::testBoolDS()
496{
497 Timer timer;
498 int ix, iy, iz;
499 int nbx = 100, nby = 100, nbz = 100;
500
501
502 // 1. BoolDS:
503
504 timer.Start();
505
506 Voxel_BoolDS ds(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
507
508 for (ix = 0; ix < nbx; ix++)
509 {
510 for (iy = 0; iy < nby; iy++)
511 {
512 for (iz = 0; iz < nbz; iz++)
513 {
514 if (ix & 0x01)
515 ds.Set(ix, iy, iz, false);
516 else
517 ds.Set(ix, iy, iz, true);
518 }
519 }
520 }
521
522 for (ix = 0; ix < nbx; ix++)
523 {
524 for (iy = 0; iy < nby; iy++)
525 {
526 for (iz = 0; iz < nbz; iz++)
527 {
528 bool value = ds.Get(ix, iy, iz) == Standard_True;
529 if (ix & 0x01)
530 {
531 if (value != false)
532 cout<<"Wrong value!"<<endl;
533 }
534 else
535 {
536 if (value != true)
537 cout<<"Wrong value!"<<endl;
538 }
539 }
540 }
541 }
542
543 timer.Stop();
544 timer.Print("BoolDS");
545}
546
547void Application::testColorDS()
548{
549 Timer timer;
550 int ix, iy, iz;
551 int nbx = 100, nby = 100, nbz = 100;
552
553
554 // 1. ColorDS:
555
556 timer.Start();
557
558 Voxel_ColorDS ds(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
559
560 for (ix = 0; ix < nbx; ix++)
561 {
562 for (iy = 0; iy < nby; iy++)
563 {
564 for (iz = 0; iz < nbz; iz++)
565 {
566 if (ix & 0x01)
567 ds.Set(ix, iy, iz, 8);
568 else
569 ds.Set(ix, iy, iz, 7);
570 }
571 }
572 }
573
574 for (ix = 0; ix < nbx; ix++)
575 {
576 for (iy = 0; iy < nby; iy++)
577 {
578 for (iz = 0; iz < nbz; iz++)
579 {
580 unsigned char value = ds.Get(ix, iy, iz);
581 if (ix & 0x01)
582 {
583 if (value != 8)
584 cout<<"Wrong value!"<<endl;
585 }
586 else
587 {
588 if (value != 7)
589 cout<<"Wrong value!"<<endl;
590 }
591 }
592 }
593 }
594
595 timer.Stop();
596 timer.Print("ColorDS");
597}
598
599void Application::testFloatDS()
600{
601 Timer timer;
602 int ix, iy, iz;
603 int nbx = 100, nby = 100, nbz = 100;
604
605
606 // 1. FloatDS:
607
608 timer.Start();
609
610 Voxel_FloatDS ds(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
611
612 for (ix = 0; ix < nbx; ix++)
613 {
614 for (iy = 0; iy < nby; iy++)
615 {
616 for (iz = 0; iz < nbz; iz++)
617 {
618 if (ix & 0x01)
619 ds.Set(ix, iy, iz, 8.8f);
620 else
621 ds.Set(ix, iy, iz, 7.7f);
622 }
623 }
624 }
625
626 for (ix = 0; ix < nbx; ix++)
627 {
628 for (iy = 0; iy < nby; iy++)
629 {
630 for (iz = 0; iz < nbz; iz++)
631 {
632 float value = ds.Get(ix, iy, iz);
633 if (ix & 0x01)
634 {
635 if (value != 8.8f)
636 cout<<"Wrong value!"<<endl;
637 }
638 else
639 {
640 if (value != 7.7f)
641 cout<<"Wrong value!"<<endl;
642 }
643 }
644 }
645 }
646
647 timer.Stop();
648 timer.Print("FloatDS");
649}
650
651void Application::testOctBoolDS()
652{
653 Timer timer;
654 int ix, iy, iz;
655 int nbx = 30, nby = 30, nbz = 30;
656
657
658 // 1. OctBoolDS:
659
660 timer.Start();
661
662 Voxel_OctBoolDS ds(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
663
664 for (ix = 0; ix < nbx; ix++)
665 {
666 for (iy = 0; iy < nby; iy++)
667 {
668 for (iz = 0; iz < nbz; iz++)
669 {
670 if (ix & 0x01)
671 {
672 ds.Set(ix, iy, iz, true);
673 }
674 else
675 {
676 for (int i = 0; i < 8; i++)
677 {
678 if (i & 0x01)
679 ds.Set(ix, iy, iz, i, true);
680 else
681 ds.Set(ix, iy, iz, i, false);
682 }
683 }
684 }
685 }
686 }
687
688 for (ix = 0; ix < nbx; ix++)
689 {
690 for (iy = 0; iy < nby; iy++)
691 {
692 for (iz = 0; iz < nbz; iz++)
693 {
694 if (ix & 0x01)
695 {
696 bool value = ds.Get(ix, iy, iz) == Standard_True;
697 if (value != true)
698 cout<<"Wrong value!"<<endl;
699 }
700 else
701 {
702 for (int i = 0; i < 8; i++)
703 {
704 if (i & 0x01)
705 {
706 bool value = ds.Get(ix, iy, iz, i) == Standard_True;
707 if (value != true)
708 cout<<"Wrong value!"<<endl;
709 }
710 else
711 {
712 bool value = ds.Get(ix, iy, iz, i) == Standard_True;
713 if (value != false)
714 cout<<"Wrong value!"<<endl;
715 }
716 }
717 }
718 }
719 }
720 }
721
722 for (ix = 0; ix < nbx; ix++)
723 {
724 for (iy = 0; iy < nby; iy++)
725 {
726 for (iz = 0; iz < nbz; iz++)
727 {
728 if (ix & 0x01)
729 {
730 for (int i = 0; i < 8; i++)
731 {
732 ds.Set(ix, iy, iz, i, true);
733 }
734 }
735 else
736 {
737 for (int i = 0; i < 8; i++)
738 {
739 ds.Set(ix, iy, iz, i, false);
740 }
741 }
742 }
743 }
744 }
745
746 ds.OptimizeMemory();
747
748 timer.Stop();
749 timer.Print("OctBoolDS");
750}
751
752void Application::testROctBoolDS()
753{
754 Timer timer;
755 int ix, iy, iz, i, j;
756 int nbx = 30, nby = 30, nbz = 30;
757
758 // 1. ROctBoolDS:
759
760 timer.Start();
761
762 Voxel_ROctBoolDS ds(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
763
764 for (ix = 0; ix < nbx; ix++)
765 {
766 for (iy = 0; iy < nby; iy++)
767 {
768 for (iz = 0; iz < nbz; iz++)
769 {
770 ds.Set(ix, iy, iz, true);
771 }
772 }
773 }
774
775 for (ix = 0; ix < nbx; ix++)
776 {
777 for (iy = 0; iy < nby; iy++)
778 {
779 for (iz = 0; iz < nbz; iz++)
780 {
781 for (i = 0; i < 8; i++)
782 {
783 for (j = 0; j < 8; j++)
784 {
785 ds.Set(ix, iy, iz, i, j, true);
786 }
787 }
788 }
789 }
790 }
791
792 ds.OptimizeMemory();
793
794 for (ix = 0; ix < nbx; ix++)
795 {
796 for (iy = 0; iy < nby; iy++)
797 {
798 for (iz = 0; iz < nbz; iz++)
799 {
800 if (ds.Deepness(ix, iy, iz) == 0)
801 {
802 bool value = ds.Get(ix, iy, iz);
803 if (value != true)
804 cout<<"Wrong value..."<<endl;
805 }
806 if (ds.Deepness(ix, iy, iz) == 1)
807 {
808 for (i = 0; i < 8; i++)
809 {
810 bool value = ds.Get(ix, iy, iz, i);
811 if (value != true)
812 cout<<"Wrong value..."<<endl;
813 }
814 }
815 if (ds.Deepness(ix, iy, iz) == 2)
816 {
817 for (i = 0; i < 8; i++)
818 {
819 for (j = 0; j < 8; j++)
820 {
821 bool value = ds.Get(ix, iy, iz, i, j);
822 if (value != true)
823 cout<<"Wrong value..."<<endl;
824 }
825 }
826 }
827 }
828 }
829 }
830
831 timer.Stop();
832 timer.Print("ROctBoolDS");
833
834
835 // Test converter
836 TopoDS_Shape S = BRepPrimAPI_MakeSphere(100.0);
837
838 timer.Start();
839
840 int progress = 0;
841 Voxel_ROctBoolDS* ds2 = new Voxel_ROctBoolDS;
842 Voxel_FastConverter converter(S, *ds2, 0.1, myNbX, myNbY, myNbZ, 1);
843 converter.Convert(progress);
844 ds2->OptimizeMemory();
845
846 timer.Stop();
847 timer.Print("ROctBoolDS::converter");
848
849
850 // Display
851 myViewer->getIC()->EraseAll(false, false);
852 initPrs();
853 myVoxels->SetBoolVoxels(0);
854 myVoxels->SetColorVoxels(0);
855 Handle(Poly_Triangulation) empty;
856 myVoxels->SetTriangulation(empty);
857 myVoxels->SetROctBoolVoxels(ds2);
858 myViewer->getIC()->Display(myVoxels, false);
859 myViewer->getView()->ColorScaleErase();
860 myViewer->getView()->FitAll();
861 myViewer->getSelector().SetVoxels(*ds2);
862}
863
864void Application::testFuseBoolDS()
865{
866 Timer timer;
867 int ix, iy, iz;
868 int nbx = 100, nby = 100, nbz = 100;
869
870
871 // 1. Set two BoolDS:
872
873 timer.Start();
874
875 Voxel_BoolDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
876 Voxel_BoolDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
877
878 for (ix = 0; ix < nbx; ix++)
879 {
880 for (iy = 0; iy < nby; iy++)
881 {
882 for (iz = 0; iz < nbz; iz++)
883 {
884 if (ix & 0x01)
885 ds2.Set(ix, iy, iz, false);
886 else
887 ds2.Set(ix, iy, iz, true);
888 }
889 }
890 }
891
892 // 2. Fuse them
893
894 Voxel_BooleanOperation fuser;
895 if (!fuser.Fuse(ds1, ds2))
896 cout<<"The operation failed..."<<endl;
897
898 // 3. Check result
899
900 for (ix = 0; ix < nbx; ix++)
901 {
902 for (iy = 0; iy < nby; iy++)
903 {
904 for (iz = 0; iz < nbz; iz++)
905 {
906 bool value = ds1.Get(ix, iy, iz) == Standard_True;
907 if (ix & 0x01)
908 {
909 if (value != false)
910 cout<<"Wrong value!"<<endl;
911 }
912 else
913 {
914 if (value != true)
915 cout<<"Wrong value!"<<endl;
916 }
917 }
918 }
919 }
920
921 timer.Stop();
922 timer.Print("Fusion of BoolDS");
923}
924
925void Application::testFuseColorDS()
926{
927 Timer timer;
928 int ix, iy, iz;
929 int nbx = 100, nby = 100, nbz = 100;
930
931
932 // 1. Set two ColorDS:
933
934 timer.Start();
935
936 Voxel_ColorDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
937 Voxel_ColorDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
938
939 for (ix = 0; ix < nbx; ix++)
940 {
941 for (iy = 0; iy < nby; iy++)
942 {
943 for (iz = 0; iz < nbz; iz++)
944 {
945 ds1.Set(ix, iy, iz, 11);
946 }
947 }
948 }
949 for (ix = 0; ix < nbx; ix++)
950 {
951 for (iy = 0; iy < nby; iy++)
952 {
953 for (iz = 0; iz < nbz; iz++)
954 {
955 if (ix & 0x01)
956 ds2.Set(ix, iy, iz, 3);
957 else
958 ds2.Set(ix, iy, iz, 5);
959 }
960 }
961 }
962
963 // 2. Fuse them
964
965 Voxel_BooleanOperation fuser;
966 if (!fuser.Fuse(ds1, ds2))
967 cout<<"The operation failed..."<<endl;
968
969 // 3. Check result
970
971 for (ix = 0; ix < nbx; ix++)
972 {
973 for (iy = 0; iy < nby; iy++)
974 {
975 for (iz = 0; iz < nbz; iz++)
976 {
977 unsigned char value = ds1.Get(ix, iy, iz);
978 if (ix & 0x01)
979 {
980 if (value != 14)
981 cout<<"Wrong value!"<<endl;
982 }
983 else
984 {
985 if (value != 15)
986 cout<<"Wrong value!"<<endl;
987 }
988 }
989 }
990 }
991
992 timer.Stop();
993 timer.Print("Fusion of ColorDS");
994}
995
996void Application::testFuseFloatDS()
997{
998 Timer timer;
999 int ix, iy, iz;
1000 int nbx = 100, nby = 100, nbz = 100;
1001
1002
1003 // 1. Set two FloatDS:
1004
1005 timer.Start();
1006
1007 Voxel_FloatDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1008 Voxel_FloatDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1009
1010 for (ix = 0; ix < nbx; ix++)
1011 {
1012 for (iy = 0; iy < nby; iy++)
1013 {
1014 for (iz = 0; iz < nbz; iz++)
1015 {
1016 ds1.Set(ix, iy, iz, 11.1f);
1017 }
1018 }
1019 }
1020 for (ix = 0; ix < nbx; ix++)
1021 {
1022 for (iy = 0; iy < nby; iy++)
1023 {
1024 for (iz = 0; iz < nbz; iz++)
1025 {
1026 if (ix & 0x01)
1027 ds2.Set(ix, iy, iz, 3.3f);
1028 else
1029 ds2.Set(ix, iy, iz, 5.5f);
1030 }
1031 }
1032 }
1033
1034 // 2. Fuse them
1035
1036 Voxel_BooleanOperation fuser;
1037 if (!fuser.Fuse(ds1, ds2))
1038 cout<<"The operation failed..."<<endl;
1039
1040 // 3. Check result
1041
1042 for (ix = 0; ix < nbx; ix++)
1043 {
1044 for (iy = 0; iy < nby; iy++)
1045 {
1046 for (iz = 0; iz < nbz; iz++)
1047 {
1048 float value = ds1.Get(ix, iy, iz);
1049 if (ix & 0x01)
1050 {
1051 if (fabs(value - 14.4f) > 0.001)
1052 cout<<"Wrong value!"<<endl;
1053 }
1054 else
1055 {
1056 if (fabs(value - 16.6f) > 0.001)
1057 cout<<"Wrong value!"<<endl;
1058 }
1059 }
1060 }
1061 }
1062
1063 timer.Stop();
1064 timer.Print("Fusion of FloatDS");
1065}
1066
1067void Application::testCutBoolDS()
1068{
1069 Timer timer;
1070 int ix, iy, iz;
1071 int nbx = 100, nby = 100, nbz = 100;
1072
1073
1074 // 1. Set two BoolDS:
1075
1076 timer.Start();
1077
1078 Voxel_BoolDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1079 Voxel_BoolDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1080
1081 for (ix = 0; ix < nbx; ix++)
1082 {
1083 for (iy = 0; iy < nby; iy++)
1084 {
1085 for (iz = 0; iz < nbz; iz++)
1086 {
1087 ds1.Set(ix, iy, iz, true);
1088 }
1089 }
1090 }
1091 for (ix = 0; ix < nbx; ix++)
1092 {
1093 for (iy = 0; iy < nby; iy++)
1094 {
1095 for (iz = 0; iz < nbz; iz++)
1096 {
1097 if (ix & 0x01)
1098 ds2.Set(ix, iy, iz, false);
1099 else
1100 ds2.Set(ix, iy, iz, true);
1101 }
1102 }
1103 }
1104
1105 // 2. Cut them
1106
1107 Voxel_BooleanOperation cutter;
1108 if (!cutter.Cut(ds1, ds2))
1109 cout<<"The operation failed..."<<endl;
1110
1111 // 3. Check result
1112
1113 for (ix = 0; ix < nbx; ix++)
1114 {
1115 for (iy = 0; iy < nby; iy++)
1116 {
1117 for (iz = 0; iz < nbz; iz++)
1118 {
1119 bool value = ds1.Get(ix, iy, iz) == Standard_True;
1120 if (ix & 0x01)
1121 {
1122 if (value != true)
1123 cout<<"Wrong value!"<<endl;
1124 }
1125 else
1126 {
1127 if (value != false)
1128 cout<<"Wrong value!"<<endl;
1129 }
1130 }
1131 }
1132 }
1133
1134 timer.Stop();
1135 timer.Print("Cut of BoolDS");
1136}
1137
1138void Application::testCutColorDS()
1139{
1140 Timer timer;
1141 int ix, iy, iz;
1142 int nbx = 100, nby = 100, nbz = 100;
1143
1144
1145 // 1. Set two ColorDS:
1146
1147 timer.Start();
1148
1149 Voxel_ColorDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1150 Voxel_ColorDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1151
1152 for (ix = 0; ix < nbx; ix++)
1153 {
1154 for (iy = 0; iy < nby; iy++)
1155 {
1156 for (iz = 0; iz < nbz; iz++)
1157 {
1158 ds1.Set(ix, iy, iz, 11);
1159 }
1160 }
1161 }
1162 for (ix = 0; ix < nbx; ix++)
1163 {
1164 for (iy = 0; iy < nby; iy++)
1165 {
1166 for (iz = 0; iz < nbz; iz++)
1167 {
1168 if (ix & 0x01)
1169 ds2.Set(ix, iy, iz, 3);
1170 else
1171 ds2.Set(ix, iy, iz, 5);
1172 }
1173 }
1174 }
1175
1176 // 2. Cut them
1177
1178 Voxel_BooleanOperation cutter;
1179 if (!cutter.Cut(ds1, ds2))
1180 cout<<"The operation failed..."<<endl;
1181
1182 // 3. Check result
1183
1184 for (ix = 0; ix < nbx; ix++)
1185 {
1186 for (iy = 0; iy < nby; iy++)
1187 {
1188 for (iz = 0; iz < nbz; iz++)
1189 {
1190 unsigned char value = ds1.Get(ix, iy, iz);
1191 if (ix & 0x01)
1192 {
1193 if (value != 8)
1194 cout<<"Wrong value!"<<endl;
1195 }
1196 else
1197 {
1198 if (value != 6)
1199 cout<<"Wrong value!"<<endl;
1200 }
1201 }
1202 }
1203 }
1204
1205 timer.Stop();
1206 timer.Print("Cut of ColorDS");
1207}
1208
1209void Application::testCutFloatDS()
1210{
1211 Timer timer;
1212 int ix, iy, iz;
1213 int nbx = 100, nby = 100, nbz = 100;
1214
1215
1216 // 1. Set two FloatDS:
1217
1218 timer.Start();
1219
1220 Voxel_FloatDS ds1(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1221 Voxel_FloatDS ds2(0, 0, 0, 1, 1, 1, nbx, nby, nbz);
1222
1223 for (ix = 0; ix < nbx; ix++)
1224 {
1225 for (iy = 0; iy < nby; iy++)
1226 {
1227 for (iz = 0; iz < nbz; iz++)
1228 {
1229 ds1.Set(ix, iy, iz, 11.1f);
1230 }
1231 }
1232 }
1233 for (ix = 0; ix < nbx; ix++)
1234 {
1235 for (iy = 0; iy < nby; iy++)
1236 {
1237 for (iz = 0; iz < nbz; iz++)
1238 {
1239 if (ix & 0x01)
1240 ds2.Set(ix, iy, iz, 3.3f);
1241 else
1242 ds2.Set(ix, iy, iz, 5.5f);
1243 }
1244 }
1245 }
1246
1247 // 2. Cut them
1248
1249 Voxel_BooleanOperation cutter;
1250 if (!cutter.Cut(ds1, ds2))
1251 cout<<"The operation failed..."<<endl;
1252
1253 // 3. Check result
1254
1255 for (ix = 0; ix < nbx; ix++)
1256 {
1257 for (iy = 0; iy < nby; iy++)
1258 {
1259 for (iz = 0; iz < nbz; iz++)
1260 {
1261 float value = ds1.Get(ix, iy, iz);
1262 if (ix & 0x01)
1263 {
1264 if (fabs(value - 7.8f) > 0.001)
1265 cout<<"Wrong value!"<<endl;
1266 }
1267 else
1268 {
1269 if (fabs(value - 5.6f) > 0.001)
1270 cout<<"Wrong value!"<<endl;
1271 }
1272 }
1273 }
1274 }
1275
1276 timer.Stop();
1277 timer.Print("Cut of FloatDS");
1278}
1279
1280void Application::convert2bool()
1281{
1282 convert(0);
1283}
1284
1285void Application::convert2color()
1286{
1287 convert(1);
1288}
1289
1290void Application::convert(const int ivoxel)
1291{
1292 TopoDS_Shape S;
1293 if (!myShape.IsNull())
1294 S = myShape->Shape();
1295 if (S.IsNull())
1296 {
1297 QMessageBox::warning( this, "Voxel demo-application", "No shape for conversion!");
1298 return;
1299 }
1300
1301 switch (ivoxel)
1302 {
1303 case 0:
1304 {
1305 if (!myBoolVoxels)
1306 myBoolVoxels = new Voxel_BoolDS;
1307 if (myColorVoxels)
1308 {
1309 delete myColorVoxels;
1310 myColorVoxels = 0;
1311 }
1312 break;
1313 }
1314 case 1:
1315 {
1316 if (!myColorVoxels)
1317 myColorVoxels = new Voxel_ColorDS;
1318 if (myBoolVoxels)
1319 {
1320 delete myBoolVoxels;
1321 myBoolVoxels = 0;
1322 }
1323 break;
1324 }
1325 }
1326
1327 switch (ivoxel)
1328 {
1329 case 0:
1330 {
1331 Timer timer;
1332 timer.Start();
1333
1334 /*
1335 int progress;
1336 Voxel_Converter converter(S, *myBoolVoxels, myNbX, myNbY, myNbZ);
1337 if (!converter.Convert(progress, myVolumicBoolValue, myScanSide))
1338 {
1339 QMessageBox::warning( this, "Voxel demo-application", "Conversion failed...");
1340 return;
1341 }
1342 */
1343
1344 /*
1345 Voxel_Converter converter(S, *myBoolVoxels, myNbX, myNbY, myNbZ, 2);
1346 ConversionThread thread1, thread2;
1347
1348 thread1.setConverter(&converter);
1349 thread2.setConverter(&converter);
1350
1351 thread1.setVolumicValue(myVolumicBoolValue);
1352 thread2.setVolumicValue(myVolumicBoolValue);
1353
1354 thread1.setScanSide(myScanSide);
1355 thread2.setScanSide(myScanSide);
1356
1357 thread1.setThreadIndex(1);
1358 thread2.setThreadIndex(2);
1359
1360 thread1.start();
1361 thread2.start();
1362
1363 while (thread1.running() || thread2.running())
1364 {
1365 ::Sleep(100);
1366 }
1367 */
1368
1369 /*
1370 int progress;
1371 Voxel_FastConverter converter(S, *myBoolVoxels, 0.1, myNbX, myNbY, myNbZ, 1);
1372 converter.Convert(progress, 1);
1373 //if (myVolumicBoolValue)
1374 // converter.FillInVolume(myVolumicBoolValue);
1375 */
1376
1377 Voxel_FastConverter converter(S, *myBoolVoxels, 0.1, myNbX, myNbY, myNbZ, 2);
1378 ConversionThread thread1, thread2;
1379
1380 thread1.setConverter(&converter);
1381 thread2.setConverter(&converter);
1382
1383 thread1.setThreadIndex(1);
1384 thread2.setThreadIndex(2);
1385
1386 thread1.start();
1387 thread2.start();
1388
1389 while (thread1.isRunning() || thread2.isRunning())
1390 {
1391 ::Sleep(100);
1392 }
1393
1394 timer.Print("Converter");
1395
1396 myViewer->getSelector().SetVoxels(*myBoolVoxels);
1397 break;
1398 }
1399 case 1:
1400 {
1401
1402 Timer timer;
1403 timer.Start();
1404
1405 /*
1406 int progress;
1407 Voxel_Converter converter(S, *myColorVoxels, myNbX, myNbY, myNbZ);
1408 if (!converter.Convert(progress, myVolumicColorValue, myScanSide))
1409 {
1410 QMessageBox::warning( this, "Voxel demo-application", "Conversion failed...");
1411 return;
1412 }
1413 */
1414
1415 /*
1416 Voxel_Converter converter(S, *myColorVoxels, myNbX, myNbY, myNbZ, 2);
1417 ConversionThread thread1, thread2;
1418
1419 thread1.setConverter(&converter);
1420 thread2.setConverter(&converter);
1421
1422 thread1.setVolumicValue(myVolumicColorValue);
1423 thread2.setVolumicValue(myVolumicColorValue);
1424
1425 thread1.setScanSide(myScanSide);
1426 thread2.setScanSide(myScanSide);
1427
1428 thread1.setThreadIndex(1);
1429 thread2.setThreadIndex(2);
1430
1431 thread1.start();
1432 thread2.start();
1433
1434 while (thread1.running() || thread2.running())
1435 {
1436 ::Sleep(100);
1437 }
1438 */
1439
1440 /*
1441 int progress;
1442 Voxel_FastConverter converter(S, *myColorVoxels, myNbX, myNbY, myNbZ, 1);
1443 converter.Convert(progress, 1);
1444 if (myVolumicColorValue)
1445 converter.FillInVolume(myVolumicColorValue);
1446 */
1447
1448 Voxel_FastConverter converter(S, *myColorVoxels, 0.1, myNbX, myNbY, myNbZ, 2);
1449 ConversionThread thread1, thread2;
1450
1451 thread1.setConverter(&converter);
1452 thread2.setConverter(&converter);
1453
1454 thread1.setThreadIndex(1);
1455 thread2.setThreadIndex(2);
1456
1457 thread1.start();
1458 thread2.start();
1459
1460 while (thread1.isRunning() || thread2.isRunning())
1461 {
1462 ::Sleep(100);
1463 }
1464
1465 timer.Print("Converter");
1466
1467
1468 // Set color for demonstration
1469 double maxd =
1470 fabs(myColorVoxels->GetX()) > fabs(myColorVoxels->GetY()) ?
1471 fabs(myColorVoxels->GetX()) : fabs(myColorVoxels->GetY());
1472 maxd = maxd > fabs(myColorVoxels->GetZ()) ? maxd : fabs(myColorVoxels->GetZ());
1473 maxd = maxd > fabs(myColorVoxels->GetX() + myColorVoxels->GetXLen()) ?
1474 maxd : fabs(myColorVoxels->GetX() + myColorVoxels->GetXLen());
1475 maxd = maxd > fabs(myColorVoxels->GetY() + myColorVoxels->GetYLen()) ?
1476 maxd : fabs(myColorVoxels->GetY() + myColorVoxels->GetYLen());
1477 maxd = maxd > fabs(myColorVoxels->GetZ() + myColorVoxels->GetZLen()) ?
1478 maxd : fabs(myColorVoxels->GetZ() + myColorVoxels->GetZLen());
1479 for (int ix = 0; ix < myNbX; ix++)
1480 {
1481 for (int iy = 0; iy < myNbY; iy++)
1482 {
1483 for (int iz = 0; iz < myNbZ; iz++)
1484 {
1485 unsigned char value = myColorVoxels->Get(ix, iy, iz);
1486 if (value)
1487 {
1488 double xc, yc, zc, xd, yd, zd;
1489 myColorVoxels->GetCenter(ix, iy, iz, xc, yc, zc);
1490 xd = fabs(xc);
1491 yd = fabs(yc);
1492 zd = fabs(zc);
1493 double mind = xd < yd ? xd : yd;
1494 mind = zd < mind ? zd : mind;
1495 value = unsigned char(15.0 * (maxd - mind) / maxd);
1496 if (value <= 0)
1497 value = 1;
1498 myColorVoxels->Set(ix, iy, iz, value);
1499 }
1500 }
1501 }
1502 }
1503
1504 myViewer->getSelector().SetVoxels(*myColorVoxels);
1505 break;
1506 }
1507 }
1508
1509 myViewer->getIC()->EraseAll(false, false);
1510
1511 Voxel_DS* ds = myBoolVoxels;
1512 if (!ds)
1513 ds = myColorVoxels;
1514 if (ds)
1515 {
1516 myDisplayedXMin = ds->GetX() - 10.0 * Precision::Confusion();
1517 myDisplayedXMax = ds->GetX() + ds->GetXLen() + 10.0 * Precision::Confusion();
1518 myDisplayedYMin = ds->GetY() - 10.0 * Precision::Confusion();
1519 myDisplayedYMax = ds->GetY() + ds->GetYLen() + 10.0 * Precision::Confusion();
1520 myDisplayedZMin = ds->GetZ() - 10.0 * Precision::Confusion();
1521 myDisplayedZMax = ds->GetZ() + ds->GetZLen() + 10.0 * Precision::Confusion();
1522 }
1523
1524 // Init visual data
1525 initPrs();
1526
1527 // Set voxels and display
1528 Handle(Poly_Triangulation) empty;
1529 myVoxels->SetBoolVoxels(myBoolVoxels);
1530 myVoxels->SetColorVoxels(myColorVoxels);
1531 myVoxels->SetTriangulation(empty);
1532 if (myViewer->getIC()->IsDisplayed(myVoxels))
1533 myViewer->getIC()->Redisplay(myVoxels, false);
1534 else
1535 myViewer->getIC()->Display(myVoxels, false);
1536
1537 // Color scale
1538 if (myColorVoxels)
1539 displayColorScale();
1540 else
1541 myViewer->getView()->ColorScaleErase();
1542
1543 myViewer->getView()->FitAll();
1544}
1545
1546void Application::setNbX()
1547{
1548 bool ok;
1549 myNbX =
1550 QInputDialog::getInteger(this, "Voxel demo-application", "Number of splits in X-direction:", myNbX,
1551 1, 100000, 1, &ok);
1552}
1553
1554void Application::setNbY()
1555{
1556 bool ok;
1557 myNbY =
1558 QInputDialog::getInteger(this, "Voxel demo-application", "Number of splits in X-direction:", myNbY,
1559 1, 100000, 1, &ok);
1560}
1561
1562void Application::setNbZ()
1563{
1564 bool ok;
1565 myNbZ =
1566 QInputDialog::getInteger(this, "Voxel demo-application", "Number of splits in X-direction:", myNbZ,
1567 1, 100000, 1, &ok);
1568}
1569
1570void Application::setColorMinValue()
1571{
1572 bool ok;
1573 myColorMinValue =
1574 QInputDialog::getInteger(this, "Voxel demo-application", "Minimum value for color [0 .. 15]:", myColorMinValue,
1575 0, 15, 1, &ok);
1576 if (!myVoxels.IsNull())
1577 myVoxels->SetColorRange(myColorMinValue, myColorMaxValue);
1578}
1579
1580void Application::setColorMaxValue()
1581{
1582 bool ok;
1583 myColorMaxValue =
1584 QInputDialog::getInteger(this, "Voxel demo-application", "Maximum value for color [0 .. 15]:", myColorMaxValue,
1585 0, 15, 1, &ok);
1586 if (!myVoxels.IsNull())
1587 myVoxels->SetColorRange(myColorMinValue, myColorMaxValue);
1588}
1589
1590void Application::setUsageOfGLlists()
1591{
1592 int res = QMessageBox::question( this, "Voxel demo-application", "Press Yes to use GL lists and No not to use them.", QMessageBox::Yes, QMessageBox::No);
1593 if (!myVoxels.IsNull())
1594 myVoxels->SetUsageOfGLlists(res == QMessageBox::Yes);
1595}
1596
1597void Application::setDisplayedXMin()
1598{
1599 myDisplayedXMin = QInputDialog::getDouble(this, "Voxel demo-application", "Minimum X value:", myDisplayedXMin);
1600 if (!myVoxels.IsNull())
1601 {
1602 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1603 myDisplayedYMin, myDisplayedYMax,
1604 myDisplayedZMin, myDisplayedZMax);
1605 }
1606}
1607
1608void Application::setDisplayedXMax()
1609{
1610 myDisplayedXMax = QInputDialog::getDouble(this, "Voxel demo-application", "Maximum X value:", myDisplayedXMax);
1611 if (!myVoxels.IsNull())
1612 {
1613 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1614 myDisplayedYMin, myDisplayedYMax,
1615 myDisplayedZMin, myDisplayedZMax);
1616 }
1617}
1618
1619void Application::setDisplayedYMin()
1620{
1621 myDisplayedYMin = QInputDialog::getDouble(this, "Voxel demo-application", "Minimum Y value:", myDisplayedYMin);
1622 if (!myVoxels.IsNull())
1623 {
1624 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1625 myDisplayedYMin, myDisplayedYMax,
1626 myDisplayedZMin, myDisplayedZMax);
1627 }
1628}
1629
1630void Application::setDisplayedYMax()
1631{
1632 myDisplayedYMax = QInputDialog::getDouble(this, "Voxel demo-application", "Maximum Y value:", myDisplayedYMax);
1633 if (!myVoxels.IsNull())
1634 {
1635 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1636 myDisplayedYMin, myDisplayedYMax,
1637 myDisplayedZMin, myDisplayedZMax);
1638 }
1639}
1640
1641void Application::setDisplayedZMin()
1642{
1643 myDisplayedZMin = QInputDialog::getDouble(this, "Voxel demo-application", "Minimum Z value:", myDisplayedZMin);
1644 if (!myVoxels.IsNull())
1645 {
1646 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1647 myDisplayedYMin, myDisplayedYMax,
1648 myDisplayedZMin, myDisplayedZMax);
1649 }
1650}
1651
1652void Application::setDisplayedZMax()
1653{
1654 myDisplayedZMax = QInputDialog::getDouble(this, "Voxel demo-application", "Maximum Z value:", myDisplayedZMax);
1655 if (!myVoxels.IsNull())
1656 {
1657 myVoxels->SetSizeRange(myDisplayedXMin, myDisplayedXMax,
1658 myDisplayedYMin, myDisplayedYMax,
1659 myDisplayedZMin, myDisplayedZMax);
1660 }
1661}
1662
1663void Application::setScanSide()
1664{
1665 myScanSide =
1666 QInputDialog::getInteger(this, "Voxel demo-application", "Side of scanning (1: +X side, 2: +Y side, 3: +Z side, 4: +X & +Y sides, .. 7: +X, +Y,& +Z sides):",
1667 myScanSide, 1, 7, 1);
1668}
1669
1670void Application::setVolumicBoolValue()
1671{
1672 myVolumicBoolValue =
1673 QInputDialog::getInteger(this, "Voxel demo-application", "Volumic value on voxelization [0 .. 1]:",
1674 myVolumicBoolValue, 0, 1, 1);
1675}
1676
1677void Application::setVolumicColorValue()
1678{
1679 myVolumicColorValue =
1680 QInputDialog::getInteger(this, "Voxel demo-application", "Volumic value on voxelization [0 .. 15]:",
1681 myVolumicColorValue, 0, 15, 1);
1682}
1683
1684void Application::setQuadrangleSize()
1685{
1686 myQuadrangleSize =
1687 QInputDialog::getInteger(this, "Voxel demo-application", "Size of quadrangles (0% .. 100%):",
1688 myQuadrangleSize, 1, 100, 10);
1689 if (!myVoxels.IsNull())
1690 {
1691 myVoxels->SetQuadrangleSize(myQuadrangleSize);
1692 }
1693}
1694
1695void Application::setPointSize()
1696{
1697 myPointSize =
1698 QInputDialog::getInteger(this, "Voxel demo-application", "Size of points (1 .. 10):",
1699 myPointSize, 1, 10, 1);
1700 if (!myVoxels.IsNull())
1701 {
1702 myVoxels->SetPointSize(myPointSize);
1703 }
1704}
1705
1706void Application::display(Voxel_VoxelDisplayMode mode)
1707{
1708 if (myVoxels.IsNull() || !myViewer->getIC()->IsDisplayed(myVoxels))
1709 {
1710 QMessageBox::warning( this, "Voxel demo-application", "Voxels are not displayed");
1711 return;
1712 }
1713
1714 myVoxels->SetDisplayMode(mode);
1715
1716 if (myColorVoxels)
1717 displayColorScale();
1718 else
1719 myViewer->getView()->ColorScaleErase();
1720
1721 myViewer->getIC()->Redisplay(myVoxels, true);
1722}
1723
1724void Application::displayPoints()
1725{
1726 display(Voxel_VDM_POINTS);
1727}
1728
1729void Application::displayNearestPoints()
1730{
1731 display(Voxel_VDM_NEARESTPOINTS);
1732}
1733
1734void Application::displayBoxes()
1735{
1736 display(Voxel_VDM_BOXES);
1737}
1738
1739void Application::displayNearestBoxes()
1740{
1741 display(Voxel_VDM_NEARESTBOXES);
1742}
1743
1744void Application::displayColorScale()
1745{
1746 Handle(Aspect_ColorScale) color_scale = myViewer->getView()->ColorScale();
1747 if (!color_scale.IsNull())
1748 {
1749 int nb_colors = 1<<4 /* 4 bits */;
1750 color_scale->SetRange(0, nb_colors - 1);
1751 color_scale->SetNumberOfIntervals(nb_colors);
1752 color_scale->SetPosition(0.01, 0.5 - 0.01);
1753 color_scale->SetSize(0.5 - 0.01, 0.5 - 0.01);
1754 }
1755 myViewer->getView()->ColorScaleDisplay();
1756}
1757
1758void Application::displayWaves()
1759{
1760 myViewer->getIC()->EraseAll(false, false);
1761
1762 // Make voxels
1763 if (myBoolVoxels)
1764 {
1765 delete myBoolVoxels;
1766 myBoolVoxels = 0;
1767 }
1768 if (myColorVoxels)
1769 delete myColorVoxels;
1770
1771 int nbx = 500, nby = 50, nbz = 50;
1772 double xlen = 100.0, ylen = 100.0, zlen = 20.0;
1773 double dx = xlen / (double) nbx, dy = ylen / (double) nby, dz = zlen / (double) nbz;
1774 myColorVoxels = new Voxel_ColorDS(0.0, 0.0, 0.0, xlen, ylen, zlen, nbx, nby, nbz);
1775
1776 // Initial state - no colors
1777 int ix, iy, iz;
1778 for (ix = 0; ix < nbx; ix++)
1779 {
1780 for (iy = 0; iy < nby; iy++)
1781 {
1782 for (iz = 0; iz < nbz; iz++)
1783 {
1784 myColorVoxels->Set(ix, iy, iz, 0);
1785 }
1786 }
1787 }
1788
1789 // Init visual data
1790 initPrs();
1791 myVoxels->SetDisplayMode(Voxel_VDM_POINTS);
1792 myVoxels->SetUsageOfGLlists(false);
1793 myVoxels->SetBoolVoxels(myBoolVoxels);
1794 myVoxels->SetColorVoxels(myColorVoxels);
1795 if (myViewer->getIC()->IsDisplayed(myVoxels))
1796 myViewer->getIC()->Redisplay(myVoxels, false);
1797 else
1798 myViewer->getIC()->Display(myVoxels, false);
1799 myViewer->getView()->FitAll();
1800
1801 // Prepare arrays of values
1802 // X&Z values
1803 int i = 0, di = 5 /* nb waves */;
1804 int* zvalues = new int[nbx];
1805 unsigned char* xvalues = new unsigned char[nbx];
1806 for (ix = 0; ix < nbx; ix++, i += di)
1807 {
1808 if (i > nbx || i < 0)
1809 {
1810 di *= -1;
1811 i += di;
1812 }
cc5ac00d 1813 double rad = -M_PI / 2.0 + double(i) / (double) nbx * M_PI;
7fd59977 1814 double c = cos(rad);
1815 xvalues[ix] = 15.0 * c;
1816 if (xvalues[ix] == 0)
1817 xvalues[ix] = 1;
1818 zvalues[ix] = (nbz - 2) * c;
1819 }
1820
1821 // Make waves
1822 unsigned char value = 0;
1823 for (i = 0; i <= 100; i++)
1824 {
1825 for (ix = 0; ix < nbx; ix++)
1826 {
1827 int ixi = ix + i;
1828 if (ixi >= nbx)
1829 ixi -= nbx;
1830 for (iz = 0; iz < nbz; iz++)
1831 {
1832 value = 0;
1833 if (iz < zvalues[ixi])
1834 value = xvalues[ixi];
1835 for (iy = 0; iy < nby; iy++)
1836 {
1837 myColorVoxels->Set(ix, iy, iz, value);
1838 }
1839 }
1840 }
1841 myViewer->getIC()->Redisplay(myVoxels, true);
1842 qApp->processEvents();
1843 }
1844
1845 delete[] xvalues;
1846 delete[] zvalues;
1847}
1848
1849void Application::initPrs()
1850{
1851 if (myVoxels.IsNull())
1852 {
1853 myVoxels = new Voxel_Prs;
1854 myVoxels->SetDisplayMode(Voxel_VDM_POINTS);
1855 myVoxels->SetColor(Quantity_NOC_WHITE);
1856 myVoxels->SetPointSize(1.0);
1857 myVoxels->SetSmoothPoints(false);
1858 myVoxels->SetQuadrangleSize(myQuadrangleSize);
1859 myVoxels->SetColorRange(myColorMinValue, myColorMaxValue);
1860 // Colors of ColorDS
1861 int nb_colors = 16 /* 4 bits */;
1862 Handle(Quantity_HArray1OfColor) colors = new Quantity_HArray1OfColor(0, nb_colors - 1);
1863 for (int icolor = 0; icolor < nb_colors; icolor++)
1864 {
1865 Quantity_Color color;
1866 Aspect_ColorScale::FindColor(icolor, 0, nb_colors - 1, nb_colors, color);
1867 colors->SetValue(icolor, color);
1868 }
1869 myVoxels->SetColors(colors);
1870 myViewer->setPrs(myVoxels);
1871 }
1872 else
1873 {
1874 myViewer->getIC()->RecomputePrsOnly(myVoxels, false);
1875 }
1876}
1877
1878void Application::box()
1879{
1880 gp_Ax2 axes(gp_Pnt(0, 0, 0), gp_Dir(0, 0, 1));
1881 TopoDS_Shape S = BRepPrimAPI_MakeBox(axes, 100, 100, 100);
1882 load(S);
1883}
1884
1885void Application::cylinder()
1886{
1887 TopoDS_Shape S = BRepPrimAPI_MakeCylinder(50, 100);
1888 load(S);
1889}
1890
1891void Application::torus()
1892{
1893 TopoDS_Shape S = BRepPrimAPI_MakeTorus(100, 20);
1894 load(S);
1895}
1896
1897void Application::sphere()
1898{
1899 TopoDS_Shape S = BRepPrimAPI_MakeSphere(100);
1900 load(S);
1901}
1902
1903void Application::load(const TopoDS_Shape& S)
1904{
1905 myViewer->getIC()->EraseAll(false, false);
1906
1907 // Delete voxels of previous shape.
1908 if (myBoolVoxels)
1909 {
1910 delete myBoolVoxels;
1911 myBoolVoxels = 0;
1912 }
1913 if (myColorVoxels)
1914 {
1915 delete myColorVoxels;
1916 myColorVoxels = 0;
1917 }
1918
1919 // Set view size
1920 Bnd_Box box;
1921 double xmin, ymin, zmin, xmax, ymax, zmax, length = 0;
1922 BRepBndLib::Add(S, box);
1923 box.Get(xmin, ymin, zmin, xmax, ymax, zmax);
1924 length = xmax - xmin > ymax - ymin ? xmax - xmin : ymax - ymin;
1925 length = length > zmax - zmin ? length : zmax - zmin;
1926 length *= 2.0;
1927 myViewer->getView()->SetSize(length);
1928 myViewer->getView()->SetZSize(length);
1929
1930 // Display shape
1931 if (myShape.IsNull())
1932 {
1933 myShape = new AIS_Shape(S);
1934 myShape->SetDisplayMode(1);
1935 myShape->UnsetSelectionMode();
1936 }
1937 else
1938 {
1939 myShape->Set(S);
1940 myViewer->getIC()->RecomputePrsOnly(myShape, false);
1941 }
1942 if (myViewer->getIC()->IsDisplayed(myShape))
1943 myViewer->getIC()->Redisplay(myShape, false);
1944 else
1945 myViewer->getIC()->Display(myShape, false);
1946 myViewer->getView()->FitAll();
1947}
1948
1949void Application::displayCut()
1950{
1951 myViewer->getIC()->EraseAll(false, false);
1952
1953 // Make a sphere with a lot of toruses,
1954 // cut the toruses from the sphere.
1955 TopoDS_Shape sphere = BRepPrimAPI_MakeSphere(100.0);
1956 TopoDS_Shape torus1 = BRepPrimAPI_MakeTorus(gp_Ax2(gp_Pnt( 80, 0, 20), gp::DZ()), 30, 10);
1957 TopoDS_Shape torus2 = BRepPrimAPI_MakeTorus(gp_Ax2(gp_Pnt( 0, 80, 20), gp::DZ()), 30, 10);
1958 TopoDS_Shape torus3 = BRepPrimAPI_MakeTorus(gp_Ax2(gp_Pnt(-80, 0, 20), gp::DZ()), 30, 10);
1959 TopoDS_Shape torus4 = BRepPrimAPI_MakeTorus(gp_Ax2(gp_Pnt( 0, -80, 20), gp::DZ()), 30, 10);
1960
1961 // Compute bounding box of the shapes
1962 Bnd_Box box;
1963 BRepBndLib::Add(sphere, box);
1964 BRepBndLib::Add(torus1, box);
1965 BRepBndLib::Add(torus2, box);
1966 BRepBndLib::Add(torus3, box);
1967 BRepBndLib::Add(torus4, box);
1968
1969 // Nullify voxels
1970 if (myColorVoxels)
1971 {
1972 delete myColorVoxels;
1973 myColorVoxels = 0;
1974 }
1975 if (myBoolVoxels)
1976 {
1977 delete myBoolVoxels;
1978 myBoolVoxels = 0;
1979 }
1980
1981 Timer timer;
1982 timer.Start();
1983
1984 // Create a cube of voxels
1985 int nbx = 100, nby = 100, nbz = 100;
1986 double xmin, ymin, zmin, xmax, ymax, zmax;
1987 box.Get(xmin, ymin, zmin, xmax, ymax, zmax);
1988 myColorVoxels = new Voxel_ColorDS(xmin, ymin, zmin,
1989 xmax - xmin, ymax - ymin, zmax - zmin,
1990 nbx, nby, nbz);
1991 Voxel_ColorDS vtorus(xmin, ymin, zmin,
1992 xmax - xmin, ymax - ymin, zmax - zmin,
1993 nbx, nby, nbz);
1994
1995 // Make a cube of voxels for the sphere.
1996 int progress;
1997 Voxel_FastConverter converter(sphere, *myColorVoxels, 0.1, nbx, nby, nbz);
1998 converter.Convert(progress);
1999 converter.FillInVolume(15);
2000
2001 // Torus 1
2002 Voxel_FastConverter converter1(torus1, vtorus, 0.1, nbx, nby, nbz);
2003 converter1.Convert(progress);
2004 converter1.FillInVolume(3);
2005
2006 // Torus 2
2007 Voxel_FastConverter converter2(torus2, vtorus, 0.1, nbx, nby, nbz);
2008 converter2.Convert(progress);
2009 converter2.FillInVolume(7);
2010
2011 // Torus 3
2012 Voxel_FastConverter converter3(torus3, vtorus, 0.1, nbx, nby, nbz);
2013 converter3.Convert(progress);
2014 converter3.FillInVolume(10);
2015
2016 // Torus 4
2017 Voxel_FastConverter converter4(torus4, vtorus, 0.1, nbx, nby, nbz);
2018 converter4.Convert(progress);
2019 converter4.FillInVolume(12);
2020
2021 // Cut
2022 Voxel_BooleanOperation cutter;
2023 cutter.Cut(*myColorVoxels, vtorus);
2024
2025 // Remove volumic voxels
2026 converter.FillInVolume(0);
2027
2028 timer.Stop();
2029 timer.Print("Cut");
2030
2031 // Display
2032 initPrs();
2033 myVoxels->SetDisplayMode(Voxel_VDM_POINTS);
2034 myVoxels->SetUsageOfGLlists(true);
2035 myVoxels->SetBoolVoxels(myBoolVoxels);
2036 myVoxels->SetColorVoxels(myColorVoxels);
2037 if (myViewer->getIC()->IsDisplayed(myVoxels))
2038 myViewer->getIC()->Redisplay(myVoxels, false);
2039 else
2040 myViewer->getIC()->Display(myVoxels, false);
2041 myViewer->getView()->FitAll();
2042}
2043
2044void Application::displayCollisions()
2045{
2046 myViewer->getIC()->EraseAll(false, false);
2047
2048 // Make a big box with a lot of small spheres inside.
2049 double x = 0.0, y = 0.0, z = 0.0, xlen = 100.0, ylen = 100.0, zlen = 100.0, r = 10.0;
2050 gp_Pnt P1(x, y, z); // center point of moving sphere (S1).
2051 TopoDS_Shape B = BRepPrimAPI_MakeBox(gp_Pnt(x-r, y-r, z-r), gp_Pnt(xlen+r, ylen+r, zlen+r));
2052 TopoDS_Shape S1 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, y, z), gp::DZ()), r / 2.0);
2053 TopoDS_Shape S2 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., y, z), gp::DZ()), r);
2054 TopoDS_Shape S3 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, y, z), gp::DZ()), r);
2055 TopoDS_Shape S4 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen/2., z), gp::DZ()), r);
2056 TopoDS_Shape S5 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen/2., z), gp::DZ()), r);
2057 TopoDS_Shape S6 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen/2., z), gp::DZ()), r);
2058 TopoDS_Shape S7 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen, z), gp::DZ()), r);
2059 TopoDS_Shape S8 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen, z), gp::DZ()), r);
2060 TopoDS_Shape S9 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen, z), gp::DZ()), r);
2061 TopoDS_Shape S10 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, y, zlen/2.), gp::DZ()), r);
2062 TopoDS_Shape S11 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., y, zlen/2.), gp::DZ()), r);
2063 TopoDS_Shape S12 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, y, zlen/2.), gp::DZ()), r);
2064 TopoDS_Shape S13 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen/2., zlen/2.), gp::DZ()), r);
2065 TopoDS_Shape S14 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen/2., zlen/2.), gp::DZ()), r);
2066 TopoDS_Shape S15 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen/2., zlen/2.), gp::DZ()), r);
2067 TopoDS_Shape S16 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen, zlen/2.), gp::DZ()), r);
2068 TopoDS_Shape S17 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen, zlen/2.), gp::DZ()), r);
2069 TopoDS_Shape S18 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen, zlen/2.), gp::DZ()), r);
2070 TopoDS_Shape S19 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, y, zlen), gp::DZ()), r);
2071 TopoDS_Shape S20 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., y, zlen), gp::DZ()), r);
2072 TopoDS_Shape S21 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, y, zlen), gp::DZ()), r);
2073 TopoDS_Shape S22 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen/2., zlen), gp::DZ()), r);
2074 TopoDS_Shape S23 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen/2., zlen), gp::DZ()), r);
2075 TopoDS_Shape S24 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen/2., zlen), gp::DZ()), r);
2076 TopoDS_Shape S25 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(x, ylen, zlen), gp::DZ()), r);
2077 TopoDS_Shape S26 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen/2., ylen, zlen), gp::DZ()), r);
2078 TopoDS_Shape S27 = BRepPrimAPI_MakeSphere(gp_Ax2(gp_Pnt(xlen, ylen, zlen), gp::DZ()), r);
2079
2080 // Planes of the big box
2081 gp_Ax2 xminusPlane(gp_Pnt(x, y, z), gp::DX());
2082 gp_Ax2 xplusPlane (gp_Pnt(xlen, y, z), gp::DX());
2083 gp_Ax2 yminusPlane(gp_Pnt(x, y, z), gp::DY());
2084 gp_Ax2 yplusPlane (gp_Pnt(x, ylen, z), gp::DY());
2085 gp_Ax2 zminusPlane(gp_Pnt(x, y, z), gp::DZ());
2086 gp_Ax2 zplusPlane (gp_Pnt(x, y, zlen), gp::DZ());
2087
2088 // Nullify voxels
2089 if (myColorVoxels)
2090 {
2091 delete myColorVoxels;
2092 myColorVoxels = 0;
2093 }
2094 if (myBoolVoxels)
2095 {
2096 delete myBoolVoxels;
2097 myBoolVoxels = 0;
2098 }
2099
2100 // Prepare visualization
2101 initPrs();
2102 myVoxels->SetDisplayMode(Voxel_VDM_POINTS);
2103 myVoxels->SetColor(Quantity_NOC_RED);
2104 myVoxels->SetPointSize(4);
2105 myVoxels->SetSmoothPoints(false);
2106 myVoxels->SetUsageOfGLlists(false);
2107 myVoxels->SetColorVoxels(myColorVoxels);
2108
2109 // Display all shapes
2110 double transparency = 0.9;
2111 Handle(AIS_Shape) aisB = new AIS_Shape(B);
2112 Handle(AIS_Shape) aisS1 = new AIS_Shape(S1);
2113 Handle(AIS_Shape) aisS2 = new AIS_Shape(S2);
2114 Handle(AIS_Shape) aisS3 = new AIS_Shape(S3);
2115 Handle(AIS_Shape) aisS4 = new AIS_Shape(S4);
2116 Handle(AIS_Shape) aisS5 = new AIS_Shape(S5);
2117 Handle(AIS_Shape) aisS6 = new AIS_Shape(S6);
2118 Handle(AIS_Shape) aisS7 = new AIS_Shape(S7);
2119 Handle(AIS_Shape) aisS8 = new AIS_Shape(S8);
2120 Handle(AIS_Shape) aisS9 = new AIS_Shape(S9);
2121 Handle(AIS_Shape) aisS10 = new AIS_Shape(S10);
2122 Handle(AIS_Shape) aisS11 = new AIS_Shape(S11);
2123 Handle(AIS_Shape) aisS12 = new AIS_Shape(S12);
2124 Handle(AIS_Shape) aisS13 = new AIS_Shape(S13);
2125 Handle(AIS_Shape) aisS14 = new AIS_Shape(S14);
2126 Handle(AIS_Shape) aisS15 = new AIS_Shape(S15);
2127 Handle(AIS_Shape) aisS16 = new AIS_Shape(S16);
2128 Handle(AIS_Shape) aisS17 = new AIS_Shape(S17);
2129 Handle(AIS_Shape) aisS18 = new AIS_Shape(S18);
2130 Handle(AIS_Shape) aisS19 = new AIS_Shape(S19);
2131 Handle(AIS_Shape) aisS20 = new AIS_Shape(S20);
2132 Handle(AIS_Shape) aisS21 = new AIS_Shape(S21);
2133 Handle(AIS_Shape) aisS22 = new AIS_Shape(S22);
2134 Handle(AIS_Shape) aisS23 = new AIS_Shape(S23);
2135 Handle(AIS_Shape) aisS24 = new AIS_Shape(S24);
2136 Handle(AIS_Shape) aisS25 = new AIS_Shape(S25);
2137 Handle(AIS_Shape) aisS26 = new AIS_Shape(S26);
2138 Handle(AIS_Shape) aisS27 = new AIS_Shape(S27);
2139 aisS1-> SetDisplayMode(1);
2140 aisS2-> SetDisplayMode(1);
2141 aisS3-> SetDisplayMode(1);
2142 aisS4-> SetDisplayMode(1);
2143 aisS5-> SetDisplayMode(1);
2144 aisS6-> SetDisplayMode(1);
2145 aisS7-> SetDisplayMode(1);
2146 aisS8-> SetDisplayMode(1);
2147 aisS9-> SetDisplayMode(1);
2148 aisS10->SetDisplayMode(1);
2149 aisS11->SetDisplayMode(1);
2150 aisS12->SetDisplayMode(1);
2151 aisS13->SetDisplayMode(1);
2152 aisS14->SetDisplayMode(1);
2153 aisS15->SetDisplayMode(1);
2154 aisS16->SetDisplayMode(1);
2155 aisS17->SetDisplayMode(1);
2156 aisS18->SetDisplayMode(1);
2157 aisS19->SetDisplayMode(1);
2158 aisS20->SetDisplayMode(1);
2159 aisS21->SetDisplayMode(1);
2160 aisS22->SetDisplayMode(1);
2161 aisS23->SetDisplayMode(1);
2162 aisS24->SetDisplayMode(1);
2163 aisS25->SetDisplayMode(1);
2164 aisS26->SetDisplayMode(1);
2165 aisS27->SetDisplayMode(1);
2166 aisB-> UnsetSelectionMode();
2167 aisS1-> UnsetSelectionMode();
2168 aisS2-> UnsetSelectionMode();
2169 aisS3-> UnsetSelectionMode();
2170 aisS4-> UnsetSelectionMode();
2171 aisS5-> UnsetSelectionMode();
2172 aisS6-> UnsetSelectionMode();
2173 aisS7-> UnsetSelectionMode();
2174 aisS8-> UnsetSelectionMode();
2175 aisS9-> UnsetSelectionMode();
2176 aisS10->UnsetSelectionMode();
2177 aisS11->UnsetSelectionMode();
2178 aisS12->UnsetSelectionMode();
2179 aisS13->UnsetSelectionMode();
2180 aisS14->UnsetSelectionMode();
2181 aisS15->UnsetSelectionMode();
2182 aisS16->UnsetSelectionMode();
2183 aisS17->UnsetSelectionMode();
2184 aisS18->UnsetSelectionMode();
2185 aisS19->UnsetSelectionMode();
2186 aisS20->UnsetSelectionMode();
2187 aisS21->UnsetSelectionMode();
2188 aisS22->UnsetSelectionMode();
2189 aisS23->UnsetSelectionMode();
2190 aisS24->UnsetSelectionMode();
2191 aisS25->UnsetSelectionMode();
2192 aisS26->UnsetSelectionMode();
2193 aisS27->UnsetSelectionMode();
2194 aisS1-> SetTransparency(2.0 * transparency / 3.0);
2195 aisS2-> SetTransparency(transparency);
2196 aisS3-> SetTransparency(transparency);
2197 aisS4-> SetTransparency(transparency);
2198 aisS5-> SetTransparency(transparency);
2199 aisS6-> SetTransparency(transparency);
2200 aisS7-> SetTransparency(transparency);
2201 aisS8-> SetTransparency(transparency);
2202 aisS9-> SetTransparency(transparency);
2203 aisS10->SetTransparency(transparency);
2204 aisS11->SetTransparency(transparency);
2205 aisS12->SetTransparency(transparency);
2206 aisS13->SetTransparency(transparency);
2207 aisS14->SetTransparency(transparency);
2208 aisS15->SetTransparency(transparency);
2209 aisS16->SetTransparency(transparency);
2210 aisS17->SetTransparency(transparency);
2211 aisS18->SetTransparency(transparency);
2212 aisS19->SetTransparency(transparency);
2213 aisS20->SetTransparency(transparency);
2214 aisS21->SetTransparency(transparency);
2215 aisS22->SetTransparency(transparency);
2216 aisS23->SetTransparency(transparency);
2217 aisS24->SetTransparency(transparency);
2218 aisS25->SetTransparency(transparency);
2219 aisS26->SetTransparency(transparency);
2220 aisS27->SetTransparency(transparency);
2221 myViewer->getIC()->Display(aisB, false);
2222 myViewer->getIC()->Display(aisS1, false);
2223 myViewer->getIC()->Display(aisS2, false);
2224 myViewer->getIC()->Display(aisS3, false);
2225 myViewer->getIC()->Display(aisS4, false);
2226 myViewer->getIC()->Display(aisS5, false);
2227 myViewer->getIC()->Display(aisS6, false);
2228 myViewer->getIC()->Display(aisS7, false);
2229 myViewer->getIC()->Display(aisS8, false);
2230 myViewer->getIC()->Display(aisS9, false);
2231 myViewer->getIC()->Display(aisS10, false);
2232 myViewer->getIC()->Display(aisS11, false);
2233 myViewer->getIC()->Display(aisS12, false);
2234 myViewer->getIC()->Display(aisS13, false);
2235 myViewer->getIC()->Display(aisS14, false);
2236 myViewer->getIC()->Display(aisS15, false);
2237 myViewer->getIC()->Display(aisS16, false);
2238 myViewer->getIC()->Display(aisS17, false);
2239 myViewer->getIC()->Display(aisS18, false);
2240 myViewer->getIC()->Display(aisS19, false);
2241 myViewer->getIC()->Display(aisS20, false);
2242 myViewer->getIC()->Display(aisS21, false);
2243 myViewer->getIC()->Display(aisS22, false);
2244 myViewer->getIC()->Display(aisS23, false);
2245 myViewer->getIC()->Display(aisS24, false);
2246 myViewer->getIC()->Display(aisS25, false);
2247 myViewer->getIC()->Display(aisS26, false);
2248 myViewer->getIC()->Display(aisS27, false);
2249
2250 // Prepare computer of collisions
2251 double deflection = 0.1;
2252 int nbx = 100, nby = 100, nbz = 100;
2253
2254 Voxel_CollisionDetection coldet(deflection, nbx, nby, nbz);
2255 coldet.SetUsageOfVolume(false);
2256 coldet.KeepCollisions(false);
2257 coldet.AddShape(S1);
2258 coldet.AddShape(S2);
2259 coldet.AddShape(S3);
2260 coldet.AddShape(S4);
2261 coldet.AddShape(S5);
2262 coldet.AddShape(S6);
2263 coldet.AddShape(S7);
2264 coldet.AddShape(S8);
2265 coldet.AddShape(S9);
2266 coldet.AddShape(S10);
2267 coldet.AddShape(S11);
2268 coldet.AddShape(S12);
2269 coldet.AddShape(S13);
2270 coldet.AddShape(S14);
2271 coldet.AddShape(S15);
2272 coldet.AddShape(S16);
2273 coldet.AddShape(S17);
2274 coldet.AddShape(S18);
2275 coldet.AddShape(S19);
2276 coldet.AddShape(S20);
2277 coldet.AddShape(S21);
2278 coldet.AddShape(S22);
2279 coldet.AddShape(S23);
2280 coldet.AddShape(S24);
2281 coldet.AddShape(S25);
2282 coldet.AddShape(S26);
2283 coldet.AddShape(S27);
2284 //coldet.AddShape(BRepPrimAPI_MakeBox(gp_Pnt(x, y, z), gp_Pnt(xlen, ylen, zlen)));
2285
2286 Bnd_Box box;
2287 BRepBndLib::Add(B, box);
2288 coldet.SetBoundaryBox(box);
2289
2290 coldet.Voxelize();
2291
2292 // Move one of the spheres inside the box
2293 // and compute collisions
2294 gp_Trsf trsf;
2295 gp_Vec vmove(1, 0.5, 0.25);
2296
2297 int imove = 0, nb_moves = 900;
2298 while (imove < nb_moves)
2299 {
2300 // Move
2301 trsf.SetTranslation(vmove);
2302 TopLoc_Location loc(trsf);
2303 S1.Move(loc);
2304 P1.Translate(vmove);
2305
2306 // Check whether S1 is inside the big box
2307 // Detect the plane S1 touches to.
2308 if (P1.X() < x)
2309 vmove.Mirror(xminusPlane);
2310 else if (P1.X() > xlen)
2311 vmove.Mirror(xplusPlane);
2312 else if (P1.Y() < y)
2313 vmove.Mirror(yminusPlane);
2314 else if (P1.Y() > ylen)
2315 vmove.Mirror(yplusPlane);
2316 else if (P1.Z() < z)
2317 vmove.Mirror(zminusPlane);
2318 else if (P1.Z() > zlen)
2319 vmove.Mirror(zplusPlane);
2320
2321 // Compute collisions
2322 coldet.ReplaceShape(1, S1);
2323 coldet.Voxelize(1); // only the first sphere (S1)
2324 coldet.Compute();
2325 myBoolVoxels = &((Voxel_BoolDS&) coldet.GetCollisions());
2326
2327 // Redisplay S1
2328 aisS1->Set(S1);
2329 myViewer->getIC()->Redisplay(aisS1, false);
2330
2331 // Display the collisions
2332 myVoxels->SetBoolVoxels(myBoolVoxels);
2333 if (myViewer->getIC()->IsDisplayed(myVoxels))
2334 myViewer->getIC()->Redisplay(myVoxels, true);
2335 else
2336 {
2337 myViewer->getIC()->Display(myVoxels, false);
2338 myViewer->getView()->FitAll();
2339 }
2340
2341 imove++;
2342 qApp->processEvents();
2343 }
2344
2345 // Copy the result of collision detection
2346 int ix, iy, iz;
2347 myBoolVoxels = new Voxel_BoolDS(coldet.GetCollisions().GetX(),
2348 coldet.GetCollisions().GetY(),
2349 coldet.GetCollisions().GetZ(),
2350 coldet.GetCollisions().GetXLen(),
2351 coldet.GetCollisions().GetYLen(),
2352 coldet.GetCollisions().GetZLen(),
2353 nbx, nby, nbz);
2354 for (ix = 0; ix < nbx; ix++)
2355 {
2356 for (iy = 0; iy < nby; iy++)
2357 {
2358 for (iz = 0; iz < nbz; iz++)
2359 {
2360 if (coldet.GetCollisions().Get(ix, iy, iz))
2361 myBoolVoxels->Set(ix, iy, iz, Standard_True);
2362 }
2363 }
2364 }
2365 myVoxels->SetBoolVoxels(myBoolVoxels);
2366}