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1 | // TriangulationApp.h : main header file for the TRIANGULATION application |
2 | // |
3 | |
4 | #if !defined(AFX_TRIANGULATIONAPP_H__3045338A_3E75_11D7_8611_0060B0EE281E__INCLUDED_) |
5 | #define AFX_TRIANGULATIONAPP_H__3045338A_3E75_11D7_8611_0060B0EE281E__INCLUDED_ |
6 | |
7 | #if _MSC_VER >= 1000 |
8 | #pragma once |
9 | #endif // _MSC_VER >= 1000 |
10 | |
11 | #include <OCC_3dApp.h> |
12 | |
13 | class CTriangulationApp : public OCC_3dApp |
14 | { |
15 | public: |
16 | CTriangulationApp(); |
17 | // Overrides |
18 | // ClassWizard generated virtual function overrides |
19 | //{{AFX_VIRTUAL(CTriangulationApp) |
20 | public: |
21 | virtual BOOL InitInstance(); |
22 | //}}AFX_VIRTUAL |
23 | }; |
24 | |
25 | ///////////////////////////////////////////////////////////////////////////// |
26 | |
27 | //{{AFX_INSERT_LOCATION}} |
28 | // Microsoft Developer Studio will insert additional declarations immediately before the previous line. |
29 | |
30 | #endif // !defined(AFX_TRIANGULATIONAPP_H__3045338A_3E75_11D7_8611_0060B0EE281E__INCLUDED_) |