//! Fill in graphic aspects.
Standard_EXPORT void FillAspect (const Handle(Graphic3d_Aspects)& theAspect) const;
- //! Return TRUE if metal-roughness PBR material is defined.
+ //! Return TRUE if metal-roughness PBR material is defined; FALSE by default.
Standard_Boolean HasPbrMaterial() const { return myPbrMat.IsDefined; }
//! Return metal-roughness PBR material.
+ //! Note that default constructor creates an empty material (@sa XCAFDoc_VisMaterialPBR::IsDefined).
const XCAFDoc_VisMaterialPBR& PbrMaterial() const { return myPbrMat; }
//! Setup metal-roughness PBR material.
Standard_EXPORT void SetPbrMaterial (const XCAFDoc_VisMaterialPBR& theMaterial);
//! Setup undefined metal-roughness PBR material.
- void UnsetPbrMaterial() { SetPbrMaterial (XCAFDoc_VisMaterialPBR()); }
+ void UnsetPbrMaterial()
+ {
+ XCAFDoc_VisMaterialPBR anEmpty;
+ anEmpty.IsDefined = false;
+ SetPbrMaterial (anEmpty);
+ }
- //! Return TRUE if common material is defined.
+ //! Return TRUE if common material is defined; FALSE by default.
Standard_Boolean HasCommonMaterial() const { return myCommonMat.IsDefined; }
//! Return common material.
+ //! Note that default constructor creates an empty material (@sa XCAFDoc_VisMaterialCommon::IsDefined).
const XCAFDoc_VisMaterialCommon& CommonMaterial() const { return myCommonMat; }
//! Setup common material.
Standard_EXPORT void SetCommonMaterial (const XCAFDoc_VisMaterialCommon& theMaterial);
//! Setup undefined common material.
- void UnsetCommonMaterial() { SetCommonMaterial (XCAFDoc_VisMaterialCommon()); }
+ void UnsetCommonMaterial()
+ {
+ XCAFDoc_VisMaterialCommon anEmpty;
+ anEmpty.IsDefined = false;
+ SetCommonMaterial (anEmpty);
+ }
//! Return base color.
Standard_EXPORT Quantity_ColorRGBA BaseColor() const;
Quantity_Color EmissiveColor; //!< emission color
Standard_ShortReal Shininess; //!< shininess value
Standard_ShortReal Transparency; //!< transparency value within [0, 1] range with 0 meaning opaque
- Standard_Boolean IsDefined; //!< defined flag; FALSE by default
+ Standard_Boolean IsDefined; //!< defined flag; TRUE by default
//! Empty constructor.
XCAFDoc_VisMaterialCommon()
EmissiveColor(0.0, 0.0, 0.0, Quantity_TOC_RGB),
Shininess (1.0f),
Transparency (0.0f),
- IsDefined (Standard_False) {}
+ IsDefined (Standard_True) {}
//! Compare two materials.
Standard_Boolean IsEqual (const XCAFDoc_VisMaterialCommon& theOther) const
Standard_ShortReal Metallic; //!< metalness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default
Standard_ShortReal Roughness; //!< roughness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default
Standard_ShortReal RefractionIndex; //!< IOR (index of refraction) within range [1.0, 3.0]; 1.5 by default
- Standard_Boolean IsDefined; //!< defined flag; FALSE by default
+ Standard_Boolean IsDefined; //!< defined flag; TRUE by default
//! Empty constructor.
XCAFDoc_VisMaterialPBR()
Metallic (1.0f),
Roughness (1.0f),
RefractionIndex (1.5f),
- IsDefined (Standard_False) {}
+ IsDefined (Standard_True) {}
//! Compare two materials.
Standard_Boolean IsEqual (const XCAFDoc_VisMaterialPBR& theOther) const