BRepAdaptor_Curve BC;
- for (ex.Init(S,TopAbs_EDGE); ex.More(); ex.Next()) {
+ for (ex.Init (S,TopAbs_EDGE); ex.More(); ex.Next()) {
const TopoDS_Edge& anEdge = TopoDS::Edge (ex.Current());
if (BRep_Tool::IsGeometric (anEdge))
{
BC.Initialize (anEdge);
- BndLib_Add3dCurve::Add(BC,0.,B);
+ BndLib_Add3dCurve::Add (BC, 0., B);
}
}
// Add the vertices not in edges
- for (ex.Init(S,TopAbs_VERTEX,TopAbs_EDGE); ex.More(); ex.Next()) {
+ for (ex.Init (S,TopAbs_VERTEX,TopAbs_EDGE); ex.More(); ex.Next()) {
B.Add(BRep_Tool::Pnt(TopoDS::Vertex(ex.Current())));
}
- if (!B.IsVoid() && B.CornerMax().IsEqual(B.CornerMin(), Precision::Confusion()))
+ if (!B.IsVoid() && B.CornerMax().IsEqual (B.CornerMin(), Precision::Confusion() + 2*B.GetGap()))
{
B.SetVoid();
}