7fd59977 |
1 | // ColoredShapes.cpp: implementation of the CColoredShape class. |
2 | // |
3 | ////////////////////////////////////////////////////////////////////// |
4 | |
5 | #include "stdafx.h" |
6 | |
7 | #include <afxtempl.h> |
8 | |
9 | #include "ColoredShapes.h" |
10 | |
11 | ////////////////////////////////////////////////////////////////////// |
12 | // Construction/Destruction |
13 | ////////////////////////////////////////////////////////////////////// |
14 | |
15 | CColoredShapes::CColoredShapes() |
16 | { |
17 | } |
18 | |
19 | |
20 | void CColoredShapes::Add(const Quantity_NameOfColor aColor, const TopoDS_Shape& aShape) |
21 | { |
22 | m_shapeList.Append(aShape); |
23 | m_colorMap.Bind(aShape, aColor); |
24 | } |
25 | |
26 | IMPLEMENT_SERIAL(CColoredShapes, CObject,1); |
27 | |
28 | // This schema contains all the Persistent Geometry and Topology |
29 | #include <ShapeSchema.hxx> |
30 | |
31 | // Tools to store TopoDS_Shape |
32 | #include <MgtBRep.hxx> |
33 | #include <PTopoDS_HShape.hxx> |
34 | #include <PTColStd_TransientPersistentMap.hxx> |
35 | #include <TopoDS_Shape.hxx> |
36 | |
37 | // Tools to put Persistent Object in an archive |
38 | #include <FSD_Archive.hxx> |
39 | #include <Storage_Data.hxx> |
40 | #include <Storage_HSeqOfRoot.hxx> |
41 | #include <Storage_Root.hxx> |
42 | #include <PTColStd_PersistentTransientMap.hxx> |
43 | |
44 | void CColoredShapes::Serialize(CArchive & ar) |
45 | { |
46 | CObject::Serialize(ar); |
47 | |
48 | // an I/O driver |
49 | FSD_Archive f( &ar ); |
50 | |
51 | // the applicative Schema containing Persistent Topology and Geometry |
52 | // Note that it inherits from the class Storage_Schema |
53 | Handle(ShapeSchema) s = new ShapeSchema; |
54 | |
55 | if ( ar.IsStoring() ) |
56 | { |
57 | // Write number of shapes to be serialized |
58 | |
59 | ar << (int)m_colorMap.Extent(); |
60 | |
61 | for ( TopoDS_ListIteratorOfListOfShape iter(m_shapeList); iter.More(); iter.Next() ) |
62 | { |
63 | //Create the persistent Shape |
64 | PTColStd_TransientPersistentMap aMap; |
65 | |
66 | Handle(PTopoDS_HShape) aPShape = |
67 | MgtBRep::Translate(iter.Value(), aMap, MgtBRep_WithoutTriangle); |
68 | |
69 | // Store the Persistent shape in the archive |
70 | Handle(Storage_Data) d = new Storage_Data; |
71 | d->AddRoot("ObjectName", aPShape); |
72 | s->Write( f, d); |
73 | |
74 | // Check |
75 | if (d->ErrorStatus() != Storage_VSOk) |
76 | { |
77 | ::MessageBox(NULL, " Error while writing... ", " Error ",MB_OK) ; |
78 | } |
79 | |
80 | // Store the color in the archive |
81 | ar << (Standard_Integer)m_colorMap.Find(iter.Value()); |
82 | } |
83 | } |
84 | else |
85 | { |
86 | // Get numbe of stored shapes |
87 | int nbShapes; |
88 | ar >> nbShapes; |
89 | |
90 | Standard_Integer tmp; |
91 | Quantity_NameOfColor theColor; |
92 | |
93 | // Reading all shapes |
94 | for ( int i = 0; i < nbShapes; i++ ) |
95 | { |
96 | // Read the Persistent Shape from the archive |
97 | Handle(Storage_Data) d = s->Read( f ); |
98 | Handle(Storage_HSeqOfRoot) roots = d->Roots(); |
99 | Handle(Standard_Persistent) p; |
100 | Handle(Storage_Root) r; |
101 | Handle(PTopoDS_HShape) aPShape; |
102 | TopoDS_Shape theShape; |
103 | |
104 | r = roots->Value(1); |
105 | p = r->Object(); |
106 | aPShape = Handle(PTopoDS_HShape)::DownCast(p); |
107 | |
108 | // Create the shape |
109 | PTColStd_PersistentTransientMap aMap; |
110 | |
111 | MgtBRep::Translate(aPShape,aMap,theShape,MgtBRep_WithoutTriangle); |
112 | |
113 | m_shapeList.Append(theShape); |
114 | |
115 | // Read the Color from the archive |
116 | ar >> tmp; |
117 | theColor = (Quantity_NameOfColor) tmp; |
118 | m_colorMap.Bind(theShape, theColor); |
119 | } |
120 | } |
121 | } |
122 | |
123 | void CColoredShapes::Display(Handle(AIS_InteractiveContext)& anAIScontext) |
124 | { |
125 | for ( TopoDS_ListIteratorOfListOfShape iter(m_shapeList); iter.More(); iter.Next() ) |
126 | { |
127 | Handle(AIS_Shape) ais = new AIS_Shape(iter.Value()); |
128 | anAIScontext->SetColor(ais, (Quantity_NameOfColor)m_colorMap.Find(iter.Value())); |
129 | anAIScontext->SetMaterial(ais, Graphic3d_NOM_GOLD, Standard_False); |
130 | anAIScontext->Display(ais, Standard_False); |
131 | } |
132 | } |