]> OCCT Git - occt.git/commit
0032153: Visualization, Graphic3d_ArrayOfPrimitives - share common allocator
authorkgv <kgv@opencascade.com>
Sun, 21 Feb 2021 17:55:35 +0000 (20:55 +0300)
committerbugmaster <bugmaster@opencascade.com>
Thu, 25 Feb 2021 15:55:28 +0000 (18:55 +0300)
commit02a2beaad9b38e75a2717c8efe711fe89fab08a3
tree351c12928991bb04e016825cba326407a895ae5a
parent4bf072e4eb6f090506ab3f388b6179e0df0edac8
0032153: Visualization, Graphic3d_ArrayOfPrimitives - share common allocator

Added method Graphic3d_Buffer::DefaultAllocator(), which is now used across code.
src/Graphic3d/Graphic3d_ArrayOfPrimitives.cxx
src/Graphic3d/Graphic3d_Buffer.cxx
src/Graphic3d/Graphic3d_Buffer.hxx
src/Graphic3d/Graphic3d_HatchStyle.cxx
src/OpenGl/OpenGl_BackgroundArray.cxx
src/OpenGl/OpenGl_CappingPlaneResource.cxx
src/OpenGl/OpenGl_FrameBuffer.cxx
src/OpenGl/OpenGl_PrimitiveArray.cxx
src/OpenGl/OpenGl_VertexBufferCompat.cxx
src/OpenGl/OpenGl_Workspace.cxx
src/Select3D/Select3D_SensitivePrimitiveArray.cxx