]> OCCT Git - occt.git/commit
0030305: Strange logic in BRepMesh_Deflection::ComputeDeflection(...) method
authornbv <nbv@opencascade.com>
Thu, 25 Oct 2018 12:21:34 +0000 (15:21 +0300)
committerbugmaster <bugmaster@opencascade.com>
Fri, 2 Nov 2018 14:06:41 +0000 (17:06 +0300)
commit6933df8fe0845a1393fe6c8c34ac977e1caee1b3
tree012147b30b90053ff207a6bc14ec8bc3f10c8de4
parent46478ffe32cfca537a35b744700e082f59ec4c4c
0030305: Strange logic in BRepMesh_Deflection::ComputeDeflection(...) method

Before the fix, angular deflection was scaled to some coefficient in the method BRepMesh_Deflection::ComputeDeflection(...). Now, angular deflection is constant.
src/BRepMesh/BRepMesh_Deflection.cxx
src/BRepMesh/BRepMesh_Deflection.hxx