// SurfaceStyleFillArea, SurfaceStyleBoundary, SurfaceStyleRendering.
// So we're using && operator to stop as soon as this type is processed.
ProcessAsSurfaceStyleFillArea(aSSES, aSSU->Side(), theSurfaceColour)
- && ProcessAsSurfaceStyleBoundary(aSSES, theBoundaryColour)
- && ProcessAsSurfaceStyleRendering(aSSES, theRenderColour, theRenderTransparency);
+ || ProcessAsSurfaceStyleBoundary(aSSES, theBoundaryColour)
+ || ProcessAsSurfaceStyleRendering(aSSES, theRenderColour, theRenderTransparency);
}
return Standard_True;
}
theBoundaryColour,
theRenderColour,
theRenderTransparency)
- && ProcessAsCurveStyle(aPSS, theCurveColour);
+ || ProcessAsCurveStyle(aPSS, theCurveColour);
}
}
return !theSurfaceColour.IsNull() || !theBoundaryColour.IsNull() || !theCurveColour.IsNull()