myRubberBand->SetDisplayMode (0);
myRubberBand->SetMutable (true);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_RotateOrbit);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Zoom);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_Pan);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_MouseGesture_SelectRectangle);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_MouseGesture_SelectRectangle);
-
- myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton, AIS_SelectionScheme_Replace);
- myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT, AIS_SelectionScheme_Replace);
- myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR);
- myMouseSelectionSchemes.Bind (Aspect_VKeyMouse_LeftButton | Aspect_VKeyFlags_ALT | Aspect_VKeyFlags_SHIFT, AIS_SelectionScheme_XOR);
-
- myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton, AIS_MouseGesture_Zoom);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_RightButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_RotateOrbit);
-
- myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton, AIS_MouseGesture_Pan);
- myMouseGestureMap.Bind (Aspect_VKeyMouse_MiddleButton | Aspect_VKeyFlags_CTRL, AIS_MouseGesture_Pan);
-
- myMouseGestureMapDrag.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_Drag);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton,
+ AIS_MouseGesture_RotateOrbit);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
+ AIS_MouseGesture_Zoom);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ AIS_MouseGesture_Pan);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT,
+ AIS_MouseGesture_SelectRectangle);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ AIS_MouseGesture_SelectRectangle);
+
+ myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton,
+ AIS_SelectionScheme_Replace);
+ myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT,
+ AIS_SelectionScheme_Replace);
+ myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ AIS_SelectionScheme_XOR);
+ myMouseSelectionSchemes.Bind ((Standard_UInteger )Aspect_VKeyMouse_LeftButton | (Standard_UInteger )Aspect_VKeyFlags_ALT | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ AIS_SelectionScheme_XOR);
+
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_RightButton,
+ AIS_MouseGesture_Zoom);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_RightButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
+ AIS_MouseGesture_RotateOrbit);
+
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_MiddleButton,
+ AIS_MouseGesture_Pan);
+ myMouseGestureMap.Bind ((Standard_UInteger )Aspect_VKeyMouse_MiddleButton | (Standard_UInteger )Aspect_VKeyFlags_CTRL,
+ AIS_MouseGesture_Pan);
+
+ myMouseGestureMapDrag.Bind (Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_Drag);
myXRTeleportHaptic.Duration = 3600.0f;
myXRTeleportHaptic.Frequency = 0.1f;
void Orientation (const Standard_Integer I, const TopAbs_Orientation Or)
{
myFlags(I) &= ~EMaskOrient;
- myFlags(I) |= (Or & EMaskOrient);
+ myFlags(I) |= ((Standard_Integer)Or & (Standard_Integer)EMaskOrient);
}
TopAbs_Orientation Orientation (const Standard_Integer I) const
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Selected() const
-{ return (myFlags & FMaskSelected) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskSelected) != 0; }
//=======================================================================
//function : Selected
inline void HLRBRep_FaceData::Selected(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskSelected;
- else myFlags &= ~FMaskSelected;
+ if (B) myFlags |= (Standard_Integer)FMaskSelected;
+ else myFlags &= ~((Standard_Integer)FMaskSelected);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Back() const
-{ return (myFlags & FMaskBack) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskBack) != 0; }
//=======================================================================
//function : Back
inline void HLRBRep_FaceData::Back(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskBack;
- else myFlags &= ~FMaskBack;
+ if (B) myFlags |= (Standard_Integer)FMaskBack;
+ else myFlags &= ~((Standard_Integer)FMaskBack);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Side() const
-{ return (myFlags & FMaskSide) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskSide) != 0; }
//=======================================================================
//function : Side
inline void HLRBRep_FaceData::Side(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskSide;
- else myFlags &= ~FMaskSide;
+ if (B) myFlags |= (Standard_Integer)FMaskSide;
+ else myFlags &= ~((Standard_Integer)FMaskSide);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Closed() const
-{ return (myFlags & FMaskClosed) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskClosed) != 0; }
//=======================================================================
//function : Closed
inline void HLRBRep_FaceData::Closed(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskClosed;
- else myFlags &= ~FMaskClosed;
+ if (B) myFlags |= (Standard_Integer)FMaskClosed;
+ else myFlags &= ~((Standard_Integer)FMaskClosed);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Hiding() const
-{ return (myFlags & FMaskHiding) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskHiding) != 0; }
//=======================================================================
//function : Hiding
inline void HLRBRep_FaceData::Hiding(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskHiding;
- else myFlags &= ~FMaskHiding;
+ if (B) myFlags |= (Standard_Integer)FMaskHiding;
+ else myFlags &= ~((Standard_Integer)FMaskHiding);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Simple() const
-{ return (myFlags & FMaskSimple) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskSimple) != 0; }
//=======================================================================
//function : Simple
inline void HLRBRep_FaceData::Simple(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskSimple;
- else myFlags &= ~FMaskSimple;
+ if (B) myFlags |= (Standard_Integer)FMaskSimple;
+ else myFlags &= ~((Standard_Integer)FMaskSimple);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Cut() const
-{ return (myFlags & FMaskCut) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskCut) != 0; }
//=======================================================================
//function : Cut
inline void HLRBRep_FaceData::Cut(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskCut;
- else myFlags &= ~FMaskCut;
+ if (B) myFlags |= (Standard_Integer)FMaskCut;
+ else myFlags &= ~((Standard_Integer)FMaskCut);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::WithOutL() const
-{ return (myFlags & FMaskWithOutL) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskWithOutL) != 0; }
//=======================================================================
//function : WithOutL
inline void HLRBRep_FaceData::WithOutL(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskWithOutL;
- else myFlags &= ~FMaskWithOutL;
+ if (B) myFlags |= (Standard_Integer)FMaskWithOutL;
+ else myFlags &= ~((Standard_Integer)FMaskWithOutL);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Plane() const
-{ return (myFlags & FMaskPlane) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskPlane) != 0; }
//=======================================================================
//function : Plane
inline void HLRBRep_FaceData::Plane(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskPlane;
- else myFlags &= ~FMaskPlane;
+ if (B) myFlags |= (Standard_Integer)FMaskPlane;
+ else myFlags &= ~((Standard_Integer)FMaskPlane);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Cylinder() const
-{ return (myFlags & FMaskCylinder) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskCylinder) != 0; }
//=======================================================================
//function : Cylinder
inline void HLRBRep_FaceData::Cylinder(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskCylinder;
- else myFlags &= ~FMaskCylinder;
+ if (B) myFlags |= (Standard_Integer)FMaskCylinder;
+ else myFlags &= ~((Standard_Integer)FMaskCylinder);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Cone() const
-{ return (myFlags & FMaskCone) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskCone) != 0; }
//=======================================================================
//function : Cone
inline void HLRBRep_FaceData::Cone(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskCone;
- else myFlags &= ~FMaskCone;
+ if (B) myFlags |= (Standard_Integer)FMaskCone;
+ else myFlags &= ~((Standard_Integer)FMaskCone);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Sphere() const
-{ return (myFlags & FMaskSphere) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskSphere) != 0; }
//=======================================================================
//function : Sphere
inline void HLRBRep_FaceData::Sphere(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskSphere;
- else myFlags &= ~FMaskSphere;
+ if (B) myFlags |= (Standard_Integer)FMaskSphere;
+ else myFlags &= ~((Standard_Integer)FMaskSphere);
}
//=======================================================================
//=======================================================================
inline Standard_Boolean HLRBRep_FaceData::Torus() const
-{ return (myFlags & FMaskTorus) != 0; }
+{ return (myFlags & (Standard_Integer)FMaskTorus) != 0; }
//=======================================================================
//function : Torus
inline void HLRBRep_FaceData::Torus(const Standard_Boolean B)
{
- if (B) myFlags |= FMaskTorus;
- else myFlags &= ~FMaskTorus;
+ if (B) myFlags |= (Standard_Integer)FMaskTorus;
+ else myFlags &= ~((Standard_Integer)FMaskTorus);
}
//=======================================================================
//=======================================================================
inline TopAbs_Orientation HLRBRep_FaceData::Orientation() const
-{ return ((TopAbs_Orientation)(myFlags & EMaskOrient)); }
+{ return ((TopAbs_Orientation)(myFlags & (Standard_Integer)EMaskOrient)); }
//=======================================================================
//function : Orientation
inline void HLRBRep_FaceData::Orientation(const TopAbs_Orientation O)
{
- myFlags &= ~EMaskOrient;
- myFlags |= (O & EMaskOrient);
+ myFlags &= ~(Standard_Integer)EMaskOrient;
+ myFlags |= ((Standard_Integer)O & (Standard_Integer)EMaskOrient);
}
//=======================================================================
*
* The flags are grouped in semantic groups:
* - No flags means nothing done
- * - Done flags correspond to some operation succesffuly completed
+ * - Done flags correspond to some operation successfully completed
* - Warning flags correspond to warning messages on some
* potentially wrong situation, not harming algorithm execution
* - Alarm flags correspond to more severe warnings about incorrect
* user data, while not breaking algorithm execution
* - Fail flags correspond to cases when algorithm failed to complete
*/
-
class Message_ExecStatus
{
-
- private:
+private:
//! Mask to separate bits indicating status type and index within the type
- enum StatusMask {
- MType = 0x0000ff00,
- MIndex = 0x000000ff
+ enum StatusMask
+ {
+ MType = 0x0000ff00,
+ MIndex = 0x000000ff
};
- static inline int getBitFlag (int status)
+
+ static inline int getBitFlag (int theStatus)
{
- return 0x1 << (status & MIndex);
+ return 0x1 << (theStatus & MIndex);
}
-
- public:
+
+public:
//!@name Creation and simple operations with statuses
//!@{
//! Create empty execution status
- Message_ExecStatus ()
- : myDone( Message_None), myWarn( Message_None),
- myAlarm( Message_None), myFail( Message_None)
+ Message_ExecStatus()
+ : myDone (Message_None), myWarn (Message_None),
+ myAlarm (Message_None), myFail (Message_None)
{}
//! Initialise the execution status
- Message_ExecStatus ( Message_Status status )
- : myDone( Message_None), myWarn( Message_None),
- myAlarm( Message_None), myFail( Message_None)
+ Message_ExecStatus (Message_Status theStatus)
+ : myDone (Message_None), myWarn (Message_None),
+ myAlarm (Message_None), myFail (Message_None)
{
- Set( status );
+ Set (theStatus);
}
//! Sets a status flag
- void Set (Message_Status status)
- {
- switch( status & MType )
+ void Set (Message_Status theStatus)
+ {
+ switch (TypeOfStatus (theStatus))
{
- case Message_DONE: myDone |= (getBitFlag( status )); break;
- case Message_WARN: myWarn |= (getBitFlag( status )); break;
- case Message_ALARM:myAlarm |= (getBitFlag( status )); break;
- case Message_FAIL: myFail |= (getBitFlag( status )); break;
- default: break;
+ case Message_DONE: myDone |= (getBitFlag (theStatus)); break;
+ case Message_WARN: myWarn |= (getBitFlag (theStatus)); break;
+ case Message_ALARM: myAlarm |= (getBitFlag (theStatus)); break;
+ case Message_FAIL: myFail |= (getBitFlag (theStatus)); break;
}
}
//! Check status for being set
- Standard_Boolean IsSet (Message_Status status) const
+ Standard_Boolean IsSet (Message_Status theStatus) const
{
- switch( status & MType )
+ switch (TypeOfStatus (theStatus))
{
- case Message_DONE: return ( myDone & getBitFlag( status ) ? Standard_True : Standard_False );
- case Message_WARN: return ( myWarn & getBitFlag( status ) ? Standard_True : Standard_False );
- case Message_ALARM:return ( myAlarm & getBitFlag( status ) ? Standard_True : Standard_False );
- case Message_FAIL: return ( myFail & getBitFlag( status ) ? Standard_True : Standard_False );
- default: return Standard_False;
+ case Message_DONE: return (myDone & getBitFlag (theStatus)) != 0;
+ case Message_WARN: return (myWarn & getBitFlag (theStatus)) != 0;
+ case Message_ALARM: return (myAlarm & getBitFlag (theStatus)) != 0;
+ case Message_FAIL: return (myFail & getBitFlag (theStatus)) != 0;
}
+ return Standard_False;
}
-
+
//! Clear one status
- void Clear (Message_Status status)
+ void Clear (Message_Status theStatus)
{
- switch( status & MType )
+ switch (TypeOfStatus (theStatus))
{
- case Message_DONE: myDone &= ~(getBitFlag( status )); return;
- case Message_WARN: myWarn &= ~(getBitFlag( status )); return;
- case Message_ALARM:myAlarm &= ~(getBitFlag( status )); return;
- case Message_FAIL: myFail &= ~(getBitFlag( status )); return;
- default: return;
+ case Message_DONE: myDone &= ~(getBitFlag (theStatus)); return;
+ case Message_WARN: myWarn &= ~(getBitFlag (theStatus)); return;
+ case Message_ALARM:myAlarm &= ~(getBitFlag (theStatus)); return;
+ case Message_FAIL: myFail &= ~(getBitFlag (theStatus)); return;
}
}
-
+
//!@}
//!@name Advanced: Group operations (useful for analysis)
Standard_Boolean IsFail () const { return myFail != Message_None; }
Standard_Boolean IsWarn () const { return myWarn != Message_None; }
Standard_Boolean IsAlarm () const { return myAlarm != Message_None; }
-
+
//! Set all statuses of each type
void SetAllDone () { myDone = ~0; }
void SetAllWarn () { myWarn = ~0; }
{
myDone = myWarn = myAlarm = myFail = Message_None;
}
-
+
//! Add statuses to me from theOther execution status
void Add ( const Message_ExecStatus& theOther )
{
//@}
- public:
+public:
//!@name Advanced: Iteration and analysis of status flags
//!@{
-
+
//! Definitions of range of available statuses
enum StatusRange
{
};
//! Returns index of status in whole range [FirstStatus, LastStatus]
- static Standard_Integer StatusIndex( Message_Status status )
+ static Standard_Integer StatusIndex (Message_Status theStatus)
{
- switch( status & MType )
+ switch (TypeOfStatus (theStatus))
{
- case Message_DONE: return 0 * StatusesPerType + LocalStatusIndex(status);
- case Message_WARN: return 1 * StatusesPerType + LocalStatusIndex(status);
- case Message_ALARM: return 2 * StatusesPerType + LocalStatusIndex(status);
- case Message_FAIL: return 3 * StatusesPerType + LocalStatusIndex(status);
- default: return 0;
+ case Message_DONE: return 0 * StatusesPerType + LocalStatusIndex(theStatus);
+ case Message_WARN: return 1 * StatusesPerType + LocalStatusIndex(theStatus);
+ case Message_ALARM: return 2 * StatusesPerType + LocalStatusIndex(theStatus);
+ case Message_FAIL: return 3 * StatusesPerType + LocalStatusIndex(theStatus);
}
+ return 0;
}
//! Returns index of status inside type of status (Done or Warn or, etc)
//! in range [1, StatusesPerType]
- static Standard_Integer LocalStatusIndex( Message_Status status )
+ static Standard_Integer LocalStatusIndex (Message_Status theStatus)
{
- return (status & MIndex) + 1;
+ return ((Standard_UInteger )theStatus & (Standard_UInteger )MIndex) + 1;
}
//! Returns status type (DONE, WARN, ALARM, or FAIL)
- static Message_StatusType TypeOfStatus( Message_Status status )
+ static Message_StatusType TypeOfStatus (Message_Status theStatus)
{
- return (Message_StatusType)(status & MType);
+ return (Message_StatusType )((Standard_UInteger )theStatus & (Standard_UInteger )MType);
}
//! Returns status with index theIndex in whole range [FirstStatus, LastStatus]
//!@}
- private:
- // ---------- PRIVATE FIELDS ----------
+private:
Standard_Integer myDone;
Standard_Integer myWarn;
Standard_Integer myAlarm;
#include <Standard_Macro.hxx>
typedef int Standard_Integer;
+typedef unsigned int Standard_UInteger;
typedef double Standard_Real;
typedef bool Standard_Boolean;
typedef float Standard_ShortReal;
{
myViewAnimation = GlobalViewAnimation();
- addActionHotKeys (Aspect_VKey_NavForward, Aspect_VKey_W, Aspect_VKey_W | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavBackward , Aspect_VKey_S, Aspect_VKey_S | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSlideLeft, Aspect_VKey_A, Aspect_VKey_A | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSlideRight, Aspect_VKey_D, Aspect_VKey_D | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavRollCCW, Aspect_VKey_Q, Aspect_VKey_Q | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavRollCW, Aspect_VKey_E, Aspect_VKey_E | Aspect_VKeyFlags_SHIFT);
-
- addActionHotKeys (Aspect_VKey_NavSpeedIncrease, Aspect_VKey_Plus, Aspect_VKey_Plus | Aspect_VKeyFlags_SHIFT,
- Aspect_VKey_Equal,
- Aspect_VKey_NumpadAdd, Aspect_VKey_NumpadAdd | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSpeedDecrease, Aspect_VKey_Minus, Aspect_VKey_Minus | Aspect_VKeyFlags_SHIFT,
- Aspect_VKey_NumpadSubtract, Aspect_VKey_NumpadSubtract | Aspect_VKeyFlags_SHIFT);
-
- addActionHotKeys (Aspect_VKey_NavLookUp, Aspect_VKey_Up);
- addActionHotKeys (Aspect_VKey_NavLookDown, Aspect_VKey_Down);
- addActionHotKeys (Aspect_VKey_NavLookLeft, Aspect_VKey_Left);
- addActionHotKeys (Aspect_VKey_NavLookRight, Aspect_VKey_Right);
- addActionHotKeys (Aspect_VKey_NavSlideLeft, Aspect_VKey_Left | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSlideRight, Aspect_VKey_Right | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSlideUp, Aspect_VKey_Up | Aspect_VKeyFlags_SHIFT);
- addActionHotKeys (Aspect_VKey_NavSlideDown, Aspect_VKey_Down | Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavForward, (Standard_UInteger )Aspect_VKey_W,
+ (Standard_UInteger )Aspect_VKey_W | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavBackward , (Standard_UInteger )Aspect_VKey_S,
+ (Standard_UInteger )Aspect_VKey_S | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSlideLeft, (Standard_UInteger )Aspect_VKey_A,
+ (Standard_UInteger )Aspect_VKey_A | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSlideRight, (Standard_UInteger )Aspect_VKey_D,
+ (Standard_UInteger )Aspect_VKey_D | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavRollCCW, (Standard_UInteger )Aspect_VKey_Q,
+ (Standard_UInteger )Aspect_VKey_Q | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavRollCW, (Standard_UInteger )Aspect_VKey_E,
+ (Standard_UInteger )Aspect_VKey_E | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+
+ addActionHotKeys (Aspect_VKey_NavSpeedIncrease, (Standard_UInteger )Aspect_VKey_Plus,
+ (Standard_UInteger )Aspect_VKey_Plus | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ (Standard_UInteger )Aspect_VKey_Equal,
+ (Standard_UInteger )Aspect_VKey_NumpadAdd,
+ (Standard_UInteger )Aspect_VKey_NumpadAdd | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSpeedDecrease, (Standard_UInteger )Aspect_VKey_Minus,
+ (Standard_UInteger )Aspect_VKey_Minus | (Standard_UInteger )Aspect_VKeyFlags_SHIFT,
+ (Standard_UInteger )Aspect_VKey_NumpadSubtract,
+ (Standard_UInteger )Aspect_VKey_NumpadSubtract | (Standard_UInteger )Aspect_VKeyFlags_SHIFT);
+
+ addActionHotKeys (Aspect_VKey_NavLookUp, (Standard_UInteger )Aspect_VKey_Up);
+ addActionHotKeys (Aspect_VKey_NavLookDown, (Standard_UInteger )Aspect_VKey_Down);
+ addActionHotKeys (Aspect_VKey_NavLookLeft, (Standard_UInteger )Aspect_VKey_Left);
+ addActionHotKeys (Aspect_VKey_NavLookRight, (Standard_UInteger )Aspect_VKey_Right);
+ addActionHotKeys (Aspect_VKey_NavSlideLeft, (Standard_UInteger )Aspect_VKey_Left | (Standard_UInteger)Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSlideRight, (Standard_UInteger )Aspect_VKey_Right | (Standard_UInteger)Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSlideUp, (Standard_UInteger )Aspect_VKey_Up | (Standard_UInteger)Aspect_VKeyFlags_SHIFT);
+ addActionHotKeys (Aspect_VKey_NavSlideDown, (Standard_UInteger )Aspect_VKey_Down | (Standard_UInteger)Aspect_VKeyFlags_SHIFT);
// window could be actually not yet set to the View
//SetupWindowCallbacks (theView->Window());
myCtx->UpdateCurrentViewer();
break;
}
- case Aspect_VKey_S | Aspect_VKeyFlags_CTRL:
- case Aspect_VKey_W | Aspect_VKeyFlags_CTRL:
+ case (Standard_UInteger)Aspect_VKey_S | (Standard_UInteger)Aspect_VKeyFlags_CTRL:
+ case (Standard_UInteger)Aspect_VKey_W | (Standard_UInteger)Aspect_VKeyFlags_CTRL:
{
Standard_Integer aDispMode = AIS_Shaded;
- if (theKey == (Aspect_VKey_S | Aspect_VKeyFlags_CTRL))
+ if (theKey == ((Standard_UInteger)Aspect_VKey_S | (Standard_UInteger)Aspect_VKeyFlags_CTRL))
{
aDispMode = AIS_Shaded;
std::cout << "setup Shaded display mode\n";