0032508: Visualization - OpenGl_FrameBuffer::InitWrapper() should not fail on wrappin...
authorkgv <kgv@opencascade.com>
Sun, 1 Aug 2021 09:34:41 +0000 (12:34 +0300)
committerkgv <kgv@opencascade.com>
Sun, 1 Aug 2021 09:34:41 +0000 (12:34 +0300)
commit286e9f13f3eb3d21e12cc352ff74aafb2e6a3c22
tree8be15a84aa592b68491965f8b861d88bdd44fa08
parent32f86ef5a3c707dad35ba0f1b9898493d617eeca
0032508: Visualization - OpenGl_FrameBuffer::InitWrapper() should not fail on wrapping textured FBO

OpenGl_FrameBuffer::InitWrapper() now reads viewport from GL_VIEWPORT
and doesn't return error on GL_TEXTURE attachments.
OpenGl_FrameBuffer::Release() assertion is now skipped for wrapped FBOs.
src/OpenGl/OpenGl_FrameBuffer.cxx