</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ConformanceMode>false</ConformanceMode>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>